Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication,...

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Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave by James G. Lengel

Transcript of Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication,...

Page 1: Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave.

Copyright © 2003 Pearson Education, Inc. Slide 1-1

Created by Jim Lengel, College of Communication, Boston University

Web Wizard’s Guide to Shockwave by James G. Lengel

Page 2: Copyright © 2003 Pearson Education, Inc. Slide 1-1 Created by Jim Lengel, College of Communication, Boston University Web Wizard’s Guide to Shockwave.

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Chapter 1Shockwave: The Possibilities

I’ll rather keepThat which I have than, coveting for more,Be cast from possibility of all.–from Henry VI

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Chapter Objectives

To examine exemplary Web sites that show the wide array of interactive possibilities you can deliver with Shockwave

To analyze Web interactivity according to nine key forms of user interaction with content

To explore how Shockwave works on the Web and how you can create Shockwave movies with Macromedia Director

To learn how Shockwave compares with other tools for creating interactive content and when it’s best to use Shockwave

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Shockwave on the WebExamples

Timing is Everything Dance to the Music More Power to You Manage a Rain Forest

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More examples

Glenn Gould’s Performances Jimmy McPartland’s Jazz Mr. Hankey Fat Boy Raids the Cookie Factory The Secret of Sherwood

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Why Shockwave?

Multiple media types Ease of Development Rich Interactivity

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Forms of Interactivity

Choose Animate Search and Find Buy and Sell Manipulate Construct Question Converse Play

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How Shockwave Works

Build with Director Save as Shockwave (.dcr) Shockwave’s ubiquity Lingo scripts for Interactivity Embed in HTML pages

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Shockwave or Flash?Shockwave Flash

Content Works well with all forms of multimedia: text, video, photos, 3-D effects, music, voice, and Flash animations

Works best with vector graphics, text, and sound

Publishing Works best with Web, CD-ROM, and DVD formats

Works best with Web format

Development tools

Covers all media and all forms of interactivity; extensive and extensible

Concentrates on vector graphics and text animation with some interactivity

Plug-in Is large in size, with 75% installed base

Is small in size, with 90% installed base

Interactivity Provides all kinds, plus Web-based multiuser functionality

Works best for click and choose interactivity

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Summary

• Shockwave enables you to build many different forms of interactive experiences for delivery on the Web, as evidenced by the wide range of online examples.

• You can use the nine forms of interactivity to analyze current Web sites and to help define the possibilities for Shockwave content.

• Shockwave projects are built with Macromedia Director, saved in the Shockwave format, and delivered over the Internet from a Web server to a user’s Web browser, where the Shockwave Player handles the playback. The built-in Lingo scripting language makes possible complex interactivity including media from many sources.

• Shockwave is not always the best tool for building interactivity. Its strengths lie in combining rich media resources with complex interactivity.