Chap8newest

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Time Making Media, Chapter 8

Transcript of Chap8newest

TimeMaking Media, Chapter 8

Time is Very Subjective

Linear/Non-Linear

1. “Story” Telling

2. Media

3. Applications

3: Non Linear Applications

Non-Linear Editing Final Cut Pro ImovieMovie Maker

Nearly All computer-based editing is non-linear now

3: Linear Editing

Tape-Based Editing

2: Non-Linear Media

Gaming

2: Linear Media

Movies, tv shows, videos, recorded music, radio programs…

Live Programming

Old-time live radio drama

Some original tv sit coms

webcasts

Real Time

Live programming Sports eventsHistorical eventsBreaking news Live performances

Before THE EDIT

Single-take movie making

More like live-performances

Web clips

What the Edit Makes Possible

Flashbacks

Flash forwards

Parallel Action

Compressed Time

Expanded Time

Viewer Omniscience

Visual and Audio Poetry…

Story Time

1: Linear/Non-Linear Story Telling Techniques

Many ways to tell a story

The “story” is constructed in the viewer’s mind