An Eco-System View of Virtual World Development
-
Upload
parvati-dev -
Category
Health & Medicine
-
view
1.341 -
download
3
description
Transcript of An Eco-System View of Virtual World Development
![Page 1: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/1.jpg)
Parvati Dev, PhDPresident
Innovation in Learning Inc.
An Eco-System View of Development
Presented at the panel onExperiences in Healthcare-Related Serious Game Development
IMSH, Session #164New Orleans
![Page 2: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/2.jpg)
Introduction
• Engineering as applied to the life sciences
• E-Learning• Medical modeling, 3D
imaging from CT/MRI• Surgical planning• Surgical simulation• Virtual worlds for learning
Parvati Dev, PhDStanford University and
Innovation in Learning California
I believe that healthcare learning will use virtual
experiences as essential tools
![Page 3: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/3.jpg)
Ecosystem Overview
Curricular Objective
Serious Game or Sim
Underlying Technology
Institutional Capability to
Accept and Use
![Page 4: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/4.jpg)
Selected View of Ecosystem
Competency in communication e.g. through role
playing
Virtual Medical Environment e.g
an Emergency Department
Manikin
Capability to accept:• Technology – compute
power, network, firewall• Usability – learning curve,
adaptable to local needs• Faculty – understand how
to teach with new tool
Technology issues:• Platform: Second Life,
Open Sim, Unity, VastPark
• Depth of interactivity• Patient physiology model• Scripted / exploratory• Assessment tools
![Page 5: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/5.jpg)
Our response to analysis of ecosystem?
Competency in communication e.g. through role
playing
Virtual Medical Environment e.g
an Emergency Department
Manikin
Capability to accept:• Technology – compute
power, network, firewall• Usability – learning curve,
adaptable to local needs• Faculty – understand how
to teach with new tool
![Page 6: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/6.jpg)
Equipment should be routinely available in hospitals
Mass market computers
![Page 7: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/7.jpg)
Easiest access is through browser
![Page 8: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/8.jpg)
Dynamic physiology model
CliniSpace™
250
200
150
100
50
0
22 y/o Pregnant Female, Auto Injury/Traumatic Hemorrhage, EOIS = 5; GASHD 1.0
Time in Minutes
Res
po
nse
of
Mo
del
PR
Sa02
X BP-SRR
TR–005 – Traumatic Hemorrhagic Shock - untreated
11min to death
X X X X
XX
X
XX
X
X
X
X
X
0 1.0 2.0 3:0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0
Dysrrhythmias, Bradycardia,
or PEA, (pulseless
electrical activity)
![Page 9: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/9.jpg)
Richly connected with environment
![Page 10: An Eco-System View of Virtual World Development](https://reader038.fdocuments.in/reader038/viewer/2022110119/55627ceed8b42a04418b4edc/html5/thumbnails/10.jpg)
Ecosystem Overview
Medical decision-making, and Teamwork
Virtual Medical Environment e.g
an Emergency Department
Manikin
Capability to accept:• Technology – compute
power, network, firewall• Usability – learning curve,
adaptable to local needs• Faculty – understand how
to teach with new tool
• Platform: Unity• Commodity computer• Browser-based
• Deep physiology model• Exploratory• Auto and manual
assessment