Computer Graphics Congress 2018 Global Expo on Computer ... · Conference Series llc LTD welcomes...
Transcript of Computer Graphics Congress 2018 Global Expo on Computer ... · Conference Series llc LTD welcomes...
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Global Expo on Computer Graphics & Animation
November 19-20, 2018 | Tokyo, Japan
Computer Graphics Congress 2018
https://computergraphics-gamedesign.conferenceseries.com/
Theme: Scientific visualization of Modern Computer Graphics and Animation
Invitation...Dear Colleagues,
Conference Series llc LTD welcomes you to attend Global Expo on Computer Graphics & Animation held during November 19-20, 2018 Tokyo, Japan with the theme “Scientific Visualization of Modern Computer Graphics and Animations”
This international meet (Computer Graphics Congress 2018) anticipates hundreds of delegates including keynote speakers, Oral presentations by renowned speakers and poster presentations by students besides delegates around the world. This conference perhaps a giant event that creates an ideal platform to share expertise addressing current advancements involved in Computer Graphics Congress 2018. It will be a wonderful opportunity for all the delegates as it provides an international networking opportunity to collaborate with the world class Computer Graphics & Animation.
Computer Graphics Congress 2018
• Opportunity to attend the presentations delivered by eminent scientists and business professionals from all over the world.
• Selected contributions will be published in following reputed high impact factor Journals.
) Journal of Computer Engineering & Information Technology: Open access ) International Journal of Advancements in Technology: Open Access ) Journal of Global Research in Computer Science
Organizing Committee Members
Nickolas S. SapidisUniversity of Western Macedonia, Greece,
Tatjana BurzanovićUniversity of Donja Gorica,
Montenegro
Changsoo JeSogang University,
Korea
Shi-Jinn HorngNational Taiwan
University of Science and Technology, Taiwan
Qingde.LiUniversity of Hull
UK
Edmond PrakashUniversity of Westminster
United Kingdom
Francesco ZirilliSapienza University of
Rome, Italy
Biju DhanapalanNanyang Technological University, Singapore.
Christos MousasSouthern Illinois University,
U.S.A.
Conference Sessions:All honourable authors, researchers, scientists Professors, Animators, Industry
professionals, Associations, students Faculty of Computers to disseminate are encouraged to contribute and help the shape of the Conference through submissions of their posters & research abstracts. Also, a high quality of current knowledge in the area of Computer Graphics and Animation Research contributions describing.
Original and unpublished of conceptual, constructive, experimental or theoretical work in all areas of Computer Graphics & Animation is warmly invited for presentations at the conference. The conference memorial contributions of abstracts and posters that address themes & future aspects of the conference related sessions.
• Computer Graphics• Computer Animations• Animation Industry• Modelling• Simulation• Game Design and Development• Gamification and Social Game Mechanics• Computer Graphics Applications• Computer Vision and Pattern Recognition• Virtual, Augmented and Virtual Reality• Imaging and Image Processing• Rendering• Visualization& 3D Printing• Human-Computer Interaction• 3D Web Technology
Speaker Slots AvailableNOTE: Program Schedule is subject to change with final allotment of the speaker slots
Important Dates:
Abstract submission & Registrations are open
Early Bird Registration: February 28, 2018
On-spot registration: November 19, 2018
Program at GlanceDay 1 / November 19, 2018
Even
ing
M
orni
ng
Time Session
08:00 - 09:00 Registration /Reception
09:00 - 09:15 Inaugural Address
09:15 - 10:45 Keynote/Plenary Talk no: 3
10:45 - 10:50 Group Photo
10:50 - 11.00 Coffee/Tea Break
11:00 - 13:00 Computer Graphics, Computer Graphics Applications, Computer Animation
13:00 - 13:30 Lunch Break
13:30 - 15:30 Animation Industry, Modeling, Simulation, Game Design and Development
15:30 - 15:45 Coffee/Tea Break
15:45 - 17:30Gamification and Social Game Mechanics , Computer Vision and Pattern Recognition, Virtual, Augmented and Virtual Reality
Day 2/ November 20, 2018
Time Session
Time Session
09:00 - 10:00 Keynote/Plenary Talk no: 2
10:00 - 10:15 Coffee/Tea Break
10:15 - 13:00Imaging and Image Processing ,| Visualization & 3D Printing , Rendering
13:00 - 13:30 Lunch Break
13:30 - 15:30Human-Computer Interaction , 3D Web Technology
15:30 - 15:45 Coffee/Tea Break
15:45 - 17:30 Poster Session
Closing Ceremony
Computer Graphics & Animation 2018 Japanhttps://computergraphics-gamedesign.conferenceseries.com/
Conference Brochure: https://computergraphics-gamedesign.conferenceseries.com/conference-brochure.php
Organizing Committee Member:https://computergraphics-gamedesign.conferenceseries.com/organizing-committee.php
Call for Abstract:https://computergraphics-gamedesign.conferenceseries.com/abstract-submission.php
Online Registration Portal:https://computergraphics-gamedesign.conferenceseries.com/registration.php
For further information, kindly visit provided links:
Venue
Tokyo is one of the best cities to organize the Global Expo on Computer Graphics & Animation. The research work going on in the field is in a good range when compared to the other cities. Tokyo is the fastest growing city in the Japan with an excellent economic growth. Computer Graphics, Animation, Game Design & Developing degree programs are offered at Tokyo.
The Greater Tokyo Area is the most populous metropolitan area in the world. It is the seat of the Emperor of Japan and the Japanese government. The prefecture is part of the world’s most populous metropolitan area with upwards of 37.8 million people and the world’s largest urban agglomeration economy. In 2011, the city hosted 51 of the Fortune Global 500 companies, the highest number of any city in the world, at that time. Tokyo ranked third (twice) in the International Financial Centres Development Index Edit. The city is also home to various television networks such as Fuji TV, Tokyo MX, TV Tokyo, TV Asahi, Nippon Television, NHK and the Tokyo Broadcasting System.
Tokyo ranked first in the Global Economic Power Index and third in the Global Cities Index. The city is considered an alpha+ world city and was ranked first in the “Best overall experience” category of TripAdvisor’s World City Survey & helpfulness of locals, nightlife, shopping, local public transportation and cleanliness of streets . Tokyo was ranked first out of all fifty cities in the 2015 Safe Cities Index. Tokyo hosted the 1964 Summer Olympics, the 1979 G-7 summit, the 1986 G-7 summit, and the 1993 G-7 summit, and Tokyo will host the 2020 Summer Olympics and the 2020 Summer Paralympics. The largest population center in Japan and country’s largest broadcasters and studios, Tokyo is frequently the setting for many Japanese movies, television shows, animated series (anime), web comics, and comic books (manga). Some Hollywood directors have turned to Tokyo as a backdrop for movies set in Japan.
Site:Hilton Tokyo Narita
456 Kosuge, Narita, Chiba Prefecture 286-0127, Tokyo, Japan.
Mail us to know more! For Abstract Submission Guidelines | For Reserving your slot | Proposals | Registration Posters | Accommodations
No doubt you have lots of queries... Why not get in touch..!
Drop us your query with details and we will call you right away
Email: [email protected]
City Attractions
Glimpses of Computer Graphics Conferences
Abdennour El RhalibiProfessor of Entertainment Computing, Liverpool John
Moores University, UK
Paul FishwickChair of Arts and Technology
Professor of Computer Science, UT Dallas, USA
Piotr DidykHead of the Perception, Display, and
Fabrication Group Saarland University, Germany
Susan JohnstonFounder/Director, New Media
Film Festival, USA
Tom SitoChair, The John C. Hench, Division of
Animation and Digital Arts at the School of Cinematic Arts
University of Southern, California, USA
Yonghuai LiuSenior Lecturer, Aberystwyth
University, UK
Anton NijholtComputer Scientist, University
of Twente, Netherlands
Lars LinsenFull Professor, University of
Münster, Germany
Michael ZydaDirector/Professor, GamePipe
Laboratory,University of Southern California, USA
Newton LeeEditor-in-Chief of ACM Computers in
Entertainment CEO of Institute for Education, Research, and Scholarships,
USA
PREVIOUS SPEAKERS