Colour-Tramp - Artistic Licenceartisticlicence.com/WebSiteMaster/User Guides/colour-tramp...

104
Colour-Tramp User Guide Artistic Licence Engineering Ltd. Manual Revision V1.5 for Software Revision V1.65

Transcript of Colour-Tramp - Artistic Licenceartisticlicence.com/WebSiteMaster/User Guides/colour-tramp...

Colour-Tramp

User

Guide

Artistic Licence Engineering Ltd. Manual Revision V1.5 for Software Revision V1.65

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 2 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 3 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 4 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 5 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 6 / 104

P R O D U C T

R E G I S T R A T I O N F O R M

Product: Colour-Tramp

Version No.

Serial No.

Date Purchased:

Supplier:

Output Device:

Name:

Company Name:

Address:

Post/Zip Code:

Phone No.

Comments:

Please return to: Artistic Licence Engineering Ltd.

The Mould Making Workshop, Soby Mews, Bovey Tracey, TQ13 9JG, UK

Fax: +44 (0) 20 84 26 05 51

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 7 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 8 / 104

PRODUCT REGISTRATION FORM ....................................................... 6

CONTENTS ................................................................................ 8

INTRODUCTION ......................................................................... 12

OVERVIEW ...................................................................................................................................... 12

PHYSICAL OUTPUT .................................................................................................................. 12

ART-NET .................................................................................................................................. 13

INSTALLATION ........................................................................................................................ 14

WINDOWS 2000, NT & XP USERS .................................................................................. 14

ADMINISTRATOR RIGHTS ............................................................................................... 15

SOFTWARE INSTALLATION ............................................................................................ 16

SOFTWARE REGISTRATION ............................................................................................ 17

CONFIGURATION ..................................................................................................................... 17

ART-NET .................................................................................................................................. 17

THE CONCEPTS .......................................................................... 19

OVERVIEW ...................................................................................................................................... 19

BUILDING A SHOW ..................................................................................................................... 19

LAYOUT THE WORKSPACE ................................................................................................... 20

LAYOUT WIZARD ................................................................................................................ 20

PATCH THE LAMPS .................................................................................................................. 24

CONFIGURE THE OUTPUTS.................................................................................................. 25

PROGRAM THE SEQUENCES ................................................................................................ 26

PLAYBACK THE SHOW ............................................................................................................ 28

THE WORKSPACE ........................................................................ 29

OVERVIEW ..................................................................................................................................... 29

THE TOOL BARS ......................................................................... 31

QUICK REFERENCE ....................................................................................................................... 31

FILE CONTROL .......................................................................................................................... 31

CLIPBOARD ................................................................................................................................ 32

ZOOM .......................................................................................................................................... 32

PALETTES ................................................................................................................................... 32

RECORDING ............................................................................................................................... 33

SELECTION................................................................................................................................ 33

PAINT .......................................................................................................................................... 34

BRUSHES ................................................................................................................................ 34

SELECT BY .............................................................................................................................. 36

MOVE ....................................................................................................................................... 37

WIPE ........................................................................................................................................ 40

PUSH ........................................................................................................................................ 44

C O N T E N T S

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 9 / 104

LAYOUT ................................................................................................................................... 47

CELL SELECTION ......................................................................... 49

OVERVIEW ..................................................................................................................................... 49

PAINT WITH COLOUR............................................................................................................ 49

SELECT AND CHOOSE COLOUR .......................................................................................... 49

GROUP PALETTE BUTTON ......................................................................................................... 50

COLOURS .................................................................................. 51

OVERVIEW ...................................................................................................................................... 51

RGB GAMUT................................................................................................................................ 52

RGB FADE GAMUT .................................................................................................................... 52

RGB SATURATION GAMUT ................................................................................................... 52

R-W GAMUT ............................................................................................................................... 53

R-W FADE GAMUT ................................................................................................................... 53

R-W SATURATION GAMUT .................................................................................................. 53

R-W SATURATION GAMUT .................................................................................................. 54

RGB ADJUST ............................................................................................................................. 54

CMY ADJUST ............................................................................................................................. 54

SWATCH LIBRARY ................................................................................................................... 55

PALETTE LIBRARY ................................................................................................................... 55

PALETTE CONFIG................................................................................................................. 55

PAGE POPUP............................................................................................................................ 56

PALETTE POPUP .................................................................................................................... 58

STORES ................................................................................... 60

OVERVIEW ..................................................................................................................................... 60

RECORD BUTTON .......................................................................................................................... 61

POPUP MENUS ............................................................................................................................... 62

SEQUENCE HEADER ............................................................................................................... 62

SEQUENCE ENTRY .................................................................................................................. 64

SEQUENCE STEP ...................................................................................................................... 66

STACK HEADER ........................................................................................................................ 68

STACK ENTRY ........................................................................................................................... 68

STACK STEP ............................................................................................................................... 69

PAGE ............................................................................................................................................. 70

PAGE PLAYBACK ........................................................................................................................ 70

SEQUENCES ................................................................................................................................... 71

SEQUENCE SETTINGS ........................................................................................................... 71

SEQUENCE STEP SETTINGS ............................................................................................... 76

STACKS ........................................................................................................................................... 79

STACK SETTINGS ................................................................................................................... 79

STACK STEP CONFIG .............................................................................................................. 80

PLAYBACK ................................................................................. 83

OVERVIEW ..................................................................................................................................... 83

PLAYBACK PANEL ..................................................................................................................... 83

MASTER FADERS ................................................................................................................. 83

SEQUENCE PLAYBACK ............................................................................................................ 85

STACK PLAYBACK ..................................................................................................................... 89

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 10 / 104

PREFERENCES ............................................................................ 91

OVERVIEW ...................................................................................................................................... 91

DIAGNOSTICS .......................................................................................................................... 91

OUTPUT ....................................................................................................................................... 92

SYSTEM START ........................................................................................................................ 92

INTERFACE SETTINGS ......................................................................................................... 93

VISUAL SETTINGS ................................................................................................................. 93

AUTOMATION ............................................................................ 94

OVERVIEW ..................................................................................................................................... 94

POWER ......................................................................................................................................... 94

SOFTWARE START ................................................................................................................. 95

SHOW RUN ................................................................................................................................ 95

EXPORT ................................................................................... 98

OVERVIEW ..................................................................................................................................... 98

CONVERSION TABLES .................................................................. 99

INDEX ................................................................................... 102

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 11 / 104

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 12 / 104

OVERVIEW

Throughout the development of Colour-Tramp we have attempted

to provide a user interface that will be familiar to lighting people

but also add the elegance of the Windows interface.

The intention behind Colour-Tramp is to use the power of the PC to

add flexibility to the control concepts used and proved by the last

generation of conventional lighting consoles.

Colour-Tramp has found many applications within the lighting

industry. Anywhere that you do not want a control room cluttered

by a huge console full of mechanical faders is the perfect place for

Colour-Tramp

To check for future software releases, go to:

www.ArtisticLicence.com/Download.htm

PHYSICAL

OUTPUT

Colour-Tramp is a sophisticated PC based lighting console that is

optimised for two and three dimensional arrays of colour changing

lamps. The output is Art-Net via the PC network card. Conversion to

DMX512 / RDM, three output devices are available:

1. Ether-Lynx (4 x DMX out of which two are RDM capable)

2.Net-Lynx O/P (2 x DMX / RDM outputs)

3.Down-Lynx O/P (2 x DMX / RDM outputs)

I N T R O D U C T I O N

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 13 / 104

ART-NET

Art-Net is a new standard in Ethernet communication. The protocol

is a public domain standard that is supported by a number of

vendors including ADB, Avab Transtechnic, Avolites, Barco,

Cameleon, Compulite, Doug Fleenor Design, Electronics Diversified,

Flying Pig, Goddard Design Co, Green Hippo, High End Systems,

Horizon, IES, I-Light Group, Jands Electronics Pty, LewLight, MA

Lighting, Martin Professional, Medialon, Mediamation, Robe Show

Lighting, Stage Research, Theatrelight Ltd, Touchlight Systems

Ltd, VNR, Zero 88 and Artistic Licence.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 14 / 104

INSTALLATION

Colour-Tramp is a 32 bit application specifically designed to

operate with Windows XP. Whilst it will operate on Windows 98,

Windows ME, Windows NTv4 and Windows 2000, we advise that

Windows XP be used to run actual shows..

The minimum specification PC is:

Processor: Pentium

Speed: 133MHz

RAM: 512MB

Operating System : Windows 95 / 98 / ME / 2K / XP

Graphics: 1024 x 768 8 bit Colour

A significant improvement in performance will be seen with the

following specification:

Processor: Pentium

Speed 2.4GHz

RAM 2GB

Operating System: Windows XP

Graphics 1280 x 1024 32 bit Colour

Windows 2000, NT

& XP Users

The Windows 2000, Windows NT and Windows XP operating

systems provide the concept of User Rights. This allows different

users to be granted different access rights to the computer.

The highest level of access rights is called ‘Administrator’.

Colour-Tramp will NOT install correctly unless you are logged onto

the computer with Administrator rights.

If your computer is part of a network, you must ask your system

administrator to set the computer for Administrator rights.

If you are a single user, the following sequence shows how to

change the settings:

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 15 / 104

Administrator

Rights

Administrator rights are

set in the Windows Users

& Passwords section:

To access this, select the

Start Menu – Settings –

Control Panel menu.

In the Control Panel,

double click on the Users &

Passwords icon. The

following dialogue will be

displayed:

Select the user who will

install Colour-Tramp. In

this example it is Benoit.

Then press the Properties

button.

The following dialogue will

then be displayed:

Select the ‘Other’

checkbox.

Select ‘Administrators’

from the pull down list.

Press OK. You should now

restart Windows and then

log on as the user name

that you have edited.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 16 / 104

Software

Installation

Colour-Tramp is supplied on CD. To install use the following

procedure:

If you are upgrading, first uninstall the existing copy of Colour-

Tramp and DMX-Workshop.

Shutdown any applications running on your computer

Insert the CD in drive.

Wait for CD to start, then select ‘Enter CD’.

Select the ‘Software’ button.

Select the ‘Colour-Tramp’ button.

Install Shield will then guide you through the remainder of the

procedure.

When the installation completes, return to the CD menu and

install DMX-Workshop.

Now follow the registration procedure.

If you are installing an upgrade, we recommend that you backup all

Colour-Tramp Data first.

The installation procedure is identical for installation of the

demonstration version and the licensed version.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 17 / 104

Software

Registration

If you have purchased the licensed version, plug the security

device into a free USB socket. After a short delay, the ‘Found

New Hardware’ dialogue will be displayed by Windows. All drivers

were installed with Colour-Tramp, so simply press the ‘NEXT’

button to accept all the default values. When it appears, press

the ‘FINISH’ button.

The number of available output DMX512 channels is set by the

USB security device. This number will be displayed in the status

bar when Colour-Tramp starts.

CONFIGURATION

Before starting to use the system you will need to configure your

chosen hardware. The process is very simple and is described

below.

Art-Net

To use Colour-Tramp with an Art-Net device, such as Ether-

Lynx, Down-Lynx or Net-Lynx O/P, you must configure the PC

Ethernet card. It is necessary to set two parameters, the IP

address and the Subnet Mask.

These settings are adjusted in the

Windows Network Settings

Dialogue. To access this, select the

Start Menu – Settings – Control

Panel menu.

In the Control Panel, double click on

the Network Icon. The following

dialogue will be displayed:

Select the TCP/IP protocol line and then press the properties

button.

The following dialogue will then be

displayed:

Select the radio button marked

‘Specify an IP Address’.

Type the number 2.0.0.1 into the

first box.

Type the number 255.0.0.0 into the

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 18 / 104

second box.

The display should be as follows:

Select the DNS Tab and click on

disable DNS.

Press the OK button but do not restart

the computer yet.

Double click on the ‘WSP

Client’ icon in control

panel.

Un-tick both boxes.

Press OK.

Now restart the

computer.

When using the Art-Net output, ensure that your network is not

connected to the Internet.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 19 / 104

T H E C O N C E P T S

OVERVIEW

This section is intended for those users who prefer to just ‘dig in’

to the software, and only pick up the manual for reference!

The following description provides the information necessary to

build a basic show and discusses some of the more important

concepts.

When first started, Colour-Tramp presents a large area called the

workspace. This represents the stage or building that you plan to

light.

Each cell shown in the workspace represents an RGB lamp.

BUILDING A

SHOW

There are five distinct tasks involved in building a lighting show

with Colour-Tramp:

Layout the Workspace

Patch the Lamps

Configure the Outputs

Program the Sequences

Playback the Show

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 20 / 104

LAYOUT THE

WORKSPACE

This task assigns the visual cells of the Workspace such that they

form a geographical representation of the lighting array.

The accuracy with which this information is entered will largely

control the ease of show programming. More time spent on this

process will make all the other tasks simpler. This is particularly

true if you intend to use any of the graphic or video rendering

tools.

For the purposes of this example, we will light a 4 by 4 array of 16

lamps.

Layout starts with the Layout Wizard. This tool allows you to enter

symmetric grids of lamps. The Layout Wizard is accessed from the

Layout menu.

Layout Wizard

In this example we would like a 4 x 4 array of lamps. Programming is

simplified when gaps exist between each cell. Between the rows or

columns there will be 3 gaps, plus 2 gutters on either side.

The number of rows is calculated using:

Row Count = Required Lamp Rows + Gutters + Gaps

In our example this is:

Row Count = 4 + 3 + 2 = 9

The same is true for columns. A value of 9 is therefore entered in

this page of the wizard.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 21 / 104

The preview area on the right of the wizard shows the results thus

far.

We will enter two different row heights. The first height will be

for the gutters and gaps. The second height will be for the lamps.

In this example, we have arbitrarily used 4 & 24. These numbers

are in pixels. In a real application, you must ensure that the

relationship between the different heights match the actual lamp

size and placement.

We then follow the same logic for column width:

Note that the lamps are shown as green in the preview area. The

layout is taking shape, but we currently have lamps shown in all our

gap and gutter positions.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 22 / 104

The next two pages of the wizard set the relationship between

lamps and gaps.

The Next & Back buttons can be used at any time during the

wizard. This allows experimentation with the way that each page

interacts with the others. If the wizard is cancelled, any settings

entered will be retained.

The layout is now very close although our lamps are showing as gaps

and visa versa.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 23 / 104

The next page of the wizard is not required in this example.

Ticking the Invert button resolves the problem.

Press the Finish button to complete the wizard.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 24 / 104

After adjusting the zoom controls, the Workspace looks as follows.

Each cell represents a lamp.

PATCH THE

LAMPS

The next task is to assign patch addresses to the cells. This allows

the cell to control the actual lamp.

Right clicking on a cell produces a popup menu. From this, select

Fixture Patch. The following dialogue is displayed:

Two fields of this dialogue

are required; ‘DMX Start

Address’ and ‘DMX-Pipe’.

It is also sensible to enter

the ‘Cell / Fixture Name’ as

this is used by all of the

reporting functions.

The DMX Start Address is

a number in the range 1 to

512. It is the number that

is set on the actual lamp.

The DMX-Pipe is a group of 512 channels. It is analogous to a

DMX512 Universe.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 25 / 104

In Colour-Tramp, the terms DMX-Pipe and DMX-Universe have

subtly different meanings. The Pipe is internal to Colour-Tramp. The

Universe represents the Art-Net Universe to which the Pipe is

output. The Preferences dialogue is used to define the relationship

between Pipes and Universes. Pipes number from 1 to 16. Universes

number from 000 to 255. We will return to this subject in a

moment.

In our example, we will set all DMX-Pipes to ‘1’. The first cell will

have a DMX Start Address of ‘1’. Each cell requires three channels

for red, green and blue, so each consecutive start address

increases by three. The Start Addresses will be 1 ,4 ,7 ,10 etc.

CONFIGURE

THE OUTPUTS

This task assigns the relationship between Pipes and Universes (see

above for discussion of these terms).

This is achieved in the Preferences dialogue, which is displayed via

the Tools menu.

Click on the ‘+’ symbol

next to Outputs. The list

of all sixteen Pipe

assignments is then

displayed. Please note

that the number of these

that are active is

dependent upon the channel size of the purchased version. For

example: The Colour-Tramp 1024 system enables only the first two

entries.

In our example, we will accept the default assignment that Pipe 1

outputs to Universe 0.

Ensure that you do not unintentionally duplicate Universe numbers.

If two Pipes are configured to output on the same Universe, the

data will be merged by the network.

Now is a good time to save the show file to disc!

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 26 / 104

PROGRAM THE

SEQUENCES

We have now configured the system and are ready to start

programming. At the simplest level this consists of selecting cells

and setting their colour.

To start, display the Colour Picker and Stores palettes by pressing

the tool bar buttons shown.

Now drag the cursor over the first column of cells and then click on

a colour (red) in the Colour Picker. This process first selects the

cells and then assigns them the colour red. The screen should now

look as follows:

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 27 / 104

We will use this as the first step of a sequence. Click on the ‘+’

symbol next to Page 1 and then click on ‘Play 1’. Now press the

Record button.

This process had had three effects:

Created a new Sequence: Seq1.

Assigned ‘Seq1’ to the first playback of ‘Page 1’.

Recorded the Workspace to the first step of the new

sequence.

Programming the remainder of the sequence proceeds as follows:

Change the colour of the red cells by clicking on yellow in

the Colour Picker.

Select the next column by dragging the mouse over the

cells.

Change the new selection to red by clicking on the Colour-

Picker.

Record the step by pressing Record.

The results are shown below:

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 28 / 104

PLAYBACK THE

SHOW

Playback is controlled by the Playback Panel as shown below:

The Playback Panel contains three Submasters, each of which can

playback a Sequence. The Playback Pages control the order in which

Sequences are assigned to Submasters.

Select the ‘Output’ tab on the Workspace control at the bottom of

the screen. The screen will now show the actual output that is being

transmitted to the lamps. Press the ‘In’ button for Submaster 1 to

start playback.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 29 / 104

T H E W O R K S P A C E

OVERVIEW

The screen shot below shows the key areas of the Colour-Tramp

screen. The table below provides an overview of each functional

area.

The Toolbars

The main

menu

The

Workspace

The

Workspace

Selector The current

colour

selection

The Status

Bar

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 30 / 104

Area Purpose

Main Menu The main menu is used to access all functions in

Colour-Tramp.

Toolbars Provides shortcuts to the most frequently used

functions.

Workspace The Workspace is the core of Colour-Tramp. Its

function changes dependent upon the Workspace

Selector.

Workspace

Selector

The Workspace Selector controls the operation of

the Workspace as follows:

Workspace The area used to paint cell colours.

Preview Used to preview entities in the

Stores palette. Preview is

momentarily selected when a Stores

palette entry is clicked.

Output Shows the WYSIWYG output

generated by all submasters.

Diagnostics This mode is used with RDM capable

lamps. It displays green, amber or

red to indicate each lamp’s sensor

status.

Playback Shows the WYSIWYG output

generated by a single submaster.

This is particularly important when

subtractive or matte playback is

used.

Status Bar The Status Bar provides feedback on system status

and ongoing editing functions.

Colour

Selection

The Current Colour Selection is used when painting

in the Workspace.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 31 / 104

T H E T O O L B A R S

QUICK

REFERENCE

The regularly used controls are all accessed from the Speed-Bar.

This is the button area at the top of the screen. The functions can

also be accessed from the main menu.

There are seven separate tool bars that group individual buttons

by function. These are:

File Control

Clipboard

Zoom

Palettes

Recording

Selection

Paint

The following tables provides a summary of the functions that are

accessed from each tool bar:

FILE CONTROL The File Control tool bar provides shortcuts to

file load and save operations.

Icon Name Purpose

New Creates a new show. If existing edits have not

been saved, a warning dialogue is displayed.

Open Loads a show from disc. If existing edits have

not been saved, a warning dialogue is displayed.

Save Saves a show to disc. If the show has not been

previously saved, the Save As dialogue is

displayed.

Print The Print Function starts the Fixture Report

Wizard. This functionality is only available when

Microsoft Word is installed on the system. The

wizard provides reporting on the patch and

optionally, RDM status of lamps.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 32 / 104

CLIPBOARD The clipboard functionality is under development and

will be implemented in a future release.

Icon Name Purpose

Cut Moves the colours of selected cells to the

clipboard and then blacks out all cells. If no

cells are selected, all cells are cut.

Copy Copies the colours of selected cells to the

clipboard. If no cells are selected, all cells are

cut.

Paste Copies the colours held on the clipboard to the

Workspace. The number of Workspace cells

affected by this operation is dependent upon

which cells were placed on the clipboard.

ZOOM The Zoom Toolbar is used to control

the resolution of the screen. The text pull down control allows a

zoom factor in the range 10 to 5000 to be entered.

Icon Name Purpose

Zoom In Makes cell display in Workspace larger.

Zoom

Out

Makes cell display in Workspace smaller.

Zoom

Last

Changes zoom level to the most recently used

(Zoom undo).

Zoom

Extents

Zooms Workspace such that all cells are visible.

Zoom

Window

Zooms Workspace to a user defined area.

PALETTES The Palettes Toolbar is used to

display any of the Colour-Tramp editing and control palettes.

Icon Name Purpose

Stack

Playback

Displays the Stack Playback Panel.

Sub

Playback

Displays the Submaster Playback Panel

Stores Displays the Stores Palette.

Groups Displays the Groups Palette.

Colours Displays the Colour Picker.

Condition Displays the Condition Palette.

Macro Displays the Macro Palette.

RDM Displays the RDM Traffic Light.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 33 / 104

RECORDING The Recording Toolbar is used record the workspace

to a store.

Icon Name Purpose

Record Records the current workspace to the entity

selected in the Stores palette.

Auto-

Record

Enables Auto-Record. In this mode, all editing

functions in the Move, Wipe and Push toolbars

will emulate pressing the Record button.

SELECTION The Selection Toolbar is used to control selection of cells within

the workspace.

Icon Name Purpose

Paint Sets ‘Paint with Mouse’ mode. In this mode, a

colour is selected first and then used to paint

in the Workspace.

Select Sets ‘Cell Select’ mode. In this mode, cells are

selected and then their colour is chosen.

Add Cell selections add to the workspace when a cell

is clicked.

Subtract Cell selections subtract from the workspace

when a cell is clicked.

Toggle Cell selections invert or toggle the existing

workspace selection when a cell is clicked.

Select

All

Selects all cells in the workspace.

Deselect

All

Deselects all cells in the workspace.

Toggle

All

Inverts the current workspace selections.

All Black Sets all workspace cells to black.

Selected

Black

Sets all selected cells in the workspace to

black.

Sticky

Colour

When ‘Sticky Colour’ is enabled, all editing tools

move colour with the cell selection. When

disabled it is only the selection that moves.

Crop

Extents

When enabled, the editing tools do not wrap

around the edges of the workspace.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 34 / 104

PAINT

The Paint Toolbar is used to control editing functions and select

paint brushes. The Toolbar is separated into eleven logical groups:

Brushes

Select By

Move

Wipe

Push

Roll

Intensity

Gradient

Drop Shadow

Render

Layout

Brushes

The Brushes Toolbar is used to select the paintbrush that will be

used to paint on the workspace. The current selection is shown to

the left of the toolbar, under the heading ‘Active’.

Icon Name Purpose

Single Cell A mouse click affects only the cell under the

mouse.

Poly Line A mouse drag draws connecting horizontal or

vertical lines of cells.

Vertical

Line

A mouse click draws a vertical line of cells.

Vertical

Parallel

A mouse drag draws two parallel vertical

lines of cells.

Horizontal

Line

A mouse click draws a horizontal line of

cells.

Horizontal

Parallel

A mouse drag draws two parallel vertical

lines of cells.

VH Cross A mouse click draws a vertical / horizontal

cross of cells.

Lead

Diagonal

A mouse click draws a south west to north

east diagonal line of cells.

Trail

Diagonal

A mouse click draws a north west to south

east diagonal line of cells.

Diagonal

Cross

A mouse click draws a diagonal cross of cells.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 35 / 104

Icon Name Purpose

Filled

Rectangle

A mouse drag draws a filled rectangle of

cells.

Open

Rectangle

A mouse drag draws an outline rectangle of

cells.

Filled Circle A mouse drag draws a filled circle of cells.

Click first on the centre and drag for radius.

Open Circle A mouse drag draws an outline circle of cells.

Click first on the centre and drag for radius.

Floating

Isosoles

Triangle

A mouse drag draws a filled isosoles triangle

of cells. Click first on the apex of the

triangle, drag for base extents. The long

axis flips from horizontal to vertical based

on the aspect ratio.

Vertical

Isosoles

Triangle

A mouse drag draws a filled isosoles triangle

of cells. Click first on the apex of the

triangle, drag for base extents. The long

axis fixed vertically.

Horizontal

Isosoles

Triangle

A mouse drag draws a filled isosoles triangle

of cells. Click first on the apex of the

triangle, drag for base extents. The long

axis fixed horizontally.

Floating

Right

Triangle

A mouse drag draws a filled right angle

triangle of cells. Click first on the apex of

the triangle, drag for base extents. The long

axis flips from horizontal to vertical based

on the aspect ratio.

Vertical

Right

Triangle

A mouse drag draws a filled right angle

triangle of cells. Click first on the apex of

the triangle, drag for base extents. The long

axis fixed vertically.

Horizontal

Right

Triangle

A mouse drag draws a filled right angle

triangle of cells. Click first on the apex of

the triangle, drag for base extents. The long

axis fixed horizontally.

Random A mouse click fills the workspace with

random cells. (Tip: Select Subtractive mode

to adjust density).

Flood Fill A mouse click selects all cells within a

bounded region.

Colour

Picker

A mouse click sets the current colour to the

cell colour.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 36 / 104

Select By

The Select By Toolbar is used to select all cells that match a

specific criterion. The first section of the toolbar sets the

criterion such as colour, intensity or width. The second section

sets the matching mode, such as ‘equal to’ the next cell to be

clicked.

Icon Name Purpose

Colour Select all cells that match the colour

content of the clicked cell.

Intensity Select all cells that match the intensity

content of the clicked cell.

Red Content Select all cells that match the red content

of the clicked cell.

Green

Content

Select all cells that match the green content

of the clicked cell.

Blue

Content

Select all cells that match the blue content

of the clicked cell.

Cyan

Content

Select all cells that match the cyan (blue +

green) content of the clicked cell.

Magenta

Content

Select all cells that match the magenta (red

+ blue) content of the clicked cell.

Yellow

Content

Select all cells that match the yellow (red +

green) content of the clicked cell.

Width

& Height

Select all cells that match the width and

height of the clicked cell.

Width Select all cells that match the width of the

clicked cell.

Height Select all cells that match the height of the

clicked cell.

Aspect

Ratio

Select all cells that match the aspect ratio

of the clicked cell. Aspect ratio is cell height

divided by cell width.

Equal A cell match occurs if the cell criterion is

equal to that of the clicked cell.

Not Equal A cell match occurs if the cell criterion is

not equal to that of the clicked cell.

Less Than A cell match occurs if the cell criterion is

less than that of the clicked cell.

Less

or Equal

A cell match occurs if the cell criterion is

less than or equal to that of the clicked cell.

Greater

or Equal

A cell match occurs if the cell criterion is

greater than or equal to the clicked cell.

Greater

Than

A cell match occurs if the cell criterion is

greater than that of the clicked cell.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 37 / 104

Move

The Move Toolbar is used to move cell selections and or colours

from one cell to another. The operation of this toolbar is affected

by the ‘Sticky Colour’ and ‘Crop Extents’ controls, which are

located in the Selection toolbar.

When ‘Sticky Colour’ is selected, the colour moves along with the

cell selection.

When ‘Auto-Record’ mode is selected, the workspace is recorded

to the Stores palette after each operation.

Icon Name Purpose

West The selected cells are moved one cell to the

west.

Before After

East The selected cells are moved one cell to the

east.

Before After

North The selected cells are moved one cell to the

north.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 38 / 104

Icon Name Purpose

South The selected cells are moved one cell to the

south.

Before After

North West The selected cells are moved one cell to the

north west.

Before After

South East The selected cells are moved one cell to the

south east.

Before After

North East The selected cells are moved one cell to the

north east.

Before After

South West The selected cells are moved one cell to the

south west.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 39 / 104

Icon Name Purpose

Staircase

North West

The selected cells are moved one cell to the

north and west.

Before After

Staircase

South East

The selected cells are moved one cell to the

south and east.

Before After

Staircase

North East

The selected cells are moved one cell to the

north and east.

Before After

Staircase

South West

The selected cells are moved one cell to the

south and west.

Before After

Rotate Not implemented in the current version.

Horizontal

Mirror

Not implemented in the current version.

Vertical

Mirror

Not implemented in the current version.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 40 / 104

Wipe

The Wipe Toolbar is used to copy cell selections and or colours

from one cell to another. The operation of this toolbar is affected

by the ‘Sticky Colour’ and ‘Crop Extents’ controls, which are

located in the Selection toolbar.

When ‘Sticky Colour’ is selected, the colour moves along with the

cell selection.

When ‘Auto-Record’ mode is selected, the workspace is recorded

to the Stores palette after each operation.

Icon Name Purpose

West The selected cells are copied one cell to the

west.

Before After

East The selected cells are copied one cell to the

east.

Before After

North The selected cells are copied one cell to the

north.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 41 / 104

Icon Name Purpose

South The selected cells are copied one cell to the

south.

Before After

North West The selected cells are copied one cell to the

north west.

Before After

South East The selected cells are copied one cell to the

south east.

Before After

North East The selected cells are copied one cell to the

north east.

Before After

South West The selected cells are copied one cell to the

south west.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 42 / 104

Icon Name Purpose

Staircase

North West

The selected cells are copied one cell to the

north and west.

Before After

Staircase

South East

The selected cells are copied one cell to the

south and east.

Before After

Staircase

North East

The selected cells are copied one cell to the

north and east.

Before After

Staircase

South West

The selected cells are copied one cell to the

south and west.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 43 / 104

Icon Name Purpose

Grow

Compass

The selected cells are copied one cell to all

four primary compass points.

Before After

Grow

Diagonal

The selected cells are copied one cell to all

four diagonal compass points.

Before After

Grow All The selected cells are copied one cell to all

eight compass points.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 44 / 104

Push

The Push Toolbar is used to move cell selections and or colours

from one cell to another whilst pushing neighbouring cells out of

the path. The operation of this toolbar is affected by the ‘Sticky

Colour’ and ‘Crop Extents’ controls, which are located in the

Selection toolbar.

When ‘Sticky Colour’ is selected, the colour moves along with the

cell selection.

When ‘Auto-Record’ mode is selected, the workspace is recorded

to the Stores palette after each operation.

Icon Name Purpose

West The selected cells are moved one cell to the

west. All horizontally neighbouring cells are

pushed out of the path.

Before After

East The selected cells are moved one cell to the

east. All horizontally neighbouring cells are

pushed out of the path.

Before After

North The selected cells are moved one cell to the

north. All vertically neighbouring cells are

pushed out of the path.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 45 / 104

Icon Name Purpose

South The selected cells are moved one cell to the

south. All vertically neighbouring cells are

pushed out of the path.

Before After

North West The selected cells are moved one cell to the

north west. All diagonally neighbouring cells

are pushed out of the path.

Before After

South East The selected cells are moved one cell to the

south east. All diagonally neighbouring cells

are pushed out of the path.

Before After

North East The selected cells are moved one cell to the

north east. All diagonally neighbouring cells

are pushed out of the path.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 46 / 104

Icon Name Purpose

South West The selected cells are moved one cell to the

south west. All diagonally neighbouring cells

are pushed out of the path.

Before After

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 47 / 104

Layout

The Layout Toolbar is used to edit the cell layout and lamp

positions. These functions are used after the Layout Wizard has

been used to set the basic layout.

Icon Name Purpose

Delete Deletes selected cells. NB: Do not delete

cells after any sequences have been entered.

Move West Move selected cells west

Move North Move selected cells north

Move East Move selected cells east

Move South Move selected cells south

Duplicate

West

Make a duplicate of all selected cells at the

western boundary of the cells.

Duplicate

North

Make a duplicate of all selected cells at the

northern boundary of the cells.

Duplicate

East

Make a duplicate of all selected cells at the

eastern boundary of the cells.

Duplicate

South

Make a duplicate of all selected cells at the

south boundary of the cells.

Increase

Height

Increase the height of selected cells by two

pixels and re-centre.

Decrease

Height

Decrease the height of selected cells by two

pixels and re-centre.

Set Height Prompt user for new numeric height of all

selected cells. Cells are re-centred when

possible.

Match

Largest

Height

Change the height of all selected cells to

match the height of the largest selected

cell.

Match

Smallest

Height

Change the height of all selected cells to

match the height of the smallest selected

cell.

Increase

Width

Increase the width of selected cells by two

pixels and re-centre.

Decrease

Width

Decrease the width of selected cells by two

pixels and re-centre.

Set Width Prompt user for new numeric width of all

selected cells. Cells are re-centred when

possible.

Match

Largest

Width

Change the width of all selected cells to

match the width of the largest selected cell.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 48 / 104

Icon Name Purpose

Match

Smallest

Width

Change the width of all selected cells to

match the width of the smallest selected

cell.

Align West Align all selected cells such that their

western edge has the smallest possible gap

with the next cell on a horizontal line.

Align

horizontal

Centre

Align all selected cells such that they move

horizontally to produce a common vertical

centre line.

Align East Align all selected cells such that their

eastern edge has the smallest possible gap

with the next cell on a horizontal line.

Align South Align all selected cells such that their

southern edge has the smallest possible gap

with the next cell on a vertical line.

Align

vertical

centre

Align all selected cells such that they move

vertically to produce a common horizontal

centre line.

Align North Align all selected cells such that their

northern edge has the smallest possible gap

with the next cell on a vertical line.

Align Grid Not implemented in this version

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 49 / 104

C E L L S E L E C T I O N

OVERVIEW

Cell selection operates in one of two modes:

Paint with colour.

Select and Choose Colour.

The decision as to which mode is used is purely subjective. The

former is best suited to users familiar with PC based paint

packages. The latter mode will be more familiar to lighting console

operators. The two modes can be used interchangeably.

PAINT WITH

COLOUR

‘Paint with Colour’ is selected using the first

button of the Selection toolbar.

In this mode, clicking on a cell immediately sets the cell colour to

the current colour. Editing proceeds by selecting a colour from the

Colour Picker and then painting it onto the cells.

SELECT AND

CHOOSE

COLOUR

Select and Choose Colour’ is selected using

the remaining four buttons of the Selection

toolbar.

In this mode, clicking on a cell selects that cell (and others

depending on the selected brush). Editing proceeds by selecting a

cell or group of cells and then choosing a colour from the Colour

Picker.

This mode is more powerful as all of the advanced editing features

are based on the concept of cell selection.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 50 / 104

GROUP

PALETTE

BUTTON

The Groups button displays the Group-Palette.

This is used to record and select groups of

cells. Groups do not directly affect the output;

they are a programming aid.

Groups that contain a selection are displayed

with a red tick superimposed on the group icon.

Clicking on an active group will select that set

of cells in the workspace. Selected cells are

denoted by a white bounding rectangle.

The Group palette is displayed by the Palettes

toolbar:

Additional group functions are available from the right click popup

menu. These functions are summarised in the table below:

Item Description

Record to

Group

(REPLACE)

Cells that are selected in the workspace replace

the list of cells contained in this group.

Send Group to

Workspace

(ADD)

The cells contained in the group are selected in

addition to those already selected in the

workspace.

Send Group to

Workspace

(SUBTRACT)

The cells contained in the group are deselected in

the workspace.

Send Group to

Workspace

(TOGGLE)

Cells contained in the group that are selected in

the workspace are deselected in the workspace.

Delete Group The list of cells contained in this group is

deleted.

Edit Name Displays a dialogue allowing entry of the group

name:

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 51 / 104

C O L O U R S

OVERVIEW

The Colour Picker provides a wide

range of colour selection options. It

is displayed by the Palettes toolbar.

Colour-Tramp provides eleven gamuts or colour selection modes.

These are detailed below:

Recent

Colour

choices

Auto-

record

Recent

Colour List

Colour Gamut

Section

Colour

Gamut

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 52 / 104

RGB GAMUT

The RGB gamut provides the spectrum of

fully saturated hues at full intensity,

without shades, tints or tones. The right

hand edge provides a quantised area for

more accurate colour selection.

X Axis = Quantisation

Y Axis = Hue

RGB FADE

GAMUT

The RGB Fade gamut provides the

spectrum of fully saturated hues with

intensity varying from left to right.

X Axis = Intensity (Brightness)

Y Axis = Hue

RGB

SATURATION

GAMUT

The RGB Saturation gamut provides the

spectrum of fully saturated hues in a

central vertical bar. All possible shades

are displayed to the left and all possible

tints are displayed to the right.

A shade is a fully saturated hue mixed

with black.

A tint is a fully saturated hue mixed with

white.

X Axis = Saturation

Y Axis = Hue

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 53 / 104

R-W GAMUT

The R-W gamut provides the spectrum of

fully saturated hues at full intensity then

merges into black and white.

The right hand edge provides a quantised

area for more accurate colour selection.

X Axis = Quantisation

Y Axis = Hue

R-W FADE

GAMUT

The R-W Fade gamut provides the

spectrum of fully saturated hues with

intensity varying from left to right.

The lower part of the display merges into

black and white.

X Axis = Intensity (Brightness)

Y Axis = Hue

R-W

SATURATION

GAMUT

The R-W Saturation gamut provides the

spectrum of fully saturated hues in a

central vertical bar. All possible shades are

displayed to the left and all possible tints

are displayed to the right.

The lower part of the display merges into

black and white.

A shade is a fully saturated hue mixed with

black.

A tint is a fully saturated hue mixed with white.

X Axis = Saturation

Y Axis = Hue

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 54 / 104

R-W

SATURATION

GAMUT

The Grey gamut is primarily used when

Colour-Tramp is used to control intensity

only lamps (Lamp-Tramp mode).

X Axis = Quantisation

Y Axis = Grey (Intensity)

RGB ADJUST

The RGB gamut is used to

adjust the red, green and

blue content of selected

cells.

There are two modes of

operation:

Absolute: Selected

cells are set to the

absolute value of the fader when it is moved.

Relative: The colour content of all selected cells is adjusted

when the fader is moved.

CMY ADJUST

The CMY gamut is used to

adjust the cyan, magenta

and yellow content of

selected cells.

There are two modes of

operation:

Absolute: Selected cells

are set to the absolute

value of the fader when it is moved.

Relative: The colour content of all selected cells is adjusted

when the fader is moved.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 55 / 104

SWATCH

LIBRARY

The Swatch Library provides a selection of

Lee Filter colours. This allows colour

matching with conventional filtered lights.

Thanks to Lee Filters for permission and

James Cobb for the data entry.

PALETTE

LIBRARY

The Palette Library is the most important

of the colour selection methods. When a

palette colour is applied to a cell, the cell

stores a palette reference number rather

than an absolute colour.

This means that when the colour assigned

to a palette is changed, all cells in all

sequences will be automatically edited. This

feature is extremely useful as it allows the

structure of sequences to be built without

commiting to a decision on colour.

PALETTE

CONFIG

The Palette Library provides two popup menus that are accessed by

right clicking on the Page or Palette respectively. These functions

are summarised in the tables below:

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 56 / 104

PAGE POPUP

The commands available from the Page popup menu affect all of the

palette entries assigned to that page.

Item Description

Build Colour Page

from Workspace

This is a simple method of configuring

palettes at the start of programming. Use

any of the gamuts to set cells in the

workspace to your preferred set of

working colour.

The procedure is adjusted by three tick

boxes:

Include colours that exist in other

palettes. When ticked, all the colours in

the Workspace will be included in the

palette. When unticked, any colours

that already exist in other palettes will

be ignored.

Make palette entry for black. When

ticked, black is considered to be a

colour. When unticked, black is ignored.

Convert workspace to palettes. When

ticked, the workspace absolute colours

are replaced with the new palette

colours. There is no apparent change in

the workspace. This function is relevant

if you intend to record the workspace

in a Sequence.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 57 / 104

Create Colour Fade

This command is used to create a graded

range of colour tints and shades.

Copy Page to … Not implemented in the current software

version.

Edit Page Name This function is used to change the Page

name.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 58 / 104

PALETTE POPUP

The commands available from the Palette popup menu affect only

the selected palette.

Item Description

Set Colour to

Current Selection

This sets the palette entry to the current

colour selection (which is displayed in the

bottom right corner of the application).

Edit Colour This allows the standard Windows colour

selection dialogue to set the palette colour.

Edit Palette Name This function is used to change the Palette

name.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 59 / 104

Item Description

Edit Palette This function displays a dialogue that

allows the palette name and colour to be

edited. The default values of the first

twenty palettes are set to coincide with

the default values of the lamp library. For

this reason, the colour setting of the first

twenty palettes should not normally be

modified unless the user plans to generate

custom lamp libraries.

The following dialogue is displayed:

The numeric value shown is the decimal

representation of the selected colour.

The select colour button displays a colour

selection dialogue:

Delete Palette The Delete Palette function clears the

palette name to the default value and

clears all information in the palette.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 60 / 104

S T O R E S

OVERVIEW

Colour-Tramp uses a

WYSIWYG system of

recording. Whatever you see in

the workspace is recorded.

The Stores Palette is key to

the recording process.

Click on the tool bar entry for

Stores in order to display the

palette.

The following table describes

the three fundamental store

types.

Type Description

Sequence Records a list of steps that contain all cell

colours. The Sequence contains timing information

for each step, controlling the speed and methods

of playback.

Stack Records a list of steps that contain commands

including Submaster triggers and Page Changes.

The Stack is generally used to synchronise overall

show playback. A stack can also be selected to

auto-load when the program starts which provides

a method of fully automated playback.

Page Defines the order of Sequences in the playback

panel.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 61 / 104

RECORD

BUTTON

The Record button and the Stores palette are intimately linked.

When Record is pressed, the workspace is recorded to the entity

selected in the Stores palette. The following table describes the

detailed operation:

Store-Palette Selection Record Operation

Sequence Heading Next consecutive Sequence

added. Step 1 added to new

Sequence. Workspace recorded to

step 1.

Sequence New step addended to end of

Sequence. Workspace recorded to

new step.

Sequence Step New step inserted after selected

step. Workspace recorded to new

step.

Stack Heading New Stack added. First step of

new Stack added.

Stack New step appended to end of

Stack.

Stack Step New step inserted after selected

step.

Playback Page Heading Next consecutive Sequence

added. First playback of first

page assigned to new Sequence.

Workspace recorded to first step

of new Sequence.

Playback Page Next consecutive Sequence

added. First playback of selected

page assigned to new Sequence.

Workspace recorded to first step

of new Sequence.

Playback Entry Next consecutive Sequence

added. Selected playback of

selected page assigned to new

Sequence. Workspace recorded to

first step of new Sequence.

When the workspace is recorded, the last edited timing values are

used for the new recording. It therefore saves programming time

to set your preferred Sequence times after the first recording. As

with all areas of Colour-Tramp - the right click menu provides

access to more detailed controls.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 62 / 104

POPUP

MENUS

Popup menus are displayed when any entity within the Stores

palette is right clicked. The following tables detail the operation:

SEQUENCE

HEADER

The Sequence Header menu contains the following options. These

commands affect all steps of all Sequences:

Function Description

Add new Sequence Adds a new Sequence to the list.

Mask all

Sequences

This command is very powerful but also very

dangerous. It is strongly suggested that you

backup your show before use! All cells in all

steps of all Sequences can be affected by this

command.

The first two options are used to simply

remove specific cells from the entire show.

The second two options are used to globally

edit cells with colour intensities above or

below a specific level.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 63 / 104

Build colour

palettes for all

Sequences

This command is used to convert all absolute

colours that are in use, to indirect palette

colours.

The configuration options are:

Include colours that exist in other

palettes: When ticked, all colours will be

added to the new palette. When unticked,

colours that already exist in other

palettes will be ignored.

Make a palette entry for black: When

ticked, black is treated as a normal colour.

Page: This is the Page in the Colour palette

that will be used. Please note that the

process will continue onto the next

consecutive colour palette pages if

additional entries are required.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 64 / 104

SEQUENCE

ENTRY

The Sequence menu contains the following options. These commands

affect all steps within the Sequence:

Function Description

Edit Settings This control is used to configure the Sequence

playback parameters. Please see the next

section for a detailed discussion of this

control.

Append step A new blank step is added to the end of the

sequence.

Add new Sequence Adds a new blank Sequence.

Duplicate

Sequence

Adds a new Sequence and makes a copy of this

Sequence.

Delete Sequence Deletes the selected Sequence.

Add new Sequence Adds a new Sequence to the list.

Mask Sequence Adjusts all cells in all steps of the selected

Sequence based on the specified criteria.

The first two options are used to simply

remove specific cells from the Sequence.

The second two options are used to edit all

cells in all steps of the Sequence which have

colour intensities above or below a specific

level.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 65 / 104

Build colour

palettes for all

Sequences

This command is used to convert all absolute

colours that are in use in the selected

Sequence, to indirect palette colours.

The configuration options are:

Include colours that exist in other

palettes: When ticked, all colours will be

added to the new palette. When unticked,

colours that already exist in other

palettes will be ignored.

Make a palette entry for black: When

ticked, black is treated as a normal colour.

Page: This is the Page in the Colour palette

that will be used. Please note that the

process will continue onto the next

consecutive colour palette pages if

additional entries are required.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 66 / 104

SEQUENCE

STEP

The Sequence Step menu contains the following options. These

commands affect the selected step within the Sequence:

Function Description

Edit this Step This control is used to configure the step

playback parameters. Please see the next

section for a detailed discussion of this

control.

Set all steps to

this time &

control

Copies the step playback parameters of this

step to all other steps in the Sequence.

Append step A new blank step is added to the end of the

sequence.

Insert step

before

A new blank step is inserted in the sequence

before the selected step.

Insert step after A new blank step is inserted in the sequence

after the selected step.

Add step to

workspace

(PLAYBACK)

All cells contained in the sequence step, which

are not black, are copied to the workspace.

Add workspace to

step

All cells contained in the workspace, which are

not black, are copied to the sequence step.

Copy workspace to

step (RECORD)

This is the main record function. The

workspace is recorded into the sequence step.

Delete step Deletes the current step.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 67 / 104

Mask Sequence Adjusts all cells in the selected step based on

the specified criteria.

The first two options are used to simply

remove specific cells from the step.

The second two options are used to edit all

cells in the selected step that have colour

intensities above or below a specific level.

Build colour

palettes for step

This command is used to convert all absolute

colours that are in use in the selected step, to

indirect palette colours.

The configuration options are:

Include colours that exist in other

palettes: When ticked, all colours will be

added to the new palette. When unticked,

colours that already exist in other

palettes will be ignored.

Make a palette entry for black: When

ticked, black is treated as a normal colour.

Page: This is the Page in the Colour palette

that will be used. Please note that the

process will continue onto the next

consecutive colour palette pages if

additional entries are required.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 68 / 104

STACK HEADER

The Stack Header menu contains the following option:

Function Description

Add new Stack Adds a new Sequence to the list.

STACK ENTRY

The Stack menu contains the following options. These commands

affect all steps within the Stack:

Function Description

Edit Settings This control is used to configure the Stack

playback parameters. Please see the next

section for a detailed discussion of this

control.

Append step A new blank step is added to the end of the

stack.

Add new Stack Adds a new blank Stack.

Delete Stack Deletes the selected Stack.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 69 / 104

STACK STEP

The Stack Step menu contains the following options. These

commands affect the selected step within the Stack:

Function Description

Edit this Step This control is used to configure the step

contents. Please see the next section for a

detailed discussion of this control.

Append step A new blank step is added to the end of the

stack.

Insert step

before

A new blank step is inserted in the stack

before the selected step.

Insert step after A new blank step is inserted in the stack after

the selected step.

Delete step Deletes the current step.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 70 / 104

PAGE

The Page menu contains the following options:

Function Description

Preset Page to Assign either sequences or ‘no action’ to all

playbacks on this page.

Delete Page Set all playbacks in a page to ‘no action’.

PAGE PLAYBACK

The Page Playback menu contains the following options:

Function Description

Configure

playback

Assign either a sequence or ‘no action’ to the

selected playback.

Insert playback

before this one

Inserts a blank playback before the current

one and moves the remainder up.

Insert playback

after this one

Inserts a blank playback after the current

one and moves the remainder up.

Delete playback Deletes the current playback and moves the

remainder of page down.

Preset remaining

playbacks

Sets all playbacks in the page from the

current playback to a consecutive range of

sequences.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 71 / 104

SEQUENCES

A sequence is a list of steps that controls the output from Colour-

Tramp. Each step contains the colour settings for all cells along

with timing and control information for that step.

Sequences have an associated fade profile that controls the

submaster fader operation when playback starts. Sequences must

be assigned to a playback page in order to be used.

There are two key configuration sections for sequences:

Sequence settings

Step configuration

These options are accessed from the right click popup menus as

detailed in the preceding section.

SEQUENCE

SETTINGS

The sequence settings dialogue controls overall playback of the

sequence.

The following table discusses each of the control parameters:

Submaster

fade profile

times

Sequence

name or

legend

Graphic

display of

Submaster

fade profile

Direction in

which steps

playback

Interaction

with other

playbacks

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 72 / 104

Function Description

Wait time The time interval between the Submaster playback

start (pressing the ‘In’ button) and the start of the

Submaster fader movement. During this time phase,

the playback is not affecting the output.

In time The time interval over which the Submaster fader

moves from zero to full.

Hold time The hold time is disabled when the ‘Disable Out’ tick

box is ticked. In this mode, the Submaster stays at

full until an out fade command is given.

When ‘Disable Out’ is inactive, the hold time is the

time interval between the Submaster reaching

maximum and the Submaster starting to fade out.

Out time The out time is disabled when the ‘Disable Out’ tick

box is ticked. In this mode, the Submaster stays at

full until an out fade command is given.

When ‘Disable Out’ is inactive, the out time is the

time interval over which the Submaster moves from

full to zero.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 73 / 104

Function Description

Legend The name of the sequence. This is displayed above the

Submaster in the playback panel.

Direction Forward Sequence playback starts at the first

step and continues through consecutive

steps to the end. If ‘Loop at End’ is

enabled, playback repeats from the first

step.

Reverse Sequence playback starts at the last step

and continues through consecutive steps

to the first step. If ‘Loop at End’ is

enabled, playback repeats from the last

step.

Bounce Sequence playback alternated between

forward and reverse mode.

Controls Loop at

End

When this control is ticked, sequence

playback is continuous.

When unticked, the sequence plays once

only.

Disable

Out

When this control is enabled, the fade

profile timers for ‘hold’ and ‘out’ are

disabled. That is; the Submaster stays at

full.

When this control is unticked, all four

phases of the profile timer are used.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 74 / 104

Function Description

Playback

Mode

Playback mode defines how Submaster

playbacks interact with each other. The

submasters in the Playback Panel can be

considered as ‘layer controllers’. Playback

1 is the bottom layer or furthest from

the viewer. Colour interaction between

cells controlled by the lower number

playbacks is adjusted by changing the

playback mode of the higher numbered

playbacks.

The concept of layers is fundamental to

Colour-Tramp. Layers replace older

concepts such as HTP and LTP.

Layered Black is a transparent colour. All other

colours take priority over lower numbered

submasters.

The following example considers the

output of a single cell as the sequence

progresses:

Submaster 1 plays all white.

Submaster 2 plays red to black fade.

Result: Red to white fade.

Additive All colours additively mix with lower

numbered submasters.

The following example considers the

output of a single cell as the sequence

progresses:

Submaster 1 plays all white.

Submaster 2 plays red to black fade.

Result: The Submaster 2 sequence is not

affecting the output as the lower white

wins.

Sub 1 Sub 2 Result

Sub 1 Sub 2 Result

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 75 / 104

Function Description

Playback

Mode cont.

Subtract

ive

All colours subtract from lower numbered

submasters.

The following example considers the

output of a single cell as the sequence

progresses:

Submaster 1 plays all white.

Submaster 2 plays red to black fade.

Result: Cyan to white fade caused by

subtracting red from white.

Matte

Red

Red is used as a matte controlling the

transparency of colours from lower

numbered submasters.

The following example considers the

output of a single cell as the sequence

progresses:

Submaster 1 plays all white.

Submaster 2 plays red to black fade.

Result: White to black fade caused by

red controlling transparency of lower

layers.

Matte

Green

As described above, but using green as

the key channel.

Matte

Blue

As described above, but using blue as the

key channel.

Sub 1 Sub 2 Result

Sub 1 Sub 2 Result

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 76 / 104

SEQUENCE

STEP

SETTINGS

A sequence step contains the colour settings for all cells. It also

contains the playback time and optional controls that can trigger

other events.

These options are accessed from the right click popup menus as

detailed in the preceding section.

The following screen shot shows the key controls:

The table below discusses each of the control parameters.

Function Description

Fade time The time interval between the start of this step and

the step fade profile reaching full.

Dwell time The time interval between step fade profile

reaching full and the start of the next step.

Fade profile

time for this

step

Graphic of

step fade

profile

Selection of

conditional

events

The condition

to be tested

for true, false

The legend or

name of this

step

Buttons allow

editing of

other steps

Compact

removes

conditions

Change all

steps in

sequence

Then is

processed if

condition true

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 77 / 104

Function Description

Legend The name or legend of this step. The ‘.’ At the start

of the name instructs Colour-Tramp to automatically

correct the name when steps are inserted or

deleted.

Prev Step Saves current step edits and then selects the

previous sequence step for editing. The highlighted

step in the Stores palette will change to reflect

this.

If the workspace is in preview mode, the step will

automatically preview when Prev or Next is selected.

Next Step Saves current step edits and then selects the next

sequence step for editing. The highlighted step in

the Stores palette will change to reflect this.

Compact Selects display of a smaller dialogue without the

conditional information. This setting is stored for

when the dialogue is next used.

Note that if a step contains conditional information,

the dialogue will open in expanded mode.

Global Applies all settings other than legend to all steps in

the sequence.

Condition The condition is used to either control which step is

executed next or to trigger another event.

If Event

Condition

When ‘Always’ is ticked, the event

defined by ‘Then’ is always executed

at the end of the step.

When Conditional is ticked, the

condition is evaluated. If the

condition evaluates to true the ‘Then’

event executes at the end of the

step. If the condition evaluates to

false the ‘Else’ event executes at the

end of the step.

Condition The pull down list displays all

conditions that have been

programmed in the Condition Palette.

Qualifier The Qualifier allows the true / false

test to be evaluated for <, <=, =, <>, >=,

or >.

Result The pull down list displays the

possible results of the condition.

Depending on the selected condition

this may be true / false or days of

the week etc.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 78 / 104

Function Description

Then / Else The Then and Else fields define events that will

execute at the end of the step depending upon the

condition.

Continue Continue to the next step.

Pause Pause playback of the sequence.

Wait Continue to test the condition.

Macro Execute Macro (Not currently

implemented).

Fade In

Sub

Fade in a submaster. This is analogous

to pressing the submaster’s In button

Fade Out

Sub

Fade in a submaster. This is analogous

to pressing the submaster’s Out

button

Change

Page

Selects a new playback page. Note

that submasters will not change unless

the profile fader is at zero.

Loop to

Step

Continue to a specific sequence step.

Jump to

Sequence

Jump to the first step of another

sequence.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 79 / 104

STACKS

A stack is a list of steps or events that are used to automate

playback within Colour-Tramp. Each step contains timing and control

information for that step.

There are two key configuration sections for sequences:

Stack settings

Step configuration

These options are accessed from the right click popup menus as

detailed in the preceding section.

STACK

SETTINGS

The overall stack playback is configured by the following dialogue.

The control parameters are discussed in the following table.

Function Description

Legend The name or legend of this stack.

Loop at End When ticked, the stack will continue looping

indefinitely.

Time Lock Controls the time base used for stack playback.

Relative Playback starts from zero time at the

beginning of stack execution.

Real Playback uses real time as set by the

PC’s internal clock.

MTC Playback uses MIDI Time Code as

received from the MIDI input of the PC

sound card.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 80 / 104

STACK STEP

CONFIG

A stack step contains the playback time and optional controls that

can trigger other events.

These options are accessed from the right click popup menus as

detailed in the preceding section.

The following screen shot shows the key controls:

The control parameters are discussed in the following table.

Function Description

Legend The name or legend of this step. The ‘.’ At the start

of the name instructs Colour-Tramp to automatically

correct the name when steps are inserted or

deleted.

Prev Step Saves current step edits and then selects the

previous stack step for editing. The highlighted step

in the Stores palette will change to reflect this.

Next Step Saves current step edits and then selects the next

stack step for editing. The highlighted step in the

Stores palette will change to reflect this.

Global Applies all settings other than legend to all steps in

the sequence.

Trigger event

or time of

this step

Selection of

conditional

events

The condition

to be tested

for true, false

The legend or

name of this

step

Buttons allow

editing of

other steps Change all

steps in

stack

Then is

processed if

condition true

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 81 / 104

Function Description

Trigger

Step On

A stack step can be triggered based on one of three

criteria:

Time The meaning of the time field is

dependant upon whether the stack is

playing against absolute, real time or

MTC timebase.

Previous

Step

The step triggers as soon as the

previous step completes.

Manual The step waits for a manual go button

press.

Condition The condition is used to either control whether the

step is executed or to trigger an event.

If Event

Condition

When ‘Always’ is ticked, the event

defined by ‘Then’ is always executed.

When Conditional is ticked, the

condition is evaluated. If the

condition evaluates to true the ‘Then’

event executes. If the condition

evaluates to false the ‘Else’ event

executes.

Condition The pull down list displays all

conditions that have been

programmed in the Condition Palette.

Qualifier The Qualifier allows the true / false

test to be evaluated for <, <=, =, <>, >=,

or >.

Result The pull down list displays the

possible results of the condition.

Depending on the selected condition

this may be true / false or days of

the week etc.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 82 / 104

Function Description

Then / Else The Then and Else fields define the two possible

events that will execute in this step, depending upon

the condition.

Continue Continue to the next step.

Pause Pause playback of the stack.

Wait Continue to test the condition.

Macro Execute Macro (Not currently

implemented).

Fade In

Sub

Fade in a submaster. This is analogous

to pressing the submaster’s In button

Fade Out

Sub

Fade in a submaster. This is analogous

to pressing the submaster’s Out

button

Change

Page

Selects a new playback page. Note

that submasters will not change unless

the profile fader is at zero.

Loop to

Step

Continue to a specific stack step.

Jump to

Sequence

Jump to the first step of another

stack.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 83 / 104

P L A Y B A C K

OVERVIEW

Sequences are played back using the Playback Panel. Stacks are

played back in their own control panel.

PLAYBACK

PANEL

The Playback panel provides six independent, automated sub-

masters. Each sub-master is able to playback a sequence. The

allocation of sequences to playback pages is set in the Stores

palette.

The Playback panel is activated from

the palette toolbar.

The active Playback Page is selected with the two arrow keys in the

lower right of the screen. The sequence assigned to a submaster

only changes when the profile fader is at zero.

Master Faders

Two master faders are located on the left edge of the Playback

Panel.

The ‘Play Master’ masters all of the submaster profile faders.

The ‘Work Master’ controls output from the workspace. When the

Work Master is at zero, the only output is provided by submaster

playback. This is ‘Show Mode’.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 84 / 104

When the Work Master is above zero, the output of Colour-Tramp

is controlled by the Workspace Tab Bar.

The following table defines the interaction between the two master

faders.

The level of each fader can be set at application start from the

Preferences dialogue.

Work

Master

Play

Master

Workspace

Tab

Output

0 % 0 % Any No output

0 % > 1 % Any Playback panel output scaled

by Play Master

> 1% 0 % Workspace Workspace scaled by Work

Master

Preview Preview scaled by Work

Master

Output Output scaled by Work

Master

Diagnostics Diagnostics scaled by Work

Master

Playback Individual submaster playback

scaled by Work Master

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 85 / 104

SEQUENCE

PLAYBACK

A Sequence contains both level and timing information. Two types

of timing exist: The submaster profile and the step timing.

The submaster profile affects overall playback of the sequence.

Step timing is unique for each step.

The following screen shot shows details of the sequence playback

controls.

The following table discusses each control in detail:

Submaster

number and

ganging btn

Sequence

name assigned

to submaster

The step that

will fade in

next

Sequence

direction:

Fwd, Rev, Bnc

Pause the

sequence

playback

Access popup

menu for this

sequence

Sets sequence

to run once on

In fade

Scales overall

sequence

speed

Shows step

fade status:

Fade / Dwell

The step that

will fade out

next

Step Fade /

Wait progress

indicator

Step cross

fade control

fader

Fade Profile

status: Wait,

In, Hold, Out

Fade Profile

progress

indicator

Submaster

profile master

fader

Submaster

profile fader

controls

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 86 / 104

The table below summarises the Sequence Playback controls:

Control Description

Sub-Master

Number

The Sub-Master number indicates the playback

channel in the range 1 to 6. Sub-Master channels

can playback simultaneously.

Clicking on the submaster number enables or

disables the Ganging Mode. Submasters that are

ganged, automatically fade out when another

ganged auto-fade starts.

Ganged submasters are indicated by a light grey

background.

Sequence

Name

The Sequence Name indicates the Sequence

assigned to the submaster. This assignment is

made via the Stores palette.

Profile Fader The Profile Fader controls the intensity of all

colours in the sequence.

The Profile Fader moves automatically during an

auto-fade.

The user can take manual control of the Profile

Fader at any time by clicking on the fader.

The text below the fader changes to show the

fader status.

Man The auto-fade is not running and the

Profile Fader is in manual mode.

Wait The auto-fade is running. During

this phase, this Sub-Master is not

affecting the intensity output.

In The auto-fade is running. The

sequence is fading in.

Hold The auto-fade is running. This is the

‘hold before fade down’ period.

During this phase, sequence colours

are output at full

Out The auto-fade is running. The

sequence is fading out.

Profile

Progress

The Profile Progress bar displays each of the

four possible phases of the submaster profile.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 87 / 104

Control Description

Step Master

The Step Master shows the transition between

consecutive steps in the sequence.

The Step Master moves automatically during

sequence operation.

The user can take manual control at any time by

clicking on the fader.

The text below and above the fader changes to

show the current and next step.

Rate The Rate fader scales the overall playback speed

of the sequence. When the fader is in the centre

position, playback is at the programmed speed.

The Rate fader is used to make temporary

changes to the speed. Use the Edit Settings

dialogue to change the programmed playback

speed.

In The In button starts the auto-fade. During the

auto-fade, the Pause button can be used to cancel

the auto-fade and return to manual mode.

The user can take manual control at any time by

clicking on the fader.

The auto-fade runs through the four phases of

Wait – Up – Hold –Down. The Hold – Down phases

can be disabled in the sequence setup dialogue.

Out The Out button starts the Hold – Down phase of

the auto-fade. This control can be used at any

time during the auto-fade.

Pause The Pause button cancels the auto-fade and

returns the faders to manual control. It does not

pause the sequence.

TIP

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 88 / 104

Control Description

Forward The sequence plays back in the programmed

order.

Reverse The sequence plays back in reverse order.

Bounce When the button is selected, the Sequence plays

back alternately in forward and then reverse

direction.

Seq Pause Pauses the sequence. (Does not affect the auto-

fade).

One Shot When the button is selected, the sequence plays

back one cycle only.

Popup Displays a popup menu that accesses the settings

for this sequence.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 89 / 104

STACK

PLAYBACK

The Stack playback provides all the live stack controls and mimic

displays.

The Stack playback is activated from the palette toolbar.

The current stack is selected from the pull down list at the top of

the panel. The stack content is displayed in the scrolling display,

whilst the next step to execute is indicated by the grey highlight

bar.

The table below discusses each available control.

Current stack

selection.

Current

playback time.

The event type

of each step is

shown as an

icon.

Sets the overall

time base for

stack playback.

Pause stack

playback.

Start stack

and release

manual go.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 90 / 104

Control Description

Stack Select Pull down list used to select a stack for playback.

The preferences dialogue provides an auto-load

option that allows a specified stack to load and

run as soon as Colour-Tramp is started.

Playback Time Displays the current execution time of the stack.

The display format can be selected in the

preferences dialogue.

The time displayed is dependent upon the Time

Lock Setting:

Relative The display starts from zero time

at the beginning of stack

execution.

Real The display shows real time as set

by the PC’s internal clock.

MTC The display shows MIDI Time

Code as received from the MIDI

input of the PC sound card.

Step List Displays the list of steps contained in the current

stack. Each line displays an icon that represents

the event assigned to that step.

The grey highlight bar indicates the current step.

To set the starting step of the stack to a value

other than step 1, click on the required step. If

the stack is already running, a dialogue will be

displayed requesting confirmation.

Time Lock This is used to set the time base of stack

playback. This is normally programmed with the

stack, but can be set manually with this control.

This is particularly useful when testing a stack

that is programmed for real time mode.

Pause Button The pause button is used to pause execution of

the stack.

Run Button The run button is used to start execution of the

stack or to continue execution after a ‘manual

wait for go’ step is reached.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 91 / 104

P R E F E R E N C E S

OVERVIEW

The Preferences dialogue provides access to the following

configuration items.

DIAGNOSTICS Item Sub-item Description

DMX512

Diagnostic

mimic

The diagnostic mimic uses three channels to drive a

remote, relay-based enunciator. The first channel

(red) is driven to full to indicate that one or more

RDM devices are reporting errors. The second

channel (amber) is driven to full to indicate that one

or more RDM devices are reporting warnings. The

third channel (green) is driven to full to indicate that

no RDM devices are reporting errors or warnings and

that all patch information in Colour-Tramp matches

the start addresses and footprints retrieved from

the lamps.. Active between Set the time of day range

when this function is active. Diagnostic mimic is

Enable or disable this function.

Output to … Set the Art-Net Universe and

Start Address for the mimic.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 92 / 104

IMS The IMS or Installation Management Server is a web

based link to Artistic Licence for remote site

monitoring. Email report to … Email address at Artistic

Licence IMS Server. Email reporting is … Enable or disable the function. Host name Your ISP Host name. Port Number Your ISP Port Number. User ID Your ISP User ID. Send report at … Time of day to send report. Log file The log file is used to log RDM lamp warnings and

errors. The file name is RDM-Log.txt. It is located in

the Diagnostics sub folder. Do not log … Enable or disable the function.

OUTPUT Item Sub-item Description

Pipe This is used to set the relationship between internal

Pipes and external, Art-Net Universes. Colour-Tramp

Pipes number from 1 to 16. Art-Net Universes are

composed of two numbers in the range 0 to 15. The

first is the Sub-Net, the Second is the Universe. Pipe x outputs to

Art-Net …

Allocate each Colour-Tramp

Pipe to a network output.

SYSTEM

START

Item Sub-item Description

Auto-Load Defines all settings that will be used when Colour-

Tramp is next started. Please note that these

settings are stores in the Windows Registry and not

the Colour-Tramp show file.

Do Not Load … Enable or disable automatic

loading of the AutoLoad.ctf

file.

Do Not run Macro … Not implemented in this

version.

Do Not run Stack … Enable or disable automatic

execution of a stack after

automatic loading of a show

file.

Playback master

fader …

Set the default level of the

Playback Master Fader.

Space display … Set the default Workspace

display.

Workspace master

fader …

Set the default level of the

Workspace Master Fader.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 93 / 104

INTERFACE

SETTINGS

Item Sub-item Description

Serial Port

A

The Serial Port is available for use in the Conditions

dialogue.

Baud Rate … Programmable.

Data Bits … Programmable.

Parity … Programmable.

Physical Port Programmable.

Start Bits Always set to 1.

Stop Bits … Programmable.

VISUAL

SETTINGS

Item Sub-item Description

Times Display all times … Set the display format for

time fields.

Layout

Editor

Cell movement … Sets the number of pixels to

be moved by one button click in

the layout editor.

Shift key

accelerates …

Sets the multiplyer for the

above, to be used when the

shift key is held down.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 94 / 104

A U T O M A T I O N

OVERVIEW

Many applications for Colour-Tramp will require fully automated

startup of the system or remote control.

Power on show start is achieved as follows:

POWER ON

START

The majority of PCs now have a software controlled power button.

To achieve a PC power-up when mains power is switched on, you will

need to adjust the BIOS settings of the PC.

Unfortunately, these settings vary from manufacturer to

manufacturer, so an exact description of how to do this is not

possible. The following is a guide:

1. BIOS setup is usually accessed by pressing the ‘Delete’ key

during power on.

2.Look for a menu called ‘Power’. Switch on the option called

‘Automatically Restart after Power Loss’.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 95 / 104

SOFTWARE

START

Colour-Tramp can be set to start automatically after Windows

starts.

This is achieved by adding a shortcut to Colour-Tramp to the

‘Startup’ folder.

1. Right click on the ‘Start Button’.

2. Click on ‘Explore’.

3. A copy of Windows Explorer starts, with ‘Start Menu’

selected.

4. Click on the ‘+’ next to ‘Programs’.

5. Select ‘Startup’.

6. Right click on the folder list and select ‘New – Shortcut’.

7. Press browse and select the Colour-Tramp icon from the

list.

8. Press ‘Next’ and then ‘Browse’.

9. Locate the Colour-Tramp shows folder: My Computer –

c:\Program Files\Artistic Licence\Colour-Tramp\Shows

10. Select the show file that you wish to load automatically.

11. Click on ‘OK’ and ‘Next’.

12. Enter a name for the shortcut and press ‘Next’.

13. Press ‘Finish’

When the PC restarts, it will automatically load Colour-Tramp and

then load the required show file.

SHOW RUN

The preference menu, as described in the preceding section, is used

to define the Stack and / or Macro to be run automatically at

power on.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 96 / 104

REMOTE

CONTROL

Colour-Tramp can be remote controlled via DMX over Art-Net. This

is achieved by either remote controlling the playback panel or by

triggering Macros.

DMX CONFIG

A single universe of Art-Net DMX is used for all triggering

functions. This is defined in the preferences menu. Note that

remote control is disabled by setting the start address to zero. It

is also worth noting that it is possible to set the remote control

universe to one which is output by Colour-Tramp. Whilst this is

possible, it is not recommended for most applications. The reason is

that it is very easy to cause a triggering loop.

Chan Level Description

1 1-200 Select playback page 1-200. (Values 0 and

201-255 have no effect).

2 128-255 Select previous page. (Values 0-127 have no

affect).

3 128-255 Select next page. (Values 0-127 have no

affect).

4 0-255 Set Workspace master level.

5 0-255 Set Playback master level.

6 1-200 Trigger macro 1-200. (Values 0 and 201-255

have no effect).

7-10 - Not implemented

11 0-255 Set Sub-Master 1 fader level.

12 0-255 Set Sub-Master 2 fader level.

13 0-255 Set Sub-Master 3 fader level.

14 0-255 Set Sub-Master 4 fader level.

15 0-255 Set Sub-Master 5 fader level.

16 0-255 Set Sub-Master 6 fader level.

17 0-255 Set Sub-Master 7 fader level.

18 0-255 Set Sub-Master 8 fader level.

19 0-255 Set Sub-Master 9 fader level.

20 0-255 Set Sub-Master 10 fader level.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 97 / 104

Chan Level Description

21 0-255 Sub-Master 1. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

22 0-255 Sub-Master 2. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

23 0-255 Sub-Master 3. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

24 0-255 Sub-Master 4. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

25 0-255 Sub-Master 5. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

26 0-255 Sub-Master 6. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

27 0-255 Sub-Master 7. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

28 0-255 Sub-Master 8. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

29 0-255 Sub-Master 9. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

30 0-255 Sub-Master 10. Range 128-255: Go In if

playback inactive. Range 0-127: Go Out.

31 0-255 Sub-Master 1 speed fader.

32 0-255 Sub-Master 2 speed fader.

33 0-255 Sub-Master 3 speed fader.

34 0-255 Sub-Master 4 speed fader.

35 0-255 Sub-Master 5 speed fader.

36 0-255 Sub-Master 6 speed fader.

37 0-255 Sub-Master 7 speed fader.

38 0-255 Sub-Master 8 speed fader.

39 0-255 Sub-Master 9 speed fader.

40 0-255 Sub-Master 10 speed fader.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 98 / 104

E X P O R T

OVERVIEW

The Export sub-menu is located in the File menu. Three options are

provided:

1. Export workspace to bitmap

2.Export all sequences to bitmap

3.Export to Show-Control

The first two options allow graphics to be exported for use in a

multimedia package. This allows, for example, generation of AVI of

Flash files for client presentations.

The third option is used for programming the Artistic Licence

Show-Control product.

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 99 / 104

C O N V E R S I O N T A B L E S

Dec Hex Binary Dec Hex Binary Dec Hex Binary

0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

00

01

02

03

04

05

06

07

08

09

0A

0B

0C

0D

0E

0F

10

11

12

13

14

15

16

17

18

19

1A

1B

1C

1D

1E

1F

0000 0000

0000 0001

0000 0010

0000 0011

0000 0100

0000 0101

0000 0110

0000 0111

0000 1000

0000 1001

0000 1010

0000 1011

0000 1100

0000 1101

0000 1110

0000 1111

0001 0000

0001 0001

0001 0010

0001 0011

0001 0100

0001 0101

0001 0110

0001 0111

0001 1000

0001 1001

0001 1010

0001 1011

0001 1100

0001 1101

0001 1110

0001 1111

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

60

61

62

63

20

21

22

23

24

25

26

27

28

29

2A

2B

2C

2D

2E

2F

30

31

32

33

34

35

36

37

38

39

3A

3B

3C

3D

3E

3F

0010 0000

0010 0001

0010 0010

0010 0011

0010 0100

0010 0101

0010 0110

0010 0111

0010 1000

0010 1001

0010 1010

0010 1011

0010 1100

0010 1101

0010 1110

0010 1111

0011 0000

0011 0001

0011 0010

0011 0011

0011 0100

0011 0101

0011 0110

0011 0111

0011 1000

0011 1001

0011 1010

0011 1011

0011 1100

0011 1101

0011 1110

0011 1111

64

65

66

67

68

69

70

71

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

91

92

93

94

95

40

41

42

43

44

45

46

47

48

49

4A

4B

4C

4D

4E

4F

50

51

52

53

54

55

56

57

58

59

5A

5B

5C

5D

5E

5F

0100 0000

0100 0001

0100 0010

0100 0011

0100 0100

0100 0101

0100 0110

0100 0111

0100 1000

0100 1001

0100 1010

0100 1011

0100 1100

0100 1101

0100 1110

0100 1111

0101 0000

0101 0001

0101 0010

0101 0011

0101 0100

0101 0101

0101 0110

0101 0111

0101 1000

0101 1001

0101 1010

0101 1011

0101 1100

0101 1101

0101 1110

0101 1111

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 100 / 104

Dec Hex Binary Dec Hex Binary Dec Hex Binary

96 60 0110 0000 128 80 1000 0000 160 A0 1010 0000

97 61 0110 0001 129 81 1000 0001 161 A1 1010 0001

98 62 0110 0010 130 82 1000 0010 162 A2 1010 0010

99 63 0110 0011 131 83 1000 0011 163 A3 1010 0011

100 64 0110 0100 132 84 1000 0100 164 A4 1010 0100

101 65 0110 0101 133 85 1000 0101 165 A5 1010 0101

102 66 0110 0110 134 86 1000 0110 166 A6 1010 0110

103 67 0110 0111 135 87 1000 0111 167 A7 1010 0111

104 68 0110 1000 136 88 1000 1000 168 A8 1010 1000

105 69 0110 1001 137 89 1000 1001 169 A9 1010 1001

106 6A 0110 1010 138 8A 1000 1010 170 AA 1010 1010

107 6B 0110 1011 139 8B 1000 1011 171 AB 1010 1011

108 6C 0110 1100 140 8C 1000 1100 172 AC 1010 1100

109 6D 0110 1101 141 8D 1000 1101 173 AD 1010 1101

110 6E 0110 1110 142 8E 1000 1110 174 AE 1010 1110

111 6F 0110 1111 143 8F 1000 1111 175 AF 1010 1111

112 70 0111 0000 144 90 1001 0000 176 B0 1011 0000

113 71 0111 0001 145 91 1001 0001 177 B1 1011 0001

114 72 0111 0010 146 92 1001 0010 178 B2 1011 0010

115 73 0111 0011 147 93 1001 0011 179 B3 1011 0011

116 74 0111 0100 148 94 1001 0100 180 B4 1011 0100

117 75 0111 0101 149 95 1001 0101 181 B5 1011 0101

118 76 0111 0110 150 96 1001 0110 182 B6 1011 0110

118 77 0111 0111 151 97 1001 0111 183 B7 1011 0111

119 78 0111 1000 152 98 1001 1000 184 B8 1011 1000

120 79 0111 1001 153 99 1001 1001 185 B9 1011 1001

121 7A 0111 1010 154 9A 1001 1010 186 BA 1011 1010

122 7B 0111 1011 155 9B 1001 1011 187 BB 1011 1011

123 7C 0111 1100 156 9C 1001 1100 188 BC 1011 1100

124 7D 0111 1101 157 9D 1001 1101 189 BD 1011 1101

125 7E 0111 1110 158 9E 1001 1110 190 BE 1011 1110

126 7F 0111 1111 159 9F 1001 1111 191 BF 1011 1111

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 101 / 104

Dec Hex Binary Dec Hex Binary

192 C0 1100 0000 224 E0 1110 0000

193 C1 1100 0001 225 E1 1110 0001

194 C2 1100 0010 226 E2 1110 0010

195 C3 1100 0011 227 E3 1110 0011

196 C4 1100 0100 228 E4 1110 0100

197 C5 1100 0101 229 E5 1110 0101

198 C6 1100 0110 230 E6 1110 0110

199 C7 1100 0111 231 E7 1110 0111

200 C8 1100 1000 232 E8 1110 1000

201 C9 1100 1001 233 E9 1110 1001

202 CA 1100 1010 234 EA 1110 1010

203 CB 1100 1011 235 EB 1110 1011

204 CC 1100 1100 236 EC 1110 1100

205 CD 1100 1101 237 ED 1110 1101

206 CE 1100 1110 238 EE 1110 1110

207 CF 1100 1111 239 EF 1110 1111

208 D0 1101 0000 240 F0 1111 0000

209 D1 1101 0001 241 F1 1111 0001

210 D2 1101 0010 242 F2 1111 0010

211 D3 1101 0011 243 F3 1111 0011

212 D4 1101 0100 244 F4 1111 0100

213 D5 1101 0101 245 F5 1111 0101

214 D6 1101 0110 246 F6 1111 0110

215 D7 1101 0111 247 F7 1111 0111

216 D8 1101 1000 248 F8 1111 1000

217 D9 1101 1001 249 F9 1111 1001

218 DA 1101 1010 250 FA 1111 1010

219 DB 1101 1011 251 FB 1111 1011

220 DC 1101 1100 252 FC 1111 1100

221 DD 1101 1101 253 FD 1111 1101

222 DE 1101 1110 254 FE 1111 1110

223 DF 1101 1111 255 FF 1111 1111

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 102 / 104

2

2000 · 13

A

Administrator · 13, 14

Artistic Licence · 5, 101

Art-Net · 11, 12, 16

auto-fade · 85, 86, 87

B

backup · 15

Binary · 96, 97, 98

C

CD · 15, 98

colour · 58

Colour · 13

consecutive · 60, 69, 86

Control · 14, 16, 85, 86, 87, 89

Cue · 60, 69, 82

D

Delete · 49, 58, 65, 68, 69

DMX · 11, 16

DMX-Dongle · 11

E

Ethernet · 11, 12, 16

example · 14

F

Flash · 1, 5, 11, 13, 14, 15, 16, 18, 28, 59, 60,

89

G

Group · 30, 31, 49

H

Hex · 96, 97, 98

HTP · 85

I

In · 14, 16, 86

Insert · 15, 65, 68, 69

intensity · 85

IP · 16

L

library · 11, 58

Lock · 78, 89

LTP · 85

M

manual · 18, 85, 86, 89

Mask · 16

MIDI · 78, 89

MTC · 78, 89

Multimedia · 59

N

Network · 16

I N D E X

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 103 / 104

O

Open · 29, 30, 31, 32, 33, 35, 36, 39, 43, 46

Out · 86

output · 11, 49, 85

Output · 5

P

Page · 59, 60, 69, 70, 75, 78, 79, 82, 85, 90,

91, 92

Palette · 49, 58, 60

Pause · 86, 87, 89

Pentium · 13

phase · 85, 86

Playback · 60, 65, 78, 82, 84, 85, 89

Preset · 69

Q

Quick Start · 11

R

record · 49, 65

Record · 60, 65

Relative · 78, 89

restart · 14, 16

S

Save · 30, 31

Sequence · 59, 60, 61, 63, 65, 67, 68, 69, 70,

82, 84, 85, 86, 87

Show-Control · 5

sound card · 78, 89

speed · 30, 59, 86

Stack · 59, 60, 89

start · 15, 89

Store · 59, 60, 82, 85

Store-Palette · 59, 60, 82, 85

T

TCP/IP · 16

V

Version · 5

View · 30

W

Windows · 11, 13, 14, 16

workspace · 18, 28, 49, 59, 60, 65

Workspace · 49, 60

WYSIWYG · 59

X

XT · 13

Artistic Licence Engineering Ltd. Colour-Tramp User Guide 104 / 104

The information contained in this document is subject to change without notice. Artistic

Licence Engineering Ltd. makes no warranty of any kind with regard to this material,

including, but not limited to, the implied warranties of fitness for a particular purpose.

Artistic Licence Engineering Ltd. shall not be liable for errors contained herein or for

incidental or consequential damages in connection with the furnishing, performance or

use of this material.

All trademarks are acknowledged.

Artistic Licence

© Artistic Licence Engineering Ltd. 2002-2018

The Mould Making Workshop

Soby Mews

Bovey Tracey

TQ13 9JG

UK Tel: +44 (0)20 88 63 45 15

Email: [email protected]