Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist,...

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Computer Lib/Dream Machine By Theodor Nelson

Transcript of Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist,...

Page 1: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Computer Lib/Dream Machine

By Theodor Nelson

Page 2: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

About the Author

• Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He is credited for creating terms as “hypertext” and “hypermedia”.

• He wants to create an interface easily accessible to ordinary people. So simple “that a beginner in an emergency can understand it within ten seconds.”

• He promotes four maxims: "most people are fools, most authority is malignant, God does not exist, and everything is wrong.”

Page 3: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

About the Book

• It combines two books back-to-back.

Page 4: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

• Computer Lib/Dream Machine is considered one of the most important books in the history of new media.

• It is regarded as the first book about the personal computer.

• It destabilized the existing computer order, brought about a conception of the computer as a personal device.

Page 5: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

A summary of Computer Lib

• computers have been made a mystery to most of the world.

• A widen gap between the ordinary people (laymen) and computer people.

Nelson believes:• Everybody should understand computers.• Computers are as easy to understand as

cameras.

Page 6: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Computer Priesthood

• Evil professionalism: Experts don’t want people to understand what they do; they try to hoard knowledge so they can control one aspect of society.

• Computer is everywhere. This give computer people a stranglehold on the operation of organizations, government –everything they run in a society.

Page 7: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Computer Priesthood

• Guardianship of the computer can no longer be left to a computer priesthood.

• Ordinary people have legitimate complaints about the way computers are used, and legitimate ideas for ways they should be used.

• These demands can no longer be ignored.

Page 8: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Dreams Machines

The intentions of Dreams Machines:• To orient the beginner in fields more complex

and tied together than almost anybody realizes.

• To partially debunk several realms of expertise which Nelson thinks deserve less attention than they get.

• To chart the right way.

Page 9: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

No More Teacher’s Dirty Looks

• The article is originally published in 1970.

• Nelson’s fundamental point: computer-assisted instruction (CAI), applied thoughtlessly and imitatively, threatens to extend the worst features of education as it is now.

Page 10: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Problems of Traditional Education

• In designing CAI, how can computers supplement and extend the traditional and accepted forms of teaching?

• But are the traditional forms, its framework and structure, of teaching without faults?

• Schools are designed at every level to sabotage the supposed goals of education. human motivation in all of us are warped and destroyed by the educational process.

Page 11: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Problems of “Conventional” CAI

• Many of the inhumanities of the existing system are being continued into CAI.

• In this conventional model, CAI is the presentation by computer of bite-sized segments of textbook material, involuntary choices by the student and some sort of pseudoconversation between computer and student.

Page 12: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

CAI: General Wrongfulness

• Computers offer us the first real chance to let the human mind grow to its full potential

• Most of the systems for CAI seem to be endorsing much that is wrong or even evil in the educational system.

• The “conventional” CAI form enlarges and extends the faults of the American educational system itself.

Page 13: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Responding Resources and Hyper-Media

• Responding resources are computer-based presentational resources where a student may browse through a variety of writings, pictures and apparitions, data structures and facilities for twiddling them.

• Hyper-media are branching or performing presentations which respond to user actions, systems of prearranged words and pictures which may be explored freely.

Page 14: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

• By using responding resources and hyper-media, CAI should discard the sequences of instruction.

• Let student to control the sequence: put student in control of material, and make them feel comfortable, interested, and autonomous.

• Allow students to choose what they will study, when they will study it, how they will study it and to what criteria of accomplishment they will aim.

Page 15: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Some Hypermedia Examples

• Discrete Hypertexts branch or perform on request

• Performing Hypergrams branching pictures:• Stretchtext fills in the details.• Hypermap zoom in and out.• Hyper-comics straightforward illustration.

Page 16: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Fantics

• Informational revolution: a new medium through the merging of electronic screen presentation and audio-visual technology with branching, interactive computer systems.

• Nelson believes that responsive computer display systems can, should and will restructure and light up the mental life of mankind.

Page 17: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Design of Media

• We live in Media, as fish live in water. We are prisoners of the media, some are manipulators of it, some want to use it to communicate artistic visions.

• We should understand the way media work, balance our understanding of the things that media misrepresent.

• We should and must design the media.• computers will involved in every presentational

medium and thoughtful medium very soon.

Page 18: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Define Fantics

• The art and science of getting ideas across, both emotionally and cognitively. “Presentation” is fantics.

• Two characters that always get across: explicit structures (exactness), and feelings that go with them (connotation).

• The reader or viewer always gets feelings along with information.

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• Fantic Space is the space and relationships sensed by a viewer of any medium, or a user in any presenting or responding environment.

• Fantic Structure consists of its noticeable parts, interconnections, contents and effects.

• Fantic Design is the planning and selection of effects; is the creation either of things to be shown at the lower end, or media to show things in, or environments.

Page 20: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

• Nelson predicted that we are moving toward a generalized and universal Fantic system.

• To achieve this, interior computer technicalities must be subservient.

• To create the richest upper level structures we want, we the users-to-be must dictate what lower-level structures are to be prepared within.

• We, the users-to-be, must develop the fantic imagination. We must learn to visualize possible uses of computer screens.

Page 21: Computer Lib/Dream Machine By Theodor Nelson. About the Author Theodor Nelson is a sociologist, philosopher, and pioneer of information technology. He.

Designs toward Dream Machine

• The Walking Net• Stellavison • Thinkertoys• JOT: juggler of text• The parallel textface• Xanadu