Battlefield Vietnam

13
primagames.com ® Prima is an authorized Electronic Arts licensee. Game Experience May Change During Online Play This game has received the following rating from the ESRB

Transcript of Battlefield Vietnam

Page 1: Battlefield Vietnam

U.S. $14.99 Can. $21.95 U.K. £12.99 Games/ActionPlatform:PC

EX

PER

TM

ULTIP

LA

YER

TIP

S!

The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and othercountries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States.

primagames.com®

primagames.com® Prima is an authorized Electronic Arts licensee.

BA

TTLEFIELD

V

IETN

AM

™PRIM

A’S OFFICIA

L STRATEGY G

UID

E

© 2004 Digital Illusions CE AB. All Rights Reserved. Battlefield Vietnam is a trademark of Digital Illusions CE AB.Electronic Arts, EA, EA GAMES, and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc.EA GAMES™ is an Electronic Arts™ brand.* AN INTERNET CONNECTION IS REQUIRED FOR THIS FEATURE. EA RESERVES THE RIGHT TO TERMINATE ITS ONLINESUPPORT OF THIS PRODUCT AFTER 90 DAYS NOTICE. Subject to online Terms of Service and all features may not beavailable at the time of purchase. Please check online at BattlefieldVietnam.ea.com for more information.

Mark Cohen

Multiplayer strategy for online* victoryExclusive multiplayer tips from the game production teamDetails on entire weapon arsenal—includingstats, history, and commands

Gameplay tips for land, air, and seaVehicle details, including map locations andcrucial strategies for their useThorough single-player maps and walkthroughsfor both sides

Multiplayer strategy for online* victoryExclusive multiplayer tips from the game production teamDetails on entire weapon arsenal—includingstats, history, and commands

Gameplay tips for land, air, and seaVehicle details, including map locations andcrucial strategies for their useThorough single-player maps and walkthroughsfor both sides

Game Experience MayChange During Online Play

This game has received thefollowing rating from the ESRB

Page 2: Battlefield Vietnam

PRIMA’S OFFICIAL STRATEGY GUIDE

MARK COHEN

PRIMA GAMESA DIVISION OF RANDOM HOUSE, INC.

3000 LAVA RIDGE COURTROSEVILLE, CA 95661

1-800-733-3000WWW.PRIMAGAMES.COM

The Prima Games logo is a registered trademark ofRandom House, Inc., registered in the United States andother countries. Primagames.com is a registered trademarkof Random House, Inc., registered in the United States.Prima Games is a division of Random House, Inc.

© 2004 Digital Illusions CD AB. All Rights Reserved. Battlefield Vietnam isa trademark of Digital Illusions CE AB. Electronic Arts, EA, EA GAMES,and the EA GAMES logo are trademarks or registered trademarks ofElectronic Arts Inc. EA GAMES™ is an Electronic Arts™ brand.

No part of this book may be reproduced or transmitted in any form or byany means, electronic or mechanical, including photocopying, recording,or by any information storage or retrieval system without writtenpermission from Electronic Arts Inc.

Product Manager: Christy L. CurtisProject Editor: Teli HernandezDesign and Layout: Kari Keating

Please be advised that the ESRB rating icons, "EC", "K-A", "E", "T", "M", "AO" and"RP" are copyrighted works and certification marks owned by the EntertainmentSoftware Association and the Entertainment Software Rating Board and may onlybe used with their permission and authority. Under no circumstances may the ratingicons be self-applied or used in connection with any product that has not been ratedby the ESRB. For information regarding whether a product has been rated by theESRB, please call the ESRB at 1-800-771-3772 or visit www.esrb.org. For infor-mation regarding licensing issues, please call the ESA at (212) 223-8936. Pleasenote that ESRB ratings only apply to the content of the game itself and does NOTapply to the content of this book.

Important:Prima Games has made every effort to determine that the information contained inthis book is accurate. However, the publisher makes no warranty, either expressedor implied, as to the accuracy, effectiveness, or completeness of the material in thisbook; nor does the publisher assume liability for damages, either incidental orconsequential, that may result from using the information in this book. Thepublisher cannot provide information regarding game play, hints and strategies, orproblems with hardware or software. Questions should be directed to the supportnumbers provided by the game and device manufacturers in their documentation.Some game tricks require precise timing and may require repeated attemptsbefore the desired result is achieved.

ISBN: 0-7615-4547-6Library of Congress Catalog Card Number: 2004102139Printed in the United States of America

04 05 06 07 GG 10 9 8 7 6 5 4 3 2 1

Page 3: Battlefield Vietnam

25

MULTIPLAYER TIPS FROM THE TESTERS

TIPS FROM TESTERJOSE GONZALESVEHICLES

Teamwork is now necessary to capture theflags. Knowing this, it is always helpful tostick with your buddies (this includesbuddies in your vehicle). Friends hanging outin the back of your BTR-60 or M-113 will beeffective in turning over those flags quickly.

Mobile armored transport is very effectivewhen capturing a flag. Driving into the radiusof a CP (Control Point) flag with your BTR-60or M-113, and jump into one of the rearseats (protected by the vehicles armor). Aperson sitting in the driver's seat will beexposed for an easy enemy headshot.

Airlifts can be used as a weapon. Using thechopper, drop airlifted empty U.S. vehicles tosquash enemies below (as a form of bomb),or airlift and drop an enemy driven U.S.vehicle.

Exposed infantry with weapons areinvaluable when they are your passengers(for example: the soldier sitting in position #2of the jeep). This is the case with a friendlyengineer. When driving into battle with yourjeep, make sure you have the exposedsoldier continually fixing the vehicle with thewrench. This will make your head-on vehicleassaults more effective.

INFANTRYYou don't have to shoot the wooden plankfor the spiked log trap to trigger. Be sneakyand plant explosives by the plank (C4,TNT, etc), then hide somewhere withinsight of the trap, and detonate itwhen you see enemysoldiers run by.

Take mines and booby traps off vehicleswhen you see one of your buddies about toget in. Only the person who threw themdown can pick them up with the assigned"pick up item" key.

N.V.A. Punji Sticks and Caltrops areextremely helpful in holding off infantry. Dropthem across infantry entry points to your CP.

MOBILE SPAWN POINTSMobile spawn points are invaluable to yourteam. If placed in the right spot, they canhelp you capture a CP quickly. The N.V.A.can do this by placing the tunnel (with theshovel engineer), or by hovering over a CPwith the Mi8 cargo (and having soldiers jumpout the back). The U.S. can do the same byairlifting/dropping the ammo crate or TANGOnear a CP via helicopter airlift.

Mobile spawn tunnels or crates may bedropped near your CP. Be sneaky and stealthe N.V.A. shovel from the Engineer's Kit or aU.S. helicopter, and move the spawn point.Now your enemy will have to walk a longway to gain access to a CP or vehicle.

MAPSIn "Operation Flaming Dart," be aware thatyou can stop aircraft from spawning bydestroying their airbase guard towers (thisgoes for U.S. and N.V.A. airbases).

primagames.com

Page 4: Battlefield Vietnam

26

PRIMA’S OFFICIAL STRATEGY GUIDE™

TIPS FROM TESTERSHAN SIMPSON

If you are on the N.V.A. side with a spawntunnel entrance, keep moving it. At least oneperson on your team should always use theEngineer Kit with the shovel. Never leave it inthe same spot for too long. If the U.S. teampays attention, they can track the tunnelentrance and destroy it. Move it to out of theway areas, nothing too obvious. It can meanthe difference between the N.V.A. winning orloosing the map.

Always take a copilot/extra gunners in yourU.S. helicopters. The helicopters can be verypowerful with a good pilot, but their lethalityinstantly goes up with a copilot in the Cobra,Huey Assault, and the Chinook. The onlyway the Huey Transport can defend itself iswith gunners. It is always more effective towait for your teammates.

Utilize the indirect fire feature of the mortar. Alot more kits have binoculars in BattlefieldVietnam than Battlefield 1942, so use themto scout for your mortar carrying engineers.The mortar is the most versatile artillery, souse it. It's not hard for an organized team toclear out an enemy Control Point from adistance, then quickly swarm it with themortar engineers.

TIPS FROM TESTERCHRIS TOU

The RPD (V.C./N.V.A.) and M60 (U.S.) heavymachine guns are excellent infantry-basedanti-aircraft weapons, especially versushelicopters. No ZSU? No problem. Spawn inwith an M60 or RPD and rip the chopperapart. Just make sure you take cover whenthe chopper turns to face you!

When trying to capture a spawn point, swarmit! The more people you have within a ControlPoint's capture range, the faster it is capped!Load up a full Huey or Mi8 transport, fly to aControl Point, and hover in capture range fornear-instantaneous captures!

For the U.S., find and destroy thoseN.V.A./V.C. mobile spawns, fast! Make sureyou capture the Control Points that spawnthe mobile spawns too, so that it does notrespawn.

Drivers and sometimes the passengers inAPCs can be killed even while in thevehicles, so be careful.

Team up a fighter and an attack chopper.Have the fighter do area sweeps, so thatenemies show up on the radar. Then havehim communicate the location to a nearbyattack chopper. This strategy is especiallyeffective for the U.S., when trying to findN.V.A./V.C. tunnels.

The helipad on top of the U.S. TANGO canrepair and reload choppers.

Watch that foliage! It can be your friend byproviding you cover, but also your enemy byproviding your attacker cover.

Be careful when firing heat-seekingmissiles (Cobra/F4/SA-7). They are indis-criminate, and can home in on and hit bothfriend and foe.

Homing missiles can home in on both airand land vehicles.

Page 5: Battlefield Vietnam

MULTIPLAYER TIPS FROM THE TESTERS

primagames.com

If you don't have a copilot in your Cobra tofire those heat-seekers for you, you can do ityourself! If you're flying high enough, and fastenough, you can switch to the copilot'sposition, fire the heat-seekers, then switchback to the pilot's seat and recover thechopper's controls.

Remember that all U.S. Special Forces kitscarry their own med pack. You can healyourself or your teammates.

Both the U.S. and N.V.A./V.C. APC (BTR-60and M-113) and the PT-76 tank areamphibious. Use them to your advantage tosneak behind enemy lines using a river orwaterway.

TIPS FROM TESTERJEFF WOOD

Use the 3-D map to show you where yourteammates are on the ground. This allowsyou to drop napalm with excellent accuracyand few accidental friendly fire incidents, allwhile providing top-notch support for yourground units; for example, if you see yourteammates in a fire fight, with the 3-D mapon, you can distinguish friend from foe andnapalm the enemy units to help yourteammates.

Helicopter transports are one of your mostpowerful tools. A fully loaded Chinook, HueySlick (transport), or Mi8 can land inside anenemy base and capture it in a matter ofseconds. If you manage to take over theenemy's main base, you will radically turnthe battle to your favor.

The N.V.A. mobile tunnel spawn system isthe N.V.A.'s great equalizer. While the U.S.has better all-around fire power, the N.V.A.can typically rely on sneakiness to win abattle. Using the N.V.A. shovel from theEngineer Kit, pick up a mobile tunnel spawn(g), make your way to a major enemy base,equip the shovel, and plant the tunnel. Thisallows your entire team to spawn right at theenemy base and capture it before the U.S.even realize what is going on.

The U.S. mobile spawn system is a bittrickier to use, but just as effective. Sincethe Air Cav. crate is so large and easy tospot, you can't place it just anywhere.Dropping the crate behind walls, in ditches,behind hills, and away from active spawnpoints make this crate the most effective.You can't place the crate right inside anenemy base since it will be seenimmediately, and destroyed just as fast.

Be sure to clean out any leftover mobilespawn objects or vehicles after taking overan enemy base! If the enemy still has aspawn tunnel, crate, helicopter, or boat, theycan take their base back, even after you'vetaken it from them! So destroy those quickly!

When no copilots are available to help youfly the Cobra, make use of the copilot's heatseeker missiles by flying decently high intothe air, switching to the second seat, firingoff a heat seeker or two, then switching backto the pilot's seat. This allows you to utilizeboth the pilot's main rockets as well as thecopilots heat seeker missiles, even with justone person in the vehicle.

27

Page 6: Battlefield Vietnam

PRIMA’S OFFICIAL STRATEGY GUIDE™

On air maps, disabling the enemy's airfieldgives you a major advantage over yourenemy. On maps with air control towers,destroying the towers destroys the enemy'sability to spawn at that location. Vehicles willno longer spawn there, and players can nolonger spawn there.

On the same note, enemies can destroyyour air control towers and cripple yourdefenses. You can repair air control towers,so keep them in good shape if you want to win!

Mobile spawns come in many shapes, theU.S.'s TANGO and the N.V.A.'s Mi8 Cargo areimportant assets to victory. Keeping theother team's mobile spawns neutralized andutilizing yours effectively is key to victory.

As a sniper, stay mobile. Muzzle flashes areeasy to spot. If you stay in the same positionfor more than a few kills, you'll be spottedand eliminated.

On linear maps such as Ho Chi Minh Trail orCambodian Incursion, don't limit yourself tothe common assault path. Sneak aroundthe side of the battle and work your waybehind the enemy to capture their rearbases without firing a shot.

As Special Forces, don't forget that you havea med pack! Use it!

When flying, occasionally cycle through yourexternal camera views. This gives you agood view the battlefield and helps you spotenemy aircraft before they spot you.

Heat seekers don't discriminate, they killteammates just as readily as they killenemies.

Just because you don't have a surface-to-airmissile doesn't mean you can't defendagainst air assaults. Your machine gun orrifle does respectable damage to most airvehicles, especially jets.

If an enemy helicopter is holding you down,grab a machine gun (M60 or RPD). Shoot atthe helicopter from cover whenever it is notfacing you. When the helicopter turns aroundto look for you, stop firing. Your muzzle flashwill give away your location, and a good pilotwill kill you immediately.

Machine guns make better anti-air weaponsthan rockets or missiles, use themaccordingly.

Assault rifles and machine guns are thebread and butter of Vietnam.

28

Page 7: Battlefield Vietnam

29

OPERATION GAME WARDEN

primagames.com

January 15, 1965. Operation Game Warden and other operationslike it were part of early attempts by the U.S. to help the SouthVietnamese combat the movement of supplies along the MekongDelta. The North would move supplies through Laos and Cambodia,then down the rivers near the Mekong. Operation Game Warden isa Head On Map. Each force begins with one Control Point. Theforce that controls the majority of Control Points causes the otherteam to begin a constant ticket loss.

Ammo

Bunker

Health Kit

Tower

Sampans

Control Point

V.C. Control Point

U.S. Control Point

Foot Bridge

Huey SlickHuey AssaultMUTT (2 w/missile launcher)

PBR (2)TANGO

Vehicle Bridge

Vehicle Bridge

Foot Bridge

Mi8Mi8 CargoBTR-60

V.C. Start

U.S. Start

Center Island

West Island

Mekong Delta

Inlet Camp

SPAWN POINT VEHICLES THAT SPAWN VEHICLES THAT SPAWNIF U.S. OWNS IF V.C. OWNS

Mekong Village MUTT (1)/M-113* 469 (1)/BTR-60*(1)/PBR (1) (1)/Sampan (1)

West Island PBR (2) Sampan (2)Center Island PBR (1) Sampan (1)Inlet Camp PBR (2)/MUTT** (2) Sampan (2)/469**+ (2)

If either the U.S. or V.C. base iscaptured, vehicles spawn as theequivalent from the other team(469 = MUTT, PBR = Sampan,etc.). Helicopters do not respawn.

* Note that in single player no jeeps appear at these points.

** One jeep and one boat appear at a small village northof the Control Point.

+ At MUTT appears at the northpoint in place of a 469 in single player.

MP = MultiplayerSP = Single-player

Page 8: Battlefield Vietnam

30

PRIMA’S OFFICIAL STRATEGY GUIDE™

U.S. VEHICLESVEHICLE TYPE WEAPONS USAGESHuey Slick Helicopter M60 machine guns (2) 5Huey Assault Helicopter 9-shot missile launchers (2), 5

M134 auto cannons (2), M5 40mm grenade launcher

M-113 APC Roof-mounted machine gun 10PBR Boat Front- and rear-mounted machine guns 4TANGO Boat 20mm cannon, machine guns (2) 2MUTT Jeep Missile launcher 10

U.S. KITSOPTION ASSAULT ENGINEER HEAVY ASSAULT RECONOption 1 M16, grenades M14, torch, M60, M79 M40 smoke

Claymores, wrench grenades, binocularsOption 2 Mossberg 500, M14, mines, M60, L.A.W. M16 Sniper, smoke

grenades mortar, wrench grenades, binoculars

V.C. VEHICLESVEHICLE TYPE WEAPONS USAGESSampan Boat None 3Mi8 Helicopter Pod-mounted missile launchers (4) 5Mi8 Cargo Helicopter None 2BTR-60 Amphibious APC Roof-mounted machine gun 7469 Jeep Rear deck-mounted machine gun 11

V.C. KITSOPTION ASSAULT ENGINEER HEAVY ASSAULT RECONOption 1 AKMS, grenades MAT-49, Pungi Type56, RPG2 M91/30, Caltrops,

Sticks, mortar, binocularswrench

Option 2 Type 53, grenades MAT-49, shovel, SA-7, Expack Type56 Bouncinglandmines, wrench Betty, timebomb

These single-player walkthroughscan also give you some greatstrategies for your multiplayer games.

U.S. TEAM TACTICSYou begin at thesouthern tip of theMekong Delta. After theHuey Slicks drop theirpersonnel at the landingpads, you can proceedby land or water. Ifyou'd rather ride intobattle, jump in one ofthe two MUTTs near thelanding pads. Be sureto pick up at least onesoldier to man therocket launcher. Or, youcan follow the mainforce across the bridge.

Another choice is toboard the TANGO atthe dock (the north-ernmost spawn point)and proceed carefully tothe north. If the boatleaves before you arrive,you can grab an emptyPBR. This ride is faster,and dual machine guns,front and rear, areexcellent against enemytroops lurking at theshoreline. However,when V.C. armoredvehicles take aim as youmake your way throughthe narrow inlets of thedelta, you'll miss the20mm cannon on theTANGO. No matter which craft you choose, don't linger inthe boat when you reach shore, or you are dead meat.

After leaving the dock, bear to the right. If youtake the left-hand inlet, rocks and debris willblock your path.

Page 9: Battlefield Vietnam

31

OPERATION GAME WARDEN

primagames.com

Although it is tempting tozoom around the delta inyour PBR, the V.C. areeverywhere and they caneasily pick you off from abridge or hillside. Motorslowly through the inlets,stopping periodically tosweep the surroundinghills and tall grass for enemy troops.

As you and your squad move from island to island,the main force presses ahead, and they shouldacquire at least two Control Points on their own.

The bamboo towersalong the river look likeexcellent ambushpositions, but thinkagain. If the V.C. seesyou occupy a tower,you'll come under heavyfire.

A better strategy is tofind an elevated positionthat offers a clear line ofsight to the river. If youare lucky enough tocatch a V.C. squadwading across, you'llscore some easy kills,especially if you stayprone in the tall grass.

Standing still is an excellent way to die. If you needto pause, lay down, preferably in tall grass. Betteryet, find some rocks or a structure where you canplace a barrier behind you. It's much easier torespond to advancing enemies when you don't haveto watch your six.

Scan the oppositeshoreline before wadingacross the river. Youcan't fire from the water,so travel unseen, or youwon't survive the trip.

After securing the firstControl Point northwestof your openingposition, take a narrowplank bridge to the nextControl Point. Like thefirst location, this onemay already by in U.S.hands by the time youarrive. Look for a north-facing bunker thatprovides an excellent(and protected) view ofthe river and oppositehillside. You've had aneasy time up to now, butyou can expect heavyV.C. activity as youmove to the north.

After scanning theshoreline and hills, goacross the bridge orford the river. The V.C.like to patrol theshoreline with a 469and plenty of infantrysupport, so get ready tohit the ground. Justnorth of the bridge you'llfind a smolderinghelicopter wreck. Use itfor cover as you scanthe Control Point forV.C. before proceeding.This center island iscritical to controlling thedelta. Monitor this islandthroughout the battle,returning to defend it if necessary.

Page 10: Battlefield Vietnam

32

PRIMA’S OFFICIAL STRATEGY GUIDE™

Another plank bridge onthe left will take youacross the river to theeast. Watch forconcealed groundtroops and enemyhelicopter fire as youcross the river, continuethrough the ricepaddies, and approachthe Control Point.

Enemy soldiers bail out of disabled helicopters,and they like to fire at you on the way down, sodon't lose track of the parachutes. When an enemylands, you'll have a second or two to take him outbefore he can aim his weapon.

Gather your troops andwade across the river tothe northeast (or takethe bridge if the area isclear). It is important tooccupy this ControlPoint, because the mainV.C. camp is just to thenorth. Look for a viciouscounterattack from thehills to the west, andfrom circling helicopters,as the V.C. try to retakethe Control Point. Don'tmove on until you clearthe hillside of V.C.snipers, or your tripnorth will end before itbegins.

The main V.C. ControlPoint is at the northernedge of the map. It issurrounded by jungle,which is at the sametime a danger and anally. A MUTT or 469 willget you there veryquickly via the road, butyou may run into anambush. Drive carefullyto the outskirts of thebase, and thenapproach on foot.Watch for V.C. on theoutskirts of thebuildings.

Watch out for helicopters taking off from the V.C.base as you approach.

The V.C. will likelyrecapture one or moreof the southern ControlPoints during your pushto the north, so thebattle is not over whenyou capture the northernControl Point. Load up aBTR-60 and go back tothe south, where you'llencounter heavy V.C.activity. If you keep theV.C. from getting afoothold in the center ofthe map, you willeventually win.

Page 11: Battlefield Vietnam

33

OPERATION GAME WARDEN

primagames.com

V.C. TEAM TACTICSWhen commanding theV.C., work your wayfrom north to south, andtime is of the essence.Unlike the armedwatercraft available toU.S. troops, you havethe Sampans or theBTR-60 with which tonavigate the MekongDelta. The BTR-60 is available at the main V.C. base. This isthe best way to navigate the river.

You can alsoparachute in, but be careful not tooutdistance yourmain force, or youmay find yourself in the middle of aU.S. squad.

Your best strategy is touse the cover of thejungle as you movesouth with the mainforce toward the centerisland. You can take thisControl Point without afight, and hook up witha BTR-60 or 469.

If you reach thecenter island with asmall squad in tow,you have anexcellent, elevatedsight line to the nextisland (D, 5). Usethe bunker for coveras you pick off theU.S. troops trying toget across the river.

Quickly move to theeast before the U.S.troops arrive in force inthe center of the map.When you see a U.S.squad approaching,find a concealed spot inthe grass and stayprone. Let the enemiescome to you, ratherthan trying to slug it outin the open.

The standard issueV.C. AK47 has aslower rate of fireand is less accuratethan the M16, soswap packs with adeparted U.S.soldier. If you wantmore firepower,look for an M60.

Follow the bridges to the main U.S. base and occupy theControl Point. V.C. helicopters can land while the base isunder your control. You can find a MUTT if you quicklytraverse the jungle, but watch out for enemy soldiers carryingrocket launchers.

If you die repeatedly in your attempts to reach themain U.S. base, load up a helicopter and parachutein south of the base, then work your way back to the north.

Page 12: Battlefield Vietnam

34

PRIMA’S OFFICIAL STRATEGY GUIDE™

After occupying themain U.S. base,concentrate on gettingyour armor deep intoU.S.-occupied areas.Look for a BTR-60 andtake advantage of itsability to move back andforth across the delta.When fully loaded withfour soldiers, thisvehicle cuts throughground troops likebutter. However, itsarmor is thin, so watchout for U.S. soldierstoting rocket launchers.With your helicoptersoperating from thesouth, and armor controlling the middle of the map, victoryis inevitable.

MULTIPLAYER TIPSLead Designer TipOrganization is the key to victory. Coordinateattacks and defenses.

Make sure you keep an eye on the main base. Losingcontrol of the main base will allow the opposing team tocontrol the skies.

—AJ Marini

U.S. TEAM

If you move carefully through the delta, the PBR is veryeffective at clearing out the shoreline and hillsides of V.C., inadvance of your ground troops.

Use the eastern andwestern paths to movenorth and south acrossthe map, staying awayfrom the center island.There are elevatedpositions on the island,and on the surroundingshores, where enemytroops can ambush your team.

V.C. TEAM

You can inflict serious damage against U.S. troops bymonitoring the rivers from elevated positions. Watch forU.S. squads coming across the river (they can't fire while in the water).

With only Sampans tonavigate the delta, youmust use helicopters todeploy soldiers quicklyto the center islandwhere you can controlthe movement of theU.S. troops to the north.On the ground, useBTR-60s to movequickly from island toisland.

Page 13: Battlefield Vietnam

U.S. $14.99 Can. $21.95 U.K. £12.99 Games/ActionPlatform:PC

EX

PER

TM

ULTIP

LA

YER

TIP

S!

The Prima Games logo is a registered trademark of Random House, Inc., registered in the United States and othercountries. Primagames.com is a registered trademark of Random House, Inc., registered in the United States.

primagames.com®

primagames.com® Prima is an authorized Electronic Arts licensee.

BA

TTLEFIELD

V

IETN

AM

™PRIM

A’S OFFICIA

L STRATEGY G

UID

E

© 2004 Digital Illusions CE AB. All Rights Reserved. Battlefield Vietnam is a trademark of Digital Illusions CE AB.Electronic Arts, EA, EA GAMES, and the EA GAMES logo are trademarks or registered trademarks of Electronic Arts Inc.EA GAMES™ is an Electronic Arts™ brand.* AN INTERNET CONNECTION IS REQUIRED FOR THIS FEATURE. EA RESERVES THE RIGHT TO TERMINATE ITS ONLINESUPPORT OF THIS PRODUCT AFTER 90 DAYS NOTICE. Subject to online Terms of Service and all features may not beavailable at the time of purchase. Please check online at BattlefieldVietnam.ea.com for more information.

Mark Cohen

Multiplayer strategy for online* victoryExclusive multiplayer tips from the game production teamDetails on entire weapon arsenal—includingstats, history, and commands

Gameplay tips for land, air, and seaVehicle details, including map locations andcrucial strategies for their useThorough single-player maps and walkthroughsfor both sides

Multiplayer strategy for online* victoryExclusive multiplayer tips from the game production teamDetails on entire weapon arsenal—includingstats, history, and commands

Gameplay tips for land, air, and seaVehicle details, including map locations andcrucial strategies for their useThorough single-player maps and walkthroughsfor both sides

Game Experience MayChange During Online Play

This game has received thefollowing rating from the ESRB