Computer presentation subeesh and abin
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Transcript of Computer presentation subeesh and abin
COMPUTER
PROJECTINPUT DEVICE AND OUTPUT DEVICE
COMPUTER PROJECT
INPUT AND OUTPUT DEVICES
INPUT DEVICE
In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and
control signals to an information processing system such as a computer or other information appliance. Examples of input
devices include keyboard, mouse cameras and joysticks.
Many input devices can be classified according to:
modality of input (e.g. mechanical motion, audio, visual, etc.)
the input is discrete (e.g. key presses) or continuous (e.g. a mouse's position, though digitized into a discrete quantity, is
fast enough to be considered continuous)
the number of degrees of freedom involved (e.g. two-dimensional traditional mice, or three-dimensional navigators
designed for CAD applications)
Pointing devices, which are input devices used to specify a position in space, can further be classified according to:
Whether the input is direct or indirect. With direct input, the input space coincides with the display space, i.e. pointing is
done in the space where visual feedback or the pointer appears. Touch screens and light pens involve direct input. Examples
involving indirect input include the mouse and track ball
Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse that can be lifted and
repositioned)
INPUT DEVICESINPUT Devices
In computing, a mouse is a pointing device that functions by detecting two dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons.
KEY BOARD In computing, a keyboard is a typewriter-
style device, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches. Following the decline of punch cards and paper tape, interaction via teleprinter-style keyboards became the main input device for computers.
WEB CAM
A webcam is a video camera that feeds its image in real time to a computer or computer network. Unlike an IP camera (which uses a direct connection using Ethernet or Wi-Fi), a webcam is generally connected by a USB cable, FireWire cable, or similar cable.
JOY STICK
A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is
controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and
military aircraft, either as a center stick or side-stick. It often has supplementary switches to control various aspects of the
aircraft's flight.
An output device is any piece of computer hardware equipment used to communicate the results of data processing carried out by an information processing system (such as a computer) which converts the electronically generated information into human-readable form
OUT PUT devices
Out put devices
JOY STICK
PROJECTOR
An image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection
screen.
Most projectors creates an image by shining a light through a small transparent image, but some newer types of projectors
can project the image directly, by using lasers. A virtual retinal display, or retinal projector, is a projector that projects an image
directly on the retina instead of using an external projection screen.
In computing, a printer is a peripheral which produces a representation of an electronic document on physical media such as paper or transparency film. Many printers are local peripherals connected directly to a nearby personal computer. Individual printers are often designed to support both local and network connected users at the same time. Some printers can print documents stored on memory cards or from digital cameras and scanners. Multifunction printers (MFPs) include a scanner and can copy paper documents or send a fax; these are also called multi-function devices (MFD), or all-in-one (AIO) printers. Most MFPs include printing, scanning, and copying among their many features.
PRINTER
Impact printers rely on a forcible impact to transfer ink to the media. The impact printer uses a print head that
either hits the surface of the ink ribbon, pressing the ink ribbon against the paper (similar to the action of a typewriter), or hits
the back of the paper, pressing the paper against the ink ribbon (the IBM 1403 for example). All but the dot matrix printer rely
on the use of fully formed characters, letterforms that represent each of the characters that the printer was capable of printing.
In addition, most of these printers were limited to monochrome, or sometimes two-color, printing in a single typeface at one
time, although bolding and underlining of text could be done by "over striking", that is, printing two or more impressions in the
same character position. Impact printers varieties include, typewriter-derived printers, teletypewriter-derived printers,
daisy wheel printers, dot matrix printers and line printers. Dot matrix printers remain in common use in businesses where multi-part forms are printed, such as car rental services. An
overview of impact printing, contains a detailed description of many of the technologies used.
IMPACT PRINTER
NON IMPACT PRINTERIn these Printers, there is no mechanical contact between the print head and A type of printer that
does not operate by striking a head against a ribbon. Examples of nonimpact printers
include laser and ink-jet printers. The term nonimpact is important primarily in that it
distinguishes quiet printers from noisy (impact) printers. paper. Most modern printers are called non-impact printers since they do not operating
by striking a print head against an ink ribbon. Two common types of non-impact printers
include inkjet printers, which spray small drops of ink onto each page, and laser printers, which roll
ink onto the paper using a cylindrical drum.
Headphones are a pair of small loudspeakers that are designed to be held in place close to a user's ears. Headphones either have wires for connection to a signal source such as an audio amplifier, radio, CD player, portable media player or mobile phone, or have a wireless receiver, which is used to pick up signal without using a cable. They are sometimes known as ear speakers or, colloquially, cans. The in-ear versions are also known as earphones or ear buds. In the context of telecommunication, a headset is a combination of headphone and microphone.
HEAD PHONES
OUT PUT DEVICE OVERVIEW
DONE BY SUBEESH S
&ABIN K T