AREAS OF INNOVATION: MIXED REALITY IN THE INDUSTRY AND OUR EVERYDAY LIFE

38
© Zühlke 2016 Holographic Innovation | Michael Sattler 22. September 2016 Slide 1 Holographic Innovation Mixed Reality With HoloLens In The Industry And Our Everyday Life

Transcript of AREAS OF INNOVATION: MIXED REALITY IN THE INDUSTRY AND OUR EVERYDAY LIFE

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 1

Holographic Innovation Mixed Reality With HoloLensIn The Industry And Our Everyday Life

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 2

Before we start…

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 3

Mixed Reality??

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 4

Virtual Reality – VR

Completely immerse yourselfin digital content.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 5

Interaction using hand-held controllers.

Virtual Reality – VR

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 6

Augmented Reality – AR

Superimpose digital content on top of

the real world.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 7

Augmented Reality – AR

Doesn’t takereal-world objects

into account.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 8

Mixed Reality

Let digital content blend & interact

with the real world.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 9

Augmented Reality Mixed Reality

Real-world objects occlude

virtual objects.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 10

Natural interactionwith

virtual content.

Mixed Reality

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 11

The Augmented and Virtual Reality Continuum

Virtual Reality

Augmented Reality

Mixed Reality

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 12

…and what about Google Glass?

Image: Tim Reckmann, 2014-05-12, Creative Commons

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 13

Microsoft HoloLens

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 14

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 15

Untethered

You canwalk around

freely.

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 16

Head Tracking

Device keeps track of its own positionin the real world

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 17

Spatial PerceptionHoloLens recognizes

real-worldenvironment

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 18

World Anchor

Objects always stay in one place

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 19

Interaction Patterns

Gaze Gestures Voice Commands

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 20

Developing for HoloLens

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 21

Windows Holographic Academy

https://developer.microsoft.com/en-us/windows/holographic/academy

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 22

DEMO

TIME

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 23

Use Case: Assisted Construction and QA

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 24

Assisted Construction and QA: The Past

CAD RealityDrawings

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 25

Assisted Construction and QA: The Future

CAD

Reality

HoloLens

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 26

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 27

Use Case: Holographic Prototyping & Analysis

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 28

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 29

Consumer Use Cases?

$ 3000600 g

2-3 hours

Hides your face

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 30

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 31

Consumer Use Cases?

$ 3000600 g

2-3 hours

Hides your face

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 32

Cooking!

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 33

Hands On!

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 34

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 35

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 36

[email protected]

Thanks everyone!See you at the expo!

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 37

© Zühlke 2016Holographic Innovation | Michael Sattler 22. September 2016 Slide 38

Image Referencehttp://imagellance.com/pictures-of-lottery-balls.html

https://www3.oculus.com/en-us/rift/

http://www.theriftarcade.com/oculus-rift-games/

https://i.ytimg.com/vi/vDNzTasuYEw/maxresdefault.jpg

http://technikblog.ch/2015/06/microsoft-zeigt-neue-xbox-one-features-und-minecraft-hololens/

https://www.thurrott.com/mobile/63086/hands-on-with-microsoft-hololens-third-times-the-charm

https://developer.microsoft.com/en-us/windows/holographic/hologram