Annual Meeting April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV.

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Annual Meeting Annual Meeting April 15, 2003 April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV

Transcript of Annual Meeting April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV.

Page 1: Annual Meeting April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV.

Annual MeetingAnnual Meeting

April 15, 2003April 15, 2003

Mandalay Bay Resort & Casino - Las Vegas, NV

Page 2: Annual Meeting April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV.

Annual Meeting April 15, 2003

Annual Meeting AgendaAnnual Meeting Agenda

Welcome & GSA Overview (3:00 - 3:15pm)

Roll Call, Approval of Minutes (3:15 – 3:20pm)

Treasurer’s Report and Review of 2003 Budget (3:20 – 3:30pm)

2002 Accomplishments (3:30 – 3:45pm)

Keynote speaker – Thomas Baker, IGT (3:45 – 4:15pm)

2003 Objectives (4:15 - 4:25pm)

Technical Update / Committee (4:25 – 5:00pm)

Inter-Operability Program (5:00 – 5:15pm)

Association Member Recognition (5:15 – 5:30pm)

Questions and Answers

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Annual Meeting April 15, 2003

Platinum MembersPlatinum Members

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Annual Meeting April 15, 2003

Other MembersOther Members

Gold: 3M Touch Systems, Atronic Americas, Cashcode Company, ELO TouchSystems, Foxwoods Resort Casino, JCM American, Konami Gaming, Mars Electronics, MIS Group, Money Controls, Ontario Lottery & Gaming Corporation (OLGC), Shuffle Master Gaming

Silver: AstroSys International, Austrian Gaming Industries, Boyd Gaming, Coin Mechanisms, Ensico, Global Payment Technologies, Gold Club, Himecs Company, IDX Incorporated, Miami Tribe of Oklahoma Business Development Authority (MBDA), Mikohn Gaming, Park Place Entertainment, Scientific Games, Sierra Design Group, Sigma Game, Soanar, Spielo Gaming International, Station Casinos, TransAct Technologies, Unidesa Gaming, Universal Distributing of Nevada

Affiliates: Australian Gaming Machine Manufacturers Association (AGMMA), Casino Management Association (CMA), European Gaming Organisation (EGO), Friedberg & Associates, University of Nevada Las Vegas (UNLV)

Advisory:Gaming Consultants International

BOLD: New Members since 2003

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Annual Meeting April 15, 2003

Board Of DirectorsBoard Of Directors

Chair Gregg Solomon Mandalay Resort Group

Vice Chair Rich Schneider Acres Gaming

Secretary Bruce Rowe Harrah’s Entertainment

Treasurer Fred Lychock Shuffle Master Gaming

Julian Bucknall Aristocrat Technologies

Joe Bailo Atronic Americas

Mark Lipparelli Bally Gaming & Systems

Val Levitan CashCode Company

Ali Saffari International Game Technology

Les McMackin Isle of Capri

Thomas Nugent JCM American

Steve Sutherland Konami Gaming

Rob Siemasko WMS Gaming

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Antitrust Reminder Antitrust Reminder

Brian Herrington, Howard & Howard

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Annual Meeting April 15, 2003

Antitrust HighlightsAntitrust Highlights

Don't discuss with other members your own or your competitors' prices, or elements that might affect prices such as costs, discounts, terms of sale, or profit margins.

Don't stay at a meeting where discussions concerning price are taking place.

Don't make public announcements or statements about your own prices or those of competitors at Association functions.

Don't discuss what individual companies plan to do in particular geographic or product markets or with particular customers.

Don't disclose to others any competitively sensitive information.

You Must conduct all GSA business meetings in accordance with Association rules. These rules require that an Association staff member be present, the agenda be followed and minutes be kept.

You Must confer with counsel before bringing up any topic or making any statement with competitive ramifications.

You Must send copies of all Association related documents and/or correspondence to the staff member involved in the activity.

You Must alert the Association staff to any inaccuracies in proposed statements to be made by the Association on behalf of the gaming industry, particularly statements to government officials.

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Annual Meeting April 15, 2003

Org ChartOrg Chart

CAT

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Roll Call and Approval Roll Call and Approval

2002 Annual Meeting Minutes2002 Annual Meeting Minutes

Michelle Olesiejuk - Executive Director GSA

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Treasurer’s Report Treasurer’s Report

and 2003 Budgetand 2003 Budget

Fred Lychock - Treasurer GSA

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Annual Meeting April 15, 2003

2002 Treasurer’s Report2002 Treasurer’s Report

Revenues $ 487,924

Expenses $ 478,313

Retained Earnings $ 124,069

GSA 2002 Finances independently audited by:Cote & Company, APC - Certified Public Accountants

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2003 Budget2003 Budget

Expected Revenues $ 682,700

Expenditure $ 672,366 Operations $ 503,380 Marketing & PR $ 81,055 Technical $ 52,130 Tradeshows / Meetings $ 35,801

Net income $ 10,334

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2002 Accomplishments2002 Accomplishments

Gregg Solomon - Chairman GSA

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Annual Meeting April 15, 2003

Accomplishments 2002Accomplishments 2002

Technology GSA SAS™ 6.00 Specification adopted and released in August GSA SAS™ 6.00 Toolkit and Test Scripts Contract awarded and under development System to System (S2S) Protocol drafted Reorganized committees, creating BOB, S2S and GDS Committees BOB Protocol Development Plan approved and Protocol under development Interoperability Center Agreement signed with Gaming Laboratories International, Inc.

Operations Hired a President and a Vice President of Marketing Hired a new association management firm Increased fiscal reserve by $124,069

Member Growth to 36 New Members:

Gold Club IDX Incorporated Namitech Scientific Games TransAct Technologies

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The Future of Gaming and The Future of Gaming and

the Role of Standardsthe Role of Standards

G. Thomas Baker – CEO and President IGT

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2003 Objectives2003 Objectives

Peter DeRaedt – President GSA

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Annual Meeting April 15, 2003

2003 Objectives2003 Objectives

Organization Grow membership base by 10% Develop Interoperability Center and ensure full operation by YE2003 Develop GSA Certification Program Set organizational structure in place to support the associations objectives Review and propose new IP policy

Technology Obtain industry support and implementation for GSA SAS™ 6.00 Obtain funding to complete GSA SAS™ Toolkit by G2E Increase industry awareness and support for BOB, GDS and S2S Ensure BOB core standard by YE2003 Ensure GDS standard by YE2003 for Bill Acceptor, Coin Validator, Touch

Screen Practical demonstration of GDS at G2E

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Annual Meeting April 15, 2003

2003 Objectives - Update2003 Objectives - Update

New Members 3M Touch Systems Australian Gaming Machine Manufacturers Association (AGMMA) ELO TouchSystems Foxwoods Resort Casino Gaming Consultants International Miami Tribe of Oklahoma Business Development Authority (MBDA) Ontario Lottery & Gaming Corporation (OLGC) Soanar, Ltd. Universal Distributing of Nevada

Organization ARO tools Web conferencing

Gain industry support for new updated IP policy

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8

22

3835

37

47

0

5

10

15

20

25

30

35

40

45

50

1,998 1,999 2,000 2,001 2,002 2,003

Year

Mem

ber

s

Platinum

Gold

Silver

Others

Total

Membership GrowthMembership Growth

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Toolkit Funding ProgramToolkit Funding Program

Sponsorship levels Level 1: $25,000 and above Level 2: $10,000 - $24,999 Level 3: $ 5,000 – $ 9,999

Toolkit cost Sponsors Free Non-sponsor members $5,000 Non-members $7,500

Planned toolkits for 2003 GSA SAS™ 6.00 start 02/01/2003 delivery 8/28/2003 GDS start 05/01/2003 delivery 9/12/2003 BOB start July/2003 delivery January 2004

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Technical Committee Technical Committee

UpdatesUpdates

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System-to-System System-to-System

CommitteeCommittee

Steve Kastner – S2S Committee Chair

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Annual Meeting April 15, 2003

S2S CommitteeS2S Committee

Charter

The S2S workgroup is charged with designing standard casino systems

interface specifications, and assisting with their implementation, to reduce

the engineering efforts required in developing, maintaining and enhancing

customer specific casino configurations.

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Annual Meeting April 15, 2003

S2S CommitteeS2S Committee

Accomplishments: November, 2002

Inaugural Operator Advisory Committee meeting held February, 2003

Publication of v1.0 of standard

Ratings

Player Profile

2003 Initiatives: April

Initial Standardized Header format defined Initial Error and Exception Messaging format defined

May Initial Data Dictionary database created and published to website

June Ticket Validation Kiosk Interface field trial and reduction to practice

Spring Count Room Equipment Interface reduced to practice

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Annual Meeting April 15, 2003

XML Sample MessageXML Sample Message

Proprietary

<STX>SRTG^12345678^000100000^ 000050000^000020000<ETX>

S2S

<SlotRating>

<PlayerID>12345678</PlayerID>

<Machine>54321</Machine>

<CoinIn>1000.00</CoinIn>

<CoinOut>500.00</CoinOut>

<Jackpots>200.00</Jackpots>

</SlotRating>

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Game Device Standard Game Device Standard

CommitteeCommittee

John Boesen – GDS Committee Chair

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GDS CommitteeGDS Committee

Charter

The GSA GDS Committee will define the internal communication between

the processing units of an electronic gaming device and its peripheral

equipment.

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Annual Meeting April 15, 2003

GDS CommitteeGDS Committee

2002 Accomplishments: April

Concluded negotiations with Cypress Semiconductor USB development kits made freely available to GSA member companies

July Released software frameworks for the Cypress USB development kits

August Released beta device drivers for Microsoft Windows™ Operating Systems

September Demonstrated several USB device prototypes

November Defined Phase I and II deliverables

December Partitioned GDS committee into device-focused workgroups

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Annual Meeting April 15, 2003

GDS CommitteeGDS Committee

2003 Goals / Accomplishments: February

Established relationship between USB-IF and GSA GDS standards movement

April Released Phase I draft specification

May Deliver presentation to US regulatory bodies during Biloxi conference

July Release Phase I beta test tools and cross platform device driver/API

September Release Phase I final specification, test tools and driver/API

September Demonstrate Phase I USB devices at G2E

November Release Phase II draft specifications

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Best Of BreedBest Of Breed

CommitteeCommittee

Jim Morrow/John Chamberlain – BOB Committee Co-Chairs

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BOB CommitteeBOB Committee

Charter

The BOB Committee is charged with identifying and defining a worldwide

protocol for secure communication between gaming devices and gaming

systems, as well as providing tools and documentation which assist with

the implementation of the protocol.

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Annual Meeting April 15, 2003

BOB CommitteeBOB Committee 2002 Accomplishments:

December Reorganized the committee Received renewed support and commitment from majority of member companies Defined Phase I commands Defined many of the Phase II commands

2003 Goals / Accomplishments: March

Created three workgroups that will ensure specification progress

July Release Phase Ia specification

September Demonstrate Phase Ia at G2E in gaming machines and systems

December Release Phase Ib specifications

2004 Goals March

Release simulator and test tools

December Release Phase II specifications

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GSA SASGSA SAS™™

CommitteeCommittee

John Chamberlain – SAS™ Committee Chair

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Annual Meeting April 15, 2003

GSA SAS™ CommitteeGSA SAS™ Committee

2002 Accomplishments: July

Released GSA SAS™ 6.00 specification

September Released GSA SAS™ Operator Requirements Specification

December to date Development of the Interoperability center process

2003 Goals: May

Release GSA SAS™ 6.01

August Release GSA SAS™ 6.01 test tools, including:

– Simulators

– Test Scripts

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Interoperability Testing Interoperability Testing

Program OverviewProgram Overview

PJ Stegen – Stegen & Associates

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Interoperability Testing Program Interoperability Testing Program

The primary purpose:

Impartial testing facility for integration testing of GSA standards

GSA certification compliance

GSA Interoperability Centers (IOC) will provide: Self tests for GSA member and implementers Compliance tests by GSA licensed testing agencies, such as GLI

Standards to be tested: GSA SAS™ Best of Breed (BOB) Gaming Device Standards (GDS) System to System (S2S) Future GSA technology standards

Three-phase rollout: Phase I – GSA will work with single interoperability testing agency to get a solid toolkit

and test script product Phase II - GSA will open the field to other testing agencies Phase III – GSA will periodically evaluate the performance of licensed testing agencies

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Benefits of Interoperability CenterBenefits of Interoperability Center

For GSA Members and the Gaming Industry GSA-certified compliant products will enhance the speed of the regulatory process Quick and efficient casino floor installations Reduced follow up service calls

For Regulators Standardized protocols reduce the quantity and variety of required testing Reduced regulatory cycle through enhanced pre-testing during development Enables better forensic analysis to resolve disputes

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Association Members Association Members

RecognitionRecognition

Gregg Solomon and Peter DeRaedt

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Annual Meeting April 15, 2003

Five Year Membership AwardsFive Year Membership Awards

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Additional Recognition Additional Recognition

Gregg Solomon and Peter DeRaedt

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Our Mission: GSA is an international trade association

representing gaming manufacturers, suppliers,

operators and regulators. We facilitate the identification, definition, development,

promotion, and implementation of open standards to enable innovation, education, and

communication for the benefit of the entire industry.

Q & AQ & A

Gregg Solomon and Peter DeRaedt

Page 42: Annual Meeting April 15, 2003 Mandalay Bay Resort & Casino - Las Vegas, NV.

Looking forward to meeting Looking forward to meeting

you all again at G2Eyou all again at G2E