Conrad Bodham: Digital R&D in the Arts Annual Forum

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GAME MASTERS (2012) ACMI MELBOURNE

description

Conrad Bodham, the curator for the Digital revolution exhibition at The Barbican, speaks about the newly opened exhibit that captures the rise of digital creativity across the arts. This presentation was delivered at the Digital R&D in the Arts Annual Forum at Vinopolis on 3 July 2014. For more information, visit: http://www.nesta.org.uk/event/digital-rd-arts-annual-forum

Transcript of Conrad Bodham: Digital R&D in the Arts Annual Forum

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GAME MASTERS (2012) ACMI MELBOURNE

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DREAMWORKS 25TH ANNIVERSARY EXHBITION, 2014, ACMI MELBOURNE

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Pacman 1980 TORU IWATANI NAMCO

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Sinclair Research Ltd 1980 ZX80 (SPECIAL ONE-OFF TRANSPARENT CASE)

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Attack of the Mutant Camels 1983 JEFF MINTER

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Aspen Movie Map 1978 ANDREW LIPPMAN / MIT ARCHITECTURE MACHINE GROUP

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Macpaint Image 1984 SUSAN KARE

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Pixorama 1997 EBoy

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We Feel Fine 2006 JONATHAN HARRIS / SEP KAMVAR

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THE JOHNNY CASH PROJECT 2010

CHRIS MILK + AARON KOBLIN

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MINECRAFT 2009 MOJANG

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Escape II 2014 ANTHONY GOH / NEIL MENDOZA

The Deleted City 2.0 2009 RICHARD VIJGEN

Type CaseT 2010 MARTIN BIRCHER

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GRAVITY 2013 VFX: TIME WEBER + FRAMESTORE DIRECTOR: ALFONSO CUARÓN

LARGE-SCALE INTERACTIVE INSTALLATION, replicating a key technique used in filming process: t box

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INCEPTION 2010 VFX: PAUL FRANKLIN + DOUBLE NEGATIVE DIRECTOR: CHRISTOPHER NOLAN

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James Frost, Aaron Kobiln (Radiohead), House of Cards (2008); Chris Milk, Aaron Koblin The Widerness Downtown (2010); Peter Chilvers (Brian Eno), Scape (2012); Scot Snibbe (Bjork) Biophilia (2012)

VIDEOWALL OF INTERACTIVE MUSIC VIDEOS + APPS

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The Year’s Midnight 2011 RAFAEL LOZANO-HEMMER

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Treachery of Sanctuary 2012 CHRIS MILK

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For this project live radio streams from the internet containing a rich array of sounds and esoteric data will be analysed in realtime. A keyboard system will then allow the user to play the sounds from around the world as they are being boradcast mapped to the tones and pitch of the keyboard. The sounds will envelope the visitors in a 360 degree audio experience.

Play the world 2014 ZACH LIEBERMAN

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We all have wishes and many ways and traditions to make a wish. This piece will allow the visitor to whisper (or even shout) their wishes into a wishing wall. A beautiful butterfly will then take on different characteristics depending on the visitors input which then releases itself along the walls and spaces of the gallery perhaps interacting with others along the way.

Wishing Wall 2014 VAVARA GULJAJEVA & MAR CANET

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Code Factory 2014 KARSTEN SCHMIDT

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Les métamorphoses de Mr. Kalia 2014 BÉATRICE LARTIGUE & CYRIL DIAGNE

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ASSEMBLANCE 2014 UMBRELLIUM

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FOREST, 2013, MARSHMALLOW LASERFEAST

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PETTING ZOO 2013 MINIMAFORMS

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NEIL HARBISSON; KATIA VEGA

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LIAM YOUNG of TOMORROW’S THOUGHTS TODAY

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