Cob Box Label

1
C ITADEL B LOOD OF BY E RIC L EE S MITH C ITADEL OF B LOOD BY E RIC L EE S MITH I n the Valley of the Great Sword stands a massive fortress. It serves as the refuge for the most powerful Mage in the world, X the Unknown. With the aid of an Orc army, he has transformed tumbled-down ruins into this, the strongest fort in existence. Once secure in the Citadel, however, the Mage betrayed the Free Peoples of the valley into the hands of the Empire during the Third War of the League of Ararlve. The Empire rewarded him richly for this treachery. Since that time, the Mage’s power has grown steadily, spreading throughout neighboring lands. However, his success to date is as nothing when compared to the darkness he is now prepared to loose. His possession of the ancient and powerful Hellgate now poses a threat to the Empire itself. Citadel of Blood represents a series of raids on X the Unknown’s Citadel by a mixed force of Free People, representatives of the Empire, and mercenaries. The game is similar to many fantasy role-playing games, but it requires no games- master. It may be played solitaire or with 2 to 6 players. The characters and premise of this game are taken from SPI’s game, Swords and Sorcery. 1-3h b w 1-6p|10+

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Cob Box Label

Transcript of Cob Box Label

Page 1: Cob Box Label

CITA

DEL

BLOO

DOF

BY E

RIC

LEE

SMIT

H

CITA

DEL O

F BLO

ODBY

ERI

C LE

E SM

ITH

In th

e V

alle

y of

the

Gre

at S

wor

d st

ands

a

mas

sive

fort

ress

. It

ser

ves

as t

he r

efug

e fo

r th

e m

ost

pow

erfu

l M

age

in t

he w

orld

, X

th

e U

nkno

wn.

With

the

aid

of a

n O

rc a

rmy,

he

has

tran

sfor

med

tum

bled

-dow

n ru

ins

into

thi

s, th

e st

rong

est

fort

in

exist

ence

. O

nce

secu

re i

n th

e C

itade

l, ho

wev

er,

the

Mag

e be

tray

ed t

he

Free

Peo

ples

of t

he v

alle

y in

to t

he h

ands

of t

he

Em

pire

dur

ing

the

Thi

rd W

ar o

f th

e L

eagu

e of

Ara

rlve.

The

Em

pire

rew

arde

d hi

m r

ichl

y fo

r th

is tr

each

ery.

Sin

ce t

hat

time,

the

Mag

e’s

pow

er h

as g

row

n st

eadi

ly, s

prea

ding

thr

ough

out

neig

hbor

ing

land

s. H

owev

er, h

is su

cces

s to

dat

e is

as n

othi

ng w

hen

com

pare

d to

the

dark

ness

he

is no

w p

repa

red

to lo

ose.

His

poss

essio

n of

the

an

cien

t and

pow

erfu

l Hel

lgat

e no

w p

oses

a th

reat

to

the

Em

pire

itse

lf.

Cita

del

of B

lood

rep

rese

nts

a se

ries

of r

aids

on

X th

e U

nkno

wn’

s Cita

del b

y a

mix

ed fo

rce

of

Free

Peo

ple,

rep

rese

ntat

ives

of t

he E

mpi

re, a

nd

mer

cena

ries.

The

gam

e is

simila

r to

man

y fa

ntas

y ro

le-p

layi

ng g

ames

, bu

t it

requ

ires

no g

ames

-m

aste

r. It

may

be

play

ed s

olita

ire o

r w

ith 2

to

6 pl

ayer

s. T

he c

hara

cter

s and

pre

mise

of t

his g

ame

are

take

n fr

om S

PI’s

gam

e, S

wor

ds a

nd S

orce

ry.

1-3hb w1-

6p|10

+