C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610)...

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Computer Aided Design Using software for better designs Rob Stehlik, Crescent School (Team 610) [email protected]

Transcript of C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610)...

Page 1: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Computer Aided Design

Using software for better designs

Rob Stehlik, Crescent School (Team 610)[email protected]

Page 2: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Agenda• Which CAD program is best?• More than pretty pictures• The value of 2D• 3D parts and assemblies• Design tips• Demo: Gearbox design• Resources

Page 3: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Which CAD program is best?• The short answer: Solidworks! • Solidworks is fairly easy to use, and quite powerful. It’s

also very common in industry.• But really it doesn’t matter, just use what you have• Learn what your mentors use• Both Autodesk Inventor and Solidworks are available

free for students involved in FRC

Page 4: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

More than pretty pictures• CAD is a tool for creating designs, not rendering super

realistic images

Page 5: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

The value of 2D• You can accomplish a lot with simple 2D sketches

-robot layout

-mechanism geometry

-size constraints• Don’t rush to 3D• Examples:

kicker designbump traverse

Page 6: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

3D parts• Basic process: make a 2D sketch, then turn it into a 3D

part

• Combining simple features, you can make very complex parts

• Demo: make a wheel

Page 7: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

3D assemblies• Once you have a set of parts, you can put them together

in an assembly• Assemblies help to make sure everything fits together,

keep track of weight, create a bill of materials for ordering components

• The more detailed your assembly, the smootheryour build

Page 8: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

3D assemblies• Keep track of your weight• Assign materials to the parts• Example: wheel assembly

Coyobot VII, team 610 in 2006

Build weight: 142 lbs

Regulation weight: 10,000 holes later

Page 9: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

3D assemblies• Subassemblies help keep things

organized, and make changes easier

Page 10: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Design Tips

• Write out all of your requirements• Start with a standard material size

(check mcmaster carr)• Work within your manufacturing

capabilities• Talk to your machinists!• Download 3D models, but if

possible measure the real thing

Page 11: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Gearbox DesignRequirements

-single speed gearbox-driven by one CIM motor-50:1 gear ratio-use AndyMark gears

Page 12: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Gearbox Design

Some terminology and background info:• Gears are specified by the pitch,

which is the number of teeth per inch• The pitch circle is an imaginary circle

within the profiles of the teeth of a gear, such that it rotates against a similar circle on a meshing gear

• So how do we determine the correct centre distance?

Page 13: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

Gearbox Design

• Pitch diameter can be calculated by D = N/p

• Some common AndyMark gear sizes are shown here

• Let’s choose our gears and design the gearbox!

pitch # of teeth pitch diameter20 12 0.6

14 0.715 0.7528 1.440 250 2.556 2.8

Page 14: C omputer A ided D esign Using software for better designs Rob Stehlik, Crescent School (Team 610) rstehlik@crescentschool.org.

ResourcesFIRST CAD libraryhttp://www.firstcadlibrary.com/

MadTown robotics CAD libraryhttp://team1323.com/cad/index.html

MadTown CAD tutorialshttp://www.team1323.com/pages/cad_tutorials.php

FRC Designshttp://www.frc-designs.com/index.html