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Transcript of Colonial Troopers - the-eye.eu · PDF file called Starship Troopers. Introduction to Common...

  • Colonial Troopers Original Edition Rules for Hard Sci-Fi Games

    By Steve Perrin & Thomas Denmark

    © 2016 Night Owl Workshop, LLC

  • Table of Contents Colonial Troopers ..........................................................................................4 Starship Soldiers? .........................................................................................4 Introduction to Common Space .....................................................................4 War against the Super Intellect .....................................................................4 The Biological Solution ..................................................................................4 Enter the Xenophorms...................................................................................5 The Tri-Stellar War ........................................................................................5 A Peace of Broken Pieces .............................................................................6 Starting the Game .........................................................................................6 The Attributes ................................................................................................7 Universal Attribute Bonus ..............................................................................9 Character Classes .........................................................................................9 Skill Throw .....................................................................................................11 Agent .............................................................................................................13 Diplomat ........................................................................................................14 Hunter ............................................................................................................15 Mercenary......................................................................................................16 Pilot................................................................................................................17 Trooper ..........................................................................................................19 Multiple Classes ............................................................................................22 Races ............................................................................................................23 Rackni (K’tk^nit’m~on) ...................................................................................23 Humans .........................................................................................................24 Lur (Clodhoppers)..........................................................................................25 Zassarians (Skinnies, or Scalies) ..................................................................26 Synthetic (Syntiacs) .......................................................................................28 Zealot.............................................................................................................29 Technology ....................................................................................................30 FTL Communication .....................................................................................30 Space ships ...................................................................................................31 The Dean Drive .............................................................................................32 Equipment .....................................................................................................33 Stand Alone Equipment .................................................................................37 Weapons .......................................................................................................37 Other Equipment ...........................................................................................37 Equipment Descriptions.................................................................................38 Special Abilities..............................................................................................49 Psychic Powers .............................................................................................51 Psychic Power Descriptions ..........................................................................52 Rules .............................................................................................................57 Damage Resistance (DR)..............................................................................57 Armor Piercing ...............................................................................................57 Encumbrance and Endurance .......................................................................58 Experience.....................................................................................................58 HIRELINGS AND SPECIALISTS...................................................................58 Specialists .....................................................................................................60 Movement ......................................................................................................60

  • Time ...............................................................................................................61 Natural Menaces ...........................................................................................61 Combat ..........................................................................................................63 Determine Initiative ........................................................................................63 The Attack Roll ..............................................................................................64 Combat Example ...........................................................................................67 Space Combat ...............................................................................................68 Running a Space Combat .............................................................................70 Campaign and Adventure Design ..................................................................71 The Wilderness..............................................................................................73 The Underworld .............................................................................................74 Creatures .......................................................................................................74 Worlds ...........................................................................................................81 Precursor Worlds ...........................................................................................82 Bare Worlds ...................................................................................................82 Colonies.........................................................................................................84 Exploited Worlds ............................................................................................86 Open Worlds ..................................................................................................90 Ravaged Worlds ............................................................................................91 Sample Adventure - Weyn’s World ................................................................92 Appendix: N ...................................................................................................98

    Colonial Troopers Early Edition

    A Hard Science Fiction Roleplaying Game compatable with the Original Fantasy RPG and similar systems.

    NightOwlWorkshop.com © 2016 Night Owl Workshop, LLC All Rights Reserved

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    Colonial Troopers About this Game What if the first RPG was inspired by hard Science Fiction as written by Robert Heinlein, Poul Anderson, Isaac Asimov, and Frank Herbert instead of Tolkienesque fantasy? Colonial Troopers is a science fiction RPG. If your tastes run towards battle hardened combat armor, some attention to real physics, and explorations of just what it is to be human, you’ve found the right book. As in the fiction of the above writers, the Player Characters (PCs) are confronted with an unforgiving universe full of wonders and deadly quirks of science ready to astound and enchant, and cull the unwary. The rules are based, in their most basic form, on the original fantasy roleplaying game; all elements are intended to be mostly compatible with that system, its successive editions and versions, and with other old school retro-clones. The rules presented here are intended to be either a complete game, in and of itself, or to serve as a companion to other games using the same overall system. This book is a resource for Game Masters to pick and choose from, whichever suits your fancy. These other books are not necessary to enjoying this one, but elements of those books combined with this one is sure to result in a truly unique experience suited to each group’s taste. -Steve Perrin

    Starship Soldiers? This book could have been called Starship Soldiers, but Heinlein already used that name in the original 2-part serial publication that was reprinted as a novel called Starship Troopers.

    Introduction to Common Space War against the Super Intellect In the 21st century man created computers that process and correlate data millions of times faster than any human. This lead to a near catastrophe when a machine designed to seek out and mine uranium nearly destroyed the Earth by perfecting the production of uranium at the expense of humans, and monopolized the resources of the Earth, moon,