Building games for windows using construct2

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Building Games for Windows 8 Using Construct2 Dave Voyles Tech Evangelist @DaveVoyles

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Transcript of Building games for windows using construct2

Page 1: Building games for windows using construct2

Building Games for Windows 8 Using Construct2Dave VoylesTech Evangelist@DaveVoyles

Page 2: Building games for windows using construct2

Overview

Pros:• Drag-and-drop programming• Well documented • Great way to learn

programming

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Store

Similar to Unity, offers a place to buy:• Sfx• Music• Games

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Cost

Individuals may use a standard license for commercial purposes up to a revenue limit of $5000. Once revenues associated with creations made with Construct 2 exceed $5000 a business license must be purchased.

Free version is good for most folks, although does have limitations (layer limits, effect limits, etc.)

Personal Edition: $119Business Edition: $399

Pricing Info: https://www.scirra.com/store/construct-2

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Common Units

Positions are in pixels. The origin (0,0) is at the top-left of the layout, and the Y axis increments downwards (as is often the case with game engines).

Sizes are in pixels

Angles are in degrees. 0 degrees faces right and increments clockwise.

Times are in seconds

Speeds are in pixels per second

Accelerations are in pixels per second per second

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Construct2 to Windows Phone 8