Chapter 9 EMERGING TRENDS AND TECHNOLOGIES Business, People, and Technology Tomorrow
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Transcript of Chapter 9 EMERGING TRENDS AND TECHNOLOGIES Business, People, and Technology Tomorrow
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McGraw-Hill © 2008 The McGraw-Hill Companies, Inc. All rights reserved.
Chapter 9 EMERGING TRENDS AND TECHNOLOGIESBusiness, People, and Technology Tomorrow
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STUDENT LEARNING OUTCOMES
1. Describe emerging trends and technologies that will impact the changing Internet.
2. Describe emerging technologies for physiological interaction with technology.
3. Describe emerging trends of Near Field Communication, Bluetooth, Wifi, cell phones, and RFID.
4. Define and describe emerging “pure” technologies that will impact the future.
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CAN AN E-SOCIETY REPLACE OUR REAL SOCIETY?
The question is not so far-fetchedThe average broadband user belongs to 4 online
communities (e.g., Facebook, Myspace)Average U.S. child under the age of 12 spends only
45 minutes per week outdoors in unstructured activities (i.e., just playing)
An exploding e-society is Second Life (http://secondlife.com)
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CAN AN E-SOCIETY REPLACE OUR REAL SOCIETY?
At Second Life, you can…Buy land on which to build a home or businessConnect with people with common interestsMeet people in nightclubsSpend and make a lot of money, called Linden DollarsBuy Linden Dollars with real moneyExchange Linden Dollars for real money
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CAN AN E-SOCIETY REPLACE OUR REAL SOCIETY?
Class questions…1. How many social networking sites do you belong to?
How much time do you spend weekly at those sites?
2. Beyond those sites, how much in total do you spend online per week? What do you do?
3. Are we becoming a society that is disassociated with the real environment? Is being online so much good or bad?
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INTRODUCTION
Technological changes will be unbelievableYou need to focus on how they will change your
personal and business lifeDon’t get caught up in only the technology itself
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INTRODUCTION
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CHAPTER ORGANIZATION
1. The Changing InternetLearning Outcome #1
2. Physiological InteractionLearning Outcome #2
3. The Wireless ArenaLearning Outcome #3
4. Pure Technology Learning Outcome #4
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THE CHANGING INTERNET
Software-as-a-service (SaaS)Push, not pull, technologies and personalizationF2b2CVoice over Internet Protocol (VoIP)Web 2.0
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THE CHANGING INTERNET: Software-as-a-Service
Software-as-a-service (SaaS) – delivery model for software in which you pay for software on a pay-per-use basis instead of buying the software outrightUse any device anywhere to do anythingPay a small fee and store files on the WebAccess those files later with your “regular” computerMakes use of an application service provider
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THE CHANGING INTERNET: Software-as-a-Service (Cont.)
Application service provider (ASP) – supplies software applications (and other services such as maintenance, file storage, etc) over the Internet that would otherwise reside on customers’ computersNow, mainly limited to business applicationsFuture, personal ASPs renting software to you
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THE CHANGING INTERNET: Software-as-a-Service (Cont.)
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THE CHANGING INTERNET: Push, Not Pull, Technologies and
PersonalizationWe live in a “pull” environmentThat is, you visit Web sites and request information,
products, and servicesThe future is a “push” environmentPush technology – environment in which
businesses come to you with information, services, and product offerings based on your profile
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THE CHANGING INTERNET: Push, Not Pull, Technologies and
Personalization (Cont.)This isn’t spam or mass e-mailBusinesses will know so much about you that they
can tailor and customize offeringsConsider a GPS cell phone and a movie rental store
that monitors where you areA system will determine if there any movies you like
but haven’t seenThe system will call you on your cell phone
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THE CHANGING INTERNET: Push, Not Pull, Technologies and
Personalization (Cont.)
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THE CHANGING INTERNET: F2b2C
New e-commerce business modelF2b2C, Factory-to-business-to-Consumer, a
consumer communicates through a business on the Internet and directly provides product specifications to a factory that makes the customized and personalized product to the consumer’s specifications and then ships it directly to the consumer
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THE CHANGING INTERNET: F2b2C (Cont.)
The business (small f) is only an intermediary between the consumer (capital C) and the factory (capital F)
A form of disintermediationDisintermediation – the use of the Internet as a
delivery vehicle, whereby intermediate players in a distribution channel can be bypassed
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THE CHANGING INTERNET: Voice over Internet Protocol (VoIP)
Voice over Internet Protocol (VoIP) – allows you to send voice communications over the Internet and avoid the toll charges that you would normally receive from your long distance carrierCatching on quickly in the business worldA little slower in the personal worldNot everyone has high-speed in-home Internet access
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THE CHANGING INTERNET: Web 2.0
Web 2.0 – 2nd generation of the Web and focuses on online collaboration, users as both creators and modifiers of content, dynamic and customized information feeds, and much moreWikisSocial networking sitesBlogsRSS feedsPodcasting
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THE CHANGING INTERNET: Web 2.0 (Cont.)
Wiki – allows you (as a visitor) to create, edit, change, and often eliminate contentEnables crowdsourcing, when businesses provide
enabling technologies that allow people (i.e., crowds) – instead of paid employees – to create, modify, and oversee the development of products/services
Social networking site – sites like Myspace, Facebook, etc where you post information about yourself, find friends, and so on
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THE CHANGING INTERNET: Web 2.0 (Cont.)
Blog – Web site in the form of a journal where you can post entries and people can provide comments
RSS feed – provides frequently published and updated digital content on the Web
Podcasting – ability to download audio and video files for viewing and listening to on portable devices and computers
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PHYSIOLOGICAL INTERACTION
Now, you use keyboards, mice, and the likeThese are physical interfacesPhysiological interfaces will actually capture and use
your real body characteristicsVoiceIris scanAnd the like
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PHYSIOLOGICAL INTERACTION: Automatic Speech Recognition
Automatic speech recognition (ASR) – not only captures spoken words but also distinguishes word groupings to form sentencesBecoming more a reality everydayCommercial systems cost less than $100
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PHYSIOLOGICAL INTERACTION: Automatic Speech Recognition (Cont.)
ASR 3 Step Process1. Feature analysis – captures words and converts
them into phonemes (syllables)2. Pattern classification – matches phonemes to
words in an acoustic model database3. Language processing – makes sense of what
you’re saying by choosing the best words
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PHYSIOLOGICAL INTERACTION: Virtual Reality
Virtual reality – three-dimensional computer simulation in which you actively and physically participate
Uses 3 unique devicesGloveHeadsetWalker
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PHYSIOLOGICAL INTERACTION: Virtual Reality (Cont.)
Virtual Reality DevicesGlove – input device; captures movement and
strength of your hands and fingersHeadset (head-mounted display) – I/O device;
captures your head movement; screen covers your field of vision
Walker – input device; captures movement of your feet as you walk or turn
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PHYSIOLOGICAL INTERACTION: Virtual Reality (Cont.)
Virtual Reality ApplicationsMatsushita – design your own virtual kitchenVolvo – demonstrate car safety featuresAirlines – train pilots for adverse weather conditionsMotorola – train assembly line workersHealth care – train doctors in surgery on virtual
cadavers
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PHYSIOLOGICAL INTERACTION: Cave Automatic Virtual Environment
Cave automatic virtual environment (CAVE) – special 3-D virtual reality room that can display images of people and objects in other CAVEs
These are holographic devicesHolographic device – creates, captures, and/or
displays images in 3-D form
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PHYSIOLOGICAL INTERACTION: Cave Automatic Virtual Environment
(Cont.)
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PHYSIOLOGICAL INTERACTION: Cave Automatic Virtual Environment
(Cont.)Visit friends and family without getting on an
airplaneCustomer service – the agent will appear next to
you when you make a callThe possibilities are limitless
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PHYSIOLOGICAL INTERACTION: Haptic Interfaces
Haptic interface – technology to add the sense of touch to an environment that previously only had visual and textual elementsStationary jet ski arcade game in which the jet ski
moves and rocksJoysticks and game controllers that provide feedback
in the form of vibrationWii, which has revolutionized the home video game
market
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PHYSIOLOGICAL INTERACTION: Biometrics
Biometrics – the use of physiological characteristics – fingerprint, iris, voice sound, and even breath – to provide identification
That’s the narrow definitionCan also create custom-fitting clothes using
biometrics
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Custom Wedding Gowns
Custom Shoes
Custom Bathrobes
Custom Clothes with Biometrics
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Biometric Security Best security is 3-step
1. What you know (password)2. What you have (card of some sort)3. Who you are (biometric)
Today’s systems (ATMs for example) use only the first two
One reason why identity theft is so high
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Integrating Biometrics with Transaction ProcessingTPS – captures events of a transactionBiometric processing system – captures information
about you, perhaps…Weight lossPregnancyUse of drugsAlcohol levelVitamin deficiencies
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Integrating Biometrics with Transaction Processing
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Integrating Biometrics with Transaction Processing (Cont.)
Transaction processing systems (TPSs) will be integrated with biometric processing systems (BPSs).
Can banks use ATMs and determine if you’ve been drinking, if you are a pregnant, if you have low blood sugar, hair loss, vitamin deficiencies?
Is this ethical?How will businesses of the future use biometric
information?Ethically?Or otherwise?
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PHYSIOLOGICAL INTERACTION: Biometrics (Cont.)
Other Biometric DevicesBiochip – chip that can perform physiological
functions when inserted into the human bodyImplant chip – microchip implanted into the human
body that stores information about you and can be used for tracking (GPS)Family of 4 in Florida already have them
Facial recognition software – provides identification by evaluating facial characteristics
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THE WIRELESS ARENA
Provides tremendous mobilityWill dramatically change everythingBluetooth – short-range communication of about 30
feetWiFi – longer-range communication of up to about
several milesThe next generation of cell phone technologyRFID
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THE WIRELESS ARENA: Next Generation Cell Phones
Storage: Hard disk (upwards of 2Gb now)Processor capability (speeds up to 500 MHz)Music enhancementsVideo supportApple’s iPhone, combines three technologies:
1. Cell phone2. iPod3. Wireless Internet communication
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THE WIRELESS ARENA: Next Generation Cell Phones (Cont.)
There is a downsideCell phones = next great playground for hackers and
virus attacksNo good anti-virus software for cell phones right
nowDon’t download ring tones from Web sites – you
could be downloading a virus
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THE WIRELESS ARENA: RFID (Radio Frequency
Identification)RFID (radio frequency identification) – uses a
chip in a tag or label to store information, and information is transmitted from, or written to, the tag or label when the chip is exposed to the correct frequency of radio wavesWal-Mart is always in the business news about its
requirement that all suppliers use RFID on products
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THE WIRELESS ARENA: RFID (Cont.)
Common RFID is passive meaning that it has no power source itself and sit idle until passed near a reader that emits radio waves.
Antenna absorbs radio waves and stores as energyWhen enough energy is stored, the chip is “jolted” to
life and information transmissions occur
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THE WIRELESS ARENA: RFID (Cont.)
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THE WIRELESS ARENA: RFID (Cont.)
RFID ApplicationsExxon/Mobil Speedpass – wave key ring at reader
instead of swiping cardAnti-theft car keysLibrary book tracking (the Vatican does it)Livestock trackingSupply chain – most applications are herePassports – all newly issued passports in the U.S. in
2007contain RFID chip
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THE WIRELESS ARENA: RFID (Cont.)
The Future of RFID Today almost every product is uniquely identified by
a UPC (Universal Product Code).This means that two products of the same kind
would have the same UPC.With RFID technology, each and every product will
have a unique EPC (Electronic Product Code)EPC include UPC with other information to uniquely
identifies each productExpiration datePlaces traveledEtc
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PURE TECHNOLOGIES
Many emerging technologies have broad
applications in numerous areas:
Nanotechnology
Multistate CPUs
Holographic storage devices
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PURE TECHNOLOGIES:Nanotechnology
Nanotechnology – discipline that seeks to control matter at the atomic and sub-atomic levels for the purpose of building devices on the same small scale
Current approach – start big and squeeze, press, slice, and dice to make things small
Nanotechnology approach – start with the smallest element possible (i.e., atom) and build up.
In nanotechnology everything is simply atoms.
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PURE TECHNOLOGIES:Multi-State CPUs
Right now, CPUs are binary-state (0 and 1)Multi-state CPU – works with information
represented in more than just 2 states, probably 10 states with each state representing a number from 0 through 9
This will make small computers very fast, why??Because computers will no longer have to go
through many of the processes associated with translating characters into binary and then reversing the translation process later.
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PURE TECHNOLOGIES:Holographic Storage Devices
Holographic storage device – stores information on a storage medium that is composed of 3-D crystal-like objects with many sides or faces
This will provide tremendous storage in a small space
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MOST IMPORTANT CONSIDERATIONS
The following are five areas to think about to help you reflect on what’ve learned and to place that knowledge within the bigger picture:
1. The necessity of technology2. Closing the great digital divide3. Technology for the betterment of society4. Exchanging privacy for convenience5. Ethics, ethics, ethics
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MOST IMPORTANT CONSIDERATIONS:1- The Necessity of Technology
Technology is a necessity to day; it’s hard to imagine our world without it. It’s everywhere, it’s inescapable, and it’s up to you
how it gets usedThat doesn’t mean you should adopt technology just
for the sake of it or just because it sounds fun.Rather, you need to carefully evaluate each
technology and determine if it will : Make you more productive Enhance your personal life Enrich your learning Move your organization in the right direction, etc.
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MOST IMPORTANT CONSIDERATIONS:2- Closing the Great Digital Divide
The power of technology needs to be realized on a world wide scale.
There are technology-challenged countries and cultures.
You must take technology to those places, for example by creating international business partnership and strategic alliances.
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MOST IMPORTANT CONSIDERATIONS:3- Technology for the Betterment of Society
Businesses use IT to make money and that’s okayTechnology can also be used when no money is to
be made; and that’s greatMany medical applications of IT will never make any
money. But it’s shouldn’t be always about making money!
You are fortunate to be in an environment of learning. Try to give back when you have the chance to do so
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MOST IMPORTANT CONSIDERATIONS:4- Exchanging Privacy for Convenience
On a personal level, you need to consider how much of your personal privacy you’re giving up in exchange for convenience.
E.g. using a GPS helps you get directions to your destination but obviously you are giving up some privacy!
You do this everyday in small ways, it really is a trade-off.
Organizations capture information about you in order to use it to serve you better, but not all of the times!
Be careful, don’t give up too much privacy
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MOST IMPORTANT CONSIDERATIONS:5- Ethics, Ethics, Ethics
Ethics are essentialOur society cannot operate without themUse technology wisely
For financial gain Personal success shouldn’t come to the detriment of
other peopleIt’s quite possible to be very ethical and very
successful. That’s the biggest challenge to you!