CESA Meeting, Madison 2015
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Transcript of CESA Meeting, Madison 2015
Situating Learning in ContextDesigning Games, Apps and Field Research Activities
@fielddaylab @djgagnon #rallywisco
Field Day Research and Design at the Wisconsin Institute for Discovery
Learning is the product of activity, context and concept
Brown, J. S., Collins, A., & Duguid, P. (1989). Situated Cognition and the Culture of Learning. Educational Researcher, 18(1)
Activity, Concept, Context Flight Simulation
Activity, Concept, Context Flight Textbook
Activity, Concept, Context Medical Simulation
Activity, Concept, Context Medical Lecture
Lesson 1:
Cutting
Inspired by Learning Science
Embodiment
Distributed and Group Cognition Hutchins (1996), Stahl (2006)
Place and Community Smith and Sobel
Design and Representation Papert, New London Group
Identity Sherry Turkle
Narrative Jerome Bruner
Zone of Proximal Development Vygotski
Play Koster
Video Games and Simulations
Game Play Sample Rock Band 3
Mediated Identity Rock Band 2, “Epistemic Frames”
Mediated Identity Rock Band 2
Muliti-modal, Formative, Domain-specific Feedback Rock Band 2
Non-Trivial Collaboration World Of Warcraft
Amplified Input Batman: Arkum Asylum
Meaningful Choices Tools vs. Desire
desires
tools
frustrated
overwhelmed
27
28
29
33
34
35
Thermodynamics A thermodynamics game
In Development
Challenges Complex System
Challenges Ugly Chemistry
The Board “Getting into” the system is much easier than “looking at” it
Agents of the System Who are the actors in your system?
Bacillus thuringiensis
When active, converts R-NH3 to NH4/NH3
Decomposer
Pseudomonas putida
When active, converts R-NH3 to NH4/NH3
Decomposer
Clostridium thermocellum
When active, convert R-NH3 to NH4/NH3
Decomposer
������ �������������
When active, converts NO3 to N2
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Sulfolobus tokadaii
When active, converts NO3 to N2
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When active, converts NH4/NH3 to NO3
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Nitrosomonas europea
When active, converts NH4/NH3 to NO2
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Rogue Agent
Takes on the characteristics of any agent in play, including resource cost, environment requirement, and any special abilities or limita-tions. This card can only be discarded or left in play.
Other
Frankia sp.
When active, converts N2 to R-NH3
N-Fixer
Rhizobium leguminosarum
When active, converts N2 to R-NH3
N-Fixer
������ �������������
When active, converts NH4/NH3 to NO3
��������
Sulfolobus tokadaii
When active, converts NO3 to N2
����������
Clostridium thermocellum
When active, convert R-NH3 to NH4/NH3
Decomposer
Bacillus thuringiensis
When active, converts R-NH3 to NH4/NH3
Decomposer
Pseudomonas putida
When active, converts R-NH3 to NH4/NH3
Decomposer
Clostridium thermocellum
When active, convert R-NH3 to NH4/NH3
Decomposer
Events and Resources What happens? What is at stake?
Flood
Change the environment to anaerobic.
Global
Glug, glug, glug...
Sudden Downpour
Choose any player or team. That player or team moves 2 N (if
available) from the NO3 pool to groundwater.
Directed
Didn’t see that one coming!
Nitrate Reduction
Choose any player or team. That player or team moves 2 N (if
available) from the NO3 pool back to the R-NH3 pool.
Directed
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Fixed Carbon (C-C)
Coolit Challenge Cut Scene
Coolit Failure
Coolit Failure
AtomtouchA Molecular Dynamics Sim
https://mobile.wisc.edu/mli-projects/project-atomtouch/
Minigame Experiment NGSS to game in 3 days
Field Research
Field Research Award ENGAGE Program
WeBIRDBecoming Birders not just learning about birds(Made in ARIS)
WeBIRDBecoming Birders not just learning about birds(Made in ARIS)
Folklore 100 Connecting course content to the world outside
siftr.org A free and open social photography tool
Biocore 151 Experiencing prairie grasses and flowers through identification
Coming Soon: Nomen Project Now anyone can makea field guide for free
Learning through Design
Video Games and Simulations
Game Play Sample Rock Band 3
Mediated Identity Rock Band 2, “Epistemic Frames”
Mediated Identity Rock Band 2
Muliti-modal, Formative, Domain-specific Feedback Rock Band 2
Non-Trivial Collaboration World Of Warcraft
Flow Channel Adjusting to the Player’s Skill
ABILITY
CHALLENGE
Flow Channel Adjusting to the Player’s Skill
ABILITY
CHALLENGE
Frustration
Boredom
Flow Channel Adjusting to the Player’s Skill
ABILITY
CHALLENGE
Frustration
Boredom
Flow Channel Adjusting to the Player’s Skill
ABILITY
CHALLENGE
Frustration
BoredomAWESOME
Amplified Input Batman: Arkum Asylum
Mechanics Never Alone
Meaningful Choices Tools vs. Desire
desires
tools
frustrated
overwhelmed
LEA
RN
CREATE
LAUNCH EVENTFebruary 12, 20154:00-6:30Wisconsin Institute for Discovery
LAUNCH EVENTFebruary 12, 20154:00-6:30Wisconsin Institute for Discovery
• Come to the ARIS Summit • Use our tools: ARIS, Siftr and Nomen • Come to a workshop or host one with our help • Host a ARIS Global Game Jam Site this October • Advisors and beta-testers for our micro-games
Signup: http://bit.ly/rallywi Learn More: http://fielddaylab.org