Chapter 5 Names, Bindings, Type Checking, and Scopes.

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Chapter 5 Names, Bindings, Type Checking, and Scopes
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Transcript of Chapter 5 Names, Bindings, Type Checking, and Scopes.

Page 1: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Chapter 5

Names, Bindings, Type Checking, and Scopes

Page 2: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–2

Introduction• High-level languages provide an

abstration level that separates language features from the hardware

• Imperative languages are abstractions of von Neumann architecture

• A machine consists of– Memory - stores both data and instructions– Processor - can modify the contents of

memory

Page 3: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–3

Names

• A name is a character string used to represent something else– need a way to refer to variables, functions, user-

defined types, labeled statements, …

• Design issues for names:– Maximum length?– What characters are allowed?– Are names case sensitive?

• C, C++, and Java names are case sensitive• this is not true of other languages

– Are special words reserved words or keywords?

Page 4: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–4

Length of Names

• If too short, they cannot be connotative• Language examples:

– FORTRAN I: maximum 6– COBOL: maximum 30– FORTRAN 90 and ANSI C: maximum 31– Ada and Java: no limit, and all are

significant– C++: no limit, but implementers often

impose one

Page 5: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–5

Keywords vs Reserved Words

• Words that have a special meaning in the language

• A keyword is a word that is special only in certain contexts, e.g., in Fortran

• Real VarName (Real is a data type followed with a name, therefore Real is a keyword)

• Real = 3.4 (Real is a variable)

• A reserved word is a special word that cannot be used as a user-defined name– most reserved words are also keywords

Page 6: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–6

Variables• A variable is an abstraction of a memory cell

– For primitive types correspondence is direct– For structured types (objects, arrays) things are

more complicated

• Variables can be characterized as a sextuple of attributes:– Name– Address– Value– Type– Lifetime– Scope

Page 7: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–7

Variable Attributes

• Name - not all variables have them• Address - the memory address with

which it is associated (l-value)• Type - allowed range of values of

variables and the set of defined operations

• Value - the contents of the location with which the variable is associated (r-value)

Page 8: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–8

The Concept of Binding

• A binding is an association between a name and the "object" it is bound to– e.g. between an attribute and an entity, or

between an operation and a symbol– entity could be a variable or a function or

even a class

• Binding time is the time at which a binding takes place.

Page 9: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–9

Possible Binding Times• Language design time -- bind operator

symbols to operations• Language implementation time-- bind floating

point type to a representation, I/O coupling• Program-writing time -- • Compile time -- bind a variable to a type in C

or Java• Link time --• Load time -- bind a FORTRAN 77 variable to

a memory cell (or a C static variable)• Runtime -- bind a nonstatic local variable to a

memory cell

Page 10: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–10

Static and Dynamic Binding

• A binding is static if it first occurs before run time and remains unchanged throughout program execution.– early binding is more efficient

• A binding is dynamic if it first occurs during execution or can change during execution of the program– late binding provides flexibility

Page 11: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–11

Type Binding

• How is a type specified?– An explicit declaration is a program statement

used for declaring the types of variables– An implicit declaration is a default mechanism for

specifying types of variables (the first appearance of the variable in the program)

• When does the binding take place?• If static, the type may be specified by either

an explicit or an implicit declaration

Page 12: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–12

Type Checking• Generalize the concept of operands and operators

to include subprograms and assignments• Type checking is the activity of ensuring that the

operands of an operator are of compatible types– insures that a program obeys type-compatibility rules

• A compatible type is one that is either legal for the operator, or is allowed under language rules to be implicitly converted, by compiler- generated code, to a legal type

• A type error is the application of an operator to an operand of an inappropriate type

Page 13: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–13

When is type checking done?• If all type bindings are static, nearly all type

checking can be static (done at compile time)• If type bindings are dynamic, type checking

must be dynamic (done at run time)• A programming language is strongly typed if

type errors are always detected– Advantage: allows the detection of misuse of

variables that result in type errors

Page 14: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–14

How strongly typed?– FORTRAN 77 is not: parameters, EQUIVALENCE

– Pascal has variant records– C and C++

• parameter type checking can be avoided•unions are not type checked

– Ada is almost •UNCHECKED CONVERSION is loophole

– Java is similar

Page 15: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–15

Coercion

• The automatic conversion between types is called coercion.

• Coercion rules they can weaken typing considerably – C and C++ allow both widening and

narrowing coercions– Java allows only widening coercions

• Java's strong typing is still far less effective than that of Ada

Page 16: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–16

Dynamic Type Binding

• Dynamic Type Binding (Perl, JavaScript and PHP, Scheme)

• Specified through an assignment statement e.g., JavaScript

list = [2, 4.33, 6, 8];

list = 17.3;• This provides a lot of flexibility• But …

– How do you do any type checking?

Page 17: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–17

Storage Bindings & Lifetime

• The lifetime of a variable is the time during which it is bound to a particular memory cell – Allocation - getting a cell from some pool of

available cells– Deallocation - putting a cell back into the pool

• The object a variable is bound to may have a different lifetime than the variable itself

• Depending on the language, allocation can be either controlled by the programmer or done automatically

Page 18: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–18

Categories of Variables by Lifetimes

• Static -- lifetime is same as that of the program

• Stack -- lifetime is duration of subprogram– more efficient use of memory than static

• Heap -- lifetime is less predictable– Explicit allocation and deallocation specified by the

programmer– Implicit -- Allocation and deallocation managed by

run-time system

Page 19: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–19

Variable Scope• The scope of a variable is the range of

statements over which it is visible• The nonlocal variables of a program unit are

those that are visible but not declared there• The scope rules of a language determine how

references to names are associated with variables

• Scope and lifetime are sometimes closely related, but are different concepts

Page 20: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–20

Approaches to Scope

• Only allow one global scope (Basic)

• Allow global and local Scope (Fortran)

• Allow nested scopes (Ada, Pascal)

Page 21: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–21

• The current referencing environment is the set of currently active bindings at a particular point in the program

Page 22: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–22

Static Scope

• The scope of a variable can be determined from the program text

• To connect a name reference to a variable, you (or the compiler) must find the declaration

• Search process: search declarations, first locally, then in increasingly larger enclosing scopes, until one is found for the given name

• Enclosing static scopes (to a specific scope) are called its static ancestors; the nearest static ancestor is called a static parent

Page 23: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–23

Scope and Shadowed Variables

• Variables can be hidden from a unit by having a "closer" variable with the same name– Sometimes say there is a hole in the scope– scope resolution operator (in some languages)

• C++, Java and Ada allow access to some of these "hidden" variables– In Ada: unit.name– In C++: class_name::name or ::name for

globals– In Java: this.name for variables declared at

class level

Page 24: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–24

Static Scoping and Nested Functions

• Assume MAIN calls A and B

A calls C and D

B calls A and E

MAINMAIN

E

A

C

D

B

A B

C D E

Page 25: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–25

Nested Functions and Maintainability

• Suppose the spec is changed so that D must now access some data in B

• Solutions:– Put D in B (but then C can no longer call it

and D cannot access A's variables)– Move the data from B that D needs to

MAIN (but then all procedures can access them)

• Same problem for procedure access

Page 26: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–26

Comments

• Using nested functions with static scoping often encourages many globals– not considered to be good programming practice– Current thinking is that we can accomplish the

same thing better with modules (classes)

• Static scoping is still preferred to the alternative– Most current languages use static scoping at the

block level even if they don't allow nested functions

Page 27: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–27

Nested Functions in Practice

• Scheme, JavaScript, Ada and PHP allow you to nest functions

• Java allows you to nest classes– scoping rules are similar to those of nested

functions

Page 28: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–28

Dynamic Scope

• Based on calling sequences of program units, not their textual layout (temporal versus spatial)

• References to variables are connected to declarations by searching back through the chain of subprogram calls that forced execution to this point

• This is easy to implement but it makes programs hard to follow

• Used in APL, SNOBOL, early versions of LISP– Perl allows you to use dynamic scope for selected

variables

Page 29: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–29

Scope ExampleMAIN - declaration of x SUB1 - declaration of x - ... call SUB2 ...

SUB2 ... - reference to x - ...

... call SUB1 …

MAIN calls SUB1SUB1 calls SUB2SUB2 uses x

Page 30: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–30

Scope Example

• Static scoping – Reference to x is to MAIN's x

• Dynamic scoping – Reference to x is to SUB1's x

• Evaluation of Dynamic Scoping:– Advantage: convenience– Disadvantage: poor readability

Page 31: Chapter 5 Names, Bindings, Type Checking, and Scopes.

Copyright © 2007 Addison-Wesley. All rights reserved. 1–31

Referencing Environments• The referencing environment of a statement

is the collection of all names that are visible in the statement

• In a static-scoped language, it is the local variables plus all of the visible variables in all of the enclosing scopes

• In a dynamic-scoped language, the referencing environment is the local variables plus all visible variables in all active subprograms– A subprogram is active if its execution has begun

but has not yet terminated