Board 2

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The idea was to create a an apparatus that simulated possible geometric patterns which would be seen when having a hallucinatory experience. The patterns I generated were based on Kluver’s 5 categories, however I developed my own system to generate these patterns using the programming environment Processing. I wanted to present my geometries in a similar environment to how they may occur naturally in the mind, of course I couldn’t use hallucinogenics therefore I decided to use stroboscopic light. As it is known that such hallucinatory patterns can be seen when the human eye is exposed to rapid light and when the visual cortex is overloaded it visual sensory input. The apparatus was built using wood and programmed grids of LED lights controlled by the pattern generating system I created. Whenever a new pattern is generated and displayed for a fraction of a second so would the lights turn on for a fraction of a second. The images are displayed on a modified TFT LCD panel. As a pattern is generated and the light triggered, a single high frequency tone would play to confirm. 2 Seth De Silva

description

I wanted to present my geometries in a similar environment to how they may occur naturally in the mind, of course I couldn’t use hallucinogenics therefore I decided to use stroboscopic light. As it is known that such hallucinatory patterns can be seen when the human eye is exposed to rapid light and when the visual cortex is overloaded it visual sensory input. 2 Seth De Silva

Transcript of Board 2

Page 1: Board 2

The idea was to create a an apparatus that simulated possible geometric patterns which would be seen when having a hallucinatory experience. The patterns I generated were based on Kluver’s 5 categories, however I developed my own system to generate these patterns using the programming environment Processing.

I wanted to present my geometries in a similar environment to how they may occur naturally in the mind, of course I couldn’t use hallucinogenics therefore I decided to use stroboscopic light. As it is known that such hallucinatory patterns can be seen when the human eye is exposed to rapid light and when the visual cortex is overloaded it visual sensory input.

The apparatus was built using wood and programmed grids of LED lights controlled by the pattern generating system I created. Whenever a new pattern is generated and displayed for a fraction of a second so would the lights turn on for a fraction of a second. The images are displayed on a modifi ed TFT LCD panel. As a pattern is generated and the light triggered, a single high frequency tone would play to confi rm.

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Seth De Silva