Classroom Management: Transition Games, Energizers, Attention Getters and Positive Reinforcement
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Transcript of Classroom Management: Transition Games, Energizers, Attention Getters and Positive Reinforcement
Program Specialist TeamPublic Health Management Corporation
January 2014
Community Agreement• One Mic• Respect• Right to Pass• Step-Up, Step-Back
HAVE FUN!!
Phrase of the Day
Hold up!
Wait a Minute!
Introductions
The Mingle Game
The Mingle Game
1. Your Name2. Agency/Position3. One Attention Getter
Minute MoveColor & Action
- Energetic- Hands-On- Easily Distracted
Agenda• What are Transitions?• Attention Getters/ Signals• Minute Moves• Games/ Energizers• Positive Reinforces• Wrap-Up
DHS Outcome Areas Transitions, Attention Getters, and Positive
Reinforces Supports 3 DHS Outcomes for FY14• Engagement in Learning• Life Skills• Relationship Skills
Meet Naafis!!
Meet Naafis!!• 3rd grade student
• PEACE After School Program
• Smart, artistic, and mannerly
Meet Naafis!!• One day Naafis was building
his BIGGEST TOWER EVER during 30 min free choice time.
Meet Naafis!!• 2 min. before free choice was
over Naafis was told to hurry up and put the blocks away and line up.
Meet Naafis!!
• He became very defiant andrefused to do anything!
Come up with three transitions that could have been used to
AVOID Naafis’ challenging behaviors.
Group Discussion: 3 Minutes
Share one of your transition activities.
Share Out: 3 Minutes
Transitions
Transitions
•Change•Time
Types of Transitions• Arrival / Dismissal• Snack Time• Cleaning Up• Bathroom Time• Changing Groups/Activities
Group DiscussionWhen do you have transition
challenges?• Arrival / Dismissal• Snack Time• Cleaning Up• Bathroom Time• Changing Groups/Activities
Schedule
3:10-3:40 Wash Hands & Snack
3:40-3:50 Unity Circle
4:00-4:40 Enrichment Activity
4:40-5:10 Physical Activity
5:20-5:50 Homework Help
5:50- 6:00 Clean Up/ Dismissal
Schedule
3:10-3:26 Wash Hands & Snack
14 min.3:40-3:45 Unity Circle
5 min.3:50-3:25 Enrichment Activity
15 min.4:40-5:10 Physical Activity
15 min.5:20-5:45 Homework Help
5 min.
5:50 Clean Up/ Dismissal
Waiting|
Bored|
Disruptive
• Save Time• ↑ Engagement
Schedule
3:10-3:26 Wash Hands & Snack
Games + Energizers (Switch, Pinball)3:40-3:45 Unity Circle
Minute Move (DVD Player)3:50-3:25 Enrichment Activity
Games + Energizer (1-fish-2-fish, Rhythm Master)4:40-5:10 Physical Activity
Minute Move (Pass the Clap, Bob the Bunny)5:20-5:50 Homework Help
Sandman, Circle Delight
5:55 Clean Up/ Dismissal
Typical After School Schedule
Transition Timeline
Announce+Wrap-Up Transition ActivityNew
Activity
Transition Timeline
Announce+Wrap-Up Transition ActivityNew
Activity
Youth Leadership
Youth Familiarity
Taught & Practiced
Teams & Grouping
Transitions GamesMinute Move• Human DVD Player
Games+EnergizersSwitch
Games+Energizers
Positive Reinforcers
Attention Getters
Why Attention Getters?
Why Attention Getters?
Attention Getters - Warning
You Draawnn..
Attention Getter
When I Say…
Game
Rock, Paper, Scissors Tag
Positive Reinforcers
OutstandingSpectacular
Pat-on-the-Back
Minute Moves
Why Minute Moves?
Minute Moves
Positive Reinforcers
Games + Energizers
Why Games+Energizers?Fun ways to build community, attention
skills, and cooperative learning.
Positive Reinforces
Why Positive Reinforcers?
How - Positive Reinforcers?
Games1. Splat2. Jewel Keeper3. Circle Delight4. Cat & Mouse5. Bob the Bunny6. Pinball
7. Zombie Tag8. Karate Master9. Sandman10. Detective11. Rhythm Master12. Builders &
Bulldozers
Positive Reinforcers1. Paparazzi2. Bows & Curtsies3. DJ Clap4. Too Cool
BRRR!
Agenda• What are Transitions?• Attention Getters/ Signals• Minute Moves• Games/ Energizers• Positive Reinforces• Wrap-Up
Resources• http://PhillyOST.org• UltimateCampResources.com• Banger Games• Your Program Specialist• [email protected]; [email protected]
Thank You!