Clavero - Lesson 10 the Computer as a Tutor

download Clavero - Lesson 10 the Computer as a Tutor

of 18

Transcript of Clavero - Lesson 10 the Computer as a Tutor

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    1/18

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    2/18

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    3/18

    COMPUTER

    ONE OF THE WONDERS OF HUMAN

    INGENUITY THAT CARRIES OUT

    COMPLICATED MATHEMATICAL AND LOGICALOPERATIONS.

    WITH THE INVENTION OF

    MICROCOMPUTER, THE PC HAS BECOMETHE TOOL FOR PROGRAMMED

    INSTRUCTION.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    4/18

    Computer can be a tutor in effect relieving

    the teacher of many activities in his personal roleas classroom tutor.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    5/18

    It should be madeclear, however, thatthe computer cannottotally replace theteacher since the

    teacher shallcontinue to play the

    major roles of

    informationdeliverer and

    learning environment

    controller.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    6/18

    Insure that students have the neededknowledge and skills for any computer activity.

    TEACHERS ROLE in CAI

    Decide the appropriate learning objectives.

    Plan sequential & structured activities to

    achieve objectives.

    Evaluate the students achievement by

    ways of tests the specific expected outcomes.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    7/18

    receive information.

    STUDENTS ROLE in CAI

    understand instructions for the computer

    activity.

    keep in mind the information & rules for

    the computer activity.

    apply the knowledge & rules during the

    process of computer learning.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    8/18

    acts as a sort of tutor.

    COMPUTERS ROLE in CAI

    provides learning environment.

    delivers learning instruction.

    reinforces learning through drill & practice.

    provides feedback.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    9/18

    CAI works best in reinforcing

    learning through repetitive exercisessuch that students can practice basic

    skills or knowledge in various subjects

    areas.

    vocabulary building, math facts, basic

    science, and history or geography facts.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    10/18

    When and how can teachers

    integrate drill and practice programswith their lessons?

    Use drill & practice programs for basic

    skills & knowledge that require rapid or automaticresponse by students.

    (e.g. multiplication table , letter & word

    recognition, identification of geometric shapes.

    etc.)

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    11/18

    When and how can teachers

    integrate drill and practice programswith their lessons?

    Ensure that drill & practice activities

    conform to the lesson plan /curriculum. Limit drill & practice to 20-30 min.

    Use drill & practice to assist students with

    particular weakness in basic skills.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    12/18

    Tutorial software should be able to:

    Teach new content to students Provide comprehensive information on

    concepts in addition to practice exercises. Can be effectively used for remediation,

    reviewing, or enrichment. Allow the teacher to introduce follow-up

    questions to stimulate students learning. permits group activity for cooperative

    learning.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    13/18

    Simulation software materials are

    another kind of software that is

    constructivist in nature.

    Teaches strategies & rules applied to real-life

    problems.Asks students to make decision on models or

    scenarios.Allows students to manipulate elements of a

    model and get the experience of the effects of

    their decision.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    14/18

    While relating to low-level learning

    objectives (e.g. basic spelling or math

    skills), instructional computer games add

    elements of competition & challenge.

    GeoSafari introduces adventure activities for

    Geography , History and Science. Learningoutcomes can be achieved along simple

    memorization of information, keyboarding skills,

    cooperation and social interaction, ect.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    15/18

    These are sophisticated that the drill &

    practice exercises & allow students to

    learn & improve their problem solving

    ability.

    Thinking Things 1 an example of a problem

    solving software in which the team learners musthelp each other by observing and comparing.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    16/18

    Multimedia Encyclopedia can store a

    huge database with texts, images,

    animation, audio, & video.Childrens Encyclopedia

    Electronic Books provide textual

    information for reading, supplemented byother types of multimedia information..

    Just Grandma and Me

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    17/18

    Computers will be come an integralcomponent of the future classroom

    and not a mere machine that candeliver routine drills and exercises.

  • 7/29/2019 Clavero - Lesson 10 the Computer as a Tutor

    18/18