Computer games In Post PC perspective

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Computer Computer games games In In Post PC perspective Post PC perspective Ruby Shamir, 2005

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Computer games In Post PC perspective. Ruby Shamir, 2005. Mama do not worry!. Your son will not spend all day sitting lonely, playing computer games. He will play them while running and jumping with his friends. Games characteristics Available technologies A gaming scenario - PowerPoint PPT Presentation

Transcript of Computer games In Post PC perspective

Page 1: Computer games In Post PC perspective

Computer Computer gamesgames

InInPost PC perspectivePost PC perspective

Ruby Shamir, 2005

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MamaMama do do not worry!not worry!

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Your son will not Your son will not spend all day spend all day sitting lonely, sitting lonely,

playing playing computer gamescomputer games

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He will play them He will play them while running and while running and jumping with his jumping with his

friendsfriends

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Lecture outlineLecture outline

1. Games characteristics

2. Available technologies

3. A gaming scenario

4. Current developments

5. A game prototype

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1. 1. Games characteristicsGames characteristics

Computer games “Natural” games

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computer gamescomputer games

Sitting alone in front of a screen,all the body is static and only the eyes and hands, doing repetitive movements.

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computer games riskscomputer games risks

carpal tunnel syndromeBack and neck pain

Tension, stress, headachesEyestrain

( http://www.lasa.org.uk/knowledgebase/pages/mngcomphealthsafety.shtml )

Mental damage ?

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computer games computer games benefitsbenefits

You can be anywhere, everyone and in any time

You can communicate with other playersWhich may be very far away

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computer games computer games benefitsbenefits

Enjoy games with

Graphical effects Sound effects Communication with other players

From: Star Wars Galaxies: An Empire Divided

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computer games computer games benefitsbenefits

From The final fantasy

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computer games computer games benefitsbenefits

From Yahoo games

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““Natural” gamesNatural” gamesPlayers Running, Jumping, Climbing, Yelling, …

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““Natural” Games risksNatural” Games risksAccidents

Players are Running, Jumping, Climbing, Yelling, … Players might fall and be injured …

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““Natural” Games benefitsNatural” Games benefits

Moving the body, “More natural”

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Can we merge the Can we merge the game styles and game styles and

enjoy the benefits of enjoy the benefits of both worlds?both worlds?

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YES!YES!

• By Merging Mobile Computing, By Merging Mobile Computing, Localization, and Gaming technologies we Localization, and Gaming technologies we can get the Best of Both Worlds!can get the Best of Both Worlds!

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2. Available 2. Available technologiestechnologies

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2. Available 2. Available technologiestechnologies

Mobile PhonesMobile Phones

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2. Available 2. Available technologiestechnologies

Mobile PhonesMobile Phones1.52 billion mobile users (140 million at US)

Mobile phone users population among total world population (2005)

23%Mobile

phone users

77%

Not Mobile phone users

total world pupolation about 6.5

billion people

www.cellular.co.za/stats/stats-main.htmWorld Population estimation: http://www.ibiblio.org/lunarbin/worldpop

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2. Available 2. Available technologiestechnologies

Mobile PhonesMobile Phones Half of world to have mobile phone by 2015 (Jorma Ollila, Chairman and CEO of Nokia)

http://www.geek.com/news/geeknews/2004Feb/bpd20040226024015.htmWorld Population estimation: http://www.ibiblio.org/lunarbin/worldpop

Mobile phone users population among total world population (2015)

50%Mobilephone users

50%Not Mobile

phone users

total world pupolation

about 7.5 billion people

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2. Available 2. Available technologiestechnologies

Mobile Phones with Mobile Phones with cameracamera

Front view Back view

For example: Sony Ericsson K700i

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2. Available 2. Available technologiestechnologies

Mobile Phones with Mobile Phones with cameracamera

Camera Phones Set to Dominate Mobile Phone Handset Market

http://www.tekrati.com/T2/Analyst_Research/ResearchAnnouncementsDetails.asp?Newsid=4305

Cellphones with camera among total cellphones (2009)

89%Camera

cellphone

11%Cellphone

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2. Available 2. Available technologiestechnologies

Mobile Phones display Mobile Phones display devicesdevices

320x240 pixels262 K colors

300 GBP

Sharp TM200

Sagem myX-8

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2. Available 2. Available technologiestechnologies

Mobile PhonesMobile Phoneswith navigation systemwith navigation system

• for example: CoPilot Live Smartphone with Mini SD128 QS Card, £134.98

• what is GPS / GNSS ? Look at: http://www.redsword.com/GPS/apps/general/how.htm

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2. Available 2. Available technologiestechnologies

Mobile PhonesMobile Phoneswith navigation systemwith navigation system

“the number of GNSS-enabled phones worldwide will increase from 28 million in 2003 to close to two billion in 2020”

Cellphones with GNSS among total cellphones (2020)

70%GNSS

cellphone

30%Cellphone

http://www.gpsworld.com/gpsworld/article/articleDetail.jsp?id=72185&sk=&date=&&pageID=2

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2. Available 2. Available technologiestechnologies

HMD devicesHMD devices

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2. Available 2. Available technologiestechnologies

HMD devicesHMD devices

Available HMD compared at:http://www.stereo3d.com/hmd.htm

• 180$ and up• HMD devices without navigation.

• 650$ and up• HMD devices with 3 DOF navigation.

• Navigation systems for HMD• 3 DOF from 1000$• 6 DOF from 2800$

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2. Available 2. Available technologiestechnologies

Augmented Reality Augmented Reality SystemsSystems

Align and Merge between virtual and real worlds

A good start: www.se.rit.edu/~jrv/research/ar/introduction.html

AR System

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2. Available 2. Available technologiestechnologies

Augmented Reality Augmented Reality SystemsSystems

Align between virtual and real worlds

Using vision techniques

Get locations of objects relative to user’s view.

Local navigation.

Small error.

Using physical systems

Get locations of objects relative to the user.

Global navigation.

large error.

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2. Available 2. Available technologiestechnologies

Integration of Integration of technologies for technologies for

gaminggaming

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3. A game scenario3. A game scenario

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HMD with Camera and navigation system

Cellphone with Camera and navigation system

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Ruby have some time…

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21/12 17:30

Calls

Phones book

Settings

Games

Main menu

So, he starts a D&D game

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21/12 17:30

Ping Pong

Jumpy Fish

Basketball

Dungeons & Dragons

Games menu

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21/12 17:30

Dungeons & Dragons

Successfully Connected to Games Server

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21/12 17:31

Dungeons & Dragons

Ruby selects his preferred

character ,weapon and armor

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21/12 17:31

Dungeons & Dragons

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21/12 17:32

Dungeons & Dragons

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Now the mobile phone of Ruby Now the mobile phone of Ruby is a deadly weaponis a deadly weapon

and an enhanced 3D D&D and an enhanced 3D D&D world is displayed throw his world is displayed throw his HMD sunglasses and Mobile HMD sunglasses and Mobile

phonephone

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After some fight Ruby wins and finds a treasure map…

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Ruby navigate himself to the treasure.

In the way he fights some creatures and

collects helpful staff…

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Ruby fights against other human player, which try to protect the treasure

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A sign indicates that navigation is correct

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A hard question

Ruby send SMS with the right answer

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The final fight…

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4. Current state 4. Current state overviewoverview

Current mobile phone games

Current augmented reality games

Several research sites

Only one (very limited) commercial game

Many 80’s and 90’s games are available to download

(Java)

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Mobile phones gamesMobile phones games

Current mobile phone games

Current augmented reality games

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Current mobile phone gamesCurrent mobile phone games

From: www.myphonegames.co.uk

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Augmented Reality Augmented Reality gamesgames

Current mobile phone games

Current augmented reality games

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Current Augmented Reality gamesCurrent Augmented Reality games

EyetoyEyetoy

From : PlayStation

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Current Augmented Reality gamesCurrent Augmented Reality games

EyetoyEyetoy

Technologies used:• Camera• Vision based techniques

Technologies not used:• Global Navigation system• Communication• Mobile device• 3D graphics

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Current Augmented Reality gamesCurrent Augmented Reality games

EyetoyEyetoy

Limits:

No 3D graphics

No Mobility

No far Multiplayer

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Current Augmented Reality gamesCurrent Augmented Reality games

GPS::TronGPS::Tron

From : http://datenmafia.org/gpstron/index-english.php

Regular Tron

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Current Augmented Reality gamesCurrent Augmented Reality games

GPS::TronGPS::Tron

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Current Augmented Reality gamesCurrent Augmented Reality games

GPS::TronGPS::Tron

Regular tron

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Current Augmented Reality gamesCurrent Augmented Reality games

GPS::TronGPS::Tron

Technologies used:

• Mobile device• Global Navigation system• Communication

Technologies not used:

• Vision based techniques• 3D graphics• Camera

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Current Augmented Reality gamesCurrent Augmented Reality games

GPS::TronGPS::Tron

Limits:

No 3D graphics,No Reality enhancement,

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Current Augmented Reality gamesCurrent Augmented Reality games

Savannah

From : http://www.nestafuturelab.org/showcase/savannah/savannah.htm

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Current Augmented Reality gamesCurrent Augmented Reality games

Savannah

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Current Augmented Reality gamesCurrent Augmented Reality games

Savannah

Technologies used:

• Mobile device• Global Navigation system• Communication

Technologies not used:

• Vision based techniques• 3D graphics• Camera

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Current Augmented Reality gamesCurrent Augmented Reality games

Savannah

Limits:

No 3D graphics,No Reality enhancement,

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Current Augmented Reality gamesCurrent Augmented Reality games

The invisible trainThe invisible train

From: http://studierstube.org/invisible_train/

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Current Augmented Reality gamesCurrent Augmented Reality games

The invisible trainThe invisible train

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Current Augmented Reality gamesCurrent Augmented Reality games

The invisible trainThe invisible train

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Current Augmented Reality gamesCurrent Augmented Reality games

The invisible trainThe invisible train

Technologies used:

• Mobile device with camera• Vision based techniques• Communication• 3D graphics

Technologies not used:

• Global Navigation system

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Current Augmented Reality gamesCurrent Augmented Reality games

The invisible trainThe invisible train

Limits:

Play with a specific board, so you are not so mobile…

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Current Augmented Reality gamesCurrent Augmented Reality games

AR quakeAR quake

From : http://wearables.unisa.edu.au/projects/ARQuake/www/index.html

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Current Augmented Reality gamesCurrent Augmented Reality games

AR quakeAR quake

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Current Augmented Reality gamesCurrent Augmented Reality games

AR QuakeAR Quake

Technologies used:

• Mobile device with camera• Global Navigation system• Communication• HMD

Technologies not used:• Vision based techniques

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Current Augmented Reality gamesCurrent Augmented Reality games

AR QuakeAR Quake

Limits:

No precise location in multiplayer game.

Can be played in a known environment only.

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Current Augmented Reality Current Augmented Reality gamesgames

Human Pac - Man

From : http://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htm

Regular Pac-Man

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Current Augmented Reality gamesCurrent Augmented Reality games

Human Pac - Man

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Current Augmented Reality gamesCurrent Augmented Reality games

Human Pac - Man

From : http://mixedreality.nus.edu.sg/research/HP/HP_webpage/research-HP-infor.htm

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Current Augmented Reality gamesCurrent Augmented Reality games

Human Pac - Man

Technologies used:

• Mobile device• Global Navigation system• Communication• 3D graphics• Camera

Technologies not used:• Vision based techniques

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Current Augmented Reality gamesCurrent Augmented Reality games

Human Pac - Man

Limits:

Can be played only in a known game zone.

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6. A game prototype 6. A game prototype

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Survive Survive • A first person shooting game prototype. This game mixing computer and “natural” game characteristics.

• The aim of the game is to shoot your enemy before he will do that to you…

• Due to time constraint this prototype wrote with MATLAB and it works with laptops, but it can be written with JAVA and work on other mobile devices as well.

6. A game 6. A game

prototypeprototype

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6. A game 6. A game

prototypeprototype Survive System structure

Game Data

Enhance view

World

Enhance view

World

Player 1 Player 2

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6. A game 6. A game

prototypeprototype

Technologies used:

• Mobile device• Communication• Camera• Vision based techniques

Technologies not used:• 3D graphics• Global Navigation system

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6. A game 6. A game

prototypeprototype

Limits:

No global navigation

2D graphics

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Play ! Play !

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Thank you ! Thank you !