Chapter 41 Rendering Methods for Perspective Drawings.
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Transcript of Chapter 41 Rendering Methods for Perspective Drawings.
Chapter 41
Rendering Methods for Perspective Drawings
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Links for Chapter 41
Presenting Depth
Shadows
Reflections
Related Web Sites
Texture
Entourage
2-Point Perspective
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Presenting Depth
• Use offsetting lines and different line weights around doors, windows, and cabinet faces
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Shadows
• Shadows are cast when light is blocked from striking another surface
• Establish a light source so major features will not be hidden
• Project at 30°, 45°, and 60°• Use a triangle to establish and maintain
angles
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Shadows
• Factors affecting layout of shadows– A vertical surface casts a shadow on the
adjacent horizontal surface in the direction in which the light rays are traveling
– A shadow on a plane, caused by a line parallel to the plane, forms a shadow line parallel to the line
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Shadows
V.P.LIGHT RAYSAT ANY ANGLE
SHADE
SHADOW
SHADOW WILL CONVERGE ON V.P.
SHADOW PARALLEL TO P.P.
V.P.
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Shadows• Projecting shadows onto an angled surface
V.P.
STEP 1.PROJECT RIDGE POINT TOCONSTRUCTION LINE A
PARALLELTO P.P.
PARALLEL TO P.P.
STEP 2.PROJECT LINE B THROUGHPOINT 1 TO THE V.P.
LIGHT ANGLE
STEP 3.PROJECT UP FROM POINT 2 TO RIDGE
B
PT. 2
LINE A
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Reflections
• Reflections are caused by water or glass
• Point to be projection will fall directly below that point and the depth will be equal to the distance that the point is above the water
• Large glass areas look dull unless rendered
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Texture
• Draw roofing materials first with construction lines, then each shingle is drawn, and finally line quality is varied to show roughness
• Siding or paneling is drawn so all lines merge at a vanishing point– Vertical and horizontal lines of varying
thickness is used
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Entourage
• Entourage is the surroundings of a building
• It should not compete with the actual structure
• Keep entourage in proportion to the structure
• Plants are drawn freehand, traced, or applied with rub-ons
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Entourage
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Entourage
• People are either drawn in detail or outlined– Project people’s height to the vanishing points– Make sure people are in different poses
• Furniture helps provide a reference for scale and create a sense of realism
• Keep cars plain so they blend with the surroundings and do not detract from it
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Entourage
• Content includes all the aspects of entourage
• Follow these guidelines– Use only necessary entourage to show
location, scale, and usage of the structure
– Use only enough detail to illustrate desired material
– Never obscure structure with entourage
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Two-Point Perspective Rendering
• Do several sketches to practice and determine the layout
• Trace perspective onto vellum
• Lay out foreground for entourage
• Lay out areas to be shaded
• Draw trees in foreground
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Two-Point Perspective Rendering
• Draw people and cars, except on residential drawings
• Draw entourage to help tie the structure to the ground
• Render the foreground first then work to the background
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Two-Point Perspective Rendering
• Draw major areas of shades and shadows
• Highlight areas in materials that cast shadows
• Letter the job title or owner’s name
• Use the same procedure for a one-point perspective drawing
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Related Web Sites
• Lightscape Technologies - www.lightscape.com
• People for People - www.peopleforpeople.com
• Visual Applications - www.visapp.com