AZSL: Teen Tech Programming

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Secrets of Successful Teen Tech Programming Presented by Beth Gallaway For Arizona State Library Yuma, AZ May 2010

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Yuma, AZ Monday May 3, 2010

Transcript of AZSL: Teen Tech Programming

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Secrets of Successful Teen Tech

Programming

Presented by Beth GallawayFor Arizona State Library

Yuma, AZMay 2010

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Contact

Beth Gallawayinformationgoddess.infoinformationgoddess29@gmail.com603.247.3196

• Slides: Slideshare http://www.slideshare.net/informationgoddess29

• Links: Delicioushttp://www.delicious.com/informationgoddess29/yuma

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Objectives• Share the Who/Why/How of serving teens

through library programs• Describe 5 steps to successful tech programs

for teens• Discuss why some programs fail, and talk

about the role of failure in improving library programming for teens;

• Define categories of developmental assets and connect teen tech programs to asset-building activities

• Learn about model teen tech programs you can adapt & implement @your library!

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Who YA?

• Ages 12-18• 33 million youth• ~11% of the population

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Gamer Generation

• Social• Competitive• Wired• Self-aware• Always On

• Heroic• Multi-taskers• Global• Collaborative• Risk Takers

Beck, John and Mitchell Wade. Got Game: How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004.

http://www.nslg.net/gotgamebook/index.html

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Platform Agnostic

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Micromedia Consumers• Ringtones• iTunes• Podcasts• Runescape• Twitter• YouTube

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Who YA Resources

• Censushttp://www.census.gov

• Millennial Generationhttp://www.millennialgeneration.org/

• Pew Internet & American Life Projecthttp://www.pewinternet.org

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Why YA?

“They will grow up to be taxpayers and library supporters.”

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Why YA?

Teens matter RIGHT NOW, as teens!

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Convincing your Colleagues

Become a Youth Advocate!

http://www.ala.org/yalsa

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Search Institute Categories

• Support• Empowerment• Boundaries & Expectations• Constructive Use of Time• Commitment to Learning• Positive Values• Social Competencies• Positive Identity

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Why YA Resources

• Advocating for Teen Services in Librarieshttp://wikis.ala.org/yalsa/index.php/

• Search Institute Developmental Assetshttp://www.search-institute.org

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Evaluation / Assessment

• Attendance count

• Informal evaluations

• Formal evaluations

• Anecdotal evidence

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How YA Resources

• IMLS Outcome Based Evaluationshttp://www.imls.gov

• LibSuccess Wikihttp://www.libsuccess.org

• YALSA on ALA Connecthttp://connect.ala.org

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Provide Excellent Programs

• Research• Plan• Market• Implement• Evaluate

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Research

• Surveys• TAG• Literature review• Colleagues

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Research Resources

• Survey Monkey www.surveymonkey.com

• YALSA TAG pagehttp://www.ala.org/ala/mgrps/divs/yalsa/tags/tags.cfm

• VOYA www.voya.com

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Planning

• Who?• What?• When?• Where?• Why?• How?

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Planning Resources

• Connecting Young Adults & Librarieshttp://connectingya.com

• Community Calendar• Handout! Program

Planning Worksheet

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Marketing

• Get teens to help• Get out of the

library• Use tech• Form partnerships

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Marketing Resources

• What Would Madison Avenue Do? by Anastasia Goldstein (School Library Journal, May 2008)www.schoollibraryjournal.com/article/ca6555544.html).

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Implementing

• Anti-Prom

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Implementing Resources

• Teens• You• Community Partners

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Evaluating

• Set goals• Keep stats• Document• Collect anecdotal

evidence• Use OBEs

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Evaluating Resources

• IMLShttp://www.imls.gov/applicants/obe.shtm

• Library Gaming Toolkithttp://librarygamingtoolkit.org/legal.html#photo

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Embrace Beta Programs

• Think about where you went wrong

• Learn from your mistakes!

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Meaningful Participation

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TAG

http://www.pla.org/ala/mgrps/divs/yalsa/tags/tags.cfm

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Thunder Bay YAC

Thunder Bay Youth Advisory Council

http://www.facebook.com/group.php?gid=2317537625

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Passive Programs

• Online Comment or Suggestion Box

• Online Surveys• DIY activities:

– Magnetic Poetry– 6-Word Memoirs– Create an avatar

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Budget Programs

• In House Specialists

• Teen-Led • Local Talent• Contests• Connect to

Collection

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Traditional ProgramsYou Can Transition to

Online!

• Book Clubs• Summer Reading• Creative Writing• Art/Design• Guest Speakers

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What is Web 2.0?

• Web as platform (Face Your Manga)• Collective intelligence (YouTube)• Data driven (Online Summer

Reading)• Everything is in beta (meebo)• Simple programming (Facebook)• Cross platform (Twitter) • Rich user experience

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Web As Platform:Face Your Manga

• Create a digital representation of yourself

• Use in a variety of applications

Face Your Mangahttp://www.faceyourmanga.com

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Face Your Manga: Uses

• Contest: create a personal

• Contest: create a celebrity, author, character…

• Internet safety session

Face Your Mangahttp://www.faceyourmanga.com

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Face Your Manga

Face Your Mangahttp://www.faceyourmanga.com

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Collective Intelligence: YouTube

• Record something with a Flip video, a cell phone, a digital camera

• Post for contests, rating, review

YouTubehttp://www.youtube.com

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http://teens.denverlibrary.org/media/youtube.html

YouTube ContestDenver Public Library (CO)

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Data Driven:Online Summer

Reading• Online registration• Online book logs• Online book reviewing/rating

MA 2008 Statewide Summer Reading Program: Wild Readshttp://www.readsinMA.org

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Online Summer Reading screenshot

MA 2008 Statewide Summer Reading Program: Wild Readshttp://www.readsinMA.org

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Everything’s in Beta:Meebo

Meebo

http://www.meebo.com

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Meebo Me!

• Instant Messager Aggregator

• Cross platform• Icons• Chat Rooms

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Virtual Author Visits: Public LibraryBeththeLibrarian: What did it take to publish the

book? (That's from Brandy & Alex) MBLundgren: Another good question. It took me 2

years to write it, then 6 months to find an agent, then a few days to find an editor, then months of revisions. A Loooooonnnggg process.

             

   

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Virtual Author Visits: Regional Library

System• AIM chat with MT

Anderson

• Skype Chat with Ned Vizzinihttp://www.metrowestce.org/Materials/cemeettheauthor06.html

audio:

http://ia331321.us.archive.org/1/items/BethGallaway_NedVizziniskypewithned/nedvizzini110606.mp3

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Cheshire Public Library

CPL Podcast

http://www.cheshirelib.org/teens/cplpodcast.htm

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GabCast

Free podcasting by phone

http://www.gabcast.com/

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Light ProgrammingFacebook

• Status Updates• IM• Email• Networking• Affinity Groups• Applications

“Facebook gives people the power to share and makes the world more open and connected.”

Schmelling, Sarah. “Hamlet.” The Bard of Avon on Facebook.

http://www.angelfire.com/art2/antwerplettuce/hamlet.html

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Hennepin County Library

HCLIB

http://www.facebook.com/pages/Minnetonka-MN/Hennepin-County-Library/7223112325

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Rich User ExperienceLibrary 2.0 NightBrewster Ladies Library (MA)

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Handheld Program• Cell phone clinic• PSP Gamefest• Nintendo DS Gamefest

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Wii Sports• Low physical impact• Intergenerational

– Senior Bowling League– Parent/Child Golf Tournament– Wii Olympics

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Guitar Hero Tournament

– Winners continue, others do free play– Prizes from Red Octane

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Free Play• North Hunterdon High School (NJ)

– Student-run game night in the cafeteria

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“I LOVED DDR”

“Awesome cuz everyone gets along with each other, there’s no waiting in line or nething. Plus guitar hero is wicked rad” “I liked this because

there’s too few of the DDR community around. This is a good opportunity to meet people with like interests.”

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RuneScape ClubGlendale, AZ

www.librarygamingtoolkit.org/runescape

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Game Design

• Ben 10 Alien Force Game Creator– http://gamecreator.cartoonnetwork.com/

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Next Steps

• Add a new service• Train your coworkers

in customer service• Develop a new area

of the collection• Plan a new program

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Thank You!

Beth [email protected]

mhttp://informationgoddess.info

• Slides: Slideshare http://www.slideshare.net/informationgoddess29

• Links: http://www.delicious.com/informationgoddess29/yuma