Challenges in development of RPG mobile application (Presentation)

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Challenges in development of RPG mobile application Luka Obuljen * , Dario Filipaj * , Natalia Nađ * , Ozren Krpan * , Zlatko Stapić University of Zagreb Faculty of Organization and Informatics Pavlinska 2, 42000 Varaždin, Croatia http://www.foi.unizg.hr/ CASE25 – Developers conference - 11.06.2013. – Zagreb, Croatia * Students at University of Zagreb, FOI Varazdin

description

Presented at CASE25 developers conference. Abstract: Kids and young people today are spending most of their time sitting in front of the computer socializing via different online communication tools, social networks and through online multiplayer games. But these socializing media lack real emotions and interpersonal communication among people as well as they prevent people in being physically active. Our approach in solving these issues is called cQuest. cQuest does not aim to take technology away from people, but rather inventively makes the usage of technology healthy and fun through a Role Playing Game supported by geo-location mobile application and cloud based web system. This paper presents architecture of our solution and focuses on the challenges in development of such system. Innovation in using mobile and other IT technologies makes this project an interesting for simple users and for professionals.

Transcript of Challenges in development of RPG mobile application (Presentation)

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Challenges in development of RPG mobile application

Luka Obuljen*, Dario Filipaj*, Natalia Nađ*,

Ozren Krpan*, Zlatko Stapić

University of Zagreb

Faculty of Organization and Informatics

Pavlinska 2, 42000 Varaždin, Croatia

http://www.foi.unizg.hr/

CASE25 – Developers conference - 11.06.2013. – Zagreb, Croatia

* Students at University of Zagreb, FOI Varazdin

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Agenda

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Introduction

New trends in mobile games

Application architecture

Challenges

App. Demo!

Conclusion

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Introduction

Problem: Motivate gamers to play virtual game by playing in real world

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New trends in mobile gaming

• Freemium

• Multiplayer

• Social features

• Availability

• Augmented reality

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Application architecture

• Mobile application

• Web applications

Administration page

Partners page

Users page

Promo page (main page)

• Windows Azure Cloud

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App. architecture

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Challanges - in development of geolocation application

• Originality

• Internet connectivity – roaming

Solution : Free Wi – Fi, offline work mode, predownolading data

• Privacy issue

Best practice : give user decision over privacy, be transparent

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Challanges - in development of RPG mobile application

• „Be fresh”

• Users want to experience advancement, teamwork and feeling of discovering something new

• Getting founds

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Challanges - in channaling negative effects of online games addiction to something good

• 66.7% of young male players – addicted to games

• Reason for overplaying: sense of power, control and excitement

• Health issues (sitting for at least eight hours a day) :

Chance for chronic disease are 9% higher

21% increased odds of having diabetes

6% of high blood pressure.

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Application demo

DEMONSTRATION

(finally)

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Conclusion

• Game trends

• Application architecture

• Challanges

Developing geo. app.

Developing mobile app.

Focusing motivation

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[1] N. Yee, “Motivations of Play in MMORPGs,” The Daedalus Gateway: The Psychology of MMORPGs, 2004. [Online]. Available: http://www.nickyee.com/daedalus/gateway_motivations.html. [Accessed: 01-Apr-2013].

[2] N. Yee, “A Model of Player Motivations,” The Daedalus Project: the psychology of mmorpgs, 2005. [Online]. Available: http://www.nickyee.com/daedalus/archives/001298.php. [Accessed: 01-Apr-2013].

[3] N. Yee, “Mapping The Phenomenon,” Ariadne - Understanding MMORPG Addiction, 2002. [Online]. Available: http://www.nickyee.com/hub/addiction/mapping.html. [Accessed: 01-Apr-2013].

[4] N. Yee, “Attraction Factors,” Ariadne - Understanding MMORPG Addiction, 2002. [Online]. Available: http://www.nickyee.com/hub/addiction/attraction.html. [Accessed: 01-Apr-2013].

[5] B. Swallow, “5 Trends Shaping the Mobile Gaming Industry,” Mashable.com, 2011. [Online]. Available: http://mashable.com/2011/07/13/mobile-gaming-trends/. [Accessed: 01-Apr-2013].

[6] V. Hirsch, “The joy (and cost) of Freemium,” Volker on Mobile, 2010.

References

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[7] MoWeble, “Trend of Mobile Games in 2013 - Possible Predication,” MoWeble: Mobile & Web Technology on Move, 2013. [Online]. Available: http://www.moweble.com/trends-of-mobile-games-in-2013-possible-predications.html. [Accessed: 07-May-2013].

[8] GSMA, “Information Paper, Overview of the Global Roaming Market outside of the European Union.” 2011.

[9] Information Systems Audit and Control Association, “2012 Geolocation Use and Concerns Survey USA.” 2012.

[10] N. Yee, “Most Important Aspect Of Game,” The Daedalus Project: the psychology of mmorpgs, 2003. [Online]. Available: http://www.nickyee.com/daedalus/archives/000192.php. [Accessed: 01-Apr-2013].

[11] R. Kraut, M. Patterson, V. Lundmark, S. Kiesler, T. Mukophadhyay, and W. Scherlis, “Internet paradox: A social technology that reduces social involvement and psychological well-being?,” American Psychologist, vol. 53, no. 9, pp. 1017–1031, 1998.

[12] NHS Choices, “Time spent sitting may raise risk of chronic disease,” NHS Choices, 2013. [Online]. Available: http://www.nhs.uk/news/2013/02February/Pages/Time-spent-sitting-may-raise-risk-of-chronic-diseases.aspx. [Accessed: 07-May-2013].

References

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Looking forward to your qeustions

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Information on authors

Luka Obuljen, B.Sc.

[email protected]

Luka Obuljen is 2nd year student of Information and Programming engineering on Faculty of Organization and Informatics in Varaždin. Main interests are programming web, desktop and mobile application. At the moment he is working on project cQuest, with which he participated and won in Imagine Cup local finals, and entered in top 5 projects on Software StartUp Academy.

Dario Filipaj

[email protected]

Dario Filipaj is 3rd year student of Information systems on Faculty of Organization and Informatics in Varaždin. His main interests are development of Web and mobile applications and new IT trends like cloud computing and mobility. While developing new apps he focuses on front-end development. He already has few smaller but successful projects behind him. Currently he works on project cQuest and project ISRS (International Student Research Symposium). As part of cQuest team he won National Imagine Cup in Innovation category and he was honorary guest at WinDays13 conference held this year.

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Information on authors

Natalia Nađ, B.Sc.

[email protected]

Natalia Nađ is 2nd year student of Information and Programming engineering on Faculty of Organization and Informatics in Varaždin. Points of interests are IT in global, web application programming, making and presenting business models for startup projects. Currently she works on project cQuest, which was Imagine cup winner in Innovations category and honorary guest at WinDays13 conference. She also has done research on improvements in e-learning systems.

Ozren Krpan

[email protected]

Ozren Krpan is 3rd year student of Information systems on Faculty od Organization and Informatics in Varaždin. Points of interests are IT in global, mobile application programming, making and presenting business models for startup projects. Currently he works on project cQuest, which was Imagine cup winner in Innovations category and honorary guest at WinDays13 conference, and on hes research in field of usage information and communication technologies for helping people in local integration and on project ISRS (online International Student Research Symposium).

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Information on authors

Zlatko Stapić, M.A.

[email protected]

Faculty of Organization and Informatics

Pavlinska 2, 42000 Varaždin

tel: +385 42 390 820, fax: +385 42 213 413

Zlatko Stapić, M.A. works from 2006 as a Teaching assistant at the Information Systems Development Department at Faculty of Organization and Informatics in Varaždin, and attends two doctoral programs: Information sciences at the same Faculty and Information and Knowledge Engineering at the Computer Science Department at the University of Alcalá in Spain.

Recently, Zlatko is intensively engaged in developing applications for mobile devices, which is also the subject of his research in the dissertation, and it is particularly important to notice that he is developing for multiple mobile platforms, including Android, Symbian, Windows Phone 7, Nokia Qt etc. Zlatko's more detailed resume, a list of all papers, projects and awards, and other important information can be found on his personal website: http://www.foi.unizg.hr/djelatnici/zlatko.stapic.

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