Beta Test - etc.cmu.edu · After a week of worry, we finally have an update on Test Flight, the...

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1 Week 12 November 18, 2011 Playtesting An ETC Global project delivering a new interactive survey for vehicle roominess and visibility Beta Test This week we playtested our beta version of the app inside a vehicle at the Entertainment Technology Center. Our testers consisted of ETC faculty, staff, and students, and we were able to document with video how people are interact- ing with our app. Despite the cold and rainy weather, we received both positive feedback and constructive criticism for final touches before Softs. Many of our testers enjoy the user interface and it appears much more intui- tive than previous iterations. Users also enjoyed the UI feedback through sound, animations, and badges. The biggest issue we saw was that we need to populate the survey with more questions. Many people had a difficult time finding that last question in the survey, and we were surprised to see that many people did not initially use the write and draw modes simply because they didn’t feel that they had anything more to say. These features were helpful in communicating negative feedback about the car’s interior, but were mostly used by our older testers and not young students. From this playtest, we learned that question wording and format is especially important. We have implemented question semantics according to GM’s survey format, but this may need to be modified due to the unique survey platform. We are also going to be improving our cali- brate screens to make it more intuitive. Users were confused by the initial instruction screen and believed that was the calibration. We are also implementing loading screens for when the app is communicating with the database. Without loading animations, the app looks frozen and confuses users. We aim to make sure no one is confused by anything they see onscreen. After a week of worry, we finally have an update on Test Flight, the software used for iOS beta testing. We will be able to send our app to Stacey’s iPad on Monday for testing, and we will utilize feedback from GM as well as release updated versions as we make improvements and bug fixes. Mk Haley, Adviser Tim Forsythe, Producer Henry Braun, Programmer Sam Collier, Artist Dev Ghai, Programmer Andy Ping Li, Designer Anmol Nagpal, Programmer Playtresting our beta inside a vehicle

Transcript of Beta Test - etc.cmu.edu · After a week of worry, we finally have an update on Test Flight, the...

Page 1: Beta Test - etc.cmu.edu · After a week of worry, we finally have an update on Test Flight, the software used for iOS beta testing. We will be able to send our app to Stacey’s

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18,

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Playtesting

An ETC Global project delivering a new interactive survey for vehicle roominess and visibility

Beta Test

This week we playtested our beta version of the app inside a vehicle at the Entertainment Technology Center. Our testers consisted of ETC faculty, staff, and students, and we were able to document with video how people are interact-ing with our app. Despite the cold and rainy weather, we received both positive feedback and constructive criticism for final touches before Softs.

Many of our testers enjoy the user interface and it appears much more intui-tive than previous iterations. Users also enjoyed the UI feedback through sound, animations, and badges. The biggest issue we saw was that we need to populate the survey with more questions. Many people had a difficult time finding that last question in the survey, and we were surprised to see that many people did not initially use the write and draw modes simply because they didn’t feel that they had anything more to say. These features were helpful in communicating negative feedback about the car’s interior, but were mostly used by our older testers and not young students.

From this playtest, we learned that question wording and format is especially important. We have implemented question semantics according to GM’s survey format, but this may need to be modified due to the unique survey platform.

We are also going to be improving our cali-brate screens to make it more intuitive. Users were confused by the initial instruction screen and believed that was the calibration. We are also implementing loading screens for when the app is communicating with the database. Without loading animations, the app looks frozen and confuses users. We aim to make sure no one is confused by anything they see onscreen.

After a week of worry, we finally have an update on Test Flight, the software used for iOS beta testing. We will be able to send our app to Stacey’s iPad on Monday for testing, and we will utilize feedback from GM as well as release updated versions as we make improvements and bug fixes.

Mk Haley, AdviserTim Forsythe, ProducerHenry Braun, ProgrammerSam Collier, ArtistDev Ghai, ProgrammerAndy Ping Li, DesignerAnmol Nagpal, Programmer

Playtresting our beta inside a vehicle

Page 2: Beta Test - etc.cmu.edu · After a week of worry, we finally have an update on Test Flight, the software used for iOS beta testing. We will be able to send our app to Stacey’s

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On the CalendarNov. 22 - Playtest at Rohrich Chevrolet

Nov. 23 thru 27 - Thanksgiving Break. We will make all final touches and bug fixes at this time.

Nov. 28 - Soft Opening. Our final product is due on this date for the faculty to preview

Nov. 29 - Soft Opening Online. Our final product is due on this date for the public to view

Dec. 1 - Client Presentation. We will debut our final deliverable for the GM team on WebEX.

Dec. 12 - Final Presentations. We will have our final presentation of the semester for the faculty and staff

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In progress:• Test Flight integration• UI bug fixes• Preparation for external playtest• Database for survey result storage• Administration mode website• Survey question integration• 3 minute and 30 second promotional videos

Updates• We will deploy our app on Test Flight Monday, Nov. 21• We have tested our beta at the ETC ad will playtest at a

dealership next Tuesday• We are improving our calibration screen• We are improving semantics throughout our app. For

example, “Next” instead of “Close” to make the app clearer and easier to understand

Our new end state and in-app badge notification