Brawl Stars: An XNA Game

16
Brawl Stars: An XNA Game Team Deadly Game Tom Aaro Fenton Radford Cory Swanson Advisor Dr. Andrew Nuxoll Artist Aaron and Vera Swanson Music Max Ackley

description

Brawl Stars: An XNA Game. Advisor Dr. Andrew Nuxoll Artist Aaron and Vera Swanson Music Max Ackley. Team Deadly Game Tom Aaro Fenton Radford Cory Swanson. Overview. Introduction Background Methods Results Demonstration Conclusion. Introduction. We like games! - PowerPoint PPT Presentation

Transcript of Brawl Stars: An XNA Game

Page 1: Brawl Stars: An XNA Game

Brawl Stars: An XNA GameTeam Deadly Game

Tom AaroFenton RadfordCory Swanson

AdvisorDr. Andrew Nuxoll

ArtistAaron and Vera Swanson

MusicMax Ackley

Page 2: Brawl Stars: An XNA Game

Overview

• Introduction

• Background

• Methods

• Results

• Demonstration

• Conclusion

Page 3: Brawl Stars: An XNA Game

Introduction

• We like games!

• Provide a Super Smash Bros. style game for the Xbox Community

• Create a game that is easy to learn but difficult to master

Page 4: Brawl Stars: An XNA Game

Background

• What’s an Xbox 360?– Microsoft’s latest gaming platform

• What’s XNA?– A framework/extensive set of class libraries

specifically for game development– Basically makes it really “easy” to make games

Page 5: Brawl Stars: An XNA Game

What is Brawl Stars?• Free form fighting game– Knock back vs heath bar depletion– Single button input vs complex button combos– Customize characters vs pre-set roster• Weight Classes, 8 different skills

• 1-4 player gameplay– Single player training– Multiplayer: Team battles, Free-For-All

Page 6: Brawl Stars: An XNA Game

Methods

• C# : A familiar language

• Based the game framework off of an already existing project

• Object-Oriented Programming and Inheritance are so helpful

Page 7: Brawl Stars: An XNA Game

Collision Detection

• Poor assumption (porting collision detection from other game)

• Highly complex algorithm

• 5 weeks of debugging X_X

• Experimented with two types of collision detection

Page 8: Brawl Stars: An XNA Game

Working with Outside Artists

• Constant concern regarding sprite completion

• Artist bailed on project

• Artist got a bit of encouragement and a lot of help

Page 9: Brawl Stars: An XNA Game

Porting the Game onto the Xbox

• Required Xbox Live• Required Creator’s Club Account– Not default in MSDNAA account– Costs $100!– Tammy VanDeGrift is our savior!

• Unforeseeable Porting Bugs

Page 10: Brawl Stars: An XNA Game

Results

• Overview of Architecture– 50+ classes

– 14,000+ lines of code

– 275+ documented man hrs

Page 11: Brawl Stars: An XNA Game

High Level Class Diagram

Page 12: Brawl Stars: An XNA Game

DDDDDDEMO!!!!!

Page 13: Brawl Stars: An XNA Game

Shameless Plug

• Want to play?– Stick around after the other presentations– Grab a controller– Take a seat– And enjoy the game!

Page 14: Brawl Stars: An XNA Game

Improvement

• More Skills

• More Conditions

• More Content

• Get it on the Xbox Live Marketplace

Page 15: Brawl Stars: An XNA Game

Conclusion

• Team Deadly Game

• We made an Xbox Game– Character Customization– All Original Content

Page 16: Brawl Stars: An XNA Game

Thank You

• Questions?