Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring...
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Transcript of Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring...
![Page 1: Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring 2007.](https://reader030.fdocuments.in/reader030/viewer/2022032803/56649e395503460f94b2a260/html5/thumbnails/1.jpg)
Copyright 2004 Arizona Board of Regents
ECE 498B
The Concept Design Review (CDR)
ECE 498ASpring 2007
![Page 2: Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring 2007.](https://reader030.fdocuments.in/reader030/viewer/2022032803/56649e395503460f94b2a260/html5/thumbnails/2.jpg)
Copyright 2004 Arizona Board of Regents
ECE 498B
CDR: Who, What & Where?
• The Concept Design Review is a formal presentation delivered to your peers, faculty, and customer.
• The CDRs will be 25 minutes with an additional 5 minutes for Q&A.
• All members of the team will participate equally in the CDR.
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Copyright 2004 Arizona Board of Regents
ECE 498B
CDR: How, Why & When?
• For the Concept Design Review, you will need a well-organized set of Power Point slides that will focus your concept review presentation.
• The goal is to clearly and efficiently present three concepts, which your team has determined to best meet the requirements of the project.
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Copyright 2004 Arizona Board of Regents
ECE 498B
CDR
• You need to explain the strengths and weaknesses of each concept based on decision analysis results (which may be based on some early prototyping and “back-of-the-envelope” calculations.
• A suggested template follows.
![Page 5: Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring 2007.](https://reader030.fdocuments.in/reader030/viewer/2022032803/56649e395503460f94b2a260/html5/thumbnails/5.jpg)
Copyright 2004 Arizona Board of Regents
ECE 498B
Customer
• Define the customer• Define and explain the customer
needs
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Copyright 2004 Arizona Board of Regents
ECE 498B
The Problem
• Explain the problem/need• Explain the context in which the
problem is occurring• Quantify the negative impact the
problem is having on the customer with data
• Explain prior art/ other attempts that have been made to solve the problem
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Copyright 2004 Arizona Board of Regents
ECE 498B
Project Requirements
• Discuss and explain all of the technical requirements contained in the team’s Requirements Specification table
• Explain how each requirement was weighted
![Page 8: Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring 2007.](https://reader030.fdocuments.in/reader030/viewer/2022032803/56649e395503460f94b2a260/html5/thumbnails/8.jpg)
Copyright 2004 Arizona Board of Regents
ECE 498B
Concepts
• Explain the three concepts you considered in some detail with functional decomposition
• Explain your concept analysis in relation to the technical requirements
• Present the decision matrix to support your analysis
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Copyright 2004 Arizona Board of Regents
ECE 498B
Tips
• Examine competitive or similar products
• Look at analogous problem or system solutions
• Benchmark• Research the market• Do a thorough literature and patent
search
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Copyright 2004 Arizona Board of Regents
ECE 498B
Proposed Concept
• Describe the proposed concept and how it will be implemented
• Need to be very specific in explaining HOW each design task will be accomplished
• You are trying to convince your audience that you have a reasonable and feasible design process
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Copyright 2004 Arizona Board of Regents
ECE 498B
Considerations
• Think about which sub-systems of your concept could be bought for your prototype, and which would need to be made. Discuss this output at the CDR.
• Consider how you might proof the concept or test the prototype. Discuss this output at the CDR.
![Page 12: Copyright 2004 Arizona Board of Regents ECE 498B The Concept Design Review (CDR) ECE 498A Spring 2007.](https://reader030.fdocuments.in/reader030/viewer/2022032803/56649e395503460f94b2a260/html5/thumbnails/12.jpg)
Copyright 2004 Arizona Board of Regents
ECE 498B
Schedule and Budget
• You will need to present a Gantt chart and briefly explain it
• You will also need to present the budget for the project with real costs
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Copyright 2004 Arizona Board of Regents
ECE 498B
CDR: Strategies
• Aim your presentation at an audience familiar with technical subjects, but not your particular project (e.g., a class mate)
• You need to provide enough information and communicate that information effectively enough so that the audience at the review can provide a meaningful critique.
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Copyright 2004 Arizona Board of Regents
ECE 498B
Preplanning
• Your team will have a maximum of 25-minutes for the presentation, which will be followed by an in-depth period of critique.
• All members of the team are required to participate in the presentation.
• Remember that this review is for your benefit, and that it’s better to find the holes in your design now, rather than at the end of the semester.
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Copyright 2004 Arizona Board of Regents
ECE 498B
Practice your Presentation
• Critique each other’s presentation skills
• Time your group’s presentation
• Have someone who doesn’t love you critique your group’s presentation
• Practice smooth and logical transitions between speakers
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Copyright 2004 Arizona Board of Regents
ECE 498B
Delivering your Presentation
• Overcoming anxiety• Before the presentation tell yourself that
you are over prepared and have something of value to share with your audience– Being prepared means: know your material
cold!
• During the presentation concentrate on speaking slowly and clearly– Remember to breathe
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Copyright 2004 Arizona Board of Regents
ECE 498B
Presenting (cont.)
• Breathe• Stand erect• Pause between main ideas• Release tension by using hand and
arm gestures• Move from one side of the screen
to the other side
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Copyright 2004 Arizona Board of Regents
ECE 498B
Body Language
• Don’t shuffle, pace, click pen, click or wave pointer, play with clothes or hair or face or notes– P.s. be careful waving the laser around –
your audience won’t concentrate if they’re ducking!
• Use gestures• Avoid fig. 1 and 2 positions• Keep hands out of pockets• Don’t cross arms in front of your body
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Copyright 2004 Arizona Board of Regents
ECE 498B
Body Language (cont.)
• Make eye contact with the entire audience
• Be enthusiastic• Use the pointer properly• Ask the audience questions• Refer to things they are familiar
with to explain unknowns• Get the audience involved
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Copyright 2004 Arizona Board of Regents
ECE 498B
Voice
• Speak slowly and clearly• Vary your tone,volume and pace• Avoid a monotone voice• Ask if everyone can hear you• Avoid uhs, uhms, you knows, likes etc.
– Better to have a pause while you organize your thoughts
• Never read your notes– Back to the previous comment about
knowing your material
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Copyright 2004 Arizona Board of Regents
ECE 498B
The Critique
• Remember that the design is being critiqued, not the team
• Peer review teams are responsible for keeping detailed notes of points raised during the critique and suggested action
• Do not irrationally defend your design simply because you have fallen in love with it
• Listen carefully to each point that is raised before responding