Chapter 2 ApplicationLayer
description
Transcript of Chapter 2 ApplicationLayer
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Application Layer 2-1
Chapter 2 Application Layer
Computer Networking: A Top Down Approach 6th edition Jim Kurose, Keith Ross Addison-Wesley March 2012
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Thanks and enjoy! JFK/KWR All material copyright 1996-2012 J.F Kurose and K.W. Ross, All Rights Reserved
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Application Layer 2-2
Chapter 2: outline
2.1 principles of network applications
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
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Application Layer 2-3
Chapter 2: application layer
our goals:
conceptual, implementation aspects of network application protocols
transport-layer service models
client-server paradigm
peer-to-peer paradigm
learn about protocols by examining popular application-level protocols HTTP FTP SMTP / POP3 / IMAP DNS
creating network applications
socket API
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Application Layer 2-4
Some network apps
e-mail
web
text messaging
remote login
P2P file sharing
multi-user network games
streaming stored video (YouTube, Hulu, Netflix)
voice over IP (e.g., Skype)
real-time video conferencing
social networking
search
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Application Layer 2-5
Creating a network app
write programs that:
run on (different) end systems
communicate over network
e.g., web server software communicates with browser software
no need to write software for network-core devices
network-core devices do not run user applications
applications on end systems allows for rapid app development, propagation
application
transport
network
data link
physical
application
transport
network
data link
physical
application
transport
network
data link
physical
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Application Layer 2-6
Application architectures
possible structure of applications:
client-server
peer-to-peer (P2P)
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Application Layer 2-7
Client-server architecture
server: always-on host
permanent IP address
data centers for scaling
clients: communicate with server
may be intermittently connected
may have dynamic IP addresses
do not communicate directly with each other
client/server
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Application Layer 2-8
P2P architecture
no always-on server
arbitrary end systems directly communicate
peers request service from other peers, provide service in return to other peers
self scalability new peers bring new service capacity, as well as new service demands
peers are intermittently connected and change IP addresses
complex management
peer-peer
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Application Layer 2-9
Processes communicating
process: program running within a host
within same host, two processes communicate using inter-process communication (defined by OS)
processes in different hosts communicate by exchanging messages
client process: process that initiates communication
server process: process that waits to be contacted
aside: applications with P2P
architectures have client
processes & server
processes
clients, servers
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Application Layer 2-10
Sockets
process sends/receives messages to/from its socket
socket analogous to door
sending process shoves message out door sending process relies on transport infrastructure on
other side of door to deliver message to socket at receiving process
Internet
controlled
by OS
controlled by app developer
transport
application
physical
link
network
process
transport
application
physical
link
network
process socket
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Application Layer 2-11
Addressing processes
to receive messages, process must have identifier
host device has unique 32-bit IP address
Q: does IP address of host on which process runs suffice for identifying the process?
identifier includes both IP address and port numbers associated with process on host.
example port numbers: HTTP server: 80 mail server: 25
to send HTTP message to gaia.cs.umass.edu web server: IP address: 128.119.245.12 port number: 80
more shortly
A: no, many processes can be running on same host
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Application Layer 2-12
App-layer protocol defines
types of messages exchanged,
e.g., request, response message syntax:
what fields in messages & how fields are delineated
message semantics
meaning of information in fields
rules for when and how processes send & respond to messages
open protocols:
defined in RFCs
allows for interoperability
e.g., HTTP, SMTP
proprietary protocols:
e.g., Skype
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Application Layer 2-13
What transport service does an app need?
data integrity
some apps (e.g., file transfer, web transactions) require
100% reliable data transfer
other apps (e.g., audio) can tolerate some loss
timing
some apps (e.g., Internet telephony, interactive games) require low delay to be effective
throughput
some apps (e.g., multimedia) require minimum amount of throughput to be effective
other apps (elastic apps) make use of whatever throughput they get
security
encryption, data integrity,
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Application Layer 2-14
Transport service requirements: common apps
application
file transfer
e-mail
Web documents
real-time audio/video
stored audio/video
interactive games
text messaging
data loss
no loss
no loss
no loss
loss-tolerant
loss-tolerant
loss-tolerant
no loss
throughput
elastic
elastic
elastic
audio: 5kbps-1Mbps
video:10kbps-5Mbps
same as above
few kbps up
elastic
time sensitive
no
no
no
yes, 100s msec
yes, few secs
yes, 100s msec
yes and no
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Application Layer 2-15
Internet transport protocols services
TCP service: reliable transport between
sending and receiving process
flow control: sender wont overwhelm receiver
congestion control: throttle sender when network overloaded
does not provide: timing, minimum throughput guarantee, security
connection-oriented: setup required between client and server processes
UDP service: unreliable data transfer
between sending and receiving process
does not provide: reliability, flow control, congestion control, timing, throughput guarantee, security, orconnection setup,
Q: why bother? Why is there a UDP?
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Application Layer 2-16
Internet apps: application, transport protocols
application
e-mail
remote terminal access
Web
file transfer
streaming multimedia
Internet telephony
application
layer protocol
SMTP [RFC 2821]
Telnet [RFC 854]
HTTP [RFC 2616]
FTP [RFC 959]
HTTP (e.g., YouTube),
RTP [RFC 1889]
SIP, RTP, proprietary
(e.g., Skype)
underlying
transport protocol
TCP
TCP
TCP
TCP
TCP or UDP
TCP or UDP
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Securing TCP
TCP & UDP
no encryption
cleartext passwds sent into socket traverse Internet in cleartext
SSL
provides encrypted TCP connection
data integrity
end-point authentication
SSL is at app layer
Apps use SSL libraries, which talk to TCP
SSL socket API
cleartext passwds sent into socket traverse Internet encrypted
See Chapter 7
Application Layer 2-17
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Application Layer 2-18
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
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Application Layer 2-19
Web and HTTP
First, a review web page consists of objects
object can be HTML file, JPEG image, Java applet, audio file,
web page consists of base HTML-file which includes several referenced objects
each object is addressable by a URL, e.g.,
www.someschool.edu/someDept/pic.gif
host name path name
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Application Layer 2-20
HTTP overview
HTTP: hypertext transfer protocol
Webs application layer protocol
client/server model client: browser that
requests, receives, (using HTTP protocol) and displays Web objects
server: Web server sends (using HTTP protocol) objects in response to requests
PC running
Firefox browser
server
running
Apache Web
server
iphone running
Safari browser
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Application Layer 2-21
HTTP overview (continued)
uses TCP: client initiates TCP
connection (creates socket) to server, port 80
server accepts TCP connection from client
HTTP messages (application-layer protocol messages) exchanged between browser (HTTP client) and Web server (HTTP server)
TCP connection closed
HTTP is stateless server maintains no
information about past client requests
protocols that maintain state are complex!
past history (state) must be maintained
if server/client crashes, their views of state may be inconsistent, must be reconciled
aside
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Application Layer 2-22
HTTP connections
non-persistent HTTP
at most one object sent over TCP connection
connection then closed
downloading multiple objects required multiple connections
persistent HTTP
multiple objects can be sent over single TCP connection between client, server
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Application Layer 2-23
Non-persistent HTTP
suppose user enters URL:
1a. HTTP client initiates TCP connection to HTTP server (process) at www.someSchool.edu on port 80
2. HTTP client sends HTTP request
message (containing URL) into
TCP connection socket.
Message indicates that client
wants object
someDepartment/home.index
1b. HTTP server at host
www.someSchool.edu waiting
for TCP connection at port 80.
accepts connection, notifying client
3. HTTP server receives request
message, forms response
message containing requested
object, and sends message into
its socket
time
(contains text,
references to 10
jpeg images)
www.someSchool.edu/someDepartment/home.index
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Application Layer 2-24
Non-persistent HTTP (cont.)
5. HTTP client receives response message containing html file, displays html. Parsing html file, finds 10 referenced jpeg objects
6. Steps 1-5 repeated for each of
10 jpeg objects
4. HTTP server closes TCP
connection.
time
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Application Layer 2-25
Non-persistent HTTP: response time
RTT (definition): time for a small packet to travel from client to server and back
HTTP response time:
one RTT to initiate TCP connection
one RTT for HTTP request and first few bytes of HTTP response to return
file transmission time
non-persistent HTTP response time =
2RTT+ file transmission time
time to transmit file
initiate TCP connection
RTT
request file
RTT
file received
time time
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Application Layer 2-26
Persistent HTTP
non-persistent HTTP issues: requires 2 RTTs per object
OS overhead for each TCP connection
browsers often open parallel TCP connections to fetch referenced objects
persistent HTTP: server leaves connection
open after sending response
subsequent HTTP messages between same client/server sent over open connection
client sends requests as soon as it encounters a referenced object
as little as one RTT for all the referenced objects
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Application Layer 2-27
HTTP request message
two types of HTTP messages: request, response
HTTP request message: ASCII (human-readable format)
request line
(GET, POST,
HEAD commands)
header
lines
carriage return,
line feed at start
of line indicates
end of header lines
GET /index.html HTTP/1.1\r\n
Host: www-net.cs.umass.edu\r\n
User-Agent: Firefox/3.6.10\r\n
Accept: text/html,application/xhtml+xml\r\n
Accept-Language: en-us,en;q=0.5\r\n
Accept-Encoding: gzip,deflate\r\n
Accept-Charset: ISO-8859-1,utf-8;q=0.7\r\n
Keep-Alive: 115\r\n
Connection: keep-alive\r\n
\r\n
carriage return character
line-feed character
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Application Layer 2-28
HTTP request message: general format
request line
header lines
body
method sp sp cr lf version URL
cr lf value header field name
cr lf value header field name
~ ~ ~ ~
cr lf
entity body ~ ~ ~ ~
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Application Layer 2-29
Uploading form input
POST method: web page often includes
form input
input is uploaded to server in entity body
URL method: uses GET method
input is uploaded in URL field of request line:
www.somesite.com/animalsearch?monkeys&banana
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Application Layer 2-30
Method types
HTTP/1.0: GET
POST
HEAD
asks server to leave requested object out of response
HTTP/1.1: GET, POST, HEAD
PUT
uploads file in entity body to path specified in URL field
DELETE
deletes file specified in the URL field
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Application Layer 2-31
HTTP response message
status line
(protocol
status code
status phrase)
header
lines
data, e.g.,
requested
HTML file
HTTP/1.1 200 OK\r\n
Date: Sun, 26 Sep 2010 20:09:20 GMT\r\n
Server: Apache/2.0.52 (CentOS)\r\n
Last-Modified: Tue, 30 Oct 2007 17:00:02
GMT\r\n
ETag: "17dc6-a5c-bf716880"\r\n
Accept-Ranges: bytes\r\n
Content-Length: 2652\r\n
Keep-Alive: timeout=10, max=100\r\n
Connection: Keep-Alive\r\n
Content-Type: text/html; charset=ISO-8859-
1\r\n
\r\n
data data data data data ...
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Application Layer 2-32
HTTP response status codes
200 OK
request succeeded, requested object later in this msg
301 Moved Permanently
requested object moved, new location specified later in this msg (Location:)
400 Bad Request
request msg not understood by server
404 Not Found
requested document not found on this server
505 HTTP Version Not Supported
status code appears in 1st line in server-to-client response message.
some sample codes:
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Application Layer 2-33
Trying out HTTP (client side) for yourself
1. Telnet to your favorite Web server:
opens TCP connection to port 80
(default HTTP server port) at cis.poly.edu.
anything typed in sent
to port 80 at cis.poly.edu
telnet cis.poly.edu 80
2. type in a GET HTTP request: GET /~ross/ HTTP/1.1
Host: cis.poly.edu
by typing this in (hit carriage
return twice), you send
this minimal (but complete)
GET request to HTTP server
3. look at response message sent by HTTP server!
(or use Wireshark to look at captured HTTP request/response)
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Application Layer 2-34
User-server state: cookies
many Web sites use cookies
four components:
1) cookie header line of HTTP response message
2) cookie header line in next HTTP request message
3) cookie file kept on users host, managed by users browser
4) back-end database at Web site
example:
Susan always access Internet from PC
visits specific e-commerce site for first time
when initial HTTP requests arrives at site, site creates:
unique ID entry in backend
database for ID
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Application Layer 2-35
Cookies: keeping state (cont.)
client server
usual http response msg
usual http response msg
cookie file
one week later:
usual http request msg cookie: 1678 cookie-
specific
action
access
ebay 8734 usual http request msg Amazon server
creates ID
1678 for user create entry
usual http response set-cookie: 1678
ebay 8734
amazon 1678
usual http request msg cookie: 1678 cookie-
specific
action
access
ebay 8734
amazon 1678
backend
database
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Application Layer 2-36
Cookies (continued)
what cookies can be used for:
authorization shopping carts recommendations user session state (Web
e-mail)
cookies and privacy:
cookies permit sites to learn a lot about you
you may supply name and e-mail to sites
aside
how to keep state: protocol endpoints: maintain state at
sender/receiver over multiple transactions
cookies: http messages carry state
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Application Layer 2-37
Web caches (proxy server)
user sets browser: Web accesses via cache
browser sends all HTTP requests to cache
object in cache: cache returns object
else cache requests object from origin server, then returns object to client
goal: satisfy client request without involving origin server
client
proxy
server
client origin
server
origin
server
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Application Layer 2-38
More about Web caching
cache acts as both client and server server for original
requesting client
client to origin server
typically cache is installed by ISP (university, company, residential ISP)
why Web caching?
reduce response time for client request
reduce traffic on an institutions access link
Internet dense with caches: enables poor content providers to effectively deliver content (so too does P2P file sharing)
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Application Layer 2-39
Caching example:
origin
servers public
Internet
institutional
network 1 Gbps LAN
1.54 Mbps
access link
assumptions: avg object size: 100K bits
avg request rate from browsers to origin servers:15/sec
avg data rate to browsers: 1.50 Mbps
RTT from institutional router to any origin server: 2 sec
access link rate: 1.54 Mbps
consequences: LAN utilization: 15%
access link utilization = 99%
total delay = Internet delay + access delay + LAN delay
= 2 sec + minutes + usecs
problem!
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Application Layer 2-40
assumptions: avg object size: 100K bits
avg request rate from browsers to origin servers:15/sec
avg data rate to browsers: 1.50 Mbps
RTT from institutional router to any origin server: 2 sec
access link rate: 1.54 Mbps
consequences: LAN utilization: 15%
access link utilization = 99%
total delay = Internet delay + access delay + LAN delay
= 2 sec + minutes + usecs
Caching example: fatter access link
origin
servers
1.54 Mbps
access link 154 Mbps 154 Mbps
msecs
Cost: increased access link speed (not cheap!)
9.9%
public
Internet
institutional
network 1 Gbps LAN
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institutional
network 1 Gbps LAN
Application Layer 2-41
Caching example: install local cache
origin
servers
1.54 Mbps
access link
local web cache
assumptions: avg object size: 100K bits
avg request rate from browsers to origin servers:15/sec
avg data rate to browsers: 1.50 Mbps
RTT from institutional router to any origin server: 2 sec
access link rate: 1.54 Mbps
consequences: LAN utilization: 15%
access link utilization = 100%
total delay = Internet delay + access delay + LAN delay
= 2 sec + minutes + usecs
? ?
How to compute link utilization, delay?
Cost: web cache (cheap!)
public
Internet
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Application Layer 2-42
Caching example: install local cache
Calculating access link utilization, delay with cache:
suppose cache hit rate is 0.4 40% requests satisfied at cache,
60% requests satisfied at origin
origin
servers
1.54 Mbps
access link
access link utilization: 60% of requests use access link
data rate to browsers over access link = 0.6*1.50 Mbps = .9 Mbps utilization = 0.9/1.54 = .58
total delay = 0.6 * (delay from origin servers) +0.4
* (delay when satisfied at cache)
= 0.6 (2.01) + 0.4 (~msecs) = ~ 1.2 secs less than with 154 Mbps link (and
cheaper too!)
public
Internet
institutional
network 1 Gbps LAN
local web cache
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Application Layer 2-43
Conditional GET
Goal: dont send object if cache has up-to-date cached version no object transmission
delay
lower link utilization
cache: specify date of cached copy in HTTP request If-modified-since:
server: response contains no object if cached copy is up-to-date: HTTP/1.0 304 Not Modified
HTTP request msg If-modified-since:
HTTP response HTTP/1.0
304 Not Modified
object
not
modified
before
HTTP request msg If-modified-since:
HTTP response HTTP/1.0 200 OK
object
modified
after
client server
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Application Layer 2-44
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
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Application Layer 2-45
FTP: the file transfer protocol
file transfer FTP
server
FTP
user
interface
FTP
client
local file
system
remote file
system
user
at host
transfer file to/from remote host client/server model
client: side that initiates transfer (either to/from remote)
server: remote host
ftp: RFC 959 ftp server: port 21
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Application Layer 2-46
FTP: separate control, data connections
FTP client contacts FTP server at port 21, using TCP
client authorized over control connection
client browses remote directory, sends commands over control connection
when server receives file transfer command, server opens 2nd TCP data connection (for file) to client
after transferring one file, server closes data connection
FTP client
FTP server
TCP control connection, server port 21
TCP data connection, server port 20
server opens another TCP data connection to transfer another file
control connection: out of band
FTP server maintains state: current directory, earlier authentication
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Application Layer 2-47
FTP commands, responses
sample commands: sent as ASCII text over
control channel
USER username
PASS password
LIST return list of file in current directory
RETR filename retrieves (gets) file
STOR filename stores (puts) file onto remote host
sample return codes status code and phrase (as
in HTTP)
331 Username OK, password required
125 data connection already open; transfer starting
425 Cant open data connection
452 Error writing file
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Application Layer 2-48
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
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Application Layer 2-49
Electronic mail
Three major components: user agents
mail servers
simple mail transfer protocol: SMTP
User Agent a.k.a. mail reader composing, editing, reading
mail messages
e.g., Outlook, Thunderbird, iPhone mail client
outgoing, incoming messages stored on server
user mailbox
outgoing
message queue
mail
server
mail
server
mail
server
SMTP
SMTP
SMTP
user
agent
user
agent
user
agent
user
agent
user
agent
user
agent
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Application Layer 2-50
Electronic mail: mail servers
mail servers: mailbox contains incoming
messages for user
message queue of outgoing (to be sent) mail messages
SMTP protocol between mail servers to send email messages
client: sending mail server
server: receiving mail server
mail
server
mail
server
mail
server
SMTP
SMTP
SMTP
user
agent
user
agent
user
agent
user
agent
user
agent
user
agent
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Application Layer 2-51
Electronic Mail: SMTP [RFC 2821]
uses TCP to reliably transfer email message from client to server, port 25
direct transfer: sending server to receiving server
three phases of transfer handshaking (greeting) transfer of messages closure
command/response interaction (like HTTP, FTP) commands: ASCII text response: status code and phrase
messages must be in 7-bit ASCI
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Application Layer 2-52
user
agent
Scenario: Alice sends message to Bob
1) Alice uses UA to compose message to [email protected]
2) Alices UA sends message to her mail server; message placed in message queue
3) client side of SMTP opens TCP connection with Bobs mail server
4) SMTP client sends Alices message over the TCP connection
5) Bobs mail server places the message in Bobs mailbox
6) Bob invokes his user agent to read message
mail
server
mail
server
1
2 3 4
5
6
Alices mail server Bobs mail server
user
agent
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Application Layer 2-53
Sample SMTP interaction
S: 220 hamburger.edu
C: HELO crepes.fr
S: 250 Hello crepes.fr, pleased to meet you
C: MAIL FROM:
S: 250 [email protected]... Sender ok
C: RCPT TO:
S: 250 [email protected] ... Recipient ok
C: DATA
S: 354 Enter mail, end with "." on a line by itself
C: Do you like ketchup?
C: How about pickles?
C: .
S: 250 Message accepted for delivery
C: QUIT
S: 221 hamburger.edu closing connection
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Application Layer 2-54
Try SMTP interaction for yourself:
telnet servername 25
see 220 reply from server
enter HELO, MAIL FROM, RCPT TO, DATA, QUIT commands
above lets you send email without using email client (reader)
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Application Layer 2-55
SMTP: final words
SMTP uses persistent connections
SMTP requires message (header & body) to be in 7-bit ASCII
SMTP server uses CRLF.CRLF to determine end of message
comparison with HTTP:
HTTP: pull
SMTP: push
both have ASCII command/response interaction, status codes
HTTP: each object encapsulated in its own response msg
SMTP: multiple objects sent in multipart msg
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Application Layer 2-56
Mail message format
SMTP: protocol for exchanging email msgs
RFC 822: standard for text message format:
header lines, e.g., To: From: Subject:
different from SMTP MAIL FROM, RCPT TO: commands!
Body: the message ASCII characters only
header
body
blank
line
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Application Layer 2-57
Mail access protocols
SMTP: delivery/storage to receivers server mail access protocol: retrieval from server
POP: Post Office Protocol [RFC 1939]: authorization, download
IMAP: Internet Mail Access Protocol [RFC 1730]: more features, including manipulation of stored msgs on server
HTTP: gmail, Hotmail, Yahoo! Mail, etc.
senders mail server
SMTP SMTP mail access
protocol
receivers mail server
(e.g., POP, IMAP)
user
agent
user
agent
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Application Layer 2-58
POP3 protocol
authorization phase client commands:
user: declare username pass: password
server responses
+OK
-ERR
transaction phase, client: list: list message numbers
retr: retrieve message by number
dele: delete
quit
C: list S: 1 498
S: 2 912
S: .
C: retr 1
S:
S: .
C: dele 1
C: retr 2
S:
S: .
C: dele 2
C: quit
S: +OK POP3 server signing off
S: +OK POP3 server ready
C: user bob
S: +OK
C: pass hungry
S: +OK user successfully logged on
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Application Layer 2-59
POP3 (more) and IMAP
more about POP3 previous example uses
POP3 download and delete mode Bob cannot re-read e-
mail if he changes client
POP3 download-and-keep: copies of messages on different clients
POP3 is stateless across sessions
IMAP keeps all messages in one
place: at server
allows user to organize messages in folders
keeps user state across sessions:
names of folders and mappings between message IDs and folder name
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Application Layer 2-60
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
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Application Layer 2-61
DNS: domain name system
people: many identifiers:
SSN, name, passport # Internet hosts, routers:
IP address (32 bit) - used for addressing datagrams
name, e.g., www.yahoo.com - used by humans
Q: how to map between IP address and name, and vice versa ?
Domain Name System: distributed database
implemented in hierarchy of many name servers
application-layer protocol: hosts, name servers communicate to resolve names (address/name translation)
note: core Internet function, implemented as application-layer protocol
complexity at networks edge
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Application Layer 2-62
DNS: services, structure
why not centralize DNS? single point of failure
traffic volume
distant centralized database
maintenance
DNS services hostname to IP address
translation
host aliasing canonical, alias names
mail server aliasing
load distribution
replicated Web servers: many IP addresses correspond to one name
A: doesnt scale!
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Application Layer 2-63
Root DNS Servers
com DNS servers org DNS servers edu DNS servers
poly.edu
DNS servers
umass.edu
DNS servers yahoo.com
DNS servers amazon.com
DNS servers
pbs.org
DNS servers
DNS: a distributed, hierarchical database
client wants IP for www.amazon.com; 1st approx:
client queries root server to find com DNS server
client queries .com DNS server to get amazon.com DNS server
client queries amazon.com DNS server to get IP address for www.amazon.com
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Application Layer 2-64
DNS: root name servers
contacted by local name server that can not resolve name
root name server:
contacts authoritative name server if name mapping not known gets mapping returns mapping to local name server
13 root name servers worldwide
a. Verisign, Los Angeles CA
(5 other sites)
b. USC-ISI Marina del Rey, CA
l. ICANN Los Angeles, CA
(41 other sites)
e. NASA Mt View, CA
f. Internet Software C.
Palo Alto, CA (and 48 other
sites)
i. Netnod, Stockholm (37 other sites)
k. RIPE London (17 other sites)
m. WIDE Tokyo
(5 other sites)
c. Cogent, Herndon, VA (5 other sites)
d. U Maryland College Park, MD
h. ARL Aberdeen, MD
j. Verisign, Dulles VA (69 other sites )
g. US DoD Columbus,
OH (5 other sites)
-
Application Layer 2-65
TLD, authoritative servers
top-level domain (TLD) servers: responsible for com, org, net, edu, aero, jobs, museums,
and all top-level country domains, e.g.: uk, fr, ca, jp
Network Solutions maintains servers for .com TLD Educause for .edu TLD
authoritative DNS servers: organizations own DNS server(s), providing
authoritative hostname to IP mappings for organizations named hosts
can be maintained by organization or service provider
-
Application Layer 2-66
Local DNS name server
does not strictly belong to hierarchy
each ISP (residential ISP, company, university) has one also called default name server
when host makes DNS query, query is sent to its local DNS server has local cache of recent name-to-address translation
pairs (but may be out of date!)
acts as proxy, forwards query into hierarchy
-
Application Layer 2-67
requesting host cis.poly.edu
gaia.cs.umass.edu
root DNS server
local DNS server dns.poly.edu
1
2 3
4
5
6
authoritative DNS server
dns.cs.umass.edu
7 8
TLD DNS server
DNS name resolution example
host at cis.poly.edu wants IP address for gaia.cs.umass.edu
iterated query: contacted server
replies with name of server to contact
I dont know this name, but ask this server
-
Application Layer 2-68
4 5
6
3
recursive query: puts burden of name
resolution on
contacted name
server
heavy load at upper
levels of hierarchy?
requesting host cis.poly.edu
gaia.cs.umass.edu
root DNS server
local DNS server dns.poly.edu
1
2 7
authoritative DNS server
dns.cs.umass.edu
8
DNS name resolution example
TLD DNS server
-
Application Layer 2-69
DNS: caching, updating records
once (any) name server learns mapping, it caches mapping cache entries timeout (disappear) after some time (TTL) TLD servers typically cached in local name servers
thus root name servers not often visited
cached entries may be out-of-date (best effort name-to-address translation!) if name host changes IP address, may not be known
Internet-wide until all TTLs expire
update/notify mechanisms proposed IETF standard RFC 2136
-
Application Layer 2-70
DNS records
DNS: distributed db storing resource records (RR)
type=NS name is domain (e.g.,
foo.com)
value is hostname of authoritative name server for this domain
RR format: (name, value, type, ttl)
type=A name is hostname
value is IP address
type=CNAME name is alias name for some canonical (the real) name
www.ibm.com is really
servereast.backup2.ibm.com
value is canonical name
type=MX value is name of mailserver
associated with name
-
Application Layer 2-71
DNS protocol, messages
query and reply messages, both with same message format
msg header
identification: 16 bit # for
query, reply to query uses
same #
flags:
query or reply
recursion desired
recursion available
reply is authoritative
identification flags
# questions
questions (variable # of questions)
# additional RRs # authority RRs
# answer RRs
answers (variable # of RRs)
authority (variable # of RRs)
additional info (variable # of RRs)
2 bytes 2 bytes
-
Application Layer 2-72
name, type fields for a query
RRs in response to query
records for authoritative servers
additional helpful info that may be used
identification flags
# questions
questions (variable # of questions)
# additional RRs # authority RRs
# answer RRs
answers (variable # of RRs)
authority (variable # of RRs)
additional info (variable # of RRs)
DNS protocol, messages
2 bytes 2 bytes
-
Application Layer 2-73
Inserting records into DNS
example: new startup Network Utopia register name networkuptopia.com at DNS registrar
(e.g., Network Solutions) provide names, IP addresses of authoritative name server
(primary and secondary)
registrar inserts two RRs into .com TLD server: (networkutopia.com, dns1.networkutopia.com, NS)
(dns1.networkutopia.com, 212.212.212.1, A)
create authoritative server type A record for www.networkuptopia.com; type MX record for networkutopia.com
-
Attacking DNS
DDoS attacks
Bombard root servers with traffic Not successful to date Traffic Filtering Local DNS servers
cache IPs of TLD servers, allowing root server bypass
Bombard TLD servers Potentially more
dangerous
Redirect attacks
Man-in-middle Intercept queries
DNS poisoning Send bogus relies to
DNS server, which caches
Exploit DNS for DDoS
Send queries with spoofed source address: target IP
Requires amplification Application Layer 2-74
-
Application Layer 2-75
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
-
Application Layer 2-76
Pure P2P architecture
no always-on server
arbitrary end systems directly communicate
peers are intermittently connected and change IP addresses
examples: file distribution
(BitTorrent)
Streaming (KanKan) VoIP (Skype)
-
Application Layer 2-77
File distribution: client-server vs P2P
Question: how much time to distribute file (size F) from one server to N peers? peer upload/download capacity is limited resource
us
uN
dN
server
network (with abundant
bandwidth)
file, size F
us: server upload capacity
ui: peer i upload capacity
di: peer i download capacity u2 d2
u1 d1
di
ui
-
Application Layer 2-78
File distribution time: client-server
server transmission: must sequentially send (upload) N file copies:
time to send one copy: F/us
time to send N copies: NF/us
increases linearly in N
time to distribute F
to N clients using
client-server approach Dc-s > max{NF/us,,F/dmin}
client: each client must download file copy dmin = min client download rate min client download time: F/dmin
us
network
di
ui
F
-
Application Layer 2-79
File distribution time: P2P
server transmission: must upload at least one copy
time to send one copy: F/us
time to distribute F
to N clients using
P2P approach
us
network
di
ui
F
DP2P > max{F/us,,F/dmin,,NF/(us + Sui)}
client: each client must download file copy min client download time: F/dmin
clients: as aggregate must download NF bits
max upload rate (limting max download rate) is us + Sui
but so does this, as each peer brings service capacity
increases linearly in N
-
Application Layer 2-80
0
0.5
1
1.5
2
2.5
3
3.5
0 5 10 15 20 25 30 35
N
Min
imum
Dis
trib
ution T
ime P2P
Client-Server
Client-server vs. P2P: example
client upload rate = u, F/u = 1 hour, us = 10u, dmin us
-
Application Layer 2-81
P2P file distribution: BitTorrent
tracker: tracks peers participating in torrent
torrent: group of peers exchanging chunks of a file
Alice arrives
file divided into 256Kb chunks
peers in torrent send/receive file chunks
obtains list of peers from tracker and begins exchanging file chunks with peers in torrent
-
Application Layer 2-82
peer joining torrent:
has no chunks, but will accumulate them over time from other peers
registers with tracker to get list of peers, connects to subset of peers (neighbors)
P2P file distribution: BitTorrent
while downloading, peer uploads chunks to other peers
peer may change peers with whom it exchanges chunks
churn: peers may come and go
once peer has entire file, it may (selfishly) leave or (altruistically) remain in torrent
-
Application Layer 2-83
BitTorrent: requesting, sending file chunks
requesting chunks: at any given time, different
peers have different subsets of file chunks
periodically, Alice asks each peer for list of chunks that they have
Alice requests missing chunks from peers, rarest first
sending chunks: tit-for-tat Alice sends chunks to those
four peers currently sending her chunks at highest rate other peers are choked by Alice
(do not receive chunks from her)
re-evaluate top 4 every10 secs
every 30 secs: randomly select another peer, starts sending chunks optimistically unchoke this peer newly chosen peer may join top 4
-
Application Layer 2-84
BitTorrent: tit-for-tat
(1) Alice optimistically unchokes Bob (2) Alice becomes one of Bobs top-four providers; Bob reciprocates
(3) Bob becomes one of Alices top-four providers
higher upload rate: find better
trading partners, get file faster !
-
Distributed Hash Table (DHT)
Hash table
DHT paradigm
Circular DHT and overlay networks
Peer churn
-
Key Value
John Washington 132-54-3570
Diana Louise Jones 761-55-3791
Xiaoming Liu 385-41-0902
Rakesh Gopal 441-89-1956
Linda Cohen 217-66-5609
.
Lisa Kobayashi 177-23-0199
Simple database with(key, value) pairs:
key: human name; value: social security #
Simple Database
key: movie title; value: IP address
-
Original Key Key Value
John Washington 8962458 132-54-3570
Diana Louise Jones 7800356 761-55-3791
Xiaoming Liu 1567109 385-41-0902
Rakesh Gopal 2360012 441-89-1956
Linda Cohen 5430938 217-66-5609
.
Lisa Kobayashi 9290124 177-23-0199
More convenient to store and search on
numerical representation of key
key = hash(original key)
Hash Table
-
Distribute (key, value) pairs over millions of peers pairs are evenly distributed over peers
Any peer can query database with a key database returns value for the key To resolve query, small number of messages exchanged among
peers
Each peer only knows about a small number of other peers
Robust to peers coming and going (churn)
Distributed Hash Table (DHT)
-
Assign key-value pairs to peers
rule: assign key-value pair to the peer that has the closest ID.
convention: closest is the immediate successor of the key.
e.g., ID space {0,1,2,3,,63}
suppose 8 peers: 1,12,13,25,32,40,48,60 If key = 51, then assigned to peer 60 If key = 60, then assigned to peer 60 If key = 61, then assigned to peer 1
-
1
12
13
25
32 40
48
60
Circular DHT
each peer only aware of immediate successor and predecessor.
overlay network
-
1
12
13
25
32 40
48
60
What is the value associated with key 53 ?
value
O(N) messages
on avgerage to resolve
query, when there
are N peers
Resolving a query
-
Circular DHT with shortcuts
each peer keeps track of IP addresses of predecessor, successor, short cuts.
reduced from 6 to 3 messages. possible to design shortcuts with O(log N) neighbors, O(log N)
messages in query
1
12
13
25
32 40
48
60
What is the value for key 53
value
-
Peer churn
example: peer 5 abruptly leaves
1
3
4
5
8 10
12
15
handling peer churn:
peers may come and go (churn)
each peer knows address of its two successors
each peer periodically pings its two successors to check aliveness
if immediate successor leaves, choose next successor as new immediate successor
-
Peer churn
example: peer 5 abruptly leaves
peer 4 detects peer 5s departure; makes 8 its immediate successor
4 asks 8 who its immediate successor is; makes 8s immediate successor its second successor.
1
3
4
8 10
12
15
handling peer churn:
peers may come and go (churn)
each peer knows address of its two successors
each peer periodically pings its two successors to check aliveness
if immediate successor leaves, choose next successor as new immediate successor
-
Application Layer 2-95
Chapter 2: outline
2.1 principles of network applications app architectures app requirements
2.2 Web and HTTP
2.3 FTP
2.4 electronic mail SMTP, POP3, IMAP
2.5 DNS
2.6 P2P applications
2.7 socket programming with UDP and TCP
-
Application Layer 2-96
Socket programming
goal: learn how to build client/server applications that communicate using sockets
socket: door between application process and end-end-transport protocol
Internet
controlled
by OS
controlled by app developer
transport
application
physical
link
network
process
transport
application
physical
link
network
process socket
-
Application Layer 2-97
Socket programming
Two socket types for two transport services:
UDP: unreliable datagram
TCP: reliable, byte stream-oriented
Application Example:
1. Client reads a line of characters (data) from its keyboard and sends the data to the server.
2. The server receives the data and converts characters to uppercase.
3. The server sends the modified data to the client.
4. The client receives the modified data and displays the line on its screen.
-
Application Layer 2-98
Socket programming with UDP
UDP: no connection between client & server no handshaking before sending data
sender explicitly attaches IP destination address and port # to each packet
rcvr extracts sender IP address and port# from received packet
UDP: transmitted data may be lost or received out-of-order
Application viewpoint: UDP provides unreliable transfer of groups of bytes
(datagrams) between client and server
-
Client/server socket interaction: UDP
close
clientSocket
read datagram from
clientSocket
create socket:
clientSocket = socket(AF_INET,SOCK_DGRAM)
Create datagram with server IP and
port=x; send datagram via
clientSocket
create socket, port= x:
serverSocket =
socket(AF_INET,SOCK_DGRAM)
read datagram from
serverSocket
write reply to
serverSocket
specifying
client address,
port number
Application 2-99
server (running on serverIP) client
-
Application Layer 2-100
Example app: UDP client
from socket import *
serverName = hostname
serverPort = 12000
clientSocket = socket(socket.AF_INET,
socket.SOCK_DGRAM)
message = raw_input(Input lowercase sentence:)
clientSocket.sendto(message,(serverName, serverPort))
modifiedMessage, serverAddress =
clientSocket.recvfrom(2048)
print modifiedMessage
clientSocket.close()
Python UDPClient include Pythons socket
library
create UDP socket for
server
get user keyboard
input
Attach server name, port to
message; send into socket
print out received string
and close socket
read reply characters from
socket into string
-
Application Layer 2-101
Example app: UDP server
from socket import *
serverPort = 12000
serverSocket = socket(AF_INET, SOCK_DGRAM)
serverSocket.bind(('', serverPort))
print The server is ready to receive
while 1:
message, clientAddress = serverSocket.recvfrom(2048)
modifiedMessage = message.upper()
serverSocket.sendto(modifiedMessage, clientAddress)
Python UDPServer
create UDP socket
bind socket to local port
number 12000
loop forever
Read from UDP socket into message, getting clients address (client IP and port)
send upper case string
back to this client
-
Application Layer 2-102
Socket programming with TCP
client must contact server
server process must first be running
server must have created socket (door) that welcomes clients contact
client contacts server by:
Creating TCP socket, specifying IP address, port number of server process
when client creates socket: client TCP establishes connection to server TCP
when contacted by client, server TCP creates new socket for server process to communicate with that particular client
allows server to talk with multiple clients
source port numbers used to distinguish clients (more in Chap 3)
TCP provides reliable, in-order byte-stream transfer (pipe) between client and server
application viewpoint:
-
Application Layer 2-103
Client/server socket interaction: TCP
wait for incoming
connection request connectionSocket =
serverSocket.accept()
create socket, port=x, for incoming
request: serverSocket = socket()
create socket, connect to hostid, port=x
clientSocket = socket()
server (running on hostid) client
send request using
clientSocket read request from
connectionSocket
write reply to
connectionSocket
TCP connection setup
close
connectionSocket
read reply from
clientSocket
close
clientSocket
-
Application Layer 2-104
Example app: TCP client
from socket import *
serverName = servername
serverPort = 12000
clientSocket = socket(AF_INET, SOCK_STREAM)
clientSocket.connect((serverName,serverPort))
sentence = raw_input(Input lowercase sentence:)
clientSocket.send(sentence)
modifiedSentence = clientSocket.recv(1024)
print From Server:, modifiedSentence
clientSocket.close()
Python TCPClient
create TCP socket for
server, remote port 12000
No need to attach server
name, port
-
Application Layer 2-105
Example app: TCP server
from socket import *
serverPort = 12000
serverSocket = socket(AF_INET,SOCK_STREAM)
serverSocket.bind((,serverPort))
serverSocket.listen(1)
print The server is ready to receive
while 1:
connectionSocket, addr = serverSocket.accept()
sentence = connectionSocket.recv(1024)
capitalizedSentence = sentence.upper()
connectionSocket.send(capitalizedSentence)
connectionSocket.close()
Python TCPServer
create TCP welcoming
socket
server begins listening for
incoming TCP requests
loop forever
server waits on accept()
for incoming requests, new socket created on return
read bytes from socket (but
not address as in UDP)
close connection to this
client (but not welcoming
socket)
-
Application Layer 2-106
Chapter 2: summary
application architectures
client-server P2P
application service requirements:
reliability, bandwidth, delay Internet transport service
model
connection-oriented, reliable: TCP
unreliable, datagrams: UDP
our study of network apps now complete!
specific protocols:
HTTP
FTP
SMTP, POP, IMAP
DNS
P2P: BitTorrent, DHT
socket programming: TCP,
UDP sockets
-
Application Layer 2-107
typical request/reply message exchange:
client requests info or service
server responds with data, status code
message formats:
headers: fields giving info about data
data: info being communicated
important themes:
control vs. data msgs
in-band, out-of-band
centralized vs. decentralized
stateless vs. stateful
reliable vs. unreliable msg
transfer
complexity at network edge
Chapter 2: summary
most importantly: learned about protocols!