Architectural Cue Model in Evacuation Simulation for Underground Space Chengyu Sun Phd Candidate...
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Transcript of Architectural Cue Model in Evacuation Simulation for Underground Space Chengyu Sun Phd Candidate...
Architectural Cue ModelArchitectural Cue Modelin Evacuation Simulationin Evacuation Simulation
for Underground Spacefor Underground Space
Chengyu SunChengyu SunPhd Candidate
Tongji University, China
Prof. Bauke de VriesProf. Bauke de VriesSupervisor
Eindhoven University of Technology
MotivationMotivation& Research Goal& Research Goal
Question: How the evacuee looks for the route to exit in underground?
Goal: To model how the evacuees use Architectural Cues to look for the Route To Exit in the public underground space.
All Available Cues
Dynamic Cues
Semi-fixed Cues
Fixed Cues
Threateningfire, smoke…
Other evacuees’ behavior herding, leading, following…
Graphicsigns, colors, textures, maps…
Spatialcirculation system…
Architecturalstairs, exit, doorways…
ReviewsReviewson the methods of on the methods of
computing route to exitcomputing route to exitin 34 evacuation modelsin 34 evacuation models
Non-ArchitecturalGlobal Information based model
Signage Following model
Subjective ArchitecturalPreference Level Following model
Conditional Nearest-Exit modelRandom Searching model
Methods of Computing Route to Exit Capable Model(s)
NotArchitectural
Global InformationBased
DesignatedRouteFollowing
ALLSAFE; EESCAPE; Egress Complex Model;EgressPro; EXIT89*; GridFlow*; MagneticModel*; PedGo; Simulex*; VEgAS*;
DesignatedFlow SplitFollowing
EVACNET4; PEDROUTE*; TIMTEXT; WAYOUT
DesignatedExitApproaching
ASERI*; GridFlow*; SimWALK; VEgAS*;
MagneticFieldFollowing
Magnetic Model*
ConditionalFlow FieldFollowing
FDS+Evac;
ConditionalNearest-ExitFollowing
ASERI*; BFIRES-2; buildingEXODUS; CRISP3;EGRESS; EvacSim; EXIT89*; EXITT; E-SCAPE;F.A.S.T; Fluid Model; FPETool; GridFlow*;Legion; Magnetic Model*; Myriad**; PathFinder;PEDROUTE*; Simulex*; STEPS;
LocalInformationBased
SignageFollowing
PEDROUTE*
SubjectiveArchitectural
LocalInformationBased
PreferenceLevelFollowing
BGRAF;
ConditionalNearest-ExitApproaching
MASSegress*;SGEM**;
RandomSearching
MASSegress*;
A GameA Gameto indicate Architectural Cuesto indicate Architectural Cues
in searching a route to exitin searching a route to exitImagine:You are a visitor unfamiliar with this underground spaceYou are asked to evacuate immediately.There are two directions to evacuate in front of you indicated by two red men.Which side do you choose by instinct? Left or Right?
Without other cue, your decision must depend on the Architectural Cues: Colonnade & 2 Doorway Entrances.Have you noticed and used them in your decision?
Questionnaire Questionnaire & Pre-experiment& Pre-experiment
To have an overview of architectural cuesTo test the reliability of the subjects’ response in CAVE designed speciallyTo collect & observe the routes
Architectural Cues ListMedian
Preference Level
Votes of Every Preference Level
Total
1 2 3 4 5 6 7 8 9 10 11 12
Outdoor Light 1 58 18 9 5 5 1 2 0 3 1 0 0 102
Upstairs/Slope Up 3 13 31 20 13 7 8 2 4 2 1 1 0 102
Exit 3 20 18 17 13 7 2 3 4 4 5 5 4 102
Raised Ceiling 6 1 6 12 14 13 13 12 9 7 6 9 0 102
Doorway 6 3 4 5 10 26 16 10 9 7 8 2 2 102
Columns 6 3 7 9 13 11 13 9 13 11 6 6 1 102
Natural Light Ceiling 7 2 5 11 12 5 15 18 6 15 5 2 6 102
Escalator 7 2 5 11 8 10 11 16 10 13 6 9 1 102
Handrail 8 0 0 1 6 8 13 11 24 12 10 8 9 102
Sight Lift 10 0 6 4 3 4 2 8 8 7 24 25 11 102
Downstairs/Slope Down 10 0 0 3 4 4 5 3 10 15 13 7 38 102
Lift 11 0 2 0 1 2 3 8 5 6 17 28 30 102
AssumptionsAssumptionsbefore modelingbefore modeling
When: During the time occupant moves to exit (Sime, 1986)Where: In Exit Access between Occupied Space and Exit (ICC, 2006, NFPA, 2006)Who: Visitor who is unfamiliar with the underground space (Deasy, 1985)What: Simultaneous evacuation (Tubbs, 2007)Cues Used: Only Architectural Cues: Doorway Entrance, Stair / Slope / Escalator, Exit (Arthur, 1992) (Colonnade is not included up to now) Cues Masked: All other non-architectural cuesMemory Usage & Decision Making Strip Route Map (not Survey Map) (Arthur,1992)
Dynamics of decision making (not With Decision Plan ) (Passini, 1984) Stress: If a setting works well under normal conditions, it will have a better chance of working well in emergency conditions. (Arthur, 1992)
Model FrameworkModel Framework
How to See?How to See?Artificial Vision basedArtificial Vision based
Architectural Cue RecognitionArchitectural Cue Recognition
Object Information + Depth Information = Pixel-based RecognitionObject Information + Depth Information = Pixel-based Recognition
How to Choose?How to Choose?The Attributes of Architectural CuesThe Attributes of Architectural Cues
Doorway EntranceDoorway EntranceTYPE, LR, A1, A2, D, H, W TYPE, LR, A1, A2, D, H, W
StairStair(Ramp / Escalator)(Ramp / Escalator)
TYPE, LR, A1, A2, D, H, WTYPE, LR, A1, A2, D, H, W
ExitExitTYPE, LR, A1, A2, D, H, WTYPE, LR, A1, A2, D, H, W
How to Choose?How to Choose?Preference Prediction FunctionPreference Prediction Function
The Function is able to predict the choice between two cuesThe Function is able to predict the choice between two cues
0)(
ee
ecp
i
i
z
z
i
021 hwdAAsidetypeiZ
How to Choose?How to Choose?Parameter Estimation ExperimentParameter Estimation Experiment
The Scene Design
Doorway – Exit is not considered according to the pre-experiment results
Scene Type
Levels of the Variables Number of Scenesby Fractional Factorial Design
Type LR A1 A2 D H W
DoorwayDoorway
n/a 2 7 7 7 5 7 49
StairStair
n/a 2 7 7 7 5 7 49
ExitExit
n/a 2 7 7 7 5 7 49
DoorwayStair
2 2 7 9 7 5 7 81
ExitStair
2 2 7 9 7 5 7 81
How to Choose?How to Choose?Parameter Estimation Experiment Parameter Estimation Experiment
An Example of Scene No.39 in Stair-ExitDesigned Levels
Practical Dimensions instead of Ratio Levels
Recorded Subjects’ Choice
IDLeft Cue
Type Level
Ratio Level
A1 A2 D W H
39 2 1 7 5 7 4
IDLeft Type
Right Type
lA1-rA1 (degree)
lA2-rA2 (degree)
lD-rD (meter)
lW-rW (meter)
lH-rH (meter)
39 Exit Stair 60 : 7.5 5 : 40 10 : 20 1 : 7.2 2.5 : 5
Chosen Cue Type Side A1 A2 D W H
0 0 0 14 12 10 8 7
1 1 1 1 7 5 7 4
How to Choose?How to Choose?Parameter Estimation ExperimentParameter Estimation Experiment
Collecting Subjects’ ChoicesDoorway-Doorway 96 subjectsStair-Stair 96 subjectsExit-Exit 91 subjectsDoorway-Stair 96 subjectsExit-Stair 91 subjects
How to Choose?How to Choose?Parameter Estimation ExperimentParameter Estimation Experiment
Multinomial Logistic RegressionMultinomial Logistic Regression
ValidationsValidations
Reproducing 13/14 subjects’ traces in pre-experiment successfully
Interesting Phenomena
Global Nearest Exitis not always preferred
Local Visible Nearest Exitis not always preferred
SometimesStair is more preferable than Exit
ConclusionsConclusions
The model can predict how the evacuees use Architectural Cues to find route to exit in underground spaces.
ConclusionsConclusions
The model is a reference to architects in the initial space design stage
Architects can adjust the attractiveness of the cue by modifying the attributes according to the table.
The Future WorkThe Future Work
• Further ValidationFurther Validation
• Looking for applications in real projectsLooking for applications in real projects
The EndThe EndThanks Thanks