Config Pukul Biasa Atau Arcer Tembak Biasa
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Transcript of Config Pukul Biasa Atau Arcer Tembak Biasa
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# Please Read the Users Manual# The Manual is located at http://wiki.openkore.com/index.php?title=Manual
######## Login options and server-specific options ########
master Indonesia - idRO: Thor - Legend - Fnc - Heroesserver 2usernamepasswordloginPinCodechar
# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)# They must be the same as Query Server config in Poseidon.txtposeidonServer 127.0.0.1poseidonPort 24390
bindIp# For an overview of all servertypes please go to the following URL:# http://wiki.openkore.com/index.php?title=ServerTypeserverType idRO
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKoreXKore 0XKore_port 2350XKore_dll NetRedirect.dllXKore_autoAttachIfOneExe 1XKore_silent 1XKore_bypassBotDetection 0XKore_exeName ragexe.exe
# XKore 2 / Proxy configurationXKore_listenIp 127.0.0.1XKore_listenPort 6901XKore_publicIp 127.0.0.1
# It is not advised to set secureAdminPassword if you're using Xkore 2secureAdminPassword 1adminPassword spodresucallSigncommandPrefix ;
pauseCharServer 0pauseMapServer 0ignoreInvalidLogin 0secureLogin_requestCode
message_length_max 80
######## Main configuration ########
alias_heal sp 28
allowedMapsallowedMaps_reaction 1
attackAuto 2attackAuto_party 1
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attackAuto_onlyWhenSafe 0attackAuto_followTarget 1attackAuto_inLockOnly 2attackDistance 1.5attackDistanceAuto 1attackMaxDistance 12attackMaxRouteDistance 100attackMaxRouteTime 4attackMinPlayerDistance 2attackMinPortalDistance 4attackUseWeapon 1attackNoGiveup 0attackCanSnipe 1attackCheckLOS 0attackLooters 0attackChangeTarget 1aggressiveAntiKS 0
autoMoveOnDeath 0autoMoveOnDeath_xautoMoveOnDeath_yautoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHeadattackEquip_lowHeadattackEquip_leftHandattackEquip_rightHandattackEquip_leftAccessoryattackEquip_rightAccessoryattackEquip_robeattackEquip_armorattackEquip_shoesattackEquip_arrow
#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {startTimestopTime
}
autoConfChange {minTimevarTimelvljoblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800autoRestartSeed 3600
autoRestartSleep 1autoSleepMin 900autoSleepSeed 900
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autoResponse 0
autoSpell
avoidGM_near 0avoidGM_near_inTown 0avoidGM_talk 0avoidGM_reconnect 1800avoidGM_ignoreList
avoidList 1avoidList_inLockOnly 0avoidList_reconnect 1800
cachePlayerNames 1cachePlayerNames_duration 900cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0dcOnDualLogin 0dcOnDisconnect 0dcOnEmptyArrow 0
dcOnMaxReconnections 0dcOnMute 0dcOnPM 0dcOnZeny 0dcOnStorageFull 1dcOnPlayer 0dcOnServerShutDown 0dcOnServerClose 0
follow 0followTargetfollowEmotion 1followEmotion_distance 4
followFaceDirection 0followDistanceMax 6followDistanceMin 3followLostStep 12followSitAuto 0followBot 0followRandom 0followRandomDistance 4
itemsTakeAuto 0itemsTakeAuto_party 0itemsGatherAuto 0itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48itemsMaxNum_sellOrStore 99cartMaxWeight 7900itemsTakeAuto_new 0
lockMap mosk_dun01lockMap_x 248lockMap_y 45lockMap_randX 25lockMap_randY 25
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route_escape_reachedNoPortal 1route_escape_randomWalk 1route_escape_shoutroute_avoidWalls 1route_randomWalk 1route_randomWalk_inTown 0route_randomWalk_maxRouteTime 75route_maxWarpFeeroute_maxNpcTries 5route_teleport 0route_teleport_minDistance 150route_teleport_maxTries 8route_teleport_notInMapsroute_step 15
runFromTarget 0runFromTarget_dist 6
saveMapsaveMap_warpToBuyOrSell 1saveMap_warpChatCommand
shopAuto_open 0
shop_random 0shop_useSkill 1
sitAuto_hp_lower 40sitAuto_hp_upper 80sitAuto_sp_lower 5sitAuto_sp_upper 75sitAuto_follow 0sitAuto_over_50 0sitAuto_idle 1sitAuto_looksitAuto_look_from_wall
statsAddAuto 0statsAddAuto_liststatsAddAuto_dontUseBonus 0statsAdd_over_99 0
skillsAddAuto 0skillsAddAuto_list
tankMode 0tankModeTarget
teleportAuto_hp 10teleportAuto_sp 0
teleportAuto_idle 0teleportAuto_portal 0teleportAuto_search 0teleportAuto_minAggressives 0teleportAuto_minAggressivesInLock 0teleportAuto_onlyWhenSafe 0teleportAuto_maxDmg 500teleportAuto_maxDmgInLock 0teleportAuto_deadly 1teleportAuto_useSkill 3
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teleportAuto_useChatCommandteleportAuto_allPlayers 0teleportAuto_notPlayersteleportAuto_atkCount 0teleportAuto_atkMiss 10teleportAuto_unstuck 0teleportAuto_lostTarget 0teleportAuto_dropTarget 0teleportAuto_dropTargetKS 0teleportAuto_attackedWhenSitting 0teleportAuto_totalDmg 0teleportAuto_totalDmgInLock 0teleportAuto_equip_leftAccessoryteleportAuto_equip_rightAccessoryteleportAuto_lostHomunculusteleportAuto_useItemForRespawn
dealAuto 1dealAuto_namespartyAuto 1partyAutoShare 2partyAutoShareItem 0partyAutoShareItemDiv 0guildAutoDeny 1
verbose 1showDomain 0squelchDomainsverboseDomainsbeepDomainsbeepDomains_notInTown
logChat 0logPrivateChat 1logPartyChat 1logGuildChat 1logSystemChat 1
logEmoticonslogConsole 0logAppendUsername 1logAppendServer
chatTitleOversize 0shopTitleOversize 0
sleepTime 150000
ignoreAll 0itemHistory 0autoTalkCont 1
noAutoSkill 0portalCompile 1portalRecord 2missDamage 0
tankersList
repairAuto 0repairAuto_list
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status_mapProperty 0status_mapType 0
removeActorWithDistance
######## Mercenary Support ########
mercenary_attackAuto 2mercenary_attackAuto_party 1mercenary_attackAuto_notInTown 1mercenary_attackAuto_onlyWhenSafe 0mercenary_attackDistance 1.5mercenary_attackMaxDistance 2.5mercenary_attackMaxRouteTime 4mercenary_attackCanSnipe 0mercenary_attackCheckLOS 0mercenary_attackNoGiveup 0mercenary_attackChangeTarget 1
mercenary_followDistanceMax 10mercenary_followDistanceMin 3
mercenary_route_step 15
mercenary_tankMode 0mercenary_tankModeTarget
mercenary_teleportAuto_hp 10mercenary_teleportAuto_maxDmg 500mercenary_teleportAuto_maxDmgInLock 0mercenary_teleportAuto_deadly 1mercenary_teleportAuto_unstuck 0mercenary_teleportAuto_dropTarget 0mercenary_teleportAuto_dropTargetKS 0mercenary_teleportAuto_totalDmg 0mercenary_teleportAuto_totalDmgInLock 0
######## Homunculus Support ########
homunculus_attackAuto 2homunculus_attackAuto_party 1homunculus_attackAuto_notInTown 1homunculus_attackAuto_onlyWhenSafe 0homunculus_attackDistance 1.5homunculus_attackMaxDistance 2.5homunculus_attackMaxRouteTime 4homunculus_attackCanSnipe 0homunculus_attackCheckLOS 0homunculus_attackNoGiveup 0homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
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homunculus_teleportAuto_maxDmg 500homunculus_teleportAuto_maxDmgInLock 0homunculus_teleportAuto_deadly 1homunculus_teleportAuto_unstuck 0homunculus_teleportAuto_dropTarget 0homunculus_teleportAuto_dropTargetKS 0homunculus_teleportAuto_totalDmg 0homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.homunculus_intimacyMax 999homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 secondshomunculus_hungerTimeoutMax 60homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeedinghomunculus_autoFeed 1# In Wich maps should we allow feeding? (leave empty for any map)homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)homunculus_hungerMin 11homunculus_hungerMax 24
# Turn on/off pet autofeedingpet_autoFeed 1# Feed pet when meet the hunger valuepet_hunger 25# Return pet when meet the hunger valuepet_return 20
######## Block options ########
# You can copy & paste any block multiple times. So if you want to# configure two attack skills, just duplicate the attackSkillSlot block.
attackSkillSlotlvldist 12,11,10,9,8,7,6,5,4,3,2,1maxCastTime 0minCastTime 0hpsp > 10homunculus_hphomunculus_sphomunculus_dead
onActionwhenStatusActivewhenStatusInactivewhenFollowingspiritaggressivespreviousDamagestopWhenHit 0inLockOnly 0notInTown 0
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timeout 0disabled 0monstersnotMonstersmonstersCountmaxAttempts 0maxUses 0target_whenStatusActivetarget_whenStatusInactivetarget_deltaHpinInventoryisSelfSkill 0equip_topHeadequip_midHeadequip_lowHeadequip_leftHandequip_rightHandequip_leftAccessoryequip_rightAccessoryequip_robeequip_armorequip_shoesequip_arrowmanualAI 0
}
attackComboSlot {afterSkillwaitBeforeUsedist 1.5isSelfSkill 1target_deltaHpmonstersnotMonstersmonstersCount
}
doCommand {hpsphomunculus_hphomunculus_sphomunculus_deadonActionwhenStatusActivewhenStatusInactivewhenFollowingspiritamuletTypeaggressives
monstersnotMonstersmonstersCountstopWhenHit 0inLockOnly 0notWhileSitting 0notInTown 0timeoutdisabled 0inInventory
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inCartinMapmanualAI 0
}
useSelf_skill {lvl 10maxCastTime 0minCastTime 0hpsphomunculus_hphomunculus_sphomunculus_deadonActionwhenStatusActivewhenStatusInactivewhenFollowingspiritamuletTypeaggressivesmonstersnotMonstersmonstersCount
stopWhenHit 0inLockOnly 0notWhileSitting 0notInTown 0timeout 0disabled 0inInventorymanualAI 0
}
useSelf_skill_smartHeal 1
partySkill {
lvl 10dist 3maxCastTime 0minCastTime 0hpsphomunculus_hphomunculus_sphomunculus_deadonActionwhenStatusActivewhenStatusInactivewhenFollowing
spiritamuletTypeaggressivesmonstersnotMonstersmonstersCountstopWhenHit 0inLockOnly 0notWhileSitting 0notInTown 0
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timeout 0disabled 0manualAI 0targettarget_hptarget_isJobtarget_isNotJobtarget_whenStatusActivetarget_whenStatusInactivetarget_aggressivestarget_monsterstarget_timeout 0target_deltaHptarget_dead 0inInventoryisSelfSkill 0
}
autoSwitch_default_rightHandautoSwitch_default_leftHandautoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {rightHandleftHandarrowdistanceuseWeapon
}
equipAuto {topHeadmidHead
lowHeadleftHandrightHandleftAccessoryrightAccessoryrobearmorshoesarrowmonstersnotMonstersmonstersCountweight 0
whileSitting 0hpsphomunculus_hphomunculus_sphomunculus_deadonActionwhenStatusActivewhenStatusInactivewhenFollowing
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spiritamuletTypeaggressivesstopWhenHit 0inLockOnly 0notWhileSitting 0notInTown 0timeout 0disabled 0inInventorymanualAI 0
}
useSelf_item Quiver {hpsphomunculus_hphomunculus_sphomunculus_deadonActionwhenStatusActivewhenStatusInactivewhenFollowingspirit
amuletTypeaggressivesmonstersnotMonstersmonstersCountstopWhenHit 0inLockOnly 1notWhileSitting 1notInTown 0timeoutdisabled 0inInventorymanualAI 0
}
######## Autostorage/autosell ########
buyAuto {npcstandpointdistance 5priceminAmount 2maxAmount 3
}
sellAuto 0sellAuto_npcsellAuto_standpointsellAuto_distance 5
storageAuto 0storageAuto_npcstorageAuto_distance 5storageAuto_npc_type 1storageAuto_npc_steps
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storageAuto_passwordstorageAuto_keepOpen 0storageAuto_useChatCommandrelogAfterStorage 1minStorageZeny 50
npcTimeResponse
getAuto {minAmountmaxAmountpassive
}
######## Debugging options; only useful for developers ########
debug 0debugPacket_unparsed 0debugPacket_received 0debugPacket_ro_sent 0debugPacket_sent 0debugPacket_excludedebugPacket_includedebugPacket_include_dumpMethod
debugDomainsstorageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9charBlockSize 116serverEncoding Western