Carlsberg AR Application

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Carlsberg AR Application

description

Carlsberg AR Application. What exactly is AR ?. 1) AR combines the real world with the virtual world. 2) AR is interactive and in real-time. 3) AR is registered in 3D. Why has AR become popular ?. 1962. 1975. 1990. 1998. 1992. History of AR. 2011. 2009. 2008. 2002. - PowerPoint PPT Presentation

Transcript of Carlsberg AR Application

Page 1: Carlsberg AR Application

Carlsberg AR Application

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WHAT EXACTLY IS AR ?

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1) AR combines the real world with the virtual world

2) AR is interactive and in real-time

3) AR is registered in 3D

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WHY HAS AR BECOME POPULAR ?

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1962 1975 1990 1992

2011

1998

200220082009

History of AR

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36% of the UK now own a smartphone

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CARLSBERG AR PROJECT

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The Task

Raise awareness of / drive engagement with 3D promotion

Use technology to deliver a ‘talked about’ Carlsberg experience

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How did we settle upon AR ?

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Opportunity to deliver Carlsberg brand experience in form of a game

Campaign Idea (Turn 3D give-away into a game)

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AR experience triggered by marker printed on packaging

The Technology (Marker Based AR)

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Carlsberg branding effective on mobile

Impressions 12,980,754

Clicks 150,588 +87%

Delivered CTR 1.16% +132%

25% of all users who clicked the advertising went onto download the application

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Application Performance (no 3 in the free entertainment chart)

Application was downloaded on 52,239 occasions

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Application Usage Statistics

• 82,372 user sessions– 44% played 3+ minutes per session – 15% played 10+ minutes per session

• Overall consumers spent 15.3m seconds playing the game– which works out as 4,253 hours

• Cost of £0.0046 per second spent of engagement

Time spent playing with app more than justified costs

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Summary

• This was the first ever on-pack AR promotion within the UK

• Juniper research highlighted Carlsberg as AR pioneers !

• Campaign delivered unrivalled levels of engagement

• Mobile AR is in infancy, but a great start !