Augmented Reality for Libraries
description
Transcript of Augmented Reality for Libraries
Augmented Reality 101 for Libraries
Nate HillSarah Houghton-Jan
GPS
camera
accelerometer
digital view of the physical world
+digital objects of the virtual world
QR Codes
Wikitude
Layar
Google Goggles
WordLens
AR comes to the Super Bowl
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Cyberspace has leaked into the real world. What was inside the box is outside.
- Vernor Vinge
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Wolf Walk
North Carolina State U
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Beaver Tracks
Oregon State U
San José Public Library’s AR Project
• local history walking tours in San José
• mobile web application
• Layar-based tour
• grant-funded through LSTA (California
State Library)
Development challenges…
• Windows Server w/ Apache, PHP, MySQL
• Testing difficulties– firewall/security– virtual host configuration– need devices and contracts for testing
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Other challenges…
• No Android or iOS developers fit the bill
• Lack of time to do that work in-house
BUT…
• We feel good about the decision to do this in the browser.
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The result:
• I did an awful lot of the the development on MAMP on my own laptop,
• I used my own personal web space as much as I needed to,
• and I borrowed other people’s phones all the time.
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What’s it made of ?
• Drupal 7 • jQuery Mobile framework• Google Maps API 3• As much HTML5 / CSS3 as possible• Layar• Hopefully more platforms as we
continue
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AR’s societal consequences
• connectivity ubiquity
• openness and transparency
• social vs. isolationist
• privacy concerns
Development Resources
• Layar Creation: site.layar.com/create
• Layar: dev.layar.com
• BuildAR: buildar.com
• LayarDotNet: layardotnet.codeplex.com
• Python Django Layar:
pypi.python.org/pypi/djanjo-layar/
• PorPOIse: code.google.com/p/porpoise
questions and discussions