Case study

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STEP 1 STEP 2 STEP 3 STEP 4 STEP 5 STEP 6 STEP 7 STEP 8 Researched previous Ender’s Game cover designs for to find themes and begin to develop an idea of what she was designing. Began looking elsewhere to find inspiration that would help in creating a more modern and original idea, she presented this as mood board. Sketched a large number of initial ideas, a brainstorming method that helps give a rough idea of what might work and what wont. After getting a rough idea of what she was aiming towards, she began looking for definite themes that may be incorporated within the final design. After knowing she wanted to illustrate a spaceship, she created a secondary mood board focusing on different spaceship designs she could use as inspiration. From gaining inspiration from the secondary mood board, she started sketching out some rough ideas and also the book cover layout too. Those sketches led to the development of the final drawing for the cove. Adobe Illustrator was then used to create a vector of the drawing, a compositional image was also added to give reference as to where the font may be placed.

Transcript of Case study

STEP 1 STEP 2

STEP 3 STEP 4

STEP 5

STEP 6

STEP 7

STEP 8

Researched  previous  Ender’s  Game  cover  designs  for  to  find  themes  and  begin  to  develop  an  idea  of  what  she  was  designing.    

Began  looking  elsewhere  to  find  inspiration  that  would  help  in  creating  a  more  modern  and  original  idea,  she  presented  this  as  mood  board.    

Sketched  a  large  number  of  initial  ideas,  a  brainstorming  method  that  helps  give  a  rough  idea  of  what  might  work  and  what  wont.        

After  getting  a  rough  idea  of  what  she  was  aiming  towards,  she  began  looking  for  definite  themes  that  may  be  incorporated  within  the  final  design.    

After  knowing  she  wanted  to  illustrate  a  spaceship,  she  created  a  secondary  mood  board  focusing  on  different  spaceship  designs  she  could  use  as  inspiration.    

From  gaining  inspiration  from  the  secondary  mood  board,  she  started  sketching  out  some  rough  ideas  and  also  the  book  cover  layout  too.    

Those  sketches  led  to  the  development  of  the  final  drawing  for  the  cove.    

Adobe  Illustrator  was  then  used  to  create  a  vector  of  the  drawing,  a  compositional  image  was  also  added  to  give  reference  as  to  where  the  font  may  be  placed.  

 

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STEP 9 STEP 10

STEP 11 STEP 12

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STEP 14 STEP 15

The  next  stage  was  a  type  study,  the  font  needed  to  be  strong  as  it  played  a  large  part  shown  on  the  front  cover.  

All  the  completed  elements  were  brought  together  to  create  a  colour  study,  previous  inspiration  helped  towards  this.  

Returned  to  typeface  but  limited  ideas  to  find  a  more  appropriate  font,  looked  it  previous  issues  to  resolve  the  problem.  

Created  another  colour  study  with  different  explorations  of  two  specific  colours  that  explore  different  effects  in  order  to  find  a  final  design.  

First  attempt  towards  the  final  design,  helped  identify  issues  such  as  typeface  and  colour  scheme  but  also  progressed  through  adding  new  ideas  and  by  creating  the  finished  layout.  

The  final  printed  design  with  all  the  different  elements  brought  together  and  completed.  

The  completed  cover  on  the  book.