Craft great products through collaboration

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Craft great products through collaboration Leo Marti & Fred Smith UX&D

Transcript of Craft great products through collaboration

Craft great products through collaboration

Leo Marti & Fred SmithUX&D

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Introduction

The BBC has 16,000 employees

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Introduction

Over 50 websites and apps

35 million browsers a day

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Introduction

8 main internal tools

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Introduction

138 UX Designers17 teamsEmbedded in the product team

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Design Process

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Research - Product + User discovery

Difference between UX and PO researchU

X

PO

User interviewsStakeholder requests

Observe usersDo user surveys

Competitive analysis

Understand the business

Understand the users

Focus group

Trend analysisUsage data analytics

Card sorting

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Research - Product + User discovery

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Research - Product + User discovery

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Research - Product + User discovery

Share what you learn

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Roadmap - Research helps shaping the roadmapUX & PO findings are mapped to Goals

Epics aligned to goals are used to build roadmap

Current Quarter - In Progress20% flexible, client requests30% Goal Area 130% Goal Area 220% Business As Usual

Q3Y1Goal Area …Goal Area …

Q4Y1Goal Area …Goal Area …

H1Y2Goal Area …Goal Area …

H2Y2Goal Area …Goal Area …

H1Y3Goal Area …Goal Area …

H2Y3Goal Area …Goal Area …

User, Client, Business GoalsGoal Area 1

Goal Area 2Goal Area 3Goal Area 4

Goal Area …Goal Area …

Goal Area …Goal Area …

UX!

PO!

User interviewsMeet stakeholder

Observe users Do user surveys Competitive

analysisUnderstand the business

Understand the users

Focus group

Trend analysis

Usage data analytics

Card sorting

Next Quarter – In Planning , Committed

20% flexible30% Goal Area 330% Goal Area 420% Business As Usual

UX findings also inform design of features within scope of current goals and PO priorities !

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Roadmap - Research helps shaping the roadmap

Open and transparent

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Roadmap - Research helps shaping the roadmap

UX&D

Current Quarter - In ProgressSumologic migrationAccess – Vivo 2 factorContent library usability and responsivenessHigh priority bugs, content library bugs and tech debt

Q3Y1AWS mig’nUser mgtNon-AV files

Q4Y1Mixed media forms and usability

H1Y2Goal Area …Goal Area …

H2Y2Goal Area …Goal Area …

H1Y3Goal Area …Goal Area …

H2Y3Goal Area …Goal Area …

User, Client, Business GoalsUser Goal - Access product - on own device

User Goal – Find Content – Content libraryUser Goal – Create Content – included AV content

User Goal – Create Content – author contentClient Goal – Set up and Manage Users

User Goal – Create Content – non-AV file contentBusiness Goal – Operational Saving - AWS account migration

User Goal – Create Content – flexible mixed media docsClient Goal – Create Forms – flexible mixed media docs

User Goal – Find Content – scale to larger projectsUser Goal – Create and Edit Content - resilience

Client goal – Retrieve and Display Content - resilienceClient goal – Access Product - extend to external users

….

Next Quarter – In Planning , Committed

flexAV integrationAuthoring improvementsHigh priority and content creator bugs

UX!

PO!

User interviews – mixed media doc pain point

Stakeholder request and trend for more flexible working

User survey – finding content, adding AV and other content

Usage and performance data analytics – capacity planning

Card sorting – AV integration design

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Create - Come up with ideas as a team

Multidisciplinary and collaborative process

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Create - Come up with ideas as a team

Focus on value brought to users, firstly on solving pain points 

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Create - Come up with ideas as a team

Converge & Refine

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Test

Test early and low fidelityGorilla, cheap and quickSlowly increase the fidelityInvolve the team

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Conclusion

UX is part of product discovery and used at a strategic levelWe use data and value user researchWe collaborate and are transparentUX bring together Product Managers, Developers and users

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Thank You [email protected] @[email protected]&D