Anyone Can Learn to Make a Game

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Anyone Can Learn to Make a Game https://www.udemy.com/unity-tutorial/#dashboard SECTION 1 Course Intro Lecture 1 Course Intro 02:06 Start Lecture SECTION 2 The Stuff Games are Made Of Lecture 2 What is a Game? Lecture 3 Making Games Fun Lecture 4 Where Great Game Ideas Come From SECTION 3 Basic Training Lecture 5 Welcome Lecture 6 Udemy Basics Lecture 7 Unity Tutorial 1 - Tools of the Trade Lecture 8 Unity Tutorial 2 - Getting Used to the Unity Editor Lecture 9 Unity Tutorial 3 - Coding Basics Lecture 10 Unity Tutorial 4 - Prefabs Lecture 11 Unity Tutorial 5 - Basic Physics Lecture 12 Unity Tutorial 6 - Basic Mouse Interaction Lecture 13 Unity Tutorial 7 - Collision Detection Lecture 14 Unity Tutorial 8 - Basic Audio Lecture 15 Unity Tutorial 9 - Loading a Level Lecture 16 Unity Tutorial 10 - Publishing Your Game Lecture 17 Unity Tutorial 11 - Saving and Recalling Values SECTION 4 Making Our First Proto Game Lecture 18 Section Intro Lecture 19 Unity - Angry Blocks 1 Lecture 20 Unity - Angry Blocks 2 Lecture 21 Unity - Angry Blocks 3 SECTION 5 Match 2 - Working on our Game Making Process Lecture 22 Section Intro Lecture 23 Match 2 - Part 1 Lecture 24 Match 2 - Part 2 Lecture 25 Match 2 - Part 3 Lecture 26 Match 2 - Part 4 Lecture 27 Match 2 - Part 5 Lecture 28 Match 2 - Part 6 Lecture 29 Match 2 - Part 7 Lecture 30 Match 2 - Part 8

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Unity Tutorial

Transcript of Anyone Can Learn to Make a Game

Page 1: Anyone Can Learn to Make a Game

Anyone Can Learn to Make a Gamehttps://www.udemy.com/unity-tutorial/#dashboard

SECTION 1 Course Intro

Lecture 1 Course Intro 02:06 Start Lecture

SECTION 2 The Stuff Games are Made Of

Lecture 2 What is a Game? Lecture 3 Making Games Fun Lecture 4 Where Great Game Ideas Come From

SECTION 3 Basic Training

Lecture 5 Welcome Lecture 6 Udemy Basics Lecture 7 Unity Tutorial 1 - Tools of the Trade Lecture 8 Unity Tutorial 2 - Getting Used to the Unity Editor Lecture 9 Unity Tutorial 3 - Coding Basics Lecture 10 Unity Tutorial 4 - Prefabs Lecture 11 Unity Tutorial 5 - Basic Physics Lecture 12 Unity Tutorial 6 - Basic Mouse Interaction Lecture 13 Unity Tutorial 7 - Collision Detection Lecture 14 Unity Tutorial 8 - Basic Audio Lecture 15 Unity Tutorial 9 - Loading a Level Lecture 16 Unity Tutorial 10 - Publishing Your Game Lecture 17 Unity Tutorial 11 - Saving and Recalling Values

SECTION 4 Making Our First Proto Game

Lecture 18 Section Intro Lecture 19 Unity - Angry Blocks 1 Lecture 20 Unity - Angry Blocks 2 Lecture 21 Unity - Angry Blocks 3

SECTION 5 Match 2 - Working on our Game Making Process

Lecture 22 Section Intro Lecture 23 Match 2 - Part 1 Lecture 24 Match 2 - Part 2 Lecture 25 Match 2 - Part 3 Lecture 26 Match 2 - Part 4 Lecture 27 Match 2 - Part 5 Lecture 28 Match 2 - Part 6 Lecture 29 Match 2 - Part 7 Lecture 30 Match 2 - Part 8

Page 2: Anyone Can Learn to Make a Game

Lecture 31 Match 2 - Part 9 Lecture 32 Match 2 - Part 10 Lecture 33 Match 2 - Part 11 Lecture 34 Match2 - Part 12

SECTION 6 C# Basics

Lecture 35 The Truth About Coding Lecture 36 Coding Concepts Lecture 37 Comments Lecture 38 Semicolons Lecture 39 Arithmetic Lecture 40 Variables Lecture 41 Conditionals Lecture 42 Loops Lecture 43 Functions Lecture 44 Debug.Log Lecture 45 Switch Statements Lecture 46 Coroutines Lecture 47 Enums Lecture 48 Foreach Loops Lecture 49 Classes Lecture 50 Lecture 51 Random Numbers Lecture 52 Working Code Examples

SECTION 7 Bonus - Taking Things to the Next Level

Lecture 53 Bonus - 3D Character Controllers Lecture 54 Bonus - Basic Particle Systems Lecture 55 Bonus - Basic Terrains Lecture 56 Bonus - Unity Asset Store Lecture 57 Bonus - Mixamo Lecture 58 Bonus - NGUI Lecture 59 Bonus - NGUI (Making a Button) Lecture 60 Bonus - Unity Packages

SECTION 8 Making Our Third Game

Lecture 61 Starter Files Lecture 62 Triggers Lecture 63 Skyboxes

SECTION 9 The Lab

Lecture 64 Welcome to the Lab Lecture 65 Lab 1 - Exploring Simple Physics Based Character Controllers

SECTION 10 Bonus - The Future of Gaming

Page 3: Anyone Can Learn to Make a Game

Lecture 66 The Future of Input Lecture 67 A New Vision for the Future of Gaming Lecture 68 Tim Sweeney - The Future of Gaming Lecture 69 Your Brain on Video Games Lecture 70 The Myo Lecture 71 Photon 3D Scanner Lecture 72 illumiRoom Lecture 73 On The Verge: NASA JPL and 'Terms and Conditions' director Cullen Hoback Lecture 74 Structure Sensor

SECTION 11 Fun Theory

Lecture 75 Play and Psychology - The Building Blocks of all Games Lecture 76 Jesse Schell on How to Change the World Lecture 77 Bottle Bank Arcade Machine Lecture 78 The Worlds Deepest Bin! Lecture 79 Piano Staircase Lecture 80 The Speed Camera Lottery Lecture 81 Stuart Brown: Play is more than fun

SECTION 12 Bonus - Taking the Plunge - Making Games More Than a Hobby

Lecture 82 Section Intro Lecture 83 4 Different Ways to Earn Revenue

SECTION 13 Wrap Up

Lecture 84 Thank You