Animal inspiration

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Animal Inspiration Philippa Borman: She takes inspiration from many forms of animals including Mammals, Birds and insects. She had a graphic novel published in 2014 and creates artwork from pencil primarily, but uses other materials including coffee stains and Digital art. Matias Tapia: A concept artist who has worked on many games such as the Borderlands series and the upcoming “Battleborn” title. He takes inspiration from People, Insects and reptiles. In the image to the left shows a reptilian creature design, showing reference from reptiles such as chameleons and crocodiles, as well as some Spider like features and uses digital programs for his art. Adam Adamowicz He is an American who has worked on multiple games for Bethesda including the Elder Scrolls series and Fallout 3. He takes most of his inspiration

Transcript of Animal inspiration

Animal Inspiration

Philippa Borman:

She takes inspiration from many forms of animals including Mammals, Birds and insects. She had a graphic novel published in 2014 and creates artwork from pencil primarily, but uses other materials including coffee stains and Digital art.

Matias Tapia:

A concept artist who has worked on many games such as the Borderlands series and the upcoming “Battleborn” title. He takes inspiration from People, Insects and reptiles. In the image to the left shows a reptilian creature design, showing reference from reptiles such as chameleons and crocodiles, as well as some Spider like features and uses digital programs for his art.

Adam Adamowicz

He is an American who has worked on multiple games for Bethesda including the Elder Scrolls series and Fallout 3. He takes most of his inspiration from reptiles, insects and robots and draws mostly in pencil but works

digitally occasionally. In this artwork, he has taken inspiration from common house flies and other flying insects.

http://en.wikipedia.org/wiki/Adam_Adamowicz

Yoshitaka Amano:

Born in Japan in the 1950s, he has worked on many projects including anime, novels and the Final Fantasy series.

It seems that the majority of his work is paint or computer based but he seems to use some alternative methods.

He takes inspiration from many different sources, most people but he has been known to draw from mythical creatures and machinery.

Ken Sugimori:

Born in Tokyo 1966, Ken has worked on a range of different projects but specialises in Manga style illustrations.

He is renowned for designing the original 151 Pokémon in 1995 by taking inspiration from zoos.

He primarily uses pencil, pencil crayon and pen for his art work.

Jose Arias:

Jose works using Adobe Photoshop for his artwork and specialises in creating insect like machines, reptiles and insects.

He was born in Vancouver, USA and creates freelance Sci-Fi artwork.

Wire Artists:

Tomohiro Inaba

He graduated from his art studies in 2010 and is typically uses iron due its property of rusting on contact with air.

He incorporates everyday household objects into his work as demonstrated in his “straight glass” series of work.

His artwork is exhibited in Japan, he is described as having a very “creative mind”.

Andrew Scott

Andrew is renowned for creating colossal wire and metal sculptures, the largest being about 30 metres tall. He has help from structural engineers and a team of crane operators in order to build these structures.

He was born in Scotland and graduated from the Glasgow school of art in 1986 and now has more than 70 projects in the UK and internationally.

David Mach

Born in Scotland 1956, David uses many different materials to create artwork, most of his materials like car tires and coat hangers would be considered scrap, one piece of his work weighed over 100 Tons and was made of old magazines.

Elizabeth Berrien

she is internationally recognised as a wire artist Berrien has been creation wire art for over 40 years.

Her work can be found in museums, galleries and private homes all over the world, she has even made wall art for a BBC building.

Laura Antebi

She uses scrap metal and many metalwork processes to create unique sculptures that convey the spontaneous nature of the world.

She is also based in Scotland but has travelled across the world to find inspiration, the image to the left is from one of her latest projects for the

Nation Army museum’s “Warhorse” exhibit.

Rachel Ducker

She was originally a jeweller, but had a strong desire to sculpt the human form; she decided to use wire to convey emotion and expressions.

She finds much of her inspiration from the human form and the materials that she uses, she chose to use wire because it helps to keep her mind busy.

She occasionally works with local schools art classes and is considered a participant of the big arts week, supported by the BBC and Art council of England