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Attract Students using Game Technology & Robotics
Carlotta EatonNew River Community College, Virginia
[email protected] Copyright Carlotta Eaton, NRCC 2
About Carlotta
Director, Game Technology Programs Professor, Information Technology 11 years at New River Community College 5 years at Radford University 10 ½ years at IBM Post Masters RU, UNC-CH, Capella, ODU M.S. Virginia Tech, Statistics B.S. Radford University,
Majors: Math Education, Statistics Minors: Computer Science, Interior Design
Email: [email protected]
[email protected] Copyright Carlotta Eaton, NRCC 3
Session Abstract
Do you need to attract more students to your class? Both girls and boys enjoy creating their own games as they learn new skills in graphics, sound, design and programming. It's fun and easy with new point and click programming tools for games. See demos of available free tools and how to learn to use them. Finally see what's new with NXT Robotics and "point and click" Mindstorms programming.
[email protected] Copyright Carlotta Eaton, NRCC 4
Agenda
Why Game Technology? My Game Experience Game Examples NRCC Game Curriculum & Projects Why Robotics? How to buy Lego robotics Free Game Software Tools
[email protected] Copyright Carlotta Eaton, NRCC 5
Why Game Technology?
$18B US game industry in 20074
Up 43% from 2006 35+ age group up most $13.5B US game industry in 20061;
$ 8.8B US movie theater in 20062
$7 in games for every $1 in Coke sales globally3
1 NPD 2006 US Video Game…2 BoxOffice Mojo Yearly Box Office3 Jeff Kraus VCCS VP of PR4 NPD 2007 US Video Game …
[email protected] Copyright Carlotta Eaton, NRCC 6
Attracts the millennium generation
Develops technical and creative minds
Developing games is harder than developing business applications
Employ physics, geometry, trigonometry skills
Create artwork, music, characters and locations
Students learn & have fun
Legend of Zelda on DS
Guitar Hero III for PlayStation 3Images from www.zelda.com and www.guitarherogame.com/gh3/
Why Game Technology?
[email protected] Copyright Carlotta Eaton, NRCC 7
Terminology Game Technology
I coined “game technology” term to include designing and developing computer, casual internet games, video games and educational serious games.
Other schools use “interactive programming” to get courses passed by curriculum board or school board.
[email protected] Copyright Carlotta Eaton, NRCC 8
36 ways to learn from video games
Engaging - Kids play video games for hours
Start at your level – Easy, Medium, Hard
Basic skills – JIT learning, guided tutorials
Experienced – doesn’t mean expert Learn by doing – Skills sets Horizontal learning –not just vertical
ones Identity with a Character Ensure learners become a part of a
group of peers and masters across the world
What Video Games have to Teach Us about Learning and Literacy by James Paul Gee
Image from Amazon.com
[email protected] Copyright Carlotta Eaton, NRCC 9
36 Learning Principles (1 of 3)
1. Active, Critical Learning2. Design3. Semiotic (interrelations)4. Semiotic Domains5. Metalevel Thinking about domains6. Psychosocial Moratorium7. Committed Learning8. Identity9. Self-Knowledge10. Amplification of input
(little input, lot of output)11. Achievement 12. Practice
What Video Games have to Teach Us about Learning and Literacy by James Paul Gee
[email protected] Copyright Carlotta Eaton, NRCC 10
36 Learning Principles (2 of 3)
13. Ongoing Learning14. Regime of Competence
(challenging but not impossible)15. Probing16. Multiple Routes17. Situated Meaning18. Text 19. Intertextual20. Multimodal21. Material Intelligence22. Intuitive Knowledge23. Subset24. Incremental Learning
What Video Games have to Teach Us about Learning and Literacy by James Paul Gee
[email protected] Copyright Carlotta Eaton, NRCC 11
36 Learning Principles (3 of 3)
25. Concentrated Sample26. Bottom-up Basic Skills27. Explicit Information On-Demand
and Just-in-Time28. Discovery29. Transfer30. Cultural Models about the World31. Cultural Models about Learning32. Cultural Models about Semiotic
Domains33. Distributed34. Dispersed35. Affinity Group36. Insider (teacher & producer) not
just consumer
What Video Games have to Teach Us about Learning and Literacy by James Paul Gee
My Experience with Video Games
1972 to Today
[email protected] Copyright Carlotta Eaton, NRCC 13
Pong - 1972
Released November 1972 Played at local bowling alley b/w TV in a cabinet 2 players 2 paddles with bouncing ball
and sound effects
The original Atari upright cabinet. The display was an ordinary black and white television set.
Images from Wikipedia.org
[email protected] Copyright Carlotta Eaton, NRCC 14
PC Computer – 1980s
Worked for IBM 1983 – Bought PC XT 10MB hard drive 16 color monitor Played text based
games on early computers
Stayed up with brother playing GUI solitaire on first laptop
Image from http://en.wikipedia.org/wiki/IBM_Personal_Computer_XT
IBM PC XT
Klondike Solitaire
[email protected] Copyright Carlotta Eaton, NRCC 15
Reader Rabbit
Ages 3-6 Teaches reading and
spelling Played with my
daughter
Image from Wikipedia.org
[email protected] Copyright Carlotta Eaton, NRCC 16
Typing Games
Learn to type on a keyboard
Much more fun than traditional typing drills
Shows words per minutes and accuracy
Now free online typing games
Image from Wikipedia.org & Amazon.com
[email protected] Copyright Carlotta Eaton, NRCC 17
Game ExamplesOregon Trail History game Played with daughter in middle
school Inspired by the real-life Oregon Trail Teach children about the realities of
pioneer life on the trail Player is the wagon leader guiding
party in 1848 Starts at Independence, Missouri, to
Oregon's Willamette Valley Conestoga wagon Buy goods, assemble party Rivers, diseases, other travelers,
Indians, broken wheels, food, starvation
Image from Amazon.com
Current Games that Teach
Serious Games
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America’s Army
www.americasarmy.com Developed by gamers, tested by
heroes Online Game teaches US
soldiers Saves lives
Created by Virtual Heroes Serious games company in Cary, NC Jerry Heneghan, CEO, Founder 2004 Projects include space exploration, Medical
training and Dynamic Virtual Human Technology
Jerry at IGDA meetingPhotographer: Carlotta Eaton
Images from americasarmy.com
[email protected] Copyright Carlotta Eaton, NRCC 20
A.D.A.M
A.D.A.M Sciences - the human
body Explore the body layer
by layer View Adam and Eve Versions for K-8, High
Schools, and Higher Education
Images from www.adam.com
[email protected] Copyright Carlotta Eaton, NRCC 21
Guitar Hero
Play the guitar Watch the screen,
press frets and strum Students are now taking
guitar lessons Interest in playing music
not just listening My daughter knows the
music that I loved from the 70s
Image from www.gamerankings.com
Screenshot from Guitar Hero
Guitar Controller for PS3
[email protected] Copyright Carlotta Eaton, NRCC 22
Phoenix WrightAce Attorney
A book novel in a game that is meant to be funny
You are the attorney in the court room
Learn about logic and piece together the evidence from the court record
Learn about each character in the court room as you play
www.capcom.com/phoenixwright/
Images from Capcom web site
[email protected] Copyright Carlotta Eaton, NRCC 23
Brain Age 1 for DS
Brain Age 1 Solve problems and
shows your mental age from 20 years old
Used in Nursing Homes Professor that created
has all royalties sent to his university
Includes Sudoku www.brainage.com
Idle BrainBrain solving math problems quickly
Images from Brainage site
[email protected] Copyright Carlotta Eaton, NRCC 24
Brain Age 2 for DS
More brain exercises
Piano Exercises Follow the
bouncing triangle and tap the stylus on the piano keyboard
www.brainage.com
Images from Brainage web
[email protected] Copyright Carlotta Eaton, NRCC 25
IBM Innov8
Business Process Management Simulator Game
Free to professors teaching MBA classes
IBM’s Academic Initiative
Example of Serious Game
www-304.ibm.com/jct03001c/software/solutions/soa/innov8.html
Images from IBM innov8 web site
NRCC Game Curriculum & Projects
Carlotta EatonDirector, Game Technology Programs
[email protected] Copyright Carlotta Eaton, NRCC 27
New River Community College Dublin, Virginia15 minutes from Virginia Tech
4 years researching the game industry and college programs in NC, TX, WA and FL
Attended game events: Austin Game Conference Game Developer’s Conference in San Francisco, CA IGDA (International Game Developer’s Association) Triangle Chapter Game degree DACUM Panel at WTCC, Raleigh, NC
Partially funded by NSF Grant Pathways for the New IT Professionals IICo-PI
www.gdconf.com/
www.austingdc.net/
Images from conference web sites
[email protected] Copyright Carlotta Eaton, NRCC 28
Game Technology Programs at NRCC
First programs in Virginia – 2006 IT Game Design
Specialization CAD Game Technology &
Animation Specialization Game Design, Web Design &
Animation Career Study Certificates
2006 – ITP 160 Intro to Game Design & Development Class
Photographer: Carlotta Eaton
[email protected] Copyright Carlotta Eaton, NRCC 29
Skills LearnedITP 160 Intro to Game Design/Development
Programming structures Object Oriented
Programming concepts Software Development
Life Cycle Add music background Add sound effects Add artwork Math and physics to
move characters Create first game in 2 hours See www.nr.edu/itp160
Photographer: Joyce Taylor
Patrick Beamish tests his Donkey Kong game
[email protected] Copyright Carlotta Eaton, NRCC 30
RU ROAR Project
Radford Outdoor Augmented Reality Project
Matt Dunleavy, Professor, EducationRadford University
Started research at Harvard NRCC students creating
game with Flash and Mscape
See http://www.radford.edu/mdunleavy/620/ROAR.html
Images from ROAR web site
[email protected] Copyright Carlotta Eaton, NRCC 31
Augmented Reality Games
Get the kids outside Uses GPS locations to
trigger the handheld computer
Working with Radford High School to create Wildwood Park Habitat game
Frank Taylor, Biology Teacher
Image from ROAR web site
[email protected] Copyright Carlotta Eaton, NRCC 32
Lauren Robertson May 2008
IT Game Design graduate
Apr 08 IssueTECHcitement AACC Newsletter for Advances in Technological Education
Girls like Games too
Forty-five community college students or recent graduates of community colleges showcased their involvement in ATE-supported projects at the 14th National ATE Principal Investigators Conference. Several of the female students shared their insights for recruiting women to careers in science, technology, engineering, and mathematics (STEM).
[email protected] Copyright Carlotta Eaton, NRCC 33
Girls Get IT Camps
June 30 – July 3 at NRCC www.nr.edu/it
June 18 – June 24 at Radford University www.radford.edu/~bridge
Images from postcard by Carlotta Eaton
Robotics
Lego NXT Mindstorms
[email protected] Copyright Carlotta Eaton, NRCC 35
Why Robotics?
Students learn programming, science & physics concepts
Students work in teams, and learn teamwork
Working with objects not just the computer
Robots move around the room or outside the classroom
CSC 200 success rate went from 50% to 85% using robots
Left: Shane Francis with NXT robotRight: Daniel Burgess with RCX robot
Photographer: Carlotta Eaton
[email protected] Copyright Carlotta Eaton, NRCC 36
How to start with Robotics
Start at LegoEducation.com
Resources for Grants on web site
Talk to your rep as she can save you money
www.mindstorms.lego.com Purchase kit(s), software,
curriculum, bookImage from Lego Mindstorms site
Lego robot to solve Rubik’s cube
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1) Mindstorms Kit
Lego Mindstorms Education NXT Base set #9797
Mindstorms Education NXT Base Set #9797
1 kit per 3 students $260 per kit
Image from Lego Education site
[email protected] Copyright Carlotta Eaton, NRCC 38
2) Mindstorms Software
Lego NXT Mindstorms Education Software
WinXP or Vista or Mac $60 individual
# W700077 $295 Site License
# W991280 Drag & drop
programming Includes tutorials
Image from Lego Education site
[email protected] Copyright Carlotta Eaton, NRCC 39
Or 2) Robot C Software
C based programming environment
$49 individual $265 classroom Designed by Carnegie
Mellon Windows XP
Image from Lego Education site
[email protected] Copyright Carlotta Eaton, NRCC 40
3) Optional Robotics Curriculum
NXT Robotics Engineering I Curriculum (6 weeks)
$225 Site licenseMindstorms Software
Developed by Carnegie Mellon
Includes Teacher CD with Powerpoints, solutions, Lessons, and Quizzes
Image from Lego Education site
[email protected] Copyright Carlotta Eaton, NRCC 41
3) Or RobotC Curriculum
Robot C Curriculum $225 Site license
Mindstorms Software Developed by Carnegie
Mellon Includes lessons in
movement, sensing, variables, programming, systems and advanced
Image from Lego Education site
[email protected] Copyright Carlotta Eaton, NRCC 42
4) Optional Book
Lego Mindstorms NXT The Mayan Adventure by James Floyd Kelly
$25 Retail price Build ExploroBot,
StringBot, SnapShotBot, GrabberBot and PushBot in 20 lessons
Free Game Software
Tools you can use
[email protected] Copyright Carlotta Eaton, NRCC 44
Create Computer Games Free GameMaker
Software Point and Click tool to
create games Free from
www.yoyogames.com/make
Great textbook by Mark Overmars creator of GameMaker
Images from Yoyo game web site
[email protected] Copyright Carlotta Eaton, NRCC 45
Game Maker Book – Not Free
Games from the book Koalabr8, Evil Clutches, Lazarus, Galactic Mail, Super
Rainbow Reef book.gamemaker.nl/
Images from GameMaker book site
[email protected] Copyright Carlotta Eaton, NRCC 46
3D Locations
Google Sketchup Easily create 3D models Great tutorials Free to download Web site
sketchup.google.com
Images from Sketchup Google site
[email protected] Copyright Carlotta Eaton, NRCC 47
HP Mscape - Free
Create GPS enabled games that run on handhelds or cell phones running Windows
www.mscapers.com/ Great outdoor fun Students learn
programming Can also program with
Flash
[email protected] Copyright Carlotta Eaton, NRCC 48
References
Feb 08 ACM Communications“Alternate Reality Gaming”
Feb 08 Business Week “Video Games Aren’t a Waste of Time”
July 08 ACM Communications“Business of Games”
Images from magazines & web site
http://www.businessweek.com/bschools/content/feb2008/bs20080219_935082.htm
[email protected] Copyright Carlotta Eaton, NRCC 49
Questions?
Carlotta Eaton Director, Game Technology Programs Professor, Information Technology New River Community College
Dublin, Virginia [email protected]
[email protected] Copyright Carlotta Eaton, NRCC 50
Another popular game tool
Eaton no experience with this tool
Web site at tkool.jp/products/rpgxp/eng/
Images from RPG Maker XP site