Computer Based Education and Training

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    Presented to Presented by:

    Mr. Rajit Verma Rupika Khanna

    Asst. Prof. MBA - Previous

    USM, K.U.K Section- A, 65

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    New technologies include:MultimediaDistance learningExpert systemsElectronic support systems

    Training software applications

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    WHAT IS COMPUTER BASED

    TRAINING AND EDUCATION?

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    Control over time and place of learning

    Access to knowledge on an as-needed basis

    Choice of media (print, sound, video)

    Reduction in paperwork and time needed for

    administrative activities

    Monitoring of accomplishments and progress

    No need to come to a central traininglocation

    Digital Collaboration

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    Digital collaborationDigital collaboration -- the use oftechnology to enhance and extend abilities

    to work together regardless of their

    geographic proximity

    Digital collaboration includes:

    electronic messaging systems

    electronic meeting systems

    online communities of learning

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    Digital collaboration can be:

    SynchronousSynchronous trainers, experts, and learners

    interacting with each other live and in real time;

    just like face-to-face classroom instruction

    AsynchronousAsynchronous nonnon--realreal--time interactions;time interactions;

    learners can access information resources whenlearners can access information resources when

    they desire themthey desire them

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    Content

    Text

    Video

    Graphics

    Sound

    Collaboration and Sharing

    Communities of Practice

    Peers

    Other Trainees

    Experts

    Mentors and Advisors

    Learner Control

    Practice

    Pacing

    Feedback

    Content

    Accessibility

    Delivery

    Internet / Intranet

    Web

    Distance Learning

    CD - ROM

    Administration

    Enrollment

    Monitoring

    Progress Assessment

    Link to Resources

    Other Training Materials

    Other Web-Based Training

    Link to Electronic

    Performance Support

    Systems

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    TRADITIONALLEARNING

    ENVIRONMENT

    Linear process

    One way flow

    Passive role of learner

    Only student teacher

    involved Practice and

    applications afterwards

    COMPUTERAIDEDLEARNING

    ENVIRONMENT

    Not a linear process

    Two way flow

    Active role of learner

    Expert also involved Practice andapplications occursimultaneously

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    Multimedia trainingMultimedia training combinesaudiovisual training methods withcomputer-based training

    These programs integrate text,graphics, animation, audio, and video

    Because this training is computer-based, the trainee can interact with

    the contentExample: NCFM, self development

    courses on the net.

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    AdvantagesAdvantages Self-paced

    Interactive

    Consistency of content

    Consistency of delivery

    Unlimited geographicaccessibility

    Immediate feedback

    Built-in guidance system Appeals to multiple senses

    Can test and certify mastery

    Privacy

    DisadvantagesDisadvantages

    Expensive to develop

    Ineffective for certain training

    content

    Trainee anxiety with using

    technology

    Difficult to quickly update

    Lack of agreement on

    effectiveness

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    ComputerComputer--based training (CBT)based training (CBT) is aninteractive training experience in which:

    the computer provides the learning stimulus,

    the trainee must respond, and the computer analyzes the responses and

    provides feedback to the trainee

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    CD-ROM, DVD,Laser Disc

    Interactive Video

    The Internet,Web-Based

    Training, andE-Learning

    Virtual Reality

    (Simulation)

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    Intelligent tutoring systems (ITS)Intelligent tutoring systems (ITS) --instructional systems using artificial

    intelligence

    Tutoring is a structured attempt to increase

    trainee understanding of a content domain

    Components of ITS

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    Domain Expert

    Provides information about how

    to perform the task

    Trainee Model

    Provides information about

    students knowledge

    Training Session Manager

    Interprets trainees actions and

    reports the results or provides

    coaching

    Trainee Scenario enerator

    Determines difficulty and order in

    which problems are presented to

    trainee

    User Interface

    Enables trainee to

    interact with the system

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    ITS has the ability to match instruction to individualstudent needs

    ITS can communicate and respond to the student ITS can model the trainees learning process

    ITS can decide, on the basis of a trainees previousperformance, what information to provide

    ITS can make decisions about the trainees level ofunderstanding

    ITS can complete a self-assessment resulting in amodification of its teaching process

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    Distance learning, is a field of education

    that aims at teaching, often on an individual

    basis, to students who are not physically

    present in a traditional educational settingsuch as a classroom.

    Features two-way communication between

    people

    Involves two types of technology: teleconferencing

    individualized, personal-computer-based training

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    Exp rt t

    Groupwar

    El ctronic P rfor anc

    upport t (EP )

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    Expert systemsExpert systems -- technology that organizesand applies the knowledge of human experts

    to specific problems

    Used as a support tool that employees refer

    to when they have problems or decisions

    they feel exceed their current knowledge

    and skills

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    Expert systems have three elements:

    1. A knowledge base that contains facts, figures, and rules

    about a specific subject

    2. A decision making capability that draws conclusions from

    those facts and figures to solve problems and answerquestions

    3. A user interface that gathers and gives information to the

    person using the system

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    Groupware (electronic meeting software)Groupware (electronic meeting software) -- a specialtype of software application that enables multiple

    users to track, share, and organize information, and towork on the same document simultaneously

    Companies have been using groupware to improve

    business processes, to improve meeting effectiveness,

    as well as to identify and share knowledge in the

    organization

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    A groupware system combines such elements

    as:

    electronic mail

    document management electronic bulletin board

    A popular brand of groupware is Lotus NotesLotus Notes

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    An electronic performance support system

    (EPSS) is an electronic infrastructure that:

    captures, stores, and distributes individual and

    corporate knowledge assets throughout anorganization

    enables individuals to achieve required levels of

    performance in the fastest possible time and

    with a minimum of support from other people

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    Cost

    Lack of motivation of employees to learn online

    Lack of management buy-in

    Lack of employee intranet access

    Lack of proof concerning return on investment

    Lack of high-quality content

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    Thank You!

    Queries?

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    Interactive Voice

    ec nolo y

    Ima in

    rainin oft are

    Application

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    Learner LearnerLearner

    Experts

    Resource Materials

    Trainer / Instructor

    Delivery

    Content

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    Learner Learner Learner

    Resource Materials

    Websites

    Delivery Mechanism

    Content

    Experts

    Trainer / Instructor

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    Learning occurs through:

    communicating with other learners

    working on virtual team projects

    exchanging ideas

    interacting with experts

    discovering ideas and applications using hyperlinks

    Experts and resource materials are part of the

    learning environment

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    Learner Learner Learner

    Resource Materials

    Websites

    Online Learning

    Experts

    Trainer / Instructor

    Delivery

    Content