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    CCTM

    The Young InvenTor ChallengeReseRvations & Consent foRm due oCtobeR 31st, 2008

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    Presented by Chicago Toy and Game Fair and Lund and Company Invention, L.L.C. Prizes provided by Hasbro, Mattel, Fundex and Inventors Digest.

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    Playing and designing games teaches children problem solving,brainstorming, cooperation and creativity.

    Beth Sagett-Flores,Principal, Lincolnwood School, Evanston, IL

    Welcome to the Chicago Toy & Game Fair Young Inventors Challenge! We believe imagination and

    play are crucial to healthy development and community well-being. Inventive thinking has beenidentied as an essential Twenty-First Century Skill by the U.S. Patent Ofce and educationalinstitutions. Now we bring together imagination, play and inventive thinking in our second annualYoung Inventor Challenge!

    Use the enclosed Inventors Guide and Ofcial Rules of Entry to create your greatest invention!

    1. Chi-Tag Inventors Guide 3a) Imagineb) Brainstormc) The Idead) The Prototypee) Testingf) Poster Display

    2. Ofcial Entry Rules 14a) Important Datesb) Age and Entry Requirements

    c) Parental Consent & Verication Formsd) The Prototypee) The Poster Displayf) Winning

    3. Parental Consent & Verication Form 17

    Chicago Toyand Game Fair& Lund and Company Invention, L.L.C.p resent

    The Young InvenTor Challenge

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    IMagIne

    What do you imagine? Have you ever spent time dreaming about a really cool idea you had? If youcould pick only one game or toy to play with, which would it be? What is it about that game or toy thatappeals to you so much? Do you make up new rules to the games you already own? Do you make up

    games to play with cool bits and pieces of stuff you have laying around? Do you play with yourtoys in new and entirely different ways? Could you make a better game or toy? A large part ofinvention is seeing old things in new ways. What do you imagine?

    ACTIVITY

    Ask a friend or family member to make a doodle on a piece of paper. Something like this:

    Now tell me what it is:

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    What did you see? I used my imagination and saw this:

    I thought it looked like a chin and the back of the neck so I imagined the rest of the head - a spacealiens head!.

    Another person used their imagination and saw this:

    He said they were parts of boomerangs he invented! Now thats imagination!

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    Now its your turn! Use this page to practice your imagination. You may copy this page as often as youlike. ( Hint: You may want to use your best one for your Poster Display.)

    Ask someone to make a doodle for you. It can have one, two or three squiggly lines.

    Now show us what you see in those squiggly lines:

    What is it?

    Now, thats some imagination!

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    BraInSTorM

    Now, its time to Brainstorm! Brainstorming is the process inventors often go through when theyare trying to come up with an idea. Brainstorming is an idea-generating technique. Ask your familyand friends to help you for this step. The more people that participate in brainstorming, the more

    ideas get generated. You want to try to get as many ideas as possible before settling on one best idea.Brainstorming requires imagination. Let your thoughts run wild. What is the craziest answer you canthink of?

    ACTIVITY

    Did you know your toys and games have certain common characteristics among them? This allows usto categorize them and group them together. For example, when it comes to games, there are wordgames, strategy games, card games, trivia games, educational games, storytelling games, and much,much more. In toys, there are building toys, sports toys, doll toys, musical toys, moving toys, and on

    and on. Looking at the common characteristics of certain groups of games and toys gets our creativejuices owing. We can start thinking about the details of our new invention.

    gaMe ToY CaTegorIeS

    Go Fish Card game, set collecting game, verbal interaction game

    Scrabble Word game, Board game, Tile Laying game

    Legos Building blocks, plastic, connecting shapes

    Skateboard Wheels Transportation, Sports

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    gaMe ToY CaTegorIeS

    gaMe ToY CaTegorIeS

    Now its your turn. Quickly make a list of your favorite games and toys, then write all the categoriesthat describe it:

    Now its time to look at games and toys you dont have and are new to you. Take a trip to a localstore that has interesting and unique toys and games. List some of these games and toys and theirdescriptive categories:

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    The IDea

    Have you noticed any patterns yet? Have you been inspired yet? Nows the time to settle on an ideafor your invention! State in broad terms what you want to invent. For example, say I want to invent agame about dogs. or I want to invent a toy I can throw indoors. Just keep it broad and general.

    I want to invent .

    Now it is time to come up with specics for your game or toy. Ask yourself these questions:

    Game Questions

    What topic would I like to use? Will this game be about something in particular like dogs or maybeAmerican History, or will it be completely abstract like Chess?

    What physical components do I want to use? Cards? A game board? Dice? Tiles? Something unusuallike a collection of nuts and bolts

    What game mechanic do I want to use? A game mechanic is the way the game moves, such as rollthe dice and move around the board that many spaces or draw a card and do what it says. Get ascreative as you want. Dont be stuck on the game mechanics youve seen used. Maybe even invent anew one!

    How many people can play?

    toY QuestionsWhat is a toy? Anything from a complex electronic or mechanical contraption down to a plain rockcan be a toy. Anything from specially molded plastics to plain cardboard boxes can be toys. Do youwant a simple or a complex toy?

    Would you like to use prefabricated materials such as motors and plastics or natural materials such asfabric and stones?

    What category would you like your toy to be in?

    Is this a toy for boys, girls, or anybody?

    What age group would enjoy playing with your toy? Dont be afraid to invent a toy for your littlebrother/sister or even your parents! Everybody likes to play with toys!

    How safe is your toy? Little kids can choke on small objects and sharp pieces can cut the skin. Be sureto consider safety when inventing your toy.

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    MaKIng The ProToTYPe

    A prototype is a model of your idea. It is the very rst one of its kind! Now that you have an idea, youneed to make your prototype.

    First, draw a sketch of your invention. If it is a game, draw the game board or the main cards or othercomponents. If it is a toy, draw the whole toy. (Hint: You might want to include this sketch on yourPoster Display. )

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    MATERIALS

    Now make a list of all the materials you will need. Make sure you use materials that are safe andthat are available. If something is too expensive to buy, you may have to get creative in nding asubstitute. Small, battery operated motors and parts are available inexpensively at hobby stores.

    Blank game parts can be found on the internet for purchase. Some educational supply stores alsohave blank game parts. However, a great source of parts for toys and games are existing old toys andgames. Neighborhood garage sales can often provide treasures for inventors who need parts!(Hint: It would be a good idea to include this list on your Poster Display. )

    Nows the moment! Go ahead and make your invention. Voila! You are an inventor!!

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    ruleS anD InSTruCTIonS

    There is one last step in creating your prototype. You must write instructions and/or rules. Yes,write! Your customers will need to know how to play with your invention and written instructionsare necessary. They neednt be long but they do need to be clear. A good technique is to number your

    instructions. What do they do rst? Then what?

    Written instructions are required for your entry in the Young Inventor Challenge. You can makethem part of your Poster Display or lay them on the table next to your Prototype. Its up to you howyou present them. But remember - people will read them! Make them as clear as possible. Use aword processor or your best handwriting. Consider drawing illustrations if its complicated. Edityour written instructions for proper grammar and punctuation.

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    TeSTIng

    You are an inventor! But youre not done yet. No, you must test your invention. Gather your familyand friends to help you test your game or toy. Play with it several times. Then ask them to tell youwhat they think. Ask them if they would play with your invention again. Ask them if they would buy it

    if they saw it in a store. Ask them what they liked most about it. You even need to ask them what theydidnt like about it. Dont get discouraged if you get negative comments. Just use that to make yourinvention even better! (Hint: Real toy and game companies often use positive comments they receive aspart of their advertising. You can do this too! )

    Positive Comments Received:

    Negative Comments Received:

    Did you make any changes based on the feedback you received? (Hint - Consider including thisparagraph in your Poster Display. )

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    The PoSTer DISPlaY

    The primary purpose of the Poster Display at the Young Inventors Challenge is two-fold:

    A) The display must demonstrate the process you went through to invent your game or toy. You may

    use portions of the included Inventors Guide for your poster display, or you may summarizewhat you did in your own way.

    B) The display must present a marketing message designed to persuade people to buy yourinvention. This message should clearly and attractively show the name of the invention. Youmay want to include a slogan or pictures of people playing with your invention. Consider listingthe benets and unique features of your invention. Look at advertisements in magazines andnewspapers for ideas on how to make an attractive advertisement.

    Every entry is allotted a 36 wide by 24 deep space on a tabletop. All material must t within thisspace, including the prototype and poster display. There will be no walls to hang posters on. It is

    recommended that a freestanding tri-fold heavy-duty poster board be used in much the same wayyou would at a science fair.

    Remember the audience is seeing your invention for the rst time. Make sure everything isexplained clearly. It should be attractive and appealing.

    DESIGN TIPS: Plan the display before gluing or taping anything. Draw a sketch on a piece of paper rst. Use appropriate fonts. If you want it to look business-like, use Time New Roman or Arial. If youwant it to look fun and creative, use a more unusual font with swirls or off-kilter letters. Just makesure it is readable.

    Use colored paper to create a background behind white materials.You may want to cut out colored arrows to guide the reader through the sequence to make it clear if

    its complicated. The marketing message should be the central focus of your poster board. Make your advertisement

    bigger and place it in the most noticeable position on your poster board.

    This design is an exampleonly. You may use yourimagination and creativity tomake your own display that:

    A) demonstrates the processyou went through toinvent your game or toy

    B) Contains a marketingmessage to persuadecustomers to buy yourinvention

    C) Include Rules and Instructionson the Poster or on the table.

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    IMPorTanT DaTeS SPaCe IS lIMITeD

    Space in the Chicago Toy & Game Fair Young Inventors Challenge is limited . Only the rst 120students will be able to participate. The following important dates and times apply:

    octb 31st , 2008 Deadline for the Reservations and Parental Consent and Verication form.

    Sign-up online at www.chitag.com or www.lundandcompany.com or contact Jessie at Lund andCompany Invention, L.L.C. at [email protected] or (708) 689-8233 to request areservation for the Young Inventors Challenge.

    Fill out the attached form and mail with $15 payment to Lund and Company Invention, L.L.C.; 344Lathrop Ave.; River Forest, IL 60305. Checks should be made payable to Chicago Toy and Game Group.

    nmb 22 23, 2008 The child should be present most of the day for Saturday and Sunday

    of the Chicago Toy & Game Fair and for the following times:

    9:30 a.m. Saturday - Bring the entry to Navy Pier, Festival Hall, Chicago, IL for set-up.12:00 p.m Sunday - Be present in the main stage area for the Young Inventor

    Forum and Award Ceremony6:00 p.m. Sunday - Remove the entry from the Navy Pier, Festival Hall

    age anD oTher enTrY reQuIreMenTS

    All Young Inventor Challenge participants must be 18 or younger as of November 22nd , 2008 andenrolled in some form of elementary or secondary education.

    The entry must be the original idea and work product of the student/ team, and must not havepreviously been made available to the public as a commercial product.

    Team entries are permitted. There is no limit to the number of members on a team. Prizes areawarded to the entry, not to the individuals. Team members are responsible for determining howprizes will be divided, if applicable.

    All writing and poster displays must be complete in English, though bilingual translations are

    welcome and encouraged.

    All Children under the age of 18 years must be accompanied by a parent, guardian or teacher. TheChicago Toy & Game Fair will not be responsible for the supervision of minors.

    No one will be allowed to participate in any events if they disrupt the event in any way, misbehave,use profanity, insensitive use of language, threaten or engage in ghting or are in possession ofweapons. Uses of combustible, incendiary or other material are strictly prohibited.

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    b) The display must present a marketing message designed to persuade people to buy yourinvention. This message should clearly and attractively show the name of the invention. Youmay want to include a slogan or pictures of people playing with your invention. Considerlisting the benets and unique features of your invention. Look at advertisements in

    magazines and newspapers for ideas on how to make an attractive advertisement.

    Every entry is allotted a 36 wide by 24 deep space on a tabletop. All material must t within thisspace, including the prototype and poster display. All material must be free standing. No wall orcurtain will be provided.

    WInnIng

    Winners will be determined by fair attendee votes. Ballots will be given to attendees at the entrance

    of the Fair. Attendees will be instructed to review the entries and make their decision based on theoriginality, creativity and appeal of the invention and the presentation of the marketing message.Chicago Toy & Game Fair representatives will secure and count the votes. All decisions are nal.

    All participants will be recognized at a ceremony at 12 p.m. on Sunday, November 23, 2008 on themain stage of the Chicago Toy & Game Fair.

    Inventors Digest will feature the winner in an article and provide a one years subscription.In addition, the winner and their family has lunch with Mike Hirtle, Head of Global ProductAcquisition and Inventor Relations at Hasbro, Dave Okada, Vice President, Inventor Relationsat Mattel, Bruce Lund, Founder of Lund and Company Invention, L.L.C. and Chip Voigt, President

    of Fundex.

    The top three vote-getters receive a package of games and toys from exhibitors at Chicago Toy &Game Fair.

    Toy and game companies will be looking at all the entries all day Saturday and Sunday, including afterthe conclusion of the Challenge. Winning the Challenge does not necessarily mean your product isof interest to toy and game manufacturers. In past Challenges, some of the toy and game companiesfound non-winning entries of more interest. All entries are fair game!

    All participants receive a certicate of participation, a Chicago Toy & Game Fair 2008commemorative patch, a copy of the current issue of Inventors Digest, a Young Inventors ChallengeT-shirt plus attention from top toy and game industry representatives and media who will beattending the Chicago Toy & Game Fair.

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    ParenTal ConSenT & verIFICaTIon

    This form and $15 payment is due by October 31, 2008. Checks should be made payable to Chicago Toyand Game Group. Late entries will be considered on a space available basis.Mail to: Lund and Company Invention, L.L.C.; 344 Lathrop Ave.; River Forest, IL 60305

    Childs Name:

    Address:

    Birthdate: School:

    We, the undersigned, being the parents or legal guardians of the above named child, do herebyconsent to this childs participation in The Chicago Toy & Game Fairs Young Inventors Challenge.

    Furthermore, we assert and verify that: ( Please initial each statement)

    The child named above is 18 years or younger as of November 22, 2008

    The child is diligently working on this project and will have a prototype andposter display at the Chicago Toy & Game Fair on November 22-23, 2008.

    I understand that the child should:

    Bring his/her entry to the Navy Pier Festival Hall A between 9:30-10:00 a.m. on Saturday, November 22, 2008

    Be present most of the day on Saturday and Sunday, November 22-23, 2008 and participate indiscussions with the fair attendees regarding their invention

    Be present in the main stage area of the Fair on Sunday, November 23 at 12:00 p.m. for the YoungInventor Forum assembly and Award Ceremony

    Remove his/her entry by 6:00 p.m. Sunday, November 23, 2008.

    I understand that I am responsible for the supervision of the above child during the time they are presentat the Chicago Toy & Game Fair. Fair Management is not liable for any lost or damaged goods, or anydamage to property caused by any participant, to the facility, to exhibitors property or to that of any visitoror attendee of the show. All liabilities incurred in such manner, including medical, shall be borne by theparticipant. By participating in any event it is hereby agreed that Fair Management shall be held harmlessfor any and all liabilities incurred by participant. Fair Management reserves the right to permanently removeanyone from the facility who may violate its rules of safety and conduct.

    I understand all questions are to be directed toJessie at Lund and Company Invention, L.L.C. at:[email protected] or (708) 689-8233.

    I understand all decisions made by the Chicago Toy & Game Fair are nal.

    Signature Date