Arrays
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Transcript of Arrays
Computer programming 1
Arrays
Computer programming 2
ARRAYS
Motivation Introduction to Arrays Static arrays Arrays and Functions Arrays, Classes, and typedef
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Motivation
Suppose we want to compute the average of 20 marks. Do we need to declare 20 variables mark1, mark2, …, mark20? Do we need to write 20 couts and 20 cins?
How about sorting a large number of ints? This is where arrays come in!
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Introduction to Arrays
An array is a fundamental data structure used to store objects of a particular type in contiguous memory locations.
Arrays allow us to randomly access this contiguous memory via indexing.
There are essentially two ways to declare arrays in C++: statically and dynamically (until pointers are covered).
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Static Arrays
Static array declaration typeName arrayName[sizeOfTheArray] typeName is the base type of the particular type of the elements of
the array. Can be any type (primitive or user-defined) arrayName is the name of the array. Any valid C++ identifier sizeOfTheArray is the size or the capacity of the array The above declaration is equivalent to declaring sizeOfTheArray
variables. Each variable is an indexed variable, a variable referenced using an index between 0 and sizeOfTheArray
arrayName[0] is an indexed variable at the index 0 arrayName[1] is an indexed variable at the index 1
… arrayName[sizeOfTheArray-1] is an indexed variable at the index sizeOfTheArray-1
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Static arrays - Declaration An array consisting of 5 variables of type int is declared:
int score[5]; Such a declaration creates 5 int type variables which are accessed as score[0], score[1], score[2], score[3], score[4] These are called indexed variables, also called subscripted variables. The number in the brackets is called an index or subscript. Array subscripts start at 0 and run to one less than size of the array,
which is 4. Be careful not to confuse the size in a declaration of an array with the
index value in an array reference.int score[size];score[index]; // 0 <= index <
sizeIt is possible to declare arrays along with ordinary variables:
int next, score[5], max;
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Static arrays - Initialization
You may initialize specific index variables
int score[5];
//actually the indexed variables are initialized to the default
//value (usually 0 of int)
score[4] = 10; //this can also be read from cin
You can use for statement to initialized the values of an array
for (int i=0;i<5;i++)
score[i]=i*i+1;
The size of an array can be omitted as shown in the following definition int score[]={2, 1, 5, 4, 6};
The following definition is also possibleint score[5]={2, 1, 5, 4, 6};
Initialization may cover only the first few elements int marks[10]={1,2};//the first two elements are initialized to 1 and 2. The others //to the default value.
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Referencing and using arrays
Array references may be used anywhere an ordinary variable is used.cin >> score[4] >> score[2];cout << score[2] << “ “ << score[4];score[0] = 32;score[3] = score[0]++;
Another way of accessing/referencing the elements of an array is discussed later
The for statement is a good way to go through the elements of an array
Arrays are used in several occasions such as: Searching Sorting
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Problem 1
A set of positive data values (200) are available. It is required to find the average value of these values and to count the number of values that are more than 10% above the average value.
The solution will be provided in class
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Problem: search
Given an array a of n integers and a value val, find the index of the scripted variable that has the value val?
Linear search Binary search
Solution will be provided in class
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Recall that a computer’s memory is like a long list of numbered locations.
The numbers are called addresses, and the information written there is either some program’s instructions or data.
Recall that good programmers make efficient use of memory. Suite to a running program, a memory is organized into segments
Text segment: where the program instructions reside BSS segment: where static and global variables that are uninitialized Data segment: where static and global variables that are initialized go Stack segment: where local variables reside Heap segment: where dynamically allocated variables reside
Every variable has an address and a number of bytes necessary to hold the variable value This number of bytes is determined by the type of the variable.
Memory allocation
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Memory allocation
int size=100; Dataint glb; BSS
int func() { int tmp = 10; stack int* dyn = new int(200); heap … return …;}
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Consider: int a[6];
The name a is the address of the element a[0] So, to access an element we could use *(a +
index) instead of a[index]Here the compiler decides where in memory to put the
array, and the size of the array is 6 * the size of an int.In general, the size of an array is
size * sizeof(Array_Type) So, an array has three things: 1) an address of the start of the array in memory 2) a type, which tells how big each indexed variable is 3) the array size, which tells number of indexed variables.
Arrays in memory
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Indexed Variables as Function Arguments
An indexed variable is just a variable whose type is the base type of the array, and may be used anywhere any other variable whose type is the base type of the array might be used.
void my_function (int x) {
cout << x*x <<endl;
}
int i, n, a[10];
my_function(n);
my_function(a[3]);
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Entire Arrays as Function Arguments
It is possible to use an entire array as a parameter for a function. This is a new parameter type called an array parameter. Declaration void fillUp(int array[], int nbrOfElts);
or void fillUp(int [], int); Definition void fillUp(int array[],int nbrOfElts) {
for (int i=0; i < nbrOfElts; i++) array[i]=i*i+1;}
Calling the function … int score[100]; fillUp(score, 10);
How come we are able to change the array without using references?
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Passing an array is not by value because we can change the array when passed this way.
It is by reference because we cannot change the complete array by a single assignment when passed this way.
The behavior, however, is like call-by-reference since we can change individual array elements.
The array argument tells the caller only the address and type, but not the size of the array.
Entire Arrays as Function Arguments
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The const Parameter Modifier
Array parameters allow the function to change any value stored in the array.
Frequently, this is the intent of the function. Sometimes, however, we want to avoid changing an array
parameter. Use the const keyword void printArray( const int a[ ], int size_of_a) {
cout << "Array values are:\n";
for ( int i = 0; i < size_of_a; i++)
cout << a[i]++ << " ";
cout << endl;
}
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Pitfalls
Do not consider the name of the array as a variable. We cannot increment or decrement an array
Do not forget that arrays are not passed by value Array Index Out of Range
The most common programming error when using arrays is the attempt to reference a non-existent array index.
The statement
int a[6];declares ONLY the indexed variables a[0] through a[5].
An index value outside 0 to 5 is an out of range error, i.e., illegal
a[7] = 248;C++ treats 7 as if it were legal subscript, and attempts to write to memory
where a[7] would be.
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Problem: Sorting
To know Sorting an array means putting data in a certain order. An array
that contains objects that can be compared is sorted in a non-decreasing order if
for every pair of indices i and j, if i < j then a[i] <= a[j]. This gives:
a[0] <= a[1] <= a[2] <= . . . <= a[number_used - 1] Note that the array is partially filled so we must pass an additional
array parameter that specifies how many array elements are used. Algorithms: Bubble sort, Selection sort, Insertion sort, Shell sort,
Merge sort, Heapsort, Quicksort, Bucket sort, and Radix sort.
Write a program that sorts in a non-decreasing order the elements of an array. The base type can be int, char, float, or double.
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Selection sort
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Arrays, Classes, typedef
You can use arrays as attributes in a class You can have an array of classes
Person students[1000]; You can use typedef with arrays as follows typedef int ScoreType[100];
…
ScoreType score; //int score[100];