Buck’s Dwarf Army (could be two players) (1707 points)

7
Buck’s Dwarf Army (could be two players) (1707 points) 1 . . +1 defense against undead 1 1 +1 defense against magic +1 defense against mental attacks Good at evading +1 defense against fire or flame +1 defense against cold Night vision +1 defense against edged weapons Key May only throw spears once / game Attached leader adds +1 to melee Attached leader adds +1 to morale Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves Spears Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves Spears Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves Spears Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Halfling w/ Bows Fire: 2:2, 4:0 Moral e: Melee : Reach : 6 2 3 +2 4 5/5 6 +1 3 3 1 Halfling Militia Fire: None Moral e: Melee : Reach : 6 2 3 +2 4 5/5 6 +1 3 3 1 Dwarf Cannon Morale: Melee: Reach: Fire: 8:6, 16:2 4 1 1 +1 1 4 2 0 6 7/7 8 +0 Dwarf Cannon Morale: Melee: Reach: Fire: 8:6, 16:2 4 1 1 +1 1 4 2 0 6 7/7 8 +0 Dwarf Leader 4 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 1 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 2 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 3 Morale: Melee: Reach: Fire: None 6 2 3 +3 3 3 1 8 9/9 10 +0 MV: 3 CR: 20 2 2 1 Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Bows Fire: 3:2, 6:0 Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Bows Fire: 3:2, 6:0 Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Bows Fire: 3:2, 6:0 Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarves w/ Axes Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Flame Cannon Morale: Melee: Reach: Fire: 8:8, 12:0 4 1 1 +1 1 4 2 0 6 7/7 8 +0 Dwarf Leader 8 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 5 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 6 Morale: Melee: Reach: Fire: None 6 2 3 +3 2 3 1 8 9/9 10 +0 MV: 2 CR: 8 2 2 1 Dwarf Leader 7 Morale: Melee: Reach: Fire: None 6 2 3 +3 3 3 1 8 9/9 10 +0 MV: 3 CR: 20 2 2 1 Dwarf Cavalry Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1 Dwarf Cavalry Fire: None Moral e: Melee : Reach : 6 2 3 +2 1 9 7/10 10 +1 3 3 1

description

. 1. 1. 1. Buck’s Dwarf Army (could be two players) (1707 points). 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. Halfling Militia. Dwarves w/ Bows. Dwarf Cavalry. Dwarves w/ Axes. Dwarves w/ Axes. Halfling w/ Bows. Dwarves Spears. Dwarves w/ Bows. Dwarves w/ Axes. - PowerPoint PPT Presentation

Transcript of Buck’s Dwarf Army (could be two players) (1707 points)

Page 1: Buck’s Dwarf Army (could be two players) (1707 points)

Buck’s Dwarf Army(could be two players)

(1707 points)

1. . +1 defense against undead

1

1

+1 defense against magic

+1 defense against mental attacks

Good at evading

+1 defense against fire or flame+1 defense against cold

Night vision

+1 defense against edged weapons

Key

May only throw spears once / game

Attached leader adds +1 to meleeAttached leader adds +1 to morale

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves Spears

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves Spears

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves Spears

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Halfling w/ Bows

Fire: 2:2, 4:0

Morale:Melee:Reach:6 2 3 +2

4 5/5 6 +1 331

Halfling Militia

Fire: None

Morale:Melee:Reach:6 2 3 +2

4 5/5 6 +1 331

DwarfCannon

Morale:Melee:Reach:

Fire: 8:6, 16:2

4 1 1 +11

420

6 7/7 8 +0

DwarfCannon

Morale:Melee:Reach:

Fire: 8:6, 16:2

4 1 1 +11

420

6 7/7 8 +0

DwarfLeader 4

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 1

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 2

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 3

Morale:Melee:Reach:

Fire: None

6 2 3 +3

331

8 9/9 10 +0

MV: 3CR: 20 221

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Bows

Fire: 3:2, 6:0

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Bows

Fire: 3:2, 6:0

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Bows

Fire: 3:2, 6:0

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarves w/ Axes

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

FlameCannon

Morale:Melee:Reach:

Fire: 8:8, 12:0

4 1 1 +11

420

6 7/7 8 +0

DwarfLeader 8

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 5

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 6

Morale:Melee:Reach:

Fire: None

6 2 3 +3

231

8 9/9 10 +0

MV: 2CR: 8 221

DwarfLeader 7

Morale:Melee:Reach:

Fire: None

6 2 3 +3

331

8 9/9 10 +0

MV: 3CR: 20 221

Dwarf Cavalry

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Dwarf Cavalry

Fire: None

Morale:Melee:Reach:6 2 3 +2

19 7/10 10 +1 331

Page 2: Buck’s Dwarf Army (could be two players) (1707 points)

Buck’s “Human” Army(1192 points)

1Centaurs

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 332

1Centaurs

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 332

1Minotaur

Fire: None

Morale:Melee:Reach:7 3 4 +2

6 7/7 8 +1 331

1Minotaur

Fire: None

Morale:Melee:Reach:7 3 4 +2

6 7/7 8 +1 331

1Minotaur

Fire: None

Morale:Melee:Reach:7 3 4 +2

6 7/7 8 +1 331

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +1 451

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +2 451

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +1 451

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +1 451

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +1 451

Beast Men

Fire: None

Morale:Melee:Reach:7 3 4 +2

3 4/4 5 +2 451

Human Hvy. Inf.

Fire: None

Morale:Melee:Reach:7 3 4 +2

8 6/9 10 +1 421

Human Hvy. Inf.

Fire: None

Morale:Melee:Reach:7 3 4 +2

8 6/9 10 +1 421

Human Hvy. Inf.

Fire: None

Morale:Melee:Reach:7 3 4 +2

8 6/9 10 +1 421

Human Hvy. Inf.

Fire: None

Morale:Melee:Reach:7 3 4 +2

8 6/9 10 +1 421

Human Bow

Fire: 2:2, 4:0

Morale:Melee:Reach:7 3 4 +2

6 4/7 8 +1 421

Tree Trolls

Fire: None

Morale:Melee:Reach:5 5 2 +2

8 6/9 10 +1 431

Tree Trolls

Fire: None

Morale:Melee:Reach:5 5 2 +2

8 6/9 10 +1 431

Human Militia

Fire: 3:3, 6:1

Morale:Melee:Reach:7 3 4 +2

8 6/9 10 +1 411

1 1Giants

Fire: 6:4, 12:2

Morale:Melee:Reach:7 5 4 +2

8 6/9 10 +2 553

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanCommander

Morale:Melee:Reach:

Fire: None

7 3 4 +3

231

5 6/6 7 +0

MV: 2CR: 20

BeastLeader 1

Morale:Melee:Reach:

Fire: None

7 3 4 +3

341

5 6/6 7 +0

MV: 3CR: 12

BeastLeader 2

Morale:Melee:Reach:

Fire: None

7 3 4 +3

341

5 6/6 7 +0

MV: 3CR: 12

BeastLeader 2

Morale:Melee:Reach:

Fire: None

7 3 4 +3

332

4 5/5 4 +0

MV: 3CR: 16 1

HumanWizard (3)

Morale:Melee:Reach:

Fire: 2:2, 4:0

7 3 4 +3

2-12

5 6/6 7 +0

MV: CR: 33

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanCommander

Morale:Melee:Reach:

Fire: None

7 3 4 +3

231

5 6/6 7 +0

MV: 2CR: 20

Roman Legion

Fire: 2:2, 4:0

Morale:Melee:Reach:6 2 3 +2

8 6/9 10 +1 331

Roman Legion

Fire: 2:2, 4:0

Morale:Melee:Reach:6 2 3 +2

8 6/9 10 +1 331

Barbarians Roman

Fire: None

Morale:Melee:Reach:6 2 3 +2

8 6/9 10 +1 431

Barbarians Poly

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 421

Carthaginian LI

Fire: None

Morale:Melee:Reach:7 3 4 +2

4 5/5 6 +1 411

Velites

Fire: None

Morale:Melee:Reach:7 3 4 +2

4 5/5 6 +1 411

Libyan Javelins

Fire: 2:2, 4:0

Morale:Melee:Reach:7 3 4 +2

4 5/5 6 +1 411

Hastati

Fire: 2:2, 4:0

Morale:Melee:Reach:6 2 3 +2

8 6/9 10 +1 331

Spanish Cavalry

Fire: None

Morale:Melee:Reach:8 2 3 +2

4 5/5 4 0 411

Celtic Cavalry

Fire: None

Morale:Melee:Reach:8 2 3 +2

4 5/5 4 0 411

SwampMonster

Morale:Melee:Reach:

Fire: None

8 2 3 +2

331

6 7/7 8 +0

MV: CR:

FlameDaemon

Morale:Melee:Reach:

Fire: 4:4, 8:2

8 2 3 +2

121

6 7/7 8 +0

MV: CR: 2

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

HumanLeader

Morale:Melee:Reach:

Fire: None

7 3 4 +3

331

5 6/6 7 +0

MV: 3CR: 16

Buck’s “Human” Army(913 points)

Page 3: Buck’s Dwarf Army (could be two players) (1707 points)

1. . +1 defense against undead

1

1

+1 defense against magic

+1 defense against mental attacks

Good at evading

+1 defense against fire or flame+1 defense against coldNight vision+1 defense against edged weapons

Key

May only throw spears once / game

Buck’s Eagle Army(447 points)

Eagles

Fire: None

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

2 2

EagleLeader

Morale:Melee:Reach:

Fire: 2:2, 4:0

11 11 11 +3

222

5 3/6 NA +0

MV: 2CR: 20

Eagles

Fire: None

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

Eagles

Fire: None

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

Eagles

Fire: None

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

Eagles

Fire: None

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

Eagles w/ Riders

Fire: 2:2, 4:0

Morale:Melee:Reach:11 11 11 +3

5 3/6 NA +0 422

Page 4: Buck’s Dwarf Army (could be two players) (1707 points)

1. . +1 defense against undead

1

1

+1 defense against magic

+1 defense against mental attacks

Good at evading

+1 defense against fire or flame+1 defense against coldNight vision+1 defense against edged weapons

Key

May only throw spears once / game

Buck’s Goblin Army(1001 points)

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Wargs w/ Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

GoblinCommander

Morale:Melee:Reach:

Fire: None

9 3 4 +3

321

5 6/6 7 +0

MV: 3CR: 20

GoblinShaman (3)

Morale:Melee:Reach:

Fire: 2:4, 4:0

7 3 4 +3

301

4 5/5 6 +0

MV: CR: 33

GoblinLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

321

5 6/6 7 +0

MV: 3CR: 10

GoblinLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

321

5 6/6 7 +0

MV: 3CR: 10

WargLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

221

5 6/6 7 +0

MV: 3CR: 10

WargLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

221

5 6/6 7 +0

MV: 3CR: 10

Wargs w/ Riders

Fire: 2:4, 4:0

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Page 5: Buck’s Dwarf Army (could be two players) (1707 points)

1. . +1 defense against undead

1

1

+1 defense against magic

+1 defense against mental attacks

Good at evading

+1 defense against fire or flame+1 defense against coldNight vision+1 defense against edged weapons

Key

May only throw spears once / game

Greg’s Goblin Army

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 412

Warg Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Goblin Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

6 4/7 8 +1 411

Warg Riders

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 322

Warg Riders

Fire: 2:2, 4:0

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 321

Wargs

Fire: None

Morale:Melee:Reach:9 3 4 +3

4 5/5 4 +1 320

Green Dragon

Fire: 4:4, 8:2

Morale:Melee:Reach:9 9 9 +3

7 5/8 6 +1 163

GoblinLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

321

5 6/6 7 +0

MV: 3CR: 10

Green Dragon

Fire: 4:4, 8:2

Morale:Melee:Reach:9 9 9 +3

7 5/8 6 +1 163

Page 6: Buck’s Dwarf Army (could be two players) (1707 points)

Buck’s Elf Army(1292 points)

1. . +1 defense against undead

1

1

+1 defense against magic

+1 defense against mental attacks

Good at evading

+1 defense against fire or flame+1 defense against cold

Night vision

+1 defense against edged weapons

Key

May only throw spears once / game

Attached leader adds +1 to meleeAttached leader adds +1 to morale

1 1High Elf w/ Bow

Fire: 4:4, 8:2

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 311

33

ElfWizard (3)

Morale:Melee:Reach:

Fire: 2:2, 4:0

7 3 4 +3

2-11

5 6/6 7 +0

MV:CR:

1 1BoltThrower

Morale:Melee:Reach:

Fire: 8:6, 16:2

5 2 2 +1

430

6 7/7 8 +0

1 1High Elf w/ Bow

Fire: 4:4, 8:2

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 311

1 1High Elf w/ Bow

Fire: 4:4, 8:2

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 311

1 1High Elf w/ Spear

Fire: None

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 322

1 1High Elf w/ Spear

Fire: None

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 322

1 1High Elf w/ Spear

Fire: None

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 322

1 1Elves on Dragons

Fire: None

Morale:Melee:Reach:9 4 4 +2

7 5/8 6 +1 252

1 1High Elf Knights

Fire: None

Morale:Melee:Reach:9 4 4 +3

7 5/8 6 +1 252

1 1Elves on Stags

Fire: None

Morale:Melee:Reach:10 5 5 +3

5 3/6 4 +1 432

1 1Elves on Stags

Fire: None

Morale:Melee:Reach:10 5 5 +3

5 3/6 4 +1 432

1 1Elves, Stags, Bow

Fire: 3:3, 6:0

Morale:Melee:Reach:10 5 5 +3

5 3/6 4 +1 432

1 1Wood Elf, Bow

Fire: 4:4, 8:2

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 430

1 1BoltThrower

Morale:Melee:Reach:

Fire: 8:6, 16:2

5 2 2 +1

430

6 7/7 8 +0

11

Wood ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

432

5 6/6 7 +0

MV: 4CR: 2011

High ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

231

6 7/7 8 +0

MV: 2CR: 30

1 1High Elf Knights

Fire: None

Morale:Melee:Reach:9 4 4 +3

7 5/8 6 +1 252

1 1Wood Elf Cav.

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 321

1 1Wood Elf Cav.

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 321

1 1Wood Elf Lancers

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 322

1 1Wood Elf Cavalry

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 321

1 1High Elf Lancers

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 222

1 1High Elf Lancers

Fire: None

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 222

1 1Wood Elf Bow

Fire: 3:2, 6:1

Morale:Melee:Reach:9 4 4 +3

6 4/7 5 +1 311

33

ElfWizard (3)

Morale:Melee:Reach:

Fire: 2:2, 4:0

7 3 4 +3

2-11

5 6/6 7 +0

MV:CR:11

Wood ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

432

5 6/6 7 +0

MV: 3CR: 2011

High ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

231

6 7/7 8 +0

MV: 3CR: 20

11

Wood ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

432

5 6/6 7 +0

MV: 3CR: 20 11

Wood ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

432

5 6/6 7 +0

MV: 3CR: 2011

Wood ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

432

5 6/6 7 +0

MV: 3CR: 20

11

High ElfLeader

Morale:Melee:Reach:

Fire: None

9 3 4 +3

231

6 7/7 8 +0

MV: 2CR: 30

1 1Wood Elf w/ Spear

Fire: None

Morale:Melee:Reach:6 3 3 +2

7 5/8 9 +1 352

Buck’s Elf Army(1136.5 points)

Page 7: Buck’s Dwarf Army (could be two players) (1707 points)

Hobbit InfantryFire: None

Morale: 3Melee: 3Reach: 16 9 2 3 +2

16 4 7 8

+ Hobbit InfantryFire: None

Morale: 3Melee: 3Reach: 16 9 2 3 +2

16 4 7 8 1 1

Hobbit Infantry

Fire: None

Morale:Melee: Reach:6 2 3 +2

16 4 7 8

A

B

C 331

Hobbit Infantry

Fire: None

Morale: 3Melee: 3Reach: 16 2 3 +2

16 4/7 8 +1D

E Hobbit Infantry

Fire: None

Morale:Melee:Reach:6 2 3 +2

16 4/7 8 +1 331