ASPIS Conference Presentation on Sustainable Development
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Transcript of ASPIS Conference Presentation on Sustainable Development
ASPIS Conference Ghent 2012
Nov 2012
WP4 – Serious Game Tool
Topics
Serious Games BackgroundThe Sustainability GameSustainability Rating ToolMemory GameDiscussion
Serious Games
Simulation Games for Skills Development
Serious Games
Role Playing Games for Engagement
Serious Games
Simulation and Role Playing
Serious Games
Triage Trainer – Scenarios and Stories
Serious Games
Triage Trainer – Mini Quests
The Serious Game Challenge
$ 50,000,000
£ 500,000
ASPIS Objectives
promote learning for public participation in urban planningincrease awareness on the sustainability of open public spaces stimulate dialogue between urban citizens and professional
architects and planners with a focus on the sustainability issue
The Development Platform
Caspian Learning – Thinking Worlds
Game Overview
Single Player Role Playing Game based around Architectural Student Peter
Quests
Quests are mini-games increasing in complexity
The Goals
The Student has to achieve a series of goals
Example Quests
Understanding the needs of multiple users and identification of park user groups
Collecting Suggestions
Matching user needs to suggestions
Gathering Evidence
Categorising issues and problems
Involving NGO Stakeholders
Helping to launch voluntary programs
Gaining Public Support
Helping to develop communication skills
Identifying and Resolving Conflict
Analysis and understanding skills
Budget Management
Best value for money
Sustainability Rating Tool
Student User Form
Evaluation Matrix – Global Report
Summary of Ratings
Memory Game
Adding Fun and a Gateway to Discussion
Summary Sustainability Game
Introduces sustainability concepts
Based on learning by doing
Raises conflicts of interest
Uses multiple GBL techniques
Offers incentives for success
Uses Rapid Sims Development Platform Sustainability Rating Tool
Designed to facilitate understanding of issues
Useful for teachers
March 2012
WP4 – Serious Game Tool