Claudia Ribeiro
description
Transcript of Claudia Ribeiro
Can Games Teach Organizational Behavior?
Why Games?Games can be personalized to be better adjust
to the learner.
Games engage the player emotionally and cognitively => they represent a natural way to provoke behavior change.
Games are played by people with an average age of 35 years old.
“Games are the most elevated form of investigation”
- Einstein
“Until you engage someone emotionally as well as cognitively, you cannot effect behavior change.”
- Sharon Slone
What games already do?
What games don’t do?
Stories
How would I help solving this gap?
<story> <characters> </characters> <objects> </objects></story><storyRules><storyRules>
Game Engine
<story> <characters> </characters> <objects> </objects></story><storyRules><storyRules>
StoryCreatio
nEngine
Domain Model
GameModel
Autocratic Model
CustodialModel
Supportive
Model
CollegialModel
Characters
Locations
Events
Objects
Context