CRISIS Online Game and Economic Simulator

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Presentation at the workshop Complexity Models for Systemic Instabilities and Crises held in the Lorentz Center at 2013.04.10. http://www.lorentzcenter.nl/lc/web/2013/568/info.php3?wsid=568&venue=Oort

Transcript of CRISIS Online Game and Economic Simulator

  • 1. CRISIS Online Game andEconomic Simulator Tams Mhr, Richard [email protected], [email protected] International, Inc. Complexity Models for SystemicInstabilities and Crises Lorentz Center, LeidenApril 8-12, 2013

2. ActivitiesContracted In addition CRISIS Game (WP5) MEME Economic Simulatorimprovements(WP6) Software for first Integration lab experiment Authoring tool forlab experiments 3. CRISIS Game Current Focus Local version of the Game (Policy Makers) Discovery module Easy install Game improvements (feedback) New outlook Bugfixes Mark1 encapsulation Replaced the null model 4. Game Types Mark1 (Commercial Loan Market) Multibank Mark1 (+Deposit Market) +StockMarket +InterbankMarket 5. Integration Integration of Mark1 Not identical Slight modifications to fit architecture Close coooperation with Jakob Grazzini (loans, deposits cannot go negative, etc.) Running under the CRISIS Game 6. Integration MEME improvements Updated MEME builds for CRISISMulticolumn recording (collections, agent lists)Published last week @ integration list Workspace conceptW.I.P. 7. Integration Current Focus Tutorials, documentation? Reconsider scheduling after feedback Make parametrizable Fixing ScheduleOrder Reconsider strategy framework Make them composable 8. Economic Simulator Expert mode Support for parameter sweep experiments Web based or local tool (?) Scenario analysis Observe a single run Predefined simulation, predefined charts,adjustable parameters 9. Economic Simulator Current Focus Designing the interface How should it look like? Allows us to rethink the MEME interface Complicated, how can it be simplified? Scenario Analysis To be done later 10. PET4Experiments Software for Lab Experiments Idea came from AITIAs PET Software Participatory Extension Modern, scalable IT Previous version is 5+ years old Same engine as the game 11. PET4ExperimentsProof of Concept Application According to specifications by UvA Based on the new general engine UI Screens coded by AITIA Experiment software is in use 12. PET4Experiments TBD A user friendly editor is to be developed Editor for UI screens (flexible, easy to use) Editors for intro texts and questionnaire Docs and examples to be developed 13. PET4Experiments The software is already available forany experiment Provided that one dares to Implement the core model in MASON Code the GUI in JavaScript against oursimple API We offer hands-on tutorials on demand atHungary 14. Advertising Toolset Publications "A New Set of Tools Supporting Agent-BasedEconomic Modeling". Accepted oral presentation, WEHIA 2013 Full paper, EPIA 2013 (submitted) Statistical and Behavioral Model Analysis Tools. Accepted workshop proposal, ESSA 2013 15. AcknowledgementThis work was partially supported by theEC FP7-ICT supported projectComplexity Research Initiative for SystemicInstabilitieS (no: 288501)