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1 Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 1 Chapter 1 Introduction Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 2 Course Objectives What do you need to know to understand vehicle dynamics? Important vehicle and system properties Mechanics by which each system functions Why do you need to know it? How will a system’s properties affect performance? What are the design conflicts for achieving good performance in different modes?

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 1

Chapter 1

Introduction

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 2

Course Objectives

• What do you need to know to understand vehicle

dynamics?– Important vehicle and system properties

– Mechanics by which each system functions

• Why do you need to know it?– How will a system’s properties affect performance?

– What are the design conflicts for achieving good performance in

different modes?

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 3

Chapter 1 Objectives

• Establish background information for understanding

vehicle dynamics

• I.e., how do we model vehicle dynamics?– Coordinate systems

– The role of equations

– Newton’s Second Law

• Dynamic loads on axles

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 4

Cugnot Vehicle (1769)

• The first motorized vehicle

• Also, the first accident!

P. 2

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 5

Sunbeam Mabley (1901)

• Development took some peculiar turns!

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 6

Speed Increase in Early Autos

• As speed increases, so do the dynamics

193019201910190018901880

0

20

40

60

80

100

Year

Sp

ee

d (

mp

h)

Mercer Raceabout

Olds Limited

30/98 Vauxhall

Panhard Levassor

Peugeot

Victoria

Winton

Daimler

Fiat

Peugeot

Fir

st c

oncr

ete

road

Fir

st t

raff

ic s

ignal

Pav

ed r

oad

New

York

to S

an F

ranci

sco

Sp

ee

d (

km

/h)

0

20

40

60

80

100

120

140

160

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 7

Forces on a Car

• To understand dynamics we need to know the forces

on the vehicle

• Gravity

• Aerodynamics

• Primary forces come from the tires

DLC Tire Forces.exeDLC Truck Tire Forces.exe

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 8

SAE Vehicle-fixed Coordinate System

• For many analyses the vehicle can be treated as a lumped

mass

• Need to define a coordinate system (directions relative to

the vehicle)

P. 8

Roll

Vertical

Yaw

Pitch

Z

Y

X

pq

r

CG

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 9

ISO Vehicle-fixed Coordinate System

• Some use a system from the International Standards

Organization (ISO)

• Both systems will be in the new SAE J670

Roll

Vertical

Yaw

Pitch

Z

Y

X

pq

r

CG

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 10

Earth-fixed Coordinate System

X

Y

Vehicle PathCourse Angle (Positive)

Heading Anglex Projected

Projection of Instantaneous Velocity

Sideslip Angle, β (Neg. angle shown)

Steer Angle

y Projected

ψ

ν

• Need to define motions relative to an inertial frame

P. 9

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 11

Engineering Models

• Objective is to model automotive vehicles and

systems

• Engineers use equations to define models

• Equations are only approximations of nature

• Consider the Perfect Gas Model

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 12

Perfect Gas Model

nRTPV =• The model expresses:

– What variables are important

• (P, V, n, R, and T)

– How they relate

• Suppose I am interested in pressure

• Pressure is:

– Proportional to n and T

– Inversely proportional to VV

nRTP =

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 13

Engineering Models

• Models that are simple, explicit equations teach us

how something works– The textbook focuses on these

• More comprehensive models (tires, suspension

systems) require other solutions– When needed we integrate them into simulation models like

• CarSim

• TruckSim

• BikeSim

• SuspensionSim

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 14

Newton’s Second Law

• All dynamics start with NSL

• Translational systems

xx MaF =∑ Fx = Force in the x-direction

M = Mass of the body

ax = Acceleration in x-direction

• Rotational system

xxxx IT α=∑Tx = Torque around the x-axis

Ixx = Moment of inertia about x-axis

αx = Acceleration about the x-axis

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 15

02

f x c A hx h hz h c

LW L Ma h Mg h sin L PM R h R d Mg c cosθ θ+ + + + + + − =

cos sin / 2c x c A hx h hz hf

Mg c Ma h Mg h L L PM R h R dW

L

θ θ− − − ⋅ − − −=

cos sin / 2 ( )c x c A hx h hz h

r

Mg b Ma h Mg h L L PM R h R L dW

L

θ θ+ + − ⋅ + + + +=

• Summing moments about point A

M g

Θ

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 16

Static Loads

• Sitting statically on a level surface:

L

cWW fs =

L

bWWrs = AB

M gc

Wf Wr L

b c

P. 13

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 17

Acceleration at Low Speed

• Acceleration on a level surface with no aerodynamic reactions

c

xfs

c

xf

g

a

L

hWW

g

a

L

h

L

cWW −=−= )(

c

xrs

c

xr

g

a

L

hWW

g

a

L

h

L

bWW +=+= )(

P. 13

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 18

Climbing a Grade

• No aerodynamic or acceleration effects

)sincos

( θθ

L

h

L

cWW f −

⋅=

• For small angles: cosθ = 1, sinθ = θ

θL

hWWW fsf −=

)sincos

( θθ

L

h

L

bWWr +

⋅=

θL

hWWW rsr +=

• θ = Grade angle (in radians)

P. 14

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 19

Road Grades

• Road grade is usually

expressed in % Run

RiseGrade 100(%) =

RunRise

θ1tan ( )Rise

Runθ −=

• Example – 5% grade 0.05RiseRun

=

1tan (0.05) 2.86deg 0.0499 rad 0.05 radθ −= = = ≅

(2.862 ) 0.999 1Cos = ≅� (2.862 ) 0.0499 0.05Sin = ≅�

• Good to about 20% (<2% error)

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 20

Composite Mass

• Longitudinal • Vertical

1

1

n

i i

icomposite n

i

i

m x

X

m

=

=

=∑

1

1

n

i i

icomposite n

i

i

m z

Z

m

=

=

=∑

Car

Passenger

Cargo

Z

Xx1 x2 x3

z1

z2

z3Composite

Finding the

Composite

CG Locationm1

m2

m3

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Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 21

Car-trailer Combinations

• Analyze trailer first to determine hitch forces

1.85 m

550 kg90 kg 3.0 m 1.1 m

908 kg 964 kg

0.35 m

1.85 m

550 kg90 kg

)( θ+==∑ xtrhxx aMFF

ctrtrhzz gMWFF =+=∑

Fundamentals of Vehicle Dynamics, T. D. Gillespie, ©2013 22

The End