Animation principles term 1
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Transcript of Animation principles term 1
By Oscar Strokosz.
Tennis Ball (bouncing bean):
First proper drawn animation.
I think it’s okay apart from the
gooeyness when it was
supposed to be a tennisball.
Here's the layout I did to find the spacing. I was still figuring out on planning it fully. I later found out I didn't need to focus on the timing of the whole piece in as much the timing between two key frames.
These are some thubbnails and ladders of the
tennis ball. We did observations of how a ball
bounces. A bit messy and I added in too many
inbetweens. However all I had to do afterwards
was just take some out.
Also the ball looked too much like a bouncing
bean instead of a tennis ball, should have
changed that.
The Ping Pong Animation. The
first one was a bit weird as I had
the same number of frames for
every arch but the tutor helped me
out. I was akin to a thawed out
cave man with the actual
animation process at this point.
With the Ping Pong exercise I did better notes before hand and planned it out better. I chucked a ping pong ball around the class and saw how it would gradually fall. here again I made too many frames between the last few keys but I just took some out. The squash and stretch on this one isn't as noticeable as the ball is more rigid.
I remember doing too many frames for
this and so had to take some out. But
I was happy with the final result. It
could be tidied up and some
adjustments for the end and a
background with the cannon.
In our character with a tail idea I decided to make the character a cannon ball with a fuse. I original wanted to do polandball with a tail but I thought a cannonball seemed better. Plus it wasn't an idea made up on the internet.
We did construction lines throughout the process. Some frames on the finished product have visible ones. I didn't do constructions on every single frame if I thought I could get the placement correctly, that probably bad practise though.
We had to make a small sack and a large sack pair of characters with personality. Mine originally
has personalities in relation to each other (the big one was a stoic dad whilst the small one was a
cocky kid) but I decided to do separate animations because we could and I thought it would be
easier.
These are some of the layouts for the animations. I did separate colours so I can see keys that overlap each other. I also added in some inbetweens on them. I shouldn't have because I mistook them for keys later on.
Here's the stage I made. I haven't done any animation prior to this course apart from a few flip books so I decided to start simply with an elevated platform.
We made some thumb nails
of the sacks emoting and in
different positions. Mine
seemed okay but I
sometimes forgot to ad
construction lines so some
seem flat. The expressions I
got were inspired by those
done by the Milt Kahl and
Walt Stanchfield's
floursacks.
Prior to the lay out I did a thumbnail of the animation process. This actually helped out a lot because there wasn't much pressure to get it right the first time. This is why some bits on the thumbnail is different to the final layout like how big sack gets up after falling on top of the platform.
I did the different
personalities of
the two sacks and
some drawings
based on a range
of emotions.
I think I did well on the ladders of these two sacks. I marked out inbetweens with colours to make
it easier to understand. I also acted out each movement in the sequences and timed it in my head.
I could next time use a stop watch to get a more accurate measurement other than "1 100 2 100.."
My First Walk
animation done. Some
notes on the walk are
that the head sinks
down to the body over
the course of the pages
and the arms are stiff.
Nothing by accident
apart from that which
I’m happy with.