Convention

12
ns Of Horror Genre

Transcript of Convention

Page 1: Convention

The Conventions

Of Horror Genre

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Why are conventions important?

Codes and conventions are used together in

any study of genre – it is not enough to discuss

a technical code used such as camera work,

without saying how it is conventionally used in a

genre.

For example, the technical code of lighting is

used in some way in all film genres. It is a

convention of the horror genre that side and

back lighting is used to create mystery and

suspense – an integral part of any horror movie.

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Horror films are designed to:

Frighten & panic

Cause dread &alarm

Evoke our hidden worst fears

Captivate & entertain us in a liberating

experience

Often conclude in a terrifying shocking

finale

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Depending on the audience watching, horror can create

different types of fear

Vulnerability

Terror of the unknown

Nightmares

Alienation

Revulsions

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Settings:

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Small communities or isolated places.

Urban environments

Dark streets

Narrow alleyways

Anything that connote isolation or being

alone. Often, sometimes places with ‘dark’

history, like abandoned houses, hotels and

insane asylums.

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Locations for any good horror genre film could be:

OAbandoned houses

OBarnes and farms

OCities

OCabins

OCreepy hotels

OGraveyards

OPirate ships

OBasements

OHunting places

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Technical Codes:

O Camera work is very expensive and not natural; high and low an angle connotes fear.

O POV shots are important because they allow the audience to see the world from the monsters eyes.

O Sometimes framework uses depth of field, makes it harder to see the monster creeping up.

The camera angles connote the fear in the movie by doing many natural lighting shots. The director will use many close angles, low and high angle shots and point of view shots. This makes you feel part of the movie and the suspense is anxiously waiting. This is normally used to keep the audience members engaged with the storyline. Hand held shots are difficult for the audience to figure out what is going on. A prime example of that would be of Paranormal Activity.

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Iconography:O Visual style: often dark colours like red & black

(links to evil, blood and danger etc.)

O Common objects include: weapons, masks, icons of the supernatural/religious etc.

O The iconography of the monsters helps to connote extreme fear, disgust, and terror: werewolves, vampires, mummies, Frankenstein and many more.

O Low-key lighting can help to create dark shadows and unfamiliar shapes in the blackness. Lighting can be motivated in the world of film (e.g. bonfires, fireplaces & torches)

O Props help us to further identify horror genre. Specific props can be identified with a certain villain or character (e.g. chainsaws, machetes, knifes, firearms, costumes)

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Narrative Structure

O Classic narrative structure largely made applicable to the horror genre but it can either be left for closure or maybe perhaps leave room for a sequel and thus enable a franchise (e.g. Friday the 13th, Halloween & nightmare of Elm Street)

O There’s always a ‘hero’ or protagonist, a man or a ‘final girl’ of the film, keeping with the normal conventions of the genre. Usually the hero must embark on a mission or quest to kill or solve problems in order to save themselves or others around them

O Some narratives are very mechanical and this is practically present in sub-genres, most noticeably ‘slasher’ films. After some event that turns the killer insane or by some childhood past or even psychotic medical issues, the villain returns to his home-town and always preys on teenagers. These teenagers represent ‘immoral’ and are quite stupid, usually they are the ones who start the horror in the first place or maybe they just get killed quickly and there is always/sometimes a survivor, most likely a female character.

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Character Types

O The main protagonist, often the ‘victim/hero’ of the movie.

O The villain, often a monster, mutated freak, alien or serial killer – tend to have a trademark characteristic as to how they kill (e.g. weapons and who they kill)

O The stupid/immoral teenagers that always get killed

O Creepy children

O Police officers (either good or bad)

O Many others: Ghosts, zombies, demons, psychopath, stalker, weirdo, werewolf, cheerleader etc…

Some directors use the innocence of children to be the villain of the movie. Using a small child who does scary and supernatural activities makes the storyline more freaky and disturbing for the viewers. Audience members are totally surprised when the child who may look like the victim turns out to be the villain. As we associate children with happiness, playful and innocent the thought of a child doing adult like behaviour becomes creepy. For example The Exorcist is a film about a young girl who is possessed by the devil..

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Themes

O Good vs Evil

O Depression

O Religion

O Childhood issues

O Revenge

O ·Supernatural

O Beyond death

O Science gone bad

O Madness

O Insanity

O Lust

O Envy

O Suicide

O ‘self-consciousness’ – making you question what is real and not.