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Transcript of Chapter 13srini.staff.gunadarma.ac.id/Downloads/files/27445/chap13DSS.pdf · – No cut-and-dried...
Chapter 13Decision Support SystemsDecision Support Systems
MANAGEMENT INFORMATION SYSTEMS 8/ERaymond McLeod, Jr. and George Schell
Copyright 2001 Prentice-Hall, Inc.
13-1
ObjectivesObjectivesHave an expanded theoretical base for understandingdecision making and the DSS concept.Understand the objectives of a DSS.Understand one definition of a DSS and its accompanyingmodel.Know how to apply the DSS concept to group problemsolving and achieve a group decision support system/GDSSBe familiar with special GDSS software called groupware.Know what is meant by the term artificial intelligence aswell as what areas are included.Understand the appeal of expert sistem and how theycompare with DSSs.
Simon’s Simon’s Types of DecisionsTypes of Decisions
Programmed decisionsProgrammed decisions–– repetitive and routinerepetitive and routine–– have a definite procedurehave a definite procedure
Nonprogrammed decisionsNonprogrammed decisions–– Novel and unstructuredNovel and unstructured–– No cut-and-dried method for handling problemNo cut-and-dried method for handling problem
Types exist on a continuumTypes exist on a continuum
13-3
Simon’sSimon’s Problem Solving Phases Problem Solving Phases
IntelligenceIntelligence–– Searching environment for conditions calling for aSearching environment for conditions calling for a
solutionsolution
DesignDesign–– Inventing, developing, and analyzing possible coursesInventing, developing, and analyzing possible courses
of actionof action
ChoiceChoice–– Selecting a course of action from those availableSelecting a course of action from those available
ReviewReview–– Assessing past choicesAssessing past choices
13-4
Definitions of a DecisionDefinitions of a DecisionSupport System (DSS)Support System (DSS)
General definition - General definition - a system providing botha system providing bothproblem-solving and communications capabilitiesproblem-solving and communications capabilitiesfor semistructured problemsfor semistructured problems
Specific definition - Specific definition - a system that supports aa system that supports asingle manager or a relatively small group ofsingle manager or a relatively small group ofmanagers working as a problem-solving team inmanagers working as a problem-solving team inthe solution of a semistructured problem bythe solution of a semistructured problem byproviding information or making suggestionsproviding information or making suggestionsconcerning concerning specific specific decisions.decisions.
13-5
The DSS ConceptThe DSS Concept
GorryGorry and Scott Morton coined the phrase and Scott Morton coined the phrase‘DSS’ in 1971, about ten years after MIS‘DSS’ in 1971, about ten years after MISbecame popularbecame popularDecision types in terms of problem structureDecision types in terms of problem structure–– Structured problems can be solved withStructured problems can be solved with
algorithms and decision rulesalgorithms and decision rules–– Unstructured problems have no structure inUnstructured problems have no structure in
Simon’sSimon’s phases phases–– Semistructured problems have structured andSemistructured problems have structured and
unstructured phasesunstructured phases13-6
Degree ofDegree ofproblemproblemstructurestructure
TheThe Gorry Gorry and Scott Morton Grid and Scott Morton GridManagement levelsManagement levels
Structured Structured
SemistructuredSemistructured
Unstructured Unstructured
OperationalOperational control control
ManagementManagement control control
StrategicStrategicplanningplanning
Accountsreceivable
Order entry
Inventory control
Budget analysis--engineered costs
Short-term forecasting
Tanker fleet mix
Warehouse andfactory location
Productionscheduling
Cashmanagement
PERT/COST systems
Variance analysis-- overall budget
Budget preparation
Sales and production
Mergers and acquisitions
New product planning
R&D planning
13-7
Alter’s DSS TypesAlter’s DSS Types
In 1976 Steven Alter, a doctoral studentIn 1976 Steven Alter, a doctoral studentbuilt on built on Gorry Gorry and Scott-Morton frameworkand Scott-Morton framework–– Created a taxonomy of six DSS typesCreated a taxonomy of six DSS types–– Based on a study of 56 DSSsBased on a study of 56 DSSs
Classifies DSSs based on “degree ofClassifies DSSs based on “degree ofproblem solving support.”problem solving support.”
13-8
Levels of Alter’s DSSsLevels of Alter’s DSSs
Level of problem-solving support fromLevel of problem-solving support fromlowest to highestlowest to highest–– Retrieval of information elementsRetrieval of information elements–– Retrieval of information filesRetrieval of information files–– Creation of reports from multiple filesCreation of reports from multiple files–– Estimation of decision consequencesEstimation of decision consequences–– Propose decisionsPropose decisions–– Make decisionsMake decisions
13-9
Importance of Alter’s StudyImportance of Alter’s Study
Supports concept of developing systemsSupports concept of developing systemsthat address particular decisionsthat address particular decisionsMakes clear that DSSs need not beMakes clear that DSSs need not berestricted to a particular application typerestricted to a particular application type
13-10
RetrieveRetrieveinformationinformation
elementselements
AnalyzeAnalyzeentireentirefilesfiles
PreparePreparereportsreports
fromfrommultiplemultiple
filesfiles
EstimateEstimatedecisiondecision
consequenconsequen--cesces
ProposeProposedecisionsdecisions
DegreeDegreeofofproblemproblemsolvingsolvingsupportsupport
Degree ofDegree ofcomplexity of thecomplexity of theproblem-solvingproblem-solving
systemsystem
LittleLittle MuchMuch
Alter’s DSS TypesAlter’s DSS Types
MakeMakedecisionsdecisions
13-11
Three DSS ObjectivesThree DSS Objectives
1.1. Assist in solving semistructured problems Assist in solving semistructured problems2.2. Support, not replace, the manager Support, not replace, the manager3.3. Contribute to decision effectiveness, rather Contribute to decision effectiveness, rather
than efficiencythan efficiency
Based on studies of Keen and Scott-Morton
13-12
GDSS software
MathematicalMathematicalModelsModels
OtherOther group group
membersmembers
DatabaseDatabase
GDSSGDSSsoftwaresoftware
EnvironmentEnvironment IndividualIndividual problem problem solvers solvers
Decision support system
EnvironmentEnvironment
Legend:Data Information Communication
A DSS ModelA DSS Model
ReportReportwritingwriting
softwaresoftware
13-13
Database ContentsDatabase Contents
Used by Three Software SubsystemsUsed by Three Software Subsystems–– Report writersReport writers
»» Special reportsSpecial reports»» Periodic reportsPeriodic reports»» COBOL or PL/ICOBOL or PL/I»» DBMSDBMS
–– Mathematical modelsMathematical models»» SimulationsSimulations»» Special modeling languagesSpecial modeling languages
–– Groupware or GDSSGroupware or GDSS13-14
Group Decision Support SystemsGroup Decision Support SystemsComputer-based system that supportsComputer-based system that supportsgroups of people engaged in a common taskgroups of people engaged in a common task(or goal) and that provides an interface to a(or goal) and that provides an interface to ashared environment.shared environment.Used in problem solvingUsed in problem solvingRelated areasRelated areas–– Electronic meeting system (EMS)Electronic meeting system (EMS)–– Computer-supported cooperative work (CSCW)Computer-supported cooperative work (CSCW)–– Group support system (GSS)Group support system (GSS)–– GroupwareGroupware
13-15
How GDSS ContributesHow GDSS Contributesto Problem Solvingto Problem Solving
Improved communicationsImproved communicationsImproved discussion focusImproved discussion focusLess wasted timeLess wasted time
13-16
GDSS Environmental SettingsGDSS Environmental Settings
Synchronous exchangeSynchronous exchange–– Members meet at same timeMembers meet at same time–– Committee meeting is an exampleCommittee meeting is an example
Asynchronous exchangeAsynchronous exchange–– Members meet at different timesMembers meet at different times–– E-mail is an exampleE-mail is an example
More balanced participation.More balanced participation.13-17
GDSS TypesGDSS TypesDecision roomsDecision rooms–– Small groups face-to-faceSmall groups face-to-face–– Parallel communicationParallel communication–– AnonymityAnonymity
Local area decision networkLocal area decision network–– Members interact using a LANMembers interact using a LAN
Legislative sessionLegislative session–– Large group interactionLarge group interaction
Computer-mediated conferenceComputer-mediated conference–– Permits large, geographically dispersed groupPermits large, geographically dispersed group
interactioninteraction 13-18
Smaller LargerGROUPGROUP SIZESIZE
Face-to-face
Dispersed
DecisionRoom
Local Area Decision Network
Legislative Session
Computer-Mediated
Conference
MEMBERMEMBERPROXIMITYPROXIMITY
Group Size and Location Determine Group Size and Location Determine GDSS Environmental SettingsGDSS Environmental Settings
13-19
GroupwareGroupware
FunctionsFunctions–– E-mailE-mail–– FAXFAX–– Voice messagingVoice messaging–– Internet accessInternet access
Lotus NotesLotus Notes–– Popular groupware productPopular groupware product–– Handles data important to managersHandles data important to managers
13-20
Electronic mail X X X XFAX X X O XVoice messaging O XInternet access X X O XBulletin board system X 3 OPersonal calendaring X X 3 XGroup calendaring X X O XElectronic conferencing O X 3 3Task management X X 3 XDesktop video conferen ODatabase access O X 3W orkflow routing O X 3 XReengineering O X 3Electronic forms O 3 3 OGroup documents O X X O
Main Groupware FunctionsMain Groupware Functions IBM IBM TeamWARE TeamWARE Lotus Novell Lotus Novell Function Workgroup Office NotesFunction Workgroup Office Notes GroupWise GroupWise
X = standard featureX = standard feature O = optional featureO = optional feature 3 = third party offering3 = third party offering13-21
Artificial Intelligence (AI)Artificial Intelligence (AI)
The activity of providing suchmachines as computers with theability to display behavior thatwould be regarded as intelligent ifit were observed in humans.
13-22
History of AIHistory of AI
Early historyEarly history–– JohnJohn McCarthy McCarthy coined term, AI, in 1956, at coined term, AI, in 1956, at
Dartmouth College conference.Dartmouth College conference.–– Logic Theorist (first AI program. Herbert SimonLogic Theorist (first AI program. Herbert Simon
played a part)played a part)–– General problem solver (General problem solver (GPSGPS))
Past 2 decadesPast 2 decades–– Research has taken a back seat to MIS and DSSResearch has taken a back seat to MIS and DSS
developmentdevelopment13-23
Areas of Artificial IntelligenceAreas of Artificial Intelligence
ExpertExpertsystemssystems AIAI
hardwarehardware RoboticsRobotics
PerceptivePerceptive systems systems (vision, (vision, hearing) hearing)
NeuralNeuralnetworksnetworks
NaturalNatural language language
Learning
Artificial IntelligenceArtificial Intelligence13-24
Appeal of Expert SystemsAppeal of Expert Systems
Computer program that codes theComputer program that codes theknowledge of human experts in the form ofknowledge of human experts in the form ofheuristicsheuristicsTwo distinctions from DSSTwo distinctions from DSS–– 1. Has potential to extend manager’s problem-1. Has potential to extend manager’s problem-
solving abilitysolving ability–– 2. Ability to explain how solution was reached2. Ability to explain how solution was reached
13-25
Know-ledgebase
User
Userinterface
Instructions &information
Solutions &explanations Knowledge
Inference engine
Problem Domain
Expert andknowledge engineer
DevelopmentengineExpertExpert
systemsystem An Expert An Expert System ModelSystem Model
13-26
Expert System ModelExpert System ModelUser interfaceUser interface–– Allows user to interact with systemAllows user to interact with system
Knowledge baseKnowledge base–– Houses accumulated knowledgeHouses accumulated knowledge
Inference engineInference engine–– Provides reasoningProvides reasoning–– Interprets knowledge baseInterprets knowledge base
Development engineDevelopment engine–– Creates expert systemCreates expert system
13-27
User InterfaceUser Interface
User enters:User enters:–– InstructionsInstructions–– InformationInformation
Expert system provides:Expert system provides:–– SolutionsSolutions–– Explanations ofExplanations of
»» QuestionsQuestions»» Problem solutionsProblem solutions
}Menus, commands, natural language, GUI
13-28
Knowledge BaseKnowledge Base
Description of problem domainDescription of problem domainRulesRules–– Knowledge representation techniqueKnowledge representation technique–– ‘IF:THEN’ logic‘IF:THEN’ logic–– Networks of rulesNetworks of rules
»» Lowest levels provide evidenceLowest levels provide evidence»» Top levels produce 1 or more conclusionsTop levels produce 1 or more conclusions»» Conclusion is called a Goal variable.Conclusion is called a Goal variable.
13-29
Evidence
Conclusion
Conclusion
Evidence Evidence Evidence Evidence
Evidence Evidence Evidence
Conclusion
A Rule Set That Produces One Final
Conclusion
13-30
Rule SelectionRule Selection
Selecting rules to efficiently solve aSelecting rules to efficiently solve aproblem is difficultproblem is difficultSome goals can be reached with only a fewSome goals can be reached with only a fewrules; rules 3 and 4 identify birdrules; rules 3 and 4 identify bird
13-31
Inference EngineInference Engine
Performs reasoning by using the contents ofPerforms reasoning by using the contents ofknowledge base in a particular sequenceknowledge base in a particular sequenceTwo basic approaches to using rulesTwo basic approaches to using rules–– 1. Forward reasoning (data driven)1. Forward reasoning (data driven)–– 2. Reverse reasoning (goal driven)2. Reverse reasoning (goal driven)
13-32
Forward ReasoningForward Reasoning(Forward Chaining)(Forward Chaining)
Rule is evaluated as:Rule is evaluated as:–– (1) true, (2) false, (3) unknown(1) true, (2) false, (3) unknown
Rule evaluation is an iterative processRule evaluation is an iterative processWhen no more rules can fire, the reasoningWhen no more rules can fire, the reasoningprocess stops even if a goal has not beenprocess stops even if a goal has not beenreachedreached
Start with inputs andwork to solution
13-33
Rule 1Rule 1
Rule 3Rule 3
Rule 2Rule 2
Rule 4Rule 4
Rule 5 Rule 5
Rule 6 Rule 6
Rule 7Rule 7
Rule 8 Rule 8
Rule 9Rule 9
Rule 10Rule 10
Rule 11 Rule 11
Rule 12Rule 12
IF ATHEN B
IF CTHEN D
IF MTHEN E
IF KTHEN F
IF GTHEN H
IF ITHEN J
IF B OR DTHEN K
IF ETHEN L
IF K AND L THEN N
IF M THEN O
IF N OR OTHEN P
F
IF (F AND H)OR JTHEN M
IF (F AND H)OR JTHEN M
The ForwardThe ForwardReasoningReasoning
ProcessProcess
T
TT
T
T
T
T
T
T
F
T
Legend:Legend: First pass
Second pass
Third pass
13-34
Reverse Reasoning StepsReverse Reasoning Steps(Backward Chaining)(Backward Chaining)
Divide problem into subproblemsDivide problem into subproblemsTry to solve one Try to solve one subproblemsubproblemThen try anotherThen try another
Start with solutionand work back toinputs
13-35
T
Rule 1
Rule 2
Rule 3
Rule 9
Rule 11 Legend:Problems to be solved
Step 4
Step 3
Step 2
Step 1
Step 5
IF A THENB
IF B OR DTHEN K
IF K AND LTHEN N
IF N OR O THEN P
IF CTHEN D
IF MTHEN E
IF ETHEN L
IF (F AND H)OR JTHEN M
IF MTHEN O
IF MTHEN O
T
The First Five ProblemsThe First Five ProblemsAre IdentifiedAre Identified
Rule 7
Rule 10
Rule 12
Rule 8
13-36
If KThen F
Legend:Problems to be solved
If GThen H
If IThen J
If MThen O
Step 8
Step 9Step 7 Step 6
Rule 4
Rule 5
Rule 11Rule 6
T
IF (F And H)Or J
Then MT
Rule 9
T T
Rule 12
T
If N Or OThen P
The Next Four Problems AreThe Next Four Problems AreIdentifiedIdentified
13-37
Forward Versus Reverse ReasoningForward Versus Reverse Reasoning
Reverse reasoning is faster than forwardReverse reasoning is faster than forwardreasoningreasoningReverse reasoning works best under certainReverse reasoning works best under certainconditionsconditions–– Multiple goal variablesMultiple goal variables–– Many rulesMany rules–– All or most rules do not have to be examined inAll or most rules do not have to be examined in
the process of reaching a solutionthe process of reaching a solution
13-38
Development EngineDevelopment Engine
Programming languagesProgramming languages–– LispLisp–– PrologProlog
Expert system shellsExpert system shells–– Ready made processor that can be tailored to aReady made processor that can be tailored to a
particular problem domainparticular problem domain
Case-based reasoning (CBR)Case-based reasoning (CBR)Decision treeDecision tree
13-39
Expert System AdvantagesExpert System Advantages
For managersFor managers–– Consider more alternativesConsider more alternatives–– Apply high level of logicApply high level of logic–– Have more time to evaluate decision rulesHave more time to evaluate decision rules–– Consistent logicConsistent logic
For the firmFor the firm–– Better performance from management teamBetter performance from management team–– Retain firm’s knowledge resourceRetain firm’s knowledge resource
13-40
Expert System DisadvantagesExpert System Disadvantages
Can’t handle inconsistent knowledgeCan’t handle inconsistent knowledgeCan’t apply judgment or intuitionCan’t apply judgment or intuition
13-41
Keys to Successful ESKeys to Successful ESDevelopmentDevelopment
Coordinate ES development with strategicCoordinate ES development with strategicplanningplanningClearly define problem to be solved andClearly define problem to be solved andunderstand problem domainunderstand problem domainPay particular attention to ethical and legalPay particular attention to ethical and legalfeasibility of proposed systemfeasibility of proposed systemUnderstand users’ concerns and expectationsUnderstand users’ concerns and expectationsconcerning systemconcerning systemEmploy management techniques designed to retainEmploy management techniques designed to retaindevelopersdevelopers 13-42
Neural NetworksNeural Networks
Mathematical model of the human brainMathematical model of the human brain–– Simulates the way neurons interact to processSimulates the way neurons interact to process
data and learn from experiencedata and learn from experience
Bottom-up approach to modeling humanBottom-up approach to modeling humanintuitionintuition
13-43
The Human BrainThe Human Brain
Neuron -- the information processorNeuron -- the information processor–– Input -- dendritesInput -- dendrites–– Processing -- somaProcessing -- soma–– Output -- axonOutput -- axon
Neurons are connected by the synapseNeurons are connected by the synapse
13-44
Soma(processor)
Axon
Synapse
Dendrites (input)
Axonal Paths (output)
Simple Biological NeuronsSimple Biological Neurons
13-45
Evolution of ArtificialEvolution of ArtificialNeural Systems (ANS)Neural Systems (ANS)
McCullochMcCulloch--PittsPitts mathematical neuron mathematical neuronfunction (late 1930s) was the starting pointfunction (late 1930s) was the starting pointHebb’sHebb’s learning law (early 1940s) learning law (early 1940s)NeurocomputersNeurocomputers–– MarvinMarvin Minsky’s Snark Minsky’s Snark (early 1950s) (early 1950s)–– Rosenblatt’s PerceptronRosenblatt’s Perceptron (mid 1950s) (mid 1950s)
13-46
Current MethodologyCurrent Methodology
Mathematical models don’t duplicateMathematical models don’t duplicatehuman brains, but exhibit similar abilitieshuman brains, but exhibit similar abilitiesComplex networksComplex networksRepetitious trainingRepetitious training–– ANS “learns” by exampleANS “learns” by example
13-47
y1
y2
y3
yn-1
y
w1
w2
w3
wn-1
Single Artificial NeuronSingle Artificial Neuron
13-48
The Multi-LayerThe Multi-LayerPerceptronPerceptron
Yn2
ININnn
OUTOUTnnOUTOUT11
ININ11
YY11
InputInputLayerLayer
OutputLOutputLayerayer
13-49
Knowledge-based SystemsKnowledge-based Systemsin Perspectivein Perspective
Much has been accomplished in neural netsMuch has been accomplished in neural netsand expert systemsand expert systemsMuch work remainsMuch work remainsSystems abilities to mimic humanSystems abilities to mimic humanintelligence are too limited and regarded asintelligence are too limited and regarded asprimitiveprimitive
13-50
Summary [cont.]Summary [cont.]
AIAI–– Neural networksNeural networks–– Expert systemsExpert systems
Limitations and promiseLimitations and promise
13-51
Case StudyCase Study
1. A decision support system should let a manager see the possible effects of a decision.
A) true B) false
2. One type of decision support system (identified by Steve Alter) can make decisions for a manager.
A) true B) false