Augmented reality with unity
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Transcript of Augmented reality with unity
Augmented Reality with Unity
Allan Davis
What is AR
• AR or Augmented Reality is all about bring the virtual world into the real one.
What can I do with AR
• Take a Picture with a Video Game Character
• Demo a product in home before buying.
• Augment a Catalog shopping experience.
Let's Create an AR App• Download the SDK from
developer.vuforia.com
• Define a target
• Open Unity
• Create a Project
• Add the Vuforia SDK to Project
• Add the Target Assets to the project.
• Add Asset to display on Scene
• Run the App
Download Vuforia• Go to http://developer.vuforia.com • Select Download • Select the Unity package
Define Targets
• Click on the Target Manager Link on the Navigation bar on the Vuforia site.
• Click Create database
• Give it a name such as “AtlCodeCamp”
• Click on the database we just created.
Add Image to Target DB• Click the Add Target button
• Enter a name
• Select Single Image
• Enter the width of the image
• Select the file to upload
• Click the Add button
Download the Target DB• Click the Select All Link
• Click the Download Selected Targets button
• Select the Unity package
• Click the create button
• Select the location of where you want the file
Create the Unity Project
• Open Unity
• Name the project AtlCodeCamp
• Click Create Project
Setup Project for Source Control
• Select Edit -> Project Settings -> Editor
• Change Version Control mode to Visible Meta files
• Change Asset Serialization to Force Text
Install the Vuforia package• Select Assets ->
Import Package -> Custom Package
• Select the Vuforia package you downloaded
• Click Open
• When the Import dialog appears click import
Install Target DB Package
• Repeat the steps for Importing the Vuforia package
• This time select the Target DB you downloaded and click import
Setup AR Camera• Create a new Scene.
• Save that scene with the name AR.unity
• Expand the Qualcomm directory
• From the Prefabs directory drag the ARCamera to the Hierarchy window
• You can delete the Main Camera
Configure the ARCamera• With the ARCamera Selected,
Scroll the Inspector down to the Data Set Load Behaviour
• Click the check box next to the Load Data Set <Name>
• Click the Activate checkbox that appears when the Data Set box is checked
Define the Image Target • From the Qualcomm -> Perfabs
directory, Drag the Image Target into the scene.
• Select the Image Target in the Hierarchy
• Scroll down to the Image Target Behaviour
• Change the Data Set to the name of the Dataset you installed
• Change the Image Target to the name of the picture you want to find.
Build for device• Select Edit -> Build
Settings
• Click on iOS
• Click on Switch Platform
• Click Build
• Name the Location to store the Xcode Project
Adjust the Player Settings• Click on the Player Setting
button at the bottom of the Build Settings window
• Change the Compay name
• Set the app icon
• Set other things focused to that platform
Open up Xcode and build to the Device
• Double click the xcodeproj file and click run
Resources
• http://developer.vuforia.com
• Developing AR Games for iOS and Android by Dominic Cushnan and Hassan El Habbak !
Questions?